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28 : :
29 : : #include <svx/sdr/overlay/overlaytriangle.hxx>
30 : : #include <tools/poly.hxx>
31 : : #include <vcl/outdev.hxx>
32 : : #include <basegfx/matrix/b2dhommatrix.hxx>
33 : : #include <basegfx/polygon/b2dpolygontools.hxx>
34 : : #include <basegfx/polygon/b2dpolygon.hxx>
35 : : #include <svx/sdr/overlay/overlaymanager.hxx>
36 : : #include <drawinglayer/primitive2d/polygonprimitive2d.hxx>
37 : : #include <drawinglayer/primitive2d/polypolygonprimitive2d.hxx>
38 : :
39 : : //////////////////////////////////////////////////////////////////////////////
40 : :
41 : : namespace sdr
42 : : {
43 : : namespace overlay
44 : : {
45 : 0 : drawinglayer::primitive2d::Primitive2DSequence OverlayTriangle::createOverlayObjectPrimitive2DSequence()
46 : : {
47 [ # # ]: 0 : basegfx::B2DPolygon aPolygon;
48 : :
49 [ # # ]: 0 : aPolygon.append(getBasePosition());
50 [ # # ]: 0 : aPolygon.append(getSecondPosition());
51 [ # # ]: 0 : aPolygon.append(getThirdPosition());
52 [ # # ]: 0 : aPolygon.setClosed(true);
53 : :
54 : : const drawinglayer::primitive2d::Primitive2DReference aReference(
55 : : new drawinglayer::primitive2d::PolyPolygonColorPrimitive2D(
56 : : basegfx::B2DPolyPolygon(aPolygon),
57 [ # # ][ # # ]: 0 : getBaseColor().getBColor()));
[ # # ][ # # ]
[ # # ]
58 : :
59 [ # # ][ # # ]: 0 : return drawinglayer::primitive2d::Primitive2DSequence(&aReference, 1);
60 : : }
61 : :
62 : 0 : OverlayTriangle::OverlayTriangle(
63 : : const basegfx::B2DPoint& rBasePos,
64 : : const basegfx::B2DPoint& rSecondPos,
65 : : const basegfx::B2DPoint& rThirdPos,
66 : : Color aTriangleColor)
67 : : : OverlayObjectWithBasePosition(rBasePos, aTriangleColor),
68 : : maSecondPosition(rSecondPos),
69 : 0 : maThirdPosition(rThirdPos)
70 : : {
71 : 0 : }
72 : :
73 : 0 : OverlayTriangle::~OverlayTriangle()
74 : : {
75 [ # # ]: 0 : }
76 : : } // end of namespace overlay
77 : : } // end of namespace sdr
78 : :
79 : : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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