LCOV - code coverage report
Current view: top level - solver/unxlngi6.pro/inc/drawinglayer/primitive2d - primitivetools2d.hxx (source / functions) Hit Total Coverage
Test: libreoffice_filtered.info Lines: 5 21 23.8 %
Date: 2012-08-25 Functions: 3 17 17.6 %
Legend: Lines: hit not hit | Branches: + taken - not taken # not executed Branches: 1 22 4.5 %

           Branch data     Line data    Source code
       1                 :            : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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      25                 :            :  * for a copy of the LGPLv3 License.
      26                 :            :  *
      27                 :            :  ************************************************************************/
      28                 :            : 
      29                 :            : #ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_PRIMITIVE2DTOOLS_HXX
      30                 :            : #define INCLUDED_DRAWINGLAYER_PRIMITIVE2D_PRIMITIVE2DTOOLS_HXX
      31                 :            : 
      32                 :            : #include <drawinglayer/drawinglayerdllapi.h>
      33                 :            : 
      34                 :            : #include <drawinglayer/primitive2d/baseprimitive2d.hxx>
      35                 :            : #include <basegfx/matrix/b2dhommatrix.hxx>
      36                 :            : 
      37                 :            : //////////////////////////////////////////////////////////////////////////////
      38                 :            : 
      39                 :            : namespace drawinglayer
      40                 :            : {
      41                 :            :     namespace primitive2d
      42                 :            :     {
      43                 :            :         /** DiscreteMetricDependentPrimitive2D class
      44                 :            : 
      45                 :            :             tooling class for BufferedDecompositionPrimitive2D baseed classes which are view-dependent
      46                 :            :             regarding the size of a discrete unit. The implementation of get2DDecomposition
      47                 :            :             guards the buffered local decomposition and ensures that a create2DDecomposition
      48                 :            :             implementation may use an up-to-date DiscreteUnit accessible using getDiscreteUnit()
      49                 :            :          */
      50         [ -  + ]:       8122 :         class DRAWINGLAYER_DLLPUBLIC DiscreteMetricDependentPrimitive2D : public BufferedDecompositionPrimitive2D
      51                 :            :         {
      52                 :            :         private:
      53                 :            :             /** the last used fDiscreteUnit definitions for decomposition. Since this
      54                 :            :                 is checked and updated from get2DDecomposition() it will be current and
      55                 :            :                 usable in create2DDecomposition()
      56                 :            :              */
      57                 :            :             double                                  mfDiscreteUnit;
      58                 :            : 
      59                 :            :         public:
      60                 :            :             /// constructor
      61                 :       8128 :             DiscreteMetricDependentPrimitive2D()
      62                 :            :             :   BufferedDecompositionPrimitive2D(),
      63                 :       8128 :                 mfDiscreteUnit(0.0)
      64                 :            :             {
      65                 :       8128 :             }
      66                 :            : 
      67                 :            :             /// data read access
      68                 :      41168 :             double getDiscreteUnit() const { return mfDiscreteUnit; }
      69                 :            : 
      70                 :            :             /// get local decomposition. Overloaded since this decomposition is view-dependent
      71                 :            :             virtual Primitive2DSequence get2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
      72                 :            :         };
      73                 :            :     } // end of namespace primitive2d
      74                 :            : } // end of namespace drawinglayer
      75                 :            : 
      76                 :            : //////////////////////////////////////////////////////////////////////////////
      77                 :            : 
      78                 :            : namespace drawinglayer
      79                 :            : {
      80                 :            :     namespace primitive2d
      81                 :            :     {
      82                 :            :         /** ViewportDependentPrimitive2D class
      83                 :            : 
      84                 :            :             tooling class for BufferedDecompositionPrimitive2D baseed classes which are view-dependent
      85                 :            :             regarding the viewport. The implementation of get2DDecomposition
      86                 :            :             guards the buffered local decomposition and ensures that a create2DDecomposition
      87                 :            :             implementation may use an up-to-date Viewport accessible using getViewport()
      88                 :            :          */
      89         [ #  # ]:          0 :         class DRAWINGLAYER_DLLPUBLIC ViewportDependentPrimitive2D : public BufferedDecompositionPrimitive2D
      90                 :            :         {
      91                 :            :         private:
      92                 :            :             /** the last used Viewport definition for decomposition. Since this
      93                 :            :                 is checked and updated from get2DDecomposition() it will be current and
      94                 :            :                 usable in create2DDecomposition()
      95                 :            :              */
      96                 :            :             basegfx::B2DRange                       maViewport;
      97                 :            : 
      98                 :            :         public:
      99                 :            :             /// constructor
     100                 :          0 :             ViewportDependentPrimitive2D()
     101                 :            :             :   BufferedDecompositionPrimitive2D(),
     102         [ #  # ]:          0 :                 maViewport()
     103                 :            :             {
     104                 :          0 :             }
     105                 :            : 
     106                 :            :             /// data read access
     107                 :          0 :             const basegfx::B2DRange& getViewport() const { return maViewport; }
     108                 :            : 
     109                 :            :             /// get local decomposition. Overloaded since this decomposition is view-dependent
     110                 :            :             virtual Primitive2DSequence get2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
     111                 :            :         };
     112                 :            :     } // end of namespace primitive2d
     113                 :            : } // end of namespace drawinglayer
     114                 :            : 
     115                 :            : //////////////////////////////////////////////////////////////////////////////
     116                 :            : 
     117                 :            : namespace drawinglayer
     118                 :            : {
     119                 :            :     namespace primitive2d
     120                 :            :     {
     121                 :            :         /** ViewTransformationDependentPrimitive2D class
     122                 :            : 
     123                 :            :             tooling class for BufferedDecompositionPrimitive2D based classes which are view-dependent
     124                 :            :             regarding the complete Viewtransformation. The implementation of get2DDecomposition
     125                 :            :             guards the buffered local decomposition and ensures that a create2DDecomposition
     126                 :            :             implementation may use an up-to-date ViewTransformation accessible using getViewTransformation()
     127                 :            :          */
     128 [ #  # ][ #  # ]:          0 :         class DRAWINGLAYER_DLLPUBLIC ViewTransformationDependentPrimitive2D : public BufferedDecompositionPrimitive2D
     129                 :            :         {
     130                 :            :         private:
     131                 :            :             /** the last used ViewTransformation definition for decomposition. Since this
     132                 :            :                 is checked and updated from get2DDecomposition() it will be current and
     133                 :            :                 usable in create2DDecomposition()
     134                 :            :              */
     135                 :            :             basegfx::B2DHomMatrix                   maViewTransformation;
     136                 :            : 
     137                 :            :         public:
     138                 :            :             /// constructor
     139                 :          0 :             ViewTransformationDependentPrimitive2D()
     140                 :            :             :   BufferedDecompositionPrimitive2D(),
     141         [ #  # ]:          0 :                 maViewTransformation()
     142                 :            :             {
     143                 :          0 :             }
     144                 :            : 
     145                 :            :             /// data read access
     146                 :          0 :             const basegfx::B2DHomMatrix& getViewTransformation() const { return maViewTransformation; }
     147                 :            : 
     148                 :            :             /// get local decomposition. Overloaded since this decomposition is view-dependent
     149                 :            :             virtual Primitive2DSequence get2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
     150                 :            :         };
     151                 :            :     } // end of namespace primitive2d
     152                 :            : } // end of namespace drawinglayer
     153                 :            : 
     154                 :            : //////////////////////////////////////////////////////////////////////////////
     155                 :            : 
     156                 :            : namespace drawinglayer
     157                 :            : {
     158                 :            :     namespace primitive2d
     159                 :            :     {
     160                 :            :         /** ObjectAndViewTransformationDependentPrimitive2D class
     161                 :            : 
     162                 :            :             tooling class for BufferedDecompositionPrimitive2D based classes which are view-dependent
     163                 :            :             and Object-Transform dependent. The implementation of get2DDecomposition
     164                 :            :             guards the buffered local decomposition and ensures that a create2DDecomposition
     165                 :            :             implementation may use an up-to-date ViewTransformation accessible using getViewTransformation()
     166                 :            :             and an object transformation via getObjectTransformation()
     167                 :            :          */
     168 [ #  # ][ #  # ]:          0 :         class DRAWINGLAYER_DLLPUBLIC ObjectAndViewTransformationDependentPrimitive2D : public BufferedDecompositionPrimitive2D
                 [ #  # ]
     169                 :            :         {
     170                 :            :         private:
     171                 :            :             /** the last used ViewTransformation and the last ObjectTransformation
     172                 :            :                 definition for decomposition. Since this is checked and updated from
     173                 :            :                 get2DDecomposition() it will be current and usable in create2DDecomposition()
     174                 :            :              */
     175                 :            :             basegfx::B2DHomMatrix                   maViewTransformation;
     176                 :            :             basegfx::B2DHomMatrix                   maObjectTransformation;
     177                 :            : 
     178                 :            :         public:
     179                 :            :             /// constructor
     180                 :          0 :             ObjectAndViewTransformationDependentPrimitive2D()
     181                 :            :             :   BufferedDecompositionPrimitive2D(),
     182                 :            :                 maViewTransformation(),
     183 [ #  # ][ #  # ]:          0 :                 maObjectTransformation()
     184                 :            :             {
     185                 :          0 :             }
     186                 :            : 
     187                 :            :             /// data read access
     188                 :          0 :             const basegfx::B2DHomMatrix& getViewTransformation() const { return maViewTransformation; }
     189                 :          0 :             const basegfx::B2DHomMatrix& getObjectTransformation() const { return maObjectTransformation; }
     190                 :            : 
     191                 :            :             /// get local decomposition. Overloaded since this decomposition is view-dependent
     192                 :            :             virtual Primitive2DSequence get2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
     193                 :            :         };
     194                 :            :     } // end of namespace primitive2d
     195                 :            : } // end of namespace drawinglayer
     196                 :            : 
     197                 :            : //////////////////////////////////////////////////////////////////////////////
     198                 :            : 
     199                 :            : #endif //INCLUDED_DRAWINGLAYER_PRIMITIVE2D_PRIMITIVE2DTOOLS_HXX
     200                 :            : 
     201                 :            : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */

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