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28 : :
29 : : #ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE3D_MODIFIEDCOLORPRIMITIVE3D_HXX
30 : : #define INCLUDED_DRAWINGLAYER_PRIMITIVE3D_MODIFIEDCOLORPRIMITIVE3D_HXX
31 : :
32 : : #include <drawinglayer/drawinglayerdllapi.h>
33 : :
34 : : #include <drawinglayer/primitive3d/groupprimitive3d.hxx>
35 : : #include <basegfx/color/bcolormodifier.hxx>
36 : :
37 : : //////////////////////////////////////////////////////////////////////////////
38 : :
39 : : namespace drawinglayer
40 : : {
41 : : namespace primitive3d
42 : : {
43 : : /** ModifiedColorPrimitive3D class
44 : :
45 : : This primitive is a grouping primitive and allows to define
46 : : how the colors of it's child content shall be modified for
47 : : visualisation. Please see the ModifiedColorPrimitive2D
48 : : description for more info.
49 : : */
50 [ # # ][ # # ]: 0 : class DRAWINGLAYER_DLLPUBLIC ModifiedColorPrimitive3D : public GroupPrimitive3D
51 : : {
52 : : private:
53 : : /// The ColorModifier to use
54 : : basegfx::BColorModifier maColorModifier;
55 : :
56 : : public:
57 : : /// constructor
58 : : ModifiedColorPrimitive3D(
59 : : const Primitive3DSequence& rChildren,
60 : : const basegfx::BColorModifier& rColorModifier);
61 : :
62 : : /// data read access
63 : 0 : const basegfx::BColorModifier& getColorModifier() const { return maColorModifier; }
64 : :
65 : : /// compare operator
66 : : virtual bool operator==(const BasePrimitive3D& rPrimitive) const;
67 : :
68 : : /// provide unique ID
69 : : DeclPrimitrive3DIDBlock()
70 : : };
71 : : } // end of namespace primitive3d
72 : : } // end of namespace drawinglayer
73 : :
74 : : //////////////////////////////////////////////////////////////////////////////
75 : :
76 : : #endif //INCLUDED_DRAWINGLAYER_PRIMITIVE3D_MODIFIEDCOLORPRIMITIVE3D_HXX
77 : :
78 : : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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