LCOV - code coverage report
Current view: top level - sw/source/core/bastyp - swregion.cxx (source / functions) Hit Total Coverage
Test: libreoffice_filtered.info Lines: 69 73 94.5 %
Date: 2012-08-25 Functions: 6 6 100.0 %
Legend: Lines: hit not hit | Branches: + taken - not taken # not executed Branches: 47 72 65.3 %

           Branch data     Line data    Source code
       1                 :            : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
       2                 :            : /*************************************************************************
       3                 :            :  *
       4                 :            :  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
       5                 :            :  *
       6                 :            :  * Copyright 2000, 2010 Oracle and/or its affiliates.
       7                 :            :  *
       8                 :            :  * OpenOffice.org - a multi-platform office productivity suite
       9                 :            :  *
      10                 :            :  * This file is part of OpenOffice.org.
      11                 :            :  *
      12                 :            :  * OpenOffice.org is free software: you can redistribute it and/or modify
      13                 :            :  * it under the terms of the GNU Lesser General Public License version 3
      14                 :            :  * only, as published by the Free Software Foundation.
      15                 :            :  *
      16                 :            :  * OpenOffice.org is distributed in the hope that it will be useful,
      17                 :            :  * but WITHOUT ANY WARRANTY; without even the implied warranty of
      18                 :            :  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
      19                 :            :  * GNU Lesser General Public License version 3 for more details
      20                 :            :  * (a copy is included in the LICENSE file that accompanied this code).
      21                 :            :  *
      22                 :            :  * You should have received a copy of the GNU Lesser General Public License
      23                 :            :  * version 3 along with OpenOffice.org.  If not, see
      24                 :            :  * <http://www.openoffice.org/license.html>
      25                 :            :  * for a copy of the LGPLv3 License.
      26                 :            :  *
      27                 :            :  ************************************************************************/
      28                 :            : 
      29                 :            : #include "swrect.hxx"
      30                 :            : #include "swregion.hxx"
      31                 :            : #include "swtypes.hxx"
      32                 :            : 
      33                 :      64755 : SwRegionRects::SwRegionRects( const SwRect &rStartRect, sal_uInt16 nInit ) :
      34                 :            :     SwRects(),
      35                 :      64755 :     aOrigin( rStartRect )
      36                 :            : {
      37         [ +  - ]:      64755 :     reserve(nInit);
      38         [ +  - ]:      64755 :     push_back( aOrigin );
      39                 :      64755 : }
      40                 :            : 
      41                 :            : // If <rDel> is sal_True then this Rect will be overwritten by <rRect> at
      42                 :            : // position <nPos>. Otherwise <rRect> is attached at the end.
      43                 :     112574 : inline void SwRegionRects::InsertRect( const SwRect &rRect,
      44                 :            :                                        const sal_uInt16 nPos, bool &rDel )
      45                 :            : {
      46         [ +  + ]:     112574 :     if( rDel )
      47                 :            :     {
      48                 :      63901 :         (*this)[nPos] = rRect;
      49                 :      63901 :         rDel = false;
      50                 :            :     }
      51                 :            :     else
      52                 :            :     {
      53                 :      48673 :         push_back( rRect );
      54                 :            :     }
      55                 :     112574 : }
      56                 :            : 
      57                 :            : /** Delete all overlaps of the Rects in array with the given <rRect>
      58                 :            : 
      59                 :            :     To do so, all existing rectangles have to be either split or deleted.
      60                 :            : 
      61                 :            :     @param rRect rectangle with the area that should be deleted
      62                 :            : */
      63                 :      88361 : void SwRegionRects::operator-=( const SwRect &rRect )
      64                 :            : {
      65                 :      88361 :     sal_uInt16 nMax = size();
      66         [ +  + ]:     330772 :     for ( sal_uInt16 i = 0; i < nMax; ++i )
      67                 :            :     {
      68         [ +  + ]:     242411 :         if ( rRect.IsOver( (*this)[i] ) )
      69                 :            :         {
      70                 :      73628 :             SwRect aTmp( (*this)[i] );
      71                 :      73628 :             SwRect aInter( aTmp );
      72         [ +  - ]:      73628 :             aInter._Intersection( rRect );
      73                 :            : 
      74                 :            :             // The first Rect that should be inserted takes position of i.
      75                 :            :             // This avoids one Delete() call.
      76                 :      73628 :             bool bDel = true;
      77                 :            : 
      78                 :            :             // now split; only those rectangles should be left over that are in
      79                 :            :             // the "old" but not in the "new" area; hence, not in intersection.
      80                 :            :             long nTmp;
      81         [ +  + ]:      73628 :             if ( 0 < (nTmp = aInter.Top() - aTmp.Top()) )
      82                 :            :             {
      83                 :      25326 :                 const long nOldVal = aTmp.Height();
      84                 :      25326 :                 aTmp.Height(nTmp);
      85         [ +  - ]:      25326 :                 InsertRect( aTmp, i, bDel );
      86                 :      25326 :                 aTmp.Height( nOldVal );
      87                 :            :             }
      88                 :            : 
      89                 :      73628 :             aTmp.Top( aInter.Top() + aInter.Height() );
      90         [ +  + ]:      73628 :             if ( aTmp.Height() > 0 )
      91         [ +  - ]:      19431 :                 InsertRect( aTmp, i, bDel );
      92                 :            : 
      93                 :      73628 :             aTmp.Top( aInter.Top() );
      94                 :      73628 :             aTmp.Bottom( aInter.Bottom() );
      95         [ +  + ]:      73628 :             if ( 0 < (nTmp = aInter.Left() - aTmp.Left()) )
      96                 :            :             {
      97                 :      36341 :                 const long nOldVal = aTmp.Width();
      98                 :      36341 :                 aTmp.Width( nTmp );
      99         [ +  - ]:      36341 :                 InsertRect( aTmp, i, bDel );
     100                 :      36341 :                 aTmp.Width( nOldVal );
     101                 :            :             }
     102                 :            : 
     103                 :      73628 :             aTmp.Left( aInter.Left() + aInter.Width() ); //+1?
     104         [ +  + ]:      73628 :             if ( aTmp.Width() > 0 )
     105         [ +  - ]:      31476 :                 InsertRect( aTmp, i, bDel );
     106                 :            : 
     107         [ +  + ]:      73628 :             if( bDel )
     108                 :            :             {
     109 [ +  - ][ +  - ]:       9727 :                 erase( begin() + i );
     110                 :       9727 :                 --i;     // so that we don't forget any
     111                 :      73628 :                 --nMax;  // so that we don't check too much
     112                 :            :             }
     113                 :            :         }
     114                 :            :     }
     115                 :      88361 : }
     116                 :            : 
     117                 :            : /** invert current rectangle
     118                 :            : 
     119                 :            :     Change the shape, such that holes with be areas and areas are holes now.
     120                 :            : 
     121                 :            :     Note: If no rects were removed, then the shape is identical to the original
     122                 :            :           shape. As a result, it will be a NULL-SRectangle after inverting.
     123                 :            : */
     124                 :       7401 : void SwRegionRects::Invert()
     125                 :            : {
     126                 :            :     // not very elegant and fast, but efficient:
     127                 :            :     // Create a new region and remove all areas that are left over. Afterwards
     128                 :            :     // copy all values.
     129                 :            : 
     130                 :            :     // To avoid unnecessary memory requirements, create a "useful" initial size:
     131                 :            :     // Number of rectangles in this area * 2 + 2 for the special case of a
     132                 :            :     // single hole (so four Rects in the inverse case).
     133         [ +  - ]:       7401 :     SwRegionRects aInvRegion( aOrigin, size()*2+2 );
     134 [ +  - ][ +  - ]:      40678 :     for( const_iterator it = begin(); it != end(); ++it )
                 [ +  + ]
     135         [ +  - ]:      33277 :         aInvRegion -= *it;
     136                 :            : 
     137                 :            :     // overwrite all existing
     138                 :       7401 :     swap( aInvRegion );
     139                 :       7401 : }
     140                 :            : 
     141                 :      58404 : inline SwTwips CalcArea( const SwRect &rRect )
     142                 :            : {
     143                 :      58404 :     return rRect.Width() * rRect.Height();
     144                 :            : }
     145                 :            : 
     146                 :            : // combine all adjacent rectangles
     147                 :       6898 : void SwRegionRects::Compress( bool bFuzzy )
     148                 :            : {
     149         [ +  + ]:      20154 :     for ( size_type i = 0; i < size(); ++i )
     150                 :            :     {
     151         [ +  + ]:      24387 :         for ( size_type j = i+1; j < size(); ++j )
     152                 :            :         {
     153                 :            :             // If one rectangle contains a second completely than the latter
     154                 :            :             // does not need to be stored and can be deleted
     155         [ +  + ]:      15582 :             if ( (*this)[i].IsInside( (*this)[j] ) )
     156                 :            :             {
     157 [ +  - ][ +  - ]:        981 :                 erase( begin() + j );
     158                 :        981 :                 --j;
     159                 :            :             }
     160         [ -  + ]:      14601 :             else if ( (*this)[j].IsInside( (*this)[i] ) )
     161                 :            :             {
     162                 :          0 :                 (*this)[i] = (*this)[j];
     163 [ #  # ][ #  # ]:          0 :                 erase( begin() + j );
     164                 :          0 :                 i = -1;
     165                 :          0 :                 break;
     166                 :            :             }
     167                 :            :             else
     168                 :            :             {
     169                 :            :                 // If two rectangles have the same area of their union minus the
     170                 :            :                 // intersection then one of them can be deleted.
     171                 :            :                 // For combining as much as possible (and for having less single
     172                 :            :                 // paints), the area of the union can be a little bit larger:
     173                 :            :                 // ( 9622 * 141.5 = 1361513 ~= a quarter (1/4) centimeter wider
     174                 :            :                 // than the width of a A4 page
     175         [ +  - ]:      14601 :                 const long nFuzzy = bFuzzy ? 1361513 : 0;
     176                 :      14601 :                 SwRect aUnion( (*this)[i] );
     177         [ +  - ]:      14601 :                 aUnion.Union( (*this)[j] );
     178                 :      14601 :                 SwRect aInter( (*this)[i] );
     179         [ +  - ]:      14601 :                 aInter.Intersection( (*this)[j] );
     180         [ +  + ]:      29202 :                 if ( (::CalcArea( (*this)[i] ) +
     181                 :      14601 :                       ::CalcArea( (*this)[j] ) + nFuzzy) >=
     182                 :      14601 :                      (::CalcArea( aUnion ) - CalcArea( aInter )) )
     183                 :            :                 {
     184                 :       4451 :                     (*this)[i] = aUnion;
     185 [ +  - ][ +  - ]:       4451 :                     erase( begin() + j );
     186                 :      14601 :                     i = -1;
     187                 :            :                     break;
     188                 :            :                 }
     189                 :            :             }
     190                 :            :         }
     191                 :            :     }
     192                 :       6898 : }
     193                 :            : 
     194                 :            : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */

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