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28 : :
29 : : #ifndef INCLUDED_DRAWINGLAYER_PROCESSOR2D_HITTESTPROCESSOR2D_HXX
30 : : #define INCLUDED_DRAWINGLAYER_PROCESSOR2D_HITTESTPROCESSOR2D_HXX
31 : :
32 : : #include <drawinglayer/drawinglayerdllapi.h>
33 : :
34 : : #include <drawinglayer/processor2d/baseprocessor2d.hxx>
35 : :
36 : : //////////////////////////////////////////////////////////////////////////////
37 : : // predeclarations
38 : :
39 : : namespace basegfx { class B2DPolygon; }
40 : : namespace basegfx { class B2DPolyPolygon; }
41 : : namespace drawinglayer { namespace primitive2d { class ScenePrimitive2D; }}
42 : :
43 : : //////////////////////////////////////////////////////////////////////////////
44 : :
45 : : namespace drawinglayer
46 : : {
47 : : namespace processor2d
48 : : {
49 : : /** HitTestProcessor2D class
50 : :
51 : : This processor implements a HitTest with the feeded primitives,
52 : : given tolerance and extras
53 : : */
54 : : class DRAWINGLAYER_DLLPUBLIC HitTestProcessor2D : public BaseProcessor2D
55 : : {
56 : : private:
57 : : /// discrete HitTest position
58 : : basegfx::B2DPoint maDiscreteHitPosition;
59 : :
60 : : /// discrete HitTolerance
61 : : double mfDiscreteHitTolerance;
62 : :
63 : : /// bitfield
64 : : unsigned mbHit : 1;
65 : : unsigned mbHitToleranceUsed : 1;
66 : :
67 : : /* this flag decides if primitives which are embedded to an
68 : : UnifiedTransparencePrimitive2D and are invisible will be taken into account for
69 : : HitTesting or not. Those primitives are created for objects which are else
70 : : completely invisible and normally their content exists of hairline
71 : : primitives describing the object's contour
72 : : */
73 : : unsigned mbUseInvisiblePrimitiveContent : 1;
74 : :
75 : : /// flag to concentraze on text hits only
76 : : unsigned mbHitTextOnly : 1;
77 : :
78 : : /// tooling methods
79 : : void processBasePrimitive2D(const primitive2d::BasePrimitive2D& rCandidate);
80 : : bool checkHairlineHitWithTolerance(
81 : : const basegfx::B2DPolygon& rPolygon,
82 : : double fDiscreteHitTolerance);
83 : : bool checkFillHitWithTolerance(
84 : : const basegfx::B2DPolyPolygon& rPolyPolygon,
85 : : double fDiscreteHitTolerance);
86 : : void check3DHit(const primitive2d::ScenePrimitive2D& rCandidate);
87 : :
88 : : public:
89 : : HitTestProcessor2D(
90 : : const geometry::ViewInformation2D& rViewInformation,
91 : : const basegfx::B2DPoint& rLogicHitPosition,
92 : : double fLogicHitTolerance,
93 : : bool bHitTextOnly);
94 : : virtual ~HitTestProcessor2D();
95 : :
96 : : /// data write access
97 : : void setUseInvisiblePrimitiveContent(bool bNew)
98 : : {
99 : : if((bool)mbUseInvisiblePrimitiveContent != bNew) mbUseInvisiblePrimitiveContent = bNew;
100 : : }
101 : :
102 : : /// data read access
103 : 6 : const basegfx::B2DPoint& getDiscreteHitPosition() const { return maDiscreteHitPosition; }
104 : 4 : double getDiscreteHitTolerance() const { return mfDiscreteHitTolerance; }
105 : 8 : bool getHit() const { return mbHit; }
106 : : bool getHitToleranceUsed() const { return mbHitToleranceUsed; }
107 : 2 : bool getUseInvisiblePrimitiveContent() const { return mbUseInvisiblePrimitiveContent;}
108 : 2 : bool getHitTextOnly() const { return mbHitTextOnly; }
109 : : };
110 : : } // end of namespace processor2d
111 : : } // end of namespace drawinglayer
112 : :
113 : : //////////////////////////////////////////////////////////////////////////////
114 : :
115 : : #endif // INCLUDED_DRAWINGLAYER_PROCESSOR2D_HITTESTPROCESSOR2D_HXX
116 : :
117 : : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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