LCOV - code coverage report
Current view: top level - svx/source/sdr/overlay - overlayobjectcell.cxx (source / functions) Hit Total Coverage
Test: libreoffice_filtered.info Lines: 0 25 0.0 %
Date: 2012-08-25 Functions: 0 4 0.0 %
Legend: Lines: hit not hit | Branches: + taken - not taken # not executed Branches: 0 56 0.0 %

           Branch data     Line data    Source code
       1                 :            : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
       2                 :            : /*
       3                 :            :  * This file is part of the LibreOffice project.
       4                 :            :  *
       5                 :            :  * This Source Code Form is subject to the terms of the Mozilla Public
       6                 :            :  * License, v. 2.0. If a copy of the MPL was not distributed with this
       7                 :            :  * file, You can obtain one at http://mozilla.org/MPL/2.0/.
       8                 :            :  *
       9                 :            :  * This file incorporates work covered by the following license notice:
      10                 :            :  *
      11                 :            :  *   Licensed to the Apache Software Foundation (ASF) under one or more
      12                 :            :  *   contributor license agreements. See the NOTICE file distributed
      13                 :            :  *   with this work for additional information regarding copyright
      14                 :            :  *   ownership. The ASF licenses this file to you under the Apache
      15                 :            :  *   License, Version 2.0 (the "License"); you may not use this file
      16                 :            :  *   except in compliance with the License. You may obtain a copy of
      17                 :            :  *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
      18                 :            :  */
      19                 :            : 
      20                 :            : 
      21                 :            : #include <basegfx/numeric/ftools.hxx>
      22                 :            : #include <vcl/outdev.hxx>
      23                 :            : #include <vcl/hatch.hxx>
      24                 :            : #include <svx/sdr/overlay/overlayobjectcell.hxx>
      25                 :            : #include <basegfx/polygon/b2dpolygontools.hxx>
      26                 :            : #include <basegfx/polygon/b2dpolygon.hxx>
      27                 :            : #include <drawinglayer/primitive2d/polypolygonprimitive2d.hxx>
      28                 :            : #include <drawinglayer/primitive2d/unifiedtransparenceprimitive2d.hxx>
      29                 :            : #include <drawinglayer/primitive2d/invertprimitive2d.hxx>
      30                 :            : 
      31                 :            : using namespace ::basegfx;
      32                 :            : 
      33                 :            : // #114409#
      34                 :            : namespace sdr
      35                 :            : {
      36                 :            :     namespace overlay
      37                 :            :     {
      38                 :          0 :         OverlayObjectCell::OverlayObjectCell( CellOverlayType eType, const Color& rColor, const RangeVector& rRects )
      39                 :            :         :   OverlayObject( rColor ),
      40                 :            :             mePaintType( eType ),
      41         [ #  # ]:          0 :             maRectangles( rRects )
      42                 :            :         {
      43                 :            :             // no AA for selection overlays
      44         [ #  # ]:          0 :             allowAntiAliase(false);
      45                 :          0 :         }
      46                 :            : 
      47                 :          0 :         OverlayObjectCell::~OverlayObjectCell()
      48                 :            :         {
      49         [ #  # ]:          0 :         }
      50                 :            : 
      51                 :          0 :         drawinglayer::primitive2d::Primitive2DSequence OverlayObjectCell::createOverlayObjectPrimitive2DSequence()
      52                 :            :         {
      53                 :          0 :             drawinglayer::primitive2d::Primitive2DSequence aRetval;
      54                 :          0 :             const sal_uInt32 nCount(maRectangles.size());
      55                 :            : 
      56         [ #  # ]:          0 :             if(nCount)
      57                 :            :             {
      58                 :          0 :                 const basegfx::BColor aRGBColor(getBaseColor().getBColor());
      59         [ #  # ]:          0 :                 aRetval.realloc(nCount);
      60                 :            : 
      61                 :            :                 // create primitives for all ranges
      62         [ #  # ]:          0 :                 for(sal_uInt32 a(0); a < nCount; a++)
      63                 :            :                 {
      64                 :          0 :                     const basegfx::B2DRange& rRange(maRectangles[a]);
      65         [ #  # ]:          0 :                     const basegfx::B2DPolygon aPolygon(basegfx::tools::createPolygonFromRect(rRange));
      66                 :            : 
      67         [ #  # ]:          0 :                     aRetval[a] = drawinglayer::primitive2d::Primitive2DReference(
      68                 :            :                         new drawinglayer::primitive2d::PolyPolygonColorPrimitive2D(
      69                 :            :                             basegfx::B2DPolyPolygon(aPolygon),
      70 [ #  # ][ #  # ]:          0 :                             aRGBColor));
         [ #  # ][ #  # ]
         [ #  # ][ #  # ]
      71         [ #  # ]:          0 :                 }
      72                 :            : 
      73                 :            : 
      74         [ #  # ]:          0 :                 if(mePaintType == CELL_OVERLAY_TRANSPARENT)
      75                 :            :                 {
      76                 :            :                     // embed in 50% transparent paint
      77                 :            :                     const drawinglayer::primitive2d::Primitive2DReference aUnifiedTransparence(
      78                 :            :                         new drawinglayer::primitive2d::UnifiedTransparencePrimitive2D(
      79                 :            :                             aRetval,
      80 [ #  # ][ #  # ]:          0 :                             0.5));
                 [ #  # ]
      81                 :            : 
      82 [ #  # ][ #  # ]:          0 :                     aRetval = drawinglayer::primitive2d::Primitive2DSequence(&aUnifiedTransparence, 1);
                 [ #  # ]
      83                 :            :                 }
      84                 :            :                 else // CELL_OVERLAY_INVERT
      85                 :            :                 {
      86                 :            :                     // embed in invert primitive
      87                 :            :                     const drawinglayer::primitive2d::Primitive2DReference aInvert(
      88                 :            :                         new drawinglayer::primitive2d::InvertPrimitive2D(
      89 [ #  # ][ #  # ]:          0 :                             aRetval));
                 [ #  # ]
      90                 :            : 
      91 [ #  # ][ #  # ]:          0 :                     aRetval = drawinglayer::primitive2d::Primitive2DSequence(&aInvert, 1);
                 [ #  # ]
      92                 :          0 :                 }
      93                 :            :             }
      94                 :            : 
      95                 :          0 :             return aRetval;
      96                 :            :         }
      97                 :            :     } // end of namespace overlay
      98                 :            : } // end of namespace sdr
      99                 :            : 
     100                 :            : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */

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