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28 : :
29 : : #ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE3D_POLYGONTUBEPRIMITIVE3D_HXX
30 : : #define INCLUDED_DRAWINGLAYER_PRIMITIVE3D_POLYGONTUBEPRIMITIVE3D_HXX
31 : :
32 : : #include <drawinglayer/drawinglayerdllapi.h>
33 : :
34 : : #include <drawinglayer/primitive3d/polygonprimitive3d.hxx>
35 : :
36 : : //////////////////////////////////////////////////////////////////////////////
37 : : // predefines
38 : :
39 : : namespace basegfx {
40 : : class B3DPolyPolygon;
41 : : class B3DHomMatrix;
42 : : }
43 : :
44 : : //////////////////////////////////////////////////////////////////////////////
45 : :
46 : : namespace drawinglayer
47 : : {
48 : : namespace primitive3d
49 : : {
50 : : /** PolygonStrokePrimitive3D class
51 : :
52 : : This 3D primitive extends a 3D hairline to a 3D tube which is
53 : : e.g. used for fat lines in 3D. It's decomposition will create all
54 : : 3D objects needed for the line tubes and the edge roundings
55 : : in full 3D.
56 : : */
57 [ # # ][ # # ]: 0 : class DRAWINGLAYER_DLLPUBLIC PolygonTubePrimitive3D : public PolygonHairlinePrimitive3D
58 : : {
59 : : private:
60 : : /// hold the last decompositon since it's expensive
61 : : Primitive3DSequence maLast3DDecomposition;
62 : :
63 : : /// visualisation parameters
64 : : double mfRadius;
65 : : double mfDegreeStepWidth;
66 : : double mfMiterMinimumAngle;
67 : : basegfx::B2DLineJoin maLineJoin;
68 : :
69 : : protected:
70 : : /** access methods to maLast3DDecomposition. The usage of this methods may allow
71 : : later thread-safe stuff to be added if needed. Only to be used by getDecomposition()
72 : : implementations for buffering the last decomposition.
73 : : */
74 : 0 : const Primitive3DSequence& getLast3DDecomposition() const { return maLast3DDecomposition; }
75 : 0 : void setLast3DDecomposition(const Primitive3DSequence& rNew) { maLast3DDecomposition = rNew; }
76 : :
77 : : /// local decomposition.
78 : : Primitive3DSequence impCreate3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const;
79 : :
80 : : public:
81 : : /// constructor
82 : : PolygonTubePrimitive3D(
83 : : const basegfx::B3DPolygon& rPolygon,
84 : : const basegfx::BColor& rBColor,
85 : : double fRadius, basegfx::B2DLineJoin aLineJoin,
86 : : double fDegreeStepWidth = 10.0 * F_PI180,
87 : : double fMiterMinimumAngle = 15.0 * F_PI180);
88 : :
89 : : /// data read access
90 : 0 : double getRadius() const { return mfRadius; }
91 : 0 : double getDegreeStepWidth() const { return mfDegreeStepWidth; }
92 : 0 : double getMiterMinimumAngle() const { return mfMiterMinimumAngle; }
93 : 0 : basegfx::B2DLineJoin getLineJoin() const { return maLineJoin; }
94 : :
95 : : /// compare operator
96 : : virtual bool operator==(const BasePrimitive3D& rPrimitive) const;
97 : :
98 : : /** local decomposition. Use own buffering since we are not derived from
99 : : BufferedDecompositionPrimitive3D
100 : : */
101 : : virtual Primitive3DSequence get3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const;
102 : :
103 : : /// provide unique ID
104 : : DeclPrimitrive3DIDBlock()
105 : : };
106 : : } // end of namespace primitive3d
107 : : } // end of namespace drawinglayer
108 : :
109 : : //////////////////////////////////////////////////////////////////////////////
110 : :
111 : : #endif //INCLUDED_DRAWINGLAYER_PRIMITIVE3D_POLYGONTUBEPRIMITIVE3D_HXX
112 : :
113 : : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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