LCOV - code coverage report
Current view: top level - solver/unxlngi6.pro/inc/drawinglayer/primitive3d - groupprimitive3d.hxx (source / functions) Hit Total Coverage
Test: libreoffice_filtered.info Lines: 2 2 100.0 %
Date: 2012-08-25 Functions: 2 3 66.7 %
Legend: Lines: hit not hit | Branches: + taken - not taken # not executed Branches: 2 4 50.0 %

           Branch data     Line data    Source code
       1                 :            : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
       2                 :            : /*************************************************************************
       3                 :            :  *
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       7                 :            :  *
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      11                 :            :  *
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      19                 :            :  * GNU Lesser General Public License version 3 for more details
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      25                 :            :  * for a copy of the LGPLv3 License.
      26                 :            :  *
      27                 :            :  ************************************************************************/
      28                 :            : 
      29                 :            : #ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE3D_GROUPPRIMITIVE3D_HXX
      30                 :            : #define INCLUDED_DRAWINGLAYER_PRIMITIVE3D_GROUPPRIMITIVE3D_HXX
      31                 :            : 
      32                 :            : #include <drawinglayer/drawinglayerdllapi.h>
      33                 :            : 
      34                 :            : #include <drawinglayer/primitive3d/baseprimitive3d.hxx>
      35                 :            : 
      36                 :            : //////////////////////////////////////////////////////////////////////////////
      37                 :            : 
      38                 :            : namespace drawinglayer
      39                 :            : {
      40                 :            :     namespace primitive3d
      41                 :            :     {
      42                 :            :         /** GroupPrimitive3D class
      43                 :            : 
      44                 :            :             Baseclass for all grouping 3D primitives
      45                 :            : 
      46                 :            :             The description/functionality is identical with the 2D case in groupprimitive2d.hxx,
      47                 :            :             please see there for detailed information.
      48                 :            : 
      49                 :            :             Current Basic 3D StatePrimitives are:
      50                 :            : 
      51                 :            :             - ModifiedColorPrimitive3D (for a stack of color modifications)
      52                 :            :             - ShadowPrimitive3D (for 3D objects with shadow; this is a special case
      53                 :            :               since the shadow of a 3D primitive is a 2D primitive set)
      54                 :            :             - TexturePrimitive3D (with the following variations)
      55                 :            :                 - GradientTexturePrimitive3D (for 3D gradient fill)
      56                 :            :                 - BitmapTexturePrimitive3D (for 3D Bitmap fill)
      57                 :            :                 - TransparenceTexturePrimitive3D (for 3D transparence)
      58                 :            :                 - HatchTexturePrimitive3D (for 3D hatch fill)
      59                 :            :             - TransformPrimitive3D (for a transformation stack)
      60                 :            :          */
      61 [ +  - ][ -  + ]:       7055 :         class DRAWINGLAYER_DLLPUBLIC GroupPrimitive3D : public BasePrimitive3D
      62                 :            :         {
      63                 :            :         private:
      64                 :            :             /// the children. Declared private since this shall never be changed at all after construction
      65                 :            :             Primitive3DSequence                             maChildren;
      66                 :            : 
      67                 :            :         public:
      68                 :            :             /// constructor
      69                 :            :             explicit GroupPrimitive3D(const Primitive3DSequence& rChildren);
      70                 :            : 
      71                 :            :             /// data read access
      72                 :       7667 :             Primitive3DSequence getChildren() const { return maChildren; }
      73                 :            : 
      74                 :            :             /// compare operator
      75                 :            :             virtual bool operator==( const BasePrimitive3D& rPrimitive ) const;
      76                 :            : 
      77                 :            :             /// local decomposition. Implementation will just return children
      78                 :            :             virtual Primitive3DSequence get3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const;
      79                 :            : 
      80                 :            :             /// provide unique ID
      81                 :            :             DeclPrimitrive3DIDBlock()
      82                 :            :         };
      83                 :            :     } // end of namespace primitive3d
      84                 :            : } // end of namespace drawinglayer
      85                 :            : 
      86                 :            : //////////////////////////////////////////////////////////////////////////////
      87                 :            : 
      88                 :            : #endif //INCLUDED_DRAWINGLAYER_PRIMITIVE3D_GROUPPRIMITIVE3D_HXX
      89                 :            : 
      90                 :            : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */

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