LCOV - code coverage report
Current view: top level - solver/unxlngi6.pro/inc/drawinglayer/primitive3d - polygonprimitive3d.hxx (source / functions) Hit Total Coverage
Test: libreoffice_filtered.info Lines: 7 7 100.0 %
Date: 2012-08-25 Functions: 9 9 100.0 %
Legend: Lines: hit not hit | Branches: + taken - not taken # not executed Branches: 6 12 50.0 %

           Branch data     Line data    Source code
       1                 :            : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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      19                 :            :  * GNU Lesser General Public License version 3 for more details
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      26                 :            :  *
      27                 :            :  ************************************************************************/
      28                 :            : 
      29                 :            : #ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE3D_POLYGONPRIMITIVE3D_HXX
      30                 :            : #define INCLUDED_DRAWINGLAYER_PRIMITIVE3D_POLYGONPRIMITIVE3D_HXX
      31                 :            : 
      32                 :            : #include <drawinglayer/drawinglayerdllapi.h>
      33                 :            : 
      34                 :            : #include <drawinglayer/primitive3d/baseprimitive3d.hxx>
      35                 :            : #include <basegfx/color/bcolor.hxx>
      36                 :            : #include <basegfx/polygon/b3dpolygon.hxx>
      37                 :            : #include <drawinglayer/attribute/lineattribute.hxx>
      38                 :            : #include <drawinglayer/attribute/strokeattribute.hxx>
      39                 :            : 
      40                 :            : //////////////////////////////////////////////////////////////////////////////
      41                 :            : 
      42                 :            : namespace drawinglayer
      43                 :            : {
      44                 :            :     namespace primitive3d
      45                 :            :     {
      46                 :            :         /** PolygonHairlinePrimitive3D class
      47                 :            : 
      48                 :            :             This primitive defines a Hairline in 3D. Since hairlines are view-dependent,
      49                 :            :             this primitive is view-dependent, too.
      50                 :            : 
      51                 :            :             This is one of the non-decomposable 3D primitives, so a renderer
      52                 :            :             should proccess it.
      53                 :            :          */
      54 [ +  - ][ -  + ]:       1508 :         class DRAWINGLAYER_DLLPUBLIC PolygonHairlinePrimitive3D : public BasePrimitive3D
      55                 :            :         {
      56                 :            :         private:
      57                 :            :             /// the hairline geometry
      58                 :            :             basegfx::B3DPolygon                     maPolygon;
      59                 :            : 
      60                 :            :             /// the hairline color
      61                 :            :             basegfx::BColor                         maBColor;
      62                 :            : 
      63                 :            :         public:
      64                 :            :             /// constructor
      65                 :            :             PolygonHairlinePrimitive3D(
      66                 :            :                 const basegfx::B3DPolygon& rPolygon,
      67                 :            :                 const basegfx::BColor& rBColor);
      68                 :            : 
      69                 :            :             /// data read access
      70                 :         30 :             const basegfx::B3DPolygon& getB3DPolygon() const { return maPolygon; }
      71                 :         30 :             const basegfx::BColor& getBColor() const { return maBColor; }
      72                 :            : 
      73                 :            :             /// compare operator
      74                 :            :             virtual bool operator==(const BasePrimitive3D& rPrimitive) const;
      75                 :            : 
      76                 :            :             /// get range
      77                 :            :             virtual basegfx::B3DRange getB3DRange(const geometry::ViewInformation3D& rViewInformation) const;
      78                 :            : 
      79                 :            :             /// provide unique ID
      80                 :            :             DeclPrimitrive3DIDBlock()
      81                 :            :         };
      82                 :            :     } // end of namespace primitive3d
      83                 :            : } // end of namespace drawinglayer
      84                 :            : 
      85                 :            : //////////////////////////////////////////////////////////////////////////////
      86                 :            : 
      87                 :            : namespace drawinglayer
      88                 :            : {
      89                 :            :     namespace primitive3d
      90                 :            :     {
      91                 :            :         /** PolygonStrokePrimitive3D class
      92                 :            : 
      93                 :            :             This primitive defines a 3D line with line width, line join, line color
      94                 :            :             and stroke attributes. It will be decomposed dependent on the definition
      95                 :            :             to the needed primitives, e.g. filled Tubes for fat lines.
      96                 :            :          */
      97 [ +  - ][ +  - ]:         36 :         class DRAWINGLAYER_DLLPUBLIC PolygonStrokePrimitive3D : public BufferedDecompositionPrimitive3D
         [ +  - ][ -  + ]
      98                 :            :         {
      99                 :            :         private:
     100                 :            :             /// the line geometry
     101                 :            :             basegfx::B3DPolygon                     maPolygon;
     102                 :            : 
     103                 :            :             /// the line attributes like width, join and color
     104                 :            :             attribute::LineAttribute                maLineAttribute;
     105                 :            : 
     106                 :            :             /// the line stroking (if used)
     107                 :            :             attribute::StrokeAttribute              maStrokeAttribute;
     108                 :            : 
     109                 :            :         protected:
     110                 :            :             /// local decomposition.
     111                 :            :             virtual Primitive3DSequence create3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const;
     112                 :            : 
     113                 :            :         public:
     114                 :            :             /// constructor
     115                 :            :             PolygonStrokePrimitive3D(
     116                 :            :                 const basegfx::B3DPolygon& rPolygon,
     117                 :            :                 const attribute::LineAttribute& rLineAttribute,
     118                 :            :                 const attribute::StrokeAttribute& rStrokeAttribute);
     119                 :            : 
     120                 :            :             /// data read access
     121                 :         36 :             basegfx::B3DPolygon getB3DPolygon() const { return maPolygon; }
     122                 :         36 :             const attribute::LineAttribute& getLineAttribute() const { return maLineAttribute; }
     123                 :         18 :             const attribute::StrokeAttribute& getStrokeAttribute() const { return maStrokeAttribute; }
     124                 :            : 
     125                 :            :             /// compare operator
     126                 :            :             virtual bool operator==(const BasePrimitive3D& rPrimitive) const;
     127                 :            : 
     128                 :            :             /// provide unique ID
     129                 :            :             DeclPrimitrive3DIDBlock()
     130                 :            :         };
     131                 :            :     } // end of namespace primitive3d
     132                 :            : } // end of namespace drawinglayer
     133                 :            : 
     134                 :            : //////////////////////////////////////////////////////////////////////////////
     135                 :            : 
     136                 :            : #endif //INCLUDED_DRAWINGLAYER_PRIMITIVE3D_POLYGONPRIMITIVE3D_HXX
     137                 :            : 
     138                 :            : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */

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