LCOV - code coverage report
Current view: top level - solver/unxlngi6.pro/inc/svx/sdr/contact - viewobjectcontact.hxx (source / functions) Hit Total Coverage
Test: libreoffice_filtered.info Lines: 2 2 100.0 %
Date: 2012-08-25 Functions: 2 2 100.0 %
Legend: Lines: hit not hit | Branches: + taken - not taken # not executed Branches: 0 0 -

           Branch data     Line data    Source code
       1                 :            : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
       2                 :            : /*
       3                 :            :  * This file is part of the LibreOffice project.
       4                 :            :  *
       5                 :            :  * This Source Code Form is subject to the terms of the Mozilla Public
       6                 :            :  * License, v. 2.0. If a copy of the MPL was not distributed with this
       7                 :            :  * file, You can obtain one at http://mozilla.org/MPL/2.0/.
       8                 :            :  *
       9                 :            :  * This file incorporates work covered by the following license notice:
      10                 :            :  *
      11                 :            :  *   Licensed to the Apache Software Foundation (ASF) under one or more
      12                 :            :  *   contributor license agreements. See the NOTICE file distributed
      13                 :            :  *   with this work for additional information regarding copyright
      14                 :            :  *   ownership. The ASF licenses this file to you under the Apache
      15                 :            :  *   License, Version 2.0 (the "License"); you may not use this file
      16                 :            :  *   except in compliance with the License. You may obtain a copy of
      17                 :            :  *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
      18                 :            :  */
      19                 :            : 
      20                 :            : #ifndef _SDR_CONTACT_VIEWOBJECTCONTACT_HXX
      21                 :            : #define _SDR_CONTACT_VIEWOBJECTCONTACT_HXX
      22                 :            : 
      23                 :            : #include <sal/types.h>
      24                 :            : 
      25                 :            : #include <vector>
      26                 :            : #include <tools/gen.hxx>
      27                 :            : #include "svx/svxdllapi.h"
      28                 :            : #include <drawinglayer/primitive2d/baseprimitive2d.hxx>
      29                 :            : 
      30                 :            : //////////////////////////////////////////////////////////////////////////////
      31                 :            : // predeclarations
      32                 :            : 
      33                 :            : class Region;
      34                 :            : 
      35                 :            : namespace sdr { namespace contact {
      36                 :            :     class DisplayInfo;
      37                 :            :     class ObjectContact;
      38                 :            :     class ViewContact;
      39                 :            :     class ViewObjectContactRedirector;
      40                 :            : }}
      41                 :            : 
      42                 :            : namespace sdr { namespace animation {
      43                 :            :     class PrimitiveAnimation;
      44                 :            : }}
      45                 :            : 
      46                 :            : //////////////////////////////////////////////////////////////////////////////
      47                 :            : 
      48                 :            : namespace sdr
      49                 :            : {
      50                 :            :     namespace contact
      51                 :            :     {
      52                 :            :         class SVX_DLLPUBLIC ViewObjectContact
      53                 :            :         {
      54                 :            :         private:
      55                 :            :             // must-exist and constant contacts
      56                 :            :             ObjectContact&                                  mrObjectContact;
      57                 :            :             ViewContact&                                    mrViewContact;
      58                 :            : 
      59                 :            :             // This range defines the object's BoundRect
      60                 :            :             basegfx::B2DRange                               maObjectRange;
      61                 :            : 
      62                 :            :             // PrimitiveSequence of the ViewContact. This contains all necessary information
      63                 :            :             // for the graphical visualisation and needs to be supported by all VCs which
      64                 :            :             // can be visualized.
      65                 :            :             drawinglayer::primitive2d::Primitive2DSequence  mxPrimitive2DSequence;
      66                 :            : 
      67                 :            :             // the PrimitiveAnimation if Primitive2DSequence contains animations
      68                 :            :             sdr::animation::PrimitiveAnimation*             mpPrimitiveAnimation;
      69                 :            : 
      70                 :            :             // bitfield
      71                 :            :             // This bool gets set when the object gets invalidated by ActionChanged() and
      72                 :            :             // can be used from the OC to late-invalidates
      73                 :            :             unsigned                                        mbLazyInvalidate : 1;
      74                 :            : 
      75                 :            :         protected:
      76                 :            :             // make redirector a protected friend, it needs to call createPrimitives as default action
      77                 :            :             friend class ViewObjectContactRedirector;
      78                 :            : 
      79                 :            :             // Called from getPrimitive2DSequence() when vector has changed. Evaluate object animation
      80                 :            :             // and setup accordingly
      81                 :            :             void checkForPrimitive2DAnimations();
      82                 :            : 
      83                 :            :             // This method is responsible for creating the graphical visualisation data which is
      84                 :            :             // stored/cached in the local primitive. Default gets view-independent Primitive
      85                 :            :             // from the ViewContact using ViewContact::getViewIndependentPrimitive2DSequence(), takes care of
      86                 :            :             // visibility, handles glue and ghosted.
      87                 :            :             // This method will not handle included hierarchies and not check geometric visibility.
      88                 :            :             virtual drawinglayer::primitive2d::Primitive2DSequence createPrimitive2DSequence(const DisplayInfo& rDisplayInfo) const;
      89                 :            : 
      90                 :            :             // method for flushing Primitive2DSequence for VOC implementations
      91                 :            :             void flushPrimitive2DSequence() { mxPrimitive2DSequence.realloc(0); }
      92                 :            : 
      93                 :            :         public:
      94                 :            :             // basic constructor.
      95                 :            :             ViewObjectContact(ObjectContact& rObjectContact, ViewContact& rViewContact);
      96                 :            :             virtual ~ViewObjectContact();
      97                 :            : 
      98                 :            :             // access to ObjectContact
      99                 :      14962 :             ObjectContact& GetObjectContact() const { return mrObjectContact; }
     100                 :            : 
     101                 :            :             // access to ViewContact
     102                 :      10325 :             ViewContact& GetViewContact() const { return mrViewContact; }
     103                 :            : 
     104                 :            :             // get the oebject's size range
     105                 :            :             const basegfx::B2DRange& getObjectRange() const;
     106                 :            : 
     107                 :            :             // A ViewObjectContact was deleted and shall be forgotten.
     108                 :            :             void RemoveViewObjectContact(ViewObjectContact& rVOContact);
     109                 :            : 
     110                 :            :             // React on changes of the object of this ViewContact
     111                 :            :             virtual void ActionChanged();
     112                 :            : 
     113                 :            :             // LazyInvalidate handling
     114                 :            :             void triggerLazyInvalidate();
     115                 :            : 
     116                 :            :             // Check if this primitive is animated in any OC (View) which means it has
     117                 :            :             // generated a PrimitiveAnimation
     118                 :            :             bool isAnimated() const { return (0 != mpPrimitiveAnimation); }
     119                 :            : 
     120                 :            :             // Take some action when new objects are inserted
     121                 :            :             virtual void ActionChildInserted(ViewContact& rChild);
     122                 :            : 
     123                 :            :             // access to the local primitive. This will ensure that the local primitive is
     124                 :            :             // current in comparing the local one with a fresh created incarnation
     125                 :            :             // This method will not handle included hierarchies and not check visibility.
     126                 :            :             drawinglayer::primitive2d::Primitive2DSequence getPrimitive2DSequence(const DisplayInfo& rDisplayInfo) const;
     127                 :            : 
     128                 :            :             // test this VOC for visibility concerning model-view stuff like e.g. Layer
     129                 :            :             virtual bool isPrimitiveVisible(const DisplayInfo& rDisplayInfo) const;
     130                 :            : 
     131                 :            :             // test this VOC for ghosted mode
     132                 :            :             virtual bool isPrimitiveGhosted(const DisplayInfo& rDisplayInfo) const;
     133                 :            : 
     134                 :            :             // process this primitive: Eventually also recursively travel an existing hierarchy,
     135                 :            :             // e.g. for group objects, scenes or pages. This method will test geometrical visibility.
     136                 :            :             virtual drawinglayer::primitive2d::Primitive2DSequence getPrimitive2DSequenceHierarchy(DisplayInfo& rDisplayInfo) const;
     137                 :            : 
     138                 :            :             // just process the sub-hierarchy, used as tooling from getPrimitive2DSequenceHierarchy
     139                 :            :             drawinglayer::primitive2d::Primitive2DSequence getPrimitive2DSequenceSubHierarchy(DisplayInfo& rDisplayInfo) const;
     140                 :            :         };
     141                 :            :     } // end of namespace contact
     142                 :            : } // end of namespace sdr
     143                 :            : 
     144                 :            : //////////////////////////////////////////////////////////////////////////////
     145                 :            : 
     146                 :            : #endif //_SDR_CONTACT_VIEWOBJECTCONTACT_HXX
     147                 :            : 
     148                 :            : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */

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