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28 : : #ifndef SDTAKITM_HXX
29 : : #define SDTAKITM_HXX
30 : :
31 : : #include <svl/eitem.hxx>
32 : : #include <svx/svddef.hxx>
33 : : #include "svx/svxdllapi.h"
34 : :
35 : : //------------------------------
36 : : // class SdrTextAniKindItem
37 : : //------------------------------
38 : :
39 : : enum SdrTextAniKind {SDRTEXTANI_NONE,
40 : : SDRTEXTANI_BLINK,
41 : : SDRTEXTANI_SCROLL,
42 : : SDRTEXTANI_ALTERNATE,
43 : : SDRTEXTANI_SLIDE};
44 : :
45 : : // - SDRTEXTANI_BLINK:
46 : : // Just blink. Direction and Amount don't effect things.
47 : : // Frequency delay: 0 = 0.5Hz (Delay = 250).
48 : : // Count = number of blinks. (0 = forever)
49 : : // start inside: sal_False = begin with the blinker off, sal_True = begin with the blinker on
50 : : // stop inside: sal_False = end with the blinker off, sal_True = end with the blinker on
51 : : // (Only if count! = 0)
52 : : // - SDRTEXTANI_SCROLL:
53 : : // Text just scrolls all the way through, and starts over when it is done.
54 : : //
55 : : // Delay in ms: (except delay = 0 means 50ms (20Hz) default)
56 : : // Count = number of passes (0 = go forever)
57 : : // Direction: the direction to scroll
58 : : // StartInside: sal_False = on the first pass, scroll the text in (not initially visible)
59 : : // sal_True = on the first pass, the left part of the text is already visible
60 : : // in the scroll area before starting.
61 : : // StopInside: sal_False = on the last pass, scroll the text all the way out.
62 : : // sal_True = on the last pass, keep the right part of the text visible.
63 : : // (Only if count! = 0)
64 : : // Amount: Step size in logical units. Negative values = use Pixels instead
65 : : // of logical units. If Amount = 0, then default to 1 Pixel.
66 : : // - SDRTEXTANI_ALTERNATE:
67 : : // Like SDRTEXTANI_SCROLL, except don't scroll until all of the text is out,
68 : : // but just until the last part is visible. Then, change direction and
69 : : // scroll the text the other way.
70 : : // Count = number of passes (number of direction changes minus 1)
71 : : // If count = 1, this is the same as SDRTEXTANI_SCROLL
72 : : // Direction = the starting direction.
73 : : // All Other Parameters: just like SDRTEXTANI_SCROLL
74 : : // - SDRTEXTANI_SLIDE:
75 : : // Text will slide in to the original position.
76 : : // -> same as SCROLL with StartInside = sal_False, StopInside = sal_True
77 : : // and Count = 1 (Count = 0 is interpreted as count = 1).
78 : : // For each count > 1, the text, will be slid out backwards
79 : : // (much like ALTERNATE) and then slid back in again.
80 : : // StopInside is not evaluated, because inside is always stopped.
81 : : // StartInside is not evaluated, because outside is always started.
82 : : // All other parameters are like SDRTEXTANI_SCROLL
83 : : // StartInside, StopInside: When sal_True, the starting / final position
84 : : // of the text depends on the anchor of the drawing object. This
85 : : // corresponds to the position of the text in normal Paint (without scrolling).
86 : :
87 [ # # ]: 0 : class SVX_DLLPUBLIC SdrTextAniKindItem: public SfxEnumItem {
88 : : public:
89 : : TYPEINFO();
90 : 0 : SdrTextAniKindItem(SdrTextAniKind eKind=SDRTEXTANI_NONE): SfxEnumItem(SDRATTR_TEXT_ANIKIND,(sal_uInt16)eKind) {}
91 : : SdrTextAniKindItem(SvStream& rIn) : SfxEnumItem(SDRATTR_TEXT_ANIKIND,rIn) {}
92 : : virtual SfxPoolItem* Clone(SfxItemPool* pPool=NULL) const;
93 : : virtual SfxPoolItem* Create(SvStream& rIn, sal_uInt16 nVer) const;
94 : : virtual sal_uInt16 GetValueCount() const; // { return 5; }
95 : 0 : SdrTextAniKind GetValue() const { return (SdrTextAniKind)SfxEnumItem::GetValue(); }
96 : :
97 : : virtual bool QueryValue( com::sun::star::uno::Any& rVal, sal_uInt8 nMemberId = 0 ) const;
98 : : virtual bool PutValue( const com::sun::star::uno::Any& rVal, sal_uInt8 nMemberId = 0 );
99 : :
100 : : virtual rtl::OUString GetValueTextByPos(sal_uInt16 nPos) const;
101 : : virtual SfxItemPresentation GetPresentation(SfxItemPresentation ePres, SfxMapUnit eCoreMetric, SfxMapUnit ePresMetric, String& rText, const IntlWrapper * = 0) const;
102 : : };
103 : :
104 : : #endif
105 : :
106 : : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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