LCOV - code coverage report
Current view: top level - libreoffice/sd/inc - CustomAnimationEffect.hxx (source / functions) Hit Total Coverage
Test: libreoffice_filtered.info Lines: 2 46 4.3 %
Date: 2012-12-17 Functions: 2 47 4.3 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
       2             : /*
       3             :  * This file is part of the LibreOffice project.
       4             :  *
       5             :  * This Source Code Form is subject to the terms of the Mozilla Public
       6             :  * License, v. 2.0. If a copy of the MPL was not distributed with this
       7             :  * file, You can obtain one at http://mozilla.org/MPL/2.0/.
       8             :  *
       9             :  * This file incorporates work covered by the following license notice:
      10             :  *
      11             :  *   Licensed to the Apache Software Foundation (ASF) under one or more
      12             :  *   contributor license agreements. See the NOTICE file distributed
      13             :  *   with this work for additional information regarding copyright
      14             :  *   ownership. The ASF licenses this file to you under the Apache
      15             :  *   License, Version 2.0 (the "License"); you may not use this file
      16             :  *   except in compliance with the License. You may obtain a copy of
      17             :  *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
      18             :  */
      19             : 
      20             : #ifndef _SD_CUSTOMANIMATIONEFFECT_HXX
      21             : #define _SD_CUSTOMANIMATIONEFFECT_HXX
      22             : 
      23             : #include <com/sun/star/animations/XAnimationNode.hpp>
      24             : #include <com/sun/star/animations/XTimeContainer.hpp>
      25             : #include <com/sun/star/animations/XAudio.hpp>
      26             : #include <com/sun/star/drawing/XShape.hpp>
      27             : #include <com/sun/star/util/XChangesListener.hpp>
      28             : #include <tools/string.hxx>
      29             : 
      30             : #include <boost/shared_ptr.hpp>
      31             : 
      32             : #include <comphelper/stl_types.hxx>
      33             : #include <vcl/timer.hxx>
      34             : 
      35             : #include <sddllapi.h>
      36             : 
      37             : #include <list>
      38             : #include <map>
      39             : 
      40             : class SdrPathObj;
      41             : 
      42             : namespace sd {
      43             : 
      44             : // --------------------------------------------------------------------
      45             : 
      46             : enum EValue { VALUE_FROM, VALUE_TO, VALUE_BY, VALUE_FIRST, VALUE_LAST };
      47             : 
      48             : class CustomAnimationEffect;
      49             : 
      50             : class CustomAnimationPreset;
      51             : typedef boost::shared_ptr< CustomAnimationPreset > CustomAnimationPresetPtr;
      52             : 
      53             : typedef boost::shared_ptr< CustomAnimationEffect > CustomAnimationEffectPtr;
      54             : 
      55             : typedef std::list< CustomAnimationEffectPtr > EffectSequence;
      56             : 
      57             : class EffectSequenceHelper;
      58             : 
      59             : class CustomAnimationEffect
      60             : {
      61             :     friend class MainSequence;
      62             :     friend class EffectSequenceHelper;
      63             : 
      64             : public:
      65             :     SD_DLLPUBLIC CustomAnimationEffect( const ::com::sun::star::uno::Reference< ::com::sun::star::animations::XAnimationNode >& xNode );
      66             :     SD_DLLPUBLIC virtual ~CustomAnimationEffect();
      67             : 
      68           0 :     const ::com::sun::star::uno::Reference< ::com::sun::star::animations::XAnimationNode >& getNode() const { return mxNode; }
      69             :     void setNode( const ::com::sun::star::uno::Reference< ::com::sun::star::animations::XAnimationNode >& xNode );
      70             :     void replaceNode( const ::com::sun::star::uno::Reference< ::com::sun::star::animations::XAnimationNode >& xNode );
      71             : 
      72             :     CustomAnimationEffectPtr clone() const;
      73             : 
      74             :     // attributes
      75           0 :     const rtl::OUString&    getPresetId() const { return maPresetId; }
      76           0 :     const rtl::OUString&    getPresetSubType() const { return maPresetSubType; }
      77           0 :     const rtl::OUString&    getProperty() const { return maProperty; }
      78             : 
      79           0 :     sal_Int16               getPresetClass() const { return mnPresetClass; }
      80             :     void                    setPresetClass( sal_Int16 nPresetClass );
      81             : 
      82           0 :     sal_Int16       getNodeType() const { return mnNodeType; }
      83             :     SD_DLLPUBLIC void           setNodeType( sal_Int16 nNodeType );
      84             : 
      85             :     ::com::sun::star::uno::Any              getRepeatCount() const;
      86             :     void            setRepeatCount( const ::com::sun::star::uno::Any& rRepeatCount );
      87             : 
      88             :     ::com::sun::star::uno::Any              getEnd() const;
      89             :     void            setEnd( const ::com::sun::star::uno::Any& rEnd );
      90             : 
      91             :     sal_Int16       getFill() const;
      92             :     void            setFill( sal_Int16 nFill );
      93             : 
      94           0 :     double          getBegin() const { return mfBegin; }
      95             :     SD_DLLPUBLIC void           setBegin( double fBegin );
      96             : 
      97           0 :     double          getDuration() const { return mfDuration; }
      98             :     SD_DLLPUBLIC void           setDuration( double fDuration );
      99             : 
     100           0 :     double          getAbsoluteDuration() const { return mfAbsoluteDuration; }
     101             : 
     102             :     const String&   getName() const { return maName; }
     103             :     void            setName( const String& rName ) { maName = rName; }
     104             : 
     105           0 :     sal_Int16       getIterateType() const { return mnIterateType; }
     106             :     SD_DLLPUBLIC void           setIterateType( sal_Int16 nIterateType );
     107             : 
     108           0 :     double          getIterateInterval() const { return mfIterateInterval; }
     109             :     SD_DLLPUBLIC void           setIterateInterval( double fIterateInterval );
     110             : 
     111           0 :     ::com::sun::star::uno::Any  getTarget() const { return maTarget; }
     112             :     SD_DLLPUBLIC void                       setTarget( const ::com::sun::star::uno::Any& rTarget );
     113             : 
     114           0 :     sal_Bool        hasAfterEffect() const { return mbHasAfterEffect; }
     115           0 :     void            setHasAfterEffect( sal_Bool bHasAfterEffect ) { mbHasAfterEffect = bHasAfterEffect; }
     116             : 
     117           0 :     ::com::sun::star::uno::Any  getDimColor() const { return maDimColor; }
     118           0 :     void                        setDimColor( ::com::sun::star::uno::Any aDimColor ) { maDimColor = aDimColor; }
     119             : 
     120           0 :     bool            IsAfterEffectOnNext() const { return mbAfterEffectOnNextEffect; }
     121           0 :     void            setAfterEffectOnNext( bool bOnNextEffect ) { mbAfterEffectOnNextEffect = bOnNextEffect; }
     122             : 
     123           0 :     sal_Int32       getParaDepth() const { return mnParaDepth; }
     124             : 
     125           0 :     sal_Bool        hasText() const { return mbHasText; }
     126             : 
     127           0 :     sal_Int16       getCommand() const { return mnCommand; }
     128             : 
     129           0 :     double          getAcceleration() const { return mfAcceleration; }
     130             :     void            setAcceleration( double fAcceleration );
     131             : 
     132           0 :     double          getDecelerate() const { return mfDecelerate; }
     133             :     void            setDecelerate( double fDecelerate );
     134             : 
     135           0 :     sal_Bool        getAutoReverse() const { return mbAutoReverse; }
     136             :     void            setAutoReverse( sal_Bool bAutoReverse );
     137             : 
     138             :     ::com::sun::star::uno::Any  getProperty( sal_Int32 nNodeType, const rtl::OUString& rAttributeName, EValue eValue );
     139             :     bool                        setProperty( sal_Int32 nNodeType, const rtl::OUString& rAttributeName, EValue eValue, const ::com::sun::star::uno::Any& rValue );
     140             : 
     141             :     ::com::sun::star::uno::Any  getTransformationProperty( sal_Int32 nTransformType, EValue eValue );
     142             :     bool                        setTransformationProperty( sal_Int32 nTransformType, EValue eValue, const ::com::sun::star::uno::Any& rValue );
     143             : 
     144             :     ::com::sun::star::uno::Any  getColor( sal_Int32 nIndex );
     145             :     void                        setColor( sal_Int32 nIndex, const ::com::sun::star::uno::Any& rColor );
     146             : 
     147             :     ::com::sun::star::uno::Any  getRotation();
     148             :     void                        setRotation( const ::com::sun::star::uno::Any& rRotation );
     149             : 
     150           0 :     sal_Int32       getGroupId() const { return mnGroupId; }
     151             :     void            setGroupId( sal_Int32 nGroupId );
     152             : 
     153           0 :     sal_Int16       getTargetSubItem() const { return mnTargetSubItem; }
     154             :     SD_DLLPUBLIC void           setTargetSubItem( sal_Int16 nSubItem );
     155             : 
     156             :     ::rtl::OUString getPath() const;
     157             :     void setPath( const ::rtl::OUString& rPath );
     158             : 
     159             :     bool checkForText();
     160             :     bool calculateIterateDuration();
     161             : 
     162             :     void setAudio( const ::com::sun::star::uno::Reference< ::com::sun::star::animations::XAudio >& xAudio );
     163             :     bool getStopAudio() const;
     164             :     SD_DLLPUBLIC void setStopAudio();
     165             :     SD_DLLPUBLIC void createAudio( const ::com::sun::star::uno::Any& rSource, double fVolume = 1.0 );
     166             :     void removeAudio();
     167           0 :     const ::com::sun::star::uno::Reference< ::com::sun::star::animations::XAudio >& getAudio() const { return mxAudio; }
     168             : 
     169           0 :     EffectSequenceHelper*   getEffectSequence() const { return mpEffectSequence; }
     170             : 
     171             :     // helper
     172             :     ::com::sun::star::uno::Reference< ::com::sun::star::animations::XAnimationNode > createAfterEffectNode() const throw (com::sun::star::uno::Exception);
     173             :     ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape > getTargetShape() const;
     174             : 
     175             :     // static helpers
     176             :     static sal_Int32 get_node_type( const ::com::sun::star::uno::Reference< ::com::sun::star::animations::XAnimationNode >& xNode );
     177             :     static sal_Int32 getNumberOfSubitems( const ::com::sun::star::uno::Any& aTarget, sal_Int16 nIterateType );
     178             : 
     179             :     SdrPathObj* createSdrPathObjFromPath();
     180             :     void updateSdrPathObjFromPath( SdrPathObj& rPathObj );
     181             :     void updatePathFromSdrPathObj( const SdrPathObj& rPathObj );
     182             : 
     183             : protected:
     184           0 :     void setEffectSequence( EffectSequenceHelper* pSequence ) { mpEffectSequence = pSequence; }
     185             : 
     186             : private:
     187             :     sal_Int16       mnNodeType;
     188             :     rtl::OUString   maPresetId;
     189             :     rtl::OUString   maPresetSubType;
     190             :     rtl::OUString   maProperty;
     191             :     sal_Int16       mnPresetClass;
     192             :     double          mfBegin;
     193             :     double          mfDuration;                 // this is the maximum duration of the subeffects
     194             :     double          mfAbsoluteDuration;         // this is the maximum duration of the subeffects including possible iterations
     195             :     sal_Int32       mnGroupId;
     196             :     sal_Int16       mnIterateType;
     197             :     double          mfIterateInterval;
     198             :     sal_Int32       mnParaDepth;
     199             :     sal_Bool        mbHasText;
     200             :     double          mfAcceleration;
     201             :     double          mfDecelerate;
     202             :     sal_Bool        mbAutoReverse;
     203             :     sal_Int16       mnTargetSubItem;
     204             :     sal_Int16       mnCommand;
     205             : 
     206             :     EffectSequenceHelper* mpEffectSequence;
     207             : 
     208             :     String          maName;
     209             : 
     210             :     ::com::sun::star::uno::Reference< ::com::sun::star::animations::XAnimationNode > mxNode;
     211             :     ::com::sun::star::uno::Reference< ::com::sun::star::animations::XAudio > mxAudio;
     212             :     ::com::sun::star::uno::Any maTarget;
     213             : 
     214             :     sal_Bool        mbHasAfterEffect;
     215             :     ::com::sun::star::uno::Any maDimColor;
     216             :     bool        mbAfterEffectOnNextEffect;
     217             : };
     218             : 
     219             : struct stl_CustomAnimationEffect_search_node_predict
     220             : {
     221             :     stl_CustomAnimationEffect_search_node_predict( const ::com::sun::star::uno::Reference< ::com::sun::star::animations::XAnimationNode >& xSearchNode );
     222             :     bool operator()( CustomAnimationEffectPtr pEffect ) const;
     223             :     const ::com::sun::star::uno::Reference< ::com::sun::star::animations::XAnimationNode >& mxSearchNode;
     224             : };
     225             : 
     226             : enum ESequenceHint { EFFECT_EDITED, EFFECT_REMOVED, EFFECT_ADDED };
     227             : 
     228             : /** this listener is implemented by UI components to track changes in the animation core */
     229          22 : class ISequenceListener
     230             : {
     231             : public:
     232             :     virtual void notify_change() = 0;
     233             : 
     234             : protected:
     235          22 :     ~ISequenceListener() {}
     236             : };
     237             : 
     238             : /** this class keeps track of a group of animations that build up
     239             :     a text animation for a single shape */
     240           0 : class CustomAnimationTextGroup
     241             : {
     242             :     friend class EffectSequenceHelper;
     243             : 
     244             : public:
     245             :     CustomAnimationTextGroup( const ::com::sun::star::uno::Reference< com::sun::star::drawing::XShape >& rTarget, sal_Int32 nGroupId );
     246             : 
     247             :     void reset();
     248             :     void addEffect( CustomAnimationEffectPtr& pEffect );
     249             : 
     250             :     const ::com::sun::star::uno::Reference< com::sun::star::drawing::XShape >& getTarget() const { return maTarget; }
     251           0 :     const EffectSequence& getEffects() const { return maEffects; }
     252             : 
     253             :     /* -1: as single object, 0: all at once, n > 0: by n Th paragraph */
     254           0 :     sal_Int32 getTextGrouping() const { return mnTextGrouping; }
     255             : 
     256           0 :     sal_Bool getAnimateForm() const { return mbAnimateForm; }
     257           0 :     sal_Bool getTextReverse() const { return mbTextReverse; }
     258           0 :     double getTextGroupingAuto() const { return mfGroupingAuto; }
     259             : 
     260             : private:
     261             :     EffectSequence maEffects;
     262             :     ::com::sun::star::uno::Reference< com::sun::star::drawing::XShape > maTarget;
     263             : 
     264             :     enum { PARA_LEVELS = 5 };
     265             : 
     266             :     sal_Int32 mnTextGrouping;
     267             :     sal_Bool mbAnimateForm;
     268             :     sal_Bool mbTextReverse;
     269             :     double mfGroupingAuto;
     270             :     sal_Int32 mnLastPara;
     271             :     sal_Int8 mnDepthFlags[PARA_LEVELS];
     272             :     sal_Int32 mnGroupId;
     273             : };
     274             : 
     275             : typedef boost::shared_ptr< CustomAnimationTextGroup > CustomAnimationTextGroupPtr;
     276             : typedef std::map< sal_Int32, CustomAnimationTextGroupPtr > CustomAnimationTextGroupMap;
     277             : 
     278             : class EffectSequenceHelper
     279             : {
     280             : friend class MainSequence;
     281             : 
     282             : public:
     283             :     EffectSequenceHelper();
     284             :     EffectSequenceHelper( const ::com::sun::star::uno::Reference< ::com::sun::star::animations::XTimeContainer >& xSequenceRoot );
     285             :     virtual ~EffectSequenceHelper();
     286             : 
     287             :     virtual ::com::sun::star::uno::Reference< ::com::sun::star::animations::XAnimationNode > getRootNode();
     288             : 
     289             :     CustomAnimationEffectPtr append( const CustomAnimationPresetPtr& pDescriptor, const ::com::sun::star::uno::Any& rTarget, double fDuration = -1.0 );
     290             :     CustomAnimationEffectPtr append( const SdrPathObj& rPathObj, const ::com::sun::star::uno::Any& rTarget, double fDuration = -1.0 );
     291             :     SD_DLLPUBLIC void append( const CustomAnimationEffectPtr& pEffect );
     292             :     void insert( EffectSequence::iterator& rPos, const CustomAnimationEffectPtr& pEffect );
     293             :     void replace( const CustomAnimationEffectPtr& pEffect, const CustomAnimationPresetPtr& pDescriptor, double fDuration = -1.0 );
     294             :     void replace( const CustomAnimationEffectPtr& pEffect, const CustomAnimationPresetPtr& pDescriptor, const rtl::OUString& rPresetSubType, double fDuration = -1.0 );
     295             :     void remove( const CustomAnimationEffectPtr& pEffect );
     296             : 
     297             :     void create( const ::com::sun::star::uno::Reference< ::com::sun::star::animations::XAnimationNode >& xNode );
     298             :     void createEffectsequence( const ::com::sun::star::uno::Reference< ::com::sun::star::animations::XAnimationNode >& xNode );
     299             :     void processAfterEffect( const ::com::sun::star::uno::Reference< ::com::sun::star::animations::XAnimationNode >& xNode );
     300             :     void createEffects( const ::com::sun::star::uno::Reference< ::com::sun::star::animations::XAnimationNode >& xNode );
     301             : 
     302           0 :     sal_Int32 getCount() const { return sal::static_int_cast< sal_Int32 >( maEffects.size() ); }
     303             : 
     304             :     virtual CustomAnimationEffectPtr findEffect( const ::com::sun::star::uno::Reference< ::com::sun::star::animations::XAnimationNode >& xNode ) const;
     305             : 
     306             :     virtual bool disposeShape( const com::sun::star::uno::Reference< com::sun::star::drawing::XShape >& xShape );
     307             :     virtual void insertTextRange( const com::sun::star::uno::Any& aTarget );
     308             :     virtual void disposeTextRange( const com::sun::star::uno::Any& aTarget );
     309             :     virtual bool hasEffect( const com::sun::star::uno::Reference< com::sun::star::drawing::XShape >& xShape );
     310             :     virtual void onTextChanged( const com::sun::star::uno::Reference< com::sun::star::drawing::XShape >& xShape );
     311             : 
     312             :     /** this must be called if effects from this sequence are changed.
     313             :         the method will call the registered listeners */
     314             :     void update( const CustomAnimationEffectPtr& pEffect );
     315             : 
     316             :     /** this method rebuilds the animation nodes */
     317             :     virtual void rebuild();
     318             : 
     319           0 :     EffectSequence::iterator getBegin() { return maEffects.begin(); }
     320           0 :     EffectSequence::iterator getEnd() { return maEffects.end(); }
     321             :     EffectSequence::iterator find( const CustomAnimationEffectPtr& pEffect );
     322             : 
     323           0 :     EffectSequence& getSequence() { return maEffects; }
     324             : 
     325             :     void addListener( ISequenceListener* pListener );
     326             :     void removeListener( ISequenceListener* pListener );
     327             : 
     328             :     // text group methods
     329             : 
     330             :     CustomAnimationTextGroupPtr findGroup( sal_Int32 nGroupId );
     331             :     SD_DLLPUBLIC CustomAnimationTextGroupPtr    createTextGroup( CustomAnimationEffectPtr pEffect, sal_Int32 nTextGrouping, double fTextGroupingAuto, sal_Bool bAnimateForm, sal_Bool bTextReverse );
     332             :     void setTextGrouping( CustomAnimationTextGroupPtr pTextGroup, sal_Int32 nTextGrouping );
     333             :     void setAnimateForm( CustomAnimationTextGroupPtr pTextGroup, sal_Bool bAnimateForm );
     334             :     void setTextGroupingAuto( CustomAnimationTextGroupPtr pTextGroup, double fTextGroupingAuto );
     335             :     void setTextReverse( CustomAnimationTextGroupPtr pTextGroup, sal_Bool bAnimateForm );
     336             : 
     337           0 :     sal_Int32 getSequenceType() const { return mnSequenceType; }
     338             : 
     339           0 :     ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape > getTriggerShape() const { return mxEventSource; }
     340           0 :     void setTriggerShape( const ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >& xTrigger ) { mxEventSource = xTrigger; }
     341             : 
     342             :     virtual sal_Int32 getOffsetFromEffect( const CustomAnimationEffectPtr& xEffect ) const;
     343             :     virtual CustomAnimationEffectPtr getEffectFromOffset( sal_Int32 nOffset ) const;
     344             : 
     345             : protected:
     346             :     virtual void implRebuild();
     347             :     virtual void reset();
     348             : 
     349             :     void createTextGroupParagraphEffects( CustomAnimationTextGroupPtr pTextGroup, CustomAnimationEffectPtr pEffect, bool bUsed );
     350             : 
     351             :     void notify_listeners();
     352             : 
     353             :     ::com::sun::star::uno::Reference< ::com::sun::star::animations::XTimeContainer > createParallelTimeContainer() const;
     354             : 
     355             :     void updateTextGroups();
     356             : 
     357             : protected:
     358             :     ::com::sun::star::uno::Reference< ::com::sun::star::animations::XTimeContainer > mxSequenceRoot;
     359             :     EffectSequence maEffects;
     360             :     std::list< ISequenceListener* > maListeners;
     361             :     CustomAnimationTextGroupMap maGroupMap;
     362             :     sal_Int32 mnSequenceType;
     363             :     ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape > mxEventSource;
     364             : };
     365             : 
     366             : class MainSequence;
     367             : 
     368           0 : class InteractiveSequence : public EffectSequenceHelper
     369             : {
     370             : friend class MainSequence;
     371             : friend class MainSequenceChangeGuard;
     372             : 
     373             : public:
     374             :     InteractiveSequence( const ::com::sun::star::uno::Reference< ::com::sun::star::animations::XTimeContainer >& xSequenceRoot, MainSequence* pMainSequence );
     375             : 
     376             :     /** this method rebuilds the animation nodes */
     377             :     virtual void rebuild();
     378             : 
     379             : private:
     380             :     virtual void implRebuild();
     381             : 
     382             :     MainSequence*   mpMainSequence;
     383             : };
     384             : 
     385             : typedef boost::shared_ptr< InteractiveSequence > InteractiveSequencePtr;
     386             : typedef std::list< InteractiveSequencePtr > InteractiveSequenceList;
     387             : 
     388             : class MainSequence : public EffectSequenceHelper, public ISequenceListener
     389             : {
     390             :     friend class UndoAnimation;
     391             :     friend class MainSequenceRebuildGuard;
     392             :     friend class MainSequenceChangeGuard;
     393             : 
     394             : public:
     395             :     MainSequence();
     396             :     MainSequence( const ::com::sun::star::uno::Reference< ::com::sun::star::animations::XAnimationNode >& xTimingRootNode );
     397             :     ~MainSequence();
     398             : 
     399             :     virtual ::com::sun::star::uno::Reference< ::com::sun::star::animations::XAnimationNode > getRootNode();
     400             :     void reset( const ::com::sun::star::uno::Reference< ::com::sun::star::animations::XAnimationNode >& xTimingRootNode );
     401             : 
     402             :     /** this method rebuilds the animation nodes */
     403             :     virtual void rebuild();
     404             : 
     405             :     virtual CustomAnimationEffectPtr findEffect( const ::com::sun::star::uno::Reference< ::com::sun::star::animations::XAnimationNode >& xNode ) const;
     406             : 
     407             :     virtual bool disposeShape( const com::sun::star::uno::Reference< com::sun::star::drawing::XShape >& xShape );
     408             :     virtual void insertTextRange( const com::sun::star::uno::Any& aTarget );
     409             :     virtual void disposeTextRange( const com::sun::star::uno::Any& aTarget );
     410             :     virtual bool hasEffect( const com::sun::star::uno::Reference< com::sun::star::drawing::XShape >& xShape );
     411             :     virtual void onTextChanged( const com::sun::star::uno::Reference< com::sun::star::drawing::XShape >& xShape );
     412             : 
     413           0 :     const InteractiveSequenceList& getInteractiveSequenceList() const { return maInteractiveSequenceList; }
     414             : 
     415             :     virtual void notify_change();
     416             : 
     417             :     bool setTrigger( const CustomAnimationEffectPtr& pEffect, const ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >& xTriggerShape );
     418             : 
     419             :     /** starts a timer that recreates the internal structure from the API core after 1 second */
     420             :     void startRecreateTimer();
     421             : 
     422             :     /** starts a timer that rebuilds the API core from the internal structure after 1 second */
     423             :     void startRebuildTimer();
     424             : 
     425             :     virtual sal_Int32 getOffsetFromEffect( const CustomAnimationEffectPtr& xEffect ) const;
     426             :     virtual CustomAnimationEffectPtr getEffectFromOffset( sal_Int32 nOffset ) const;
     427             : 
     428             : protected:
     429             :     /** permits rebuilds until unlockRebuilds() is called. All rebuild calls during a locked sequence are
     430             :         process after unlockRebuilds() call. lockRebuilds() and unlockRebuilds() calls can be nested. */
     431             :     void lockRebuilds();
     432             :     void unlockRebuilds();
     433             : 
     434             :     DECL_LINK(onTimerHdl, void *);
     435             : 
     436             :     virtual void implRebuild();
     437             : 
     438             :     void init();
     439             : 
     440             :     void createMainSequence();
     441             :     virtual void reset();
     442             : 
     443             :     InteractiveSequencePtr createInteractiveSequence( const ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >& xShape );
     444             : 
     445             :     InteractiveSequenceList maInteractiveSequenceList;
     446             : 
     447             :     ::com::sun::star::uno::Reference< ::com::sun::star::util::XChangesListener > mxChangesListener;
     448             :     ::com::sun::star::uno::Reference< ::com::sun::star::animations::XTimeContainer > mxTimingRootNode;
     449             :     Timer maTimer;
     450             :     bool mbTimerMode;
     451             :     bool mbRebuilding;
     452             : 
     453             :     long mnRebuildLockGuard;
     454             :     bool mbPendingRebuildRequest;
     455             :     sal_Int32 mbIgnoreChanges;
     456             : };
     457             : 
     458             : typedef boost::shared_ptr< MainSequence > MainSequencePtr;
     459             : 
     460             : class MainSequenceRebuildGuard
     461             : {
     462             : public:
     463             :     MainSequenceRebuildGuard( const MainSequencePtr& pMainSequence );
     464             :     ~MainSequenceRebuildGuard();
     465             : 
     466             : private:
     467             :     MainSequencePtr mpMainSequence;
     468             : };
     469             : 
     470             : }
     471             : 
     472             : #endif // _SD_CUSTOMANIMATIONEFFECT_HXX
     473             : 
     474             : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */

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