LCOV - code coverage report
Current view: top level - solver/unxlngi6.pro/inc/offapi/com/sun/star/rendering - Texture.hpp (source / functions) Hit Total Coverage
Test: libreoffice_filtered.info Lines: 0 10 0.0 %
Date: 2012-08-25 Functions: 0 3 0.0 %
Legend: Lines: hit not hit | Branches: + taken - not taken # not executed Branches: 0 6 0.0 %

           Branch data     Line data    Source code
       1                 :            : #ifndef INCLUDED_COM_SUN_STAR_RENDERING_TEXTURE_HPP
       2                 :            : #define INCLUDED_COM_SUN_STAR_RENDERING_TEXTURE_HPP
       3                 :            : 
       4                 :            : #include "sal/config.h"
       5                 :            : 
       6                 :            : #include "com/sun/star/rendering/Texture.hdl"
       7                 :            : 
       8                 :            : #include "com/sun/star/rendering/XBitmap.hpp"
       9                 :            : #include "com/sun/star/rendering/StrokeAttributes.hpp"
      10                 :            : #include "com/sun/star/rendering/XParametricPolyPolygon2D.hpp"
      11                 :            : #include "com/sun/star/geometry/AffineMatrix2D.hpp"
      12                 :            : #include "com/sun/star/uno/Reference.hxx"
      13                 :            : #include "com/sun/star/uno/Type.hxx"
      14                 :            : #include "cppu/unotype.hxx"
      15                 :            : #include "sal/types.h"
      16                 :            : #include "typelib/typeclass.h"
      17                 :            : #include "typelib/typedescription.h"
      18                 :            : 
      19                 :            : namespace com { namespace sun { namespace star { namespace rendering {
      20                 :            : 
      21                 :          0 : inline Texture::Texture() SAL_THROW(())
      22                 :            :     : AffineTransform()
      23                 :            :     , Alpha(0)
      24                 :            :     , NumberOfHatchPolygons(0)
      25                 :            :     , Bitmap()
      26                 :            :     , Gradient()
      27                 :            :     , Hatching()
      28                 :            :     , HatchAttributes()
      29                 :            :     , RepeatModeX(0)
      30         [ #  # ]:          0 :     , RepeatModeY(0)
      31                 :            : {
      32                 :          0 : }
      33                 :            : 
      34                 :          0 : inline Texture::Texture(const ::com::sun::star::geometry::AffineMatrix2D& AffineTransform_, const double& Alpha_, const ::sal_Int32& NumberOfHatchPolygons_, const ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XBitmap >& Bitmap_, const ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XParametricPolyPolygon2D >& Gradient_, const ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XParametricPolyPolygon2D >& Hatching_, const ::com::sun::star::rendering::StrokeAttributes& HatchAttributes_, const ::sal_Int8& RepeatModeX_, const ::sal_Int8& RepeatModeY_) SAL_THROW(())
      35                 :            :     : AffineTransform(AffineTransform_)
      36                 :            :     , Alpha(Alpha_)
      37                 :            :     , NumberOfHatchPolygons(NumberOfHatchPolygons_)
      38                 :            :     , Bitmap(Bitmap_)
      39                 :            :     , Gradient(Gradient_)
      40                 :            :     , Hatching(Hatching_)
      41                 :            :     , HatchAttributes(HatchAttributes_)
      42                 :            :     , RepeatModeX(RepeatModeX_)
      43         [ #  # ]:          0 :     , RepeatModeY(RepeatModeY_)
      44                 :            : {
      45                 :          0 : }
      46                 :            : 
      47                 :            : } } } }
      48                 :            : 
      49                 :            : namespace com { namespace sun { namespace star { namespace rendering {
      50                 :            : 
      51                 :          0 : inline ::com::sun::star::uno::Type const & cppu_detail_getUnoType(SAL_UNUSED_PARAMETER ::com::sun::star::rendering::Texture const *) {
      52                 :            :     //TODO: On certain platforms with weak memory models, the following code can result in some threads observing that the_type points to garbage
      53                 :            :     static ::typelib_TypeDescriptionReference * the_type = 0;
      54         [ #  # ]:          0 :     if (the_type == 0) {
      55                 :          0 :         ::typelib_static_type_init(&the_type, typelib_TypeClass_STRUCT, "com.sun.star.rendering.Texture");
      56                 :            :     }
      57                 :          0 :     return *reinterpret_cast< ::com::sun::star::uno::Type * >(&the_type);
      58                 :            : }
      59                 :            : 
      60                 :            : } } } }
      61                 :            : 
      62                 :            : inline ::com::sun::star::uno::Type const & SAL_CALL getCppuType(SAL_UNUSED_PARAMETER ::com::sun::star::rendering::Texture const *) SAL_THROW(()) {
      63                 :            :     return ::cppu::UnoType< ::com::sun::star::rendering::Texture >::get();
      64                 :            : }
      65                 :            : 
      66                 :            : #endif // INCLUDED_COM_SUN_STAR_RENDERING_TEXTURE_HPP

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