LCOV - code coverage report
Current view: top level - libreoffice/sw/source/ui/docvw - AnchorOverlayObject.hxx (source / functions) Hit Total Coverage
Test: libreoffice_filtered.info Lines: 10 10 100.0 %
Date: 2012-12-17 Functions: 10 10 100.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
       2             : /*
       3             :  * This file is part of the LibreOffice project.
       4             :  *
       5             :  * This Source Code Form is subject to the terms of the Mozilla Public
       6             :  * License, v. 2.0. If a copy of the MPL was not distributed with this
       7             :  * file, You can obtain one at http://mozilla.org/MPL/2.0/.
       8             :  *
       9             :  * This file incorporates work covered by the following license notice:
      10             :  *
      11             :  *   Licensed to the Apache Software Foundation (ASF) under one or more
      12             :  *   contributor license agreements. See the NOTICE file distributed
      13             :  *   with this work for additional information regarding copyright
      14             :  *   ownership. The ASF licenses this file to you under the Apache
      15             :  *   License, Version 2.0 (the "License"); you may not use this file
      16             :  *   except in compliance with the License. You may obtain a copy of
      17             :  *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
      18             :  */
      19             : 
      20             : #ifndef _ANCHOROVERLAYOBJECT_HXX
      21             : #define _ANCHOROVERLAYOBJECT_HXX
      22             : 
      23             : #include <svx/sdr/overlay/overlayobject.hxx>
      24             : 
      25             : #include <basegfx/polygon/b2dpolygon.hxx>
      26             : 
      27             : class SwView;
      28             : class SwRect;
      29             : class Point;
      30             : 
      31             : namespace sw { namespace sidebarwindows {
      32             : 
      33             : enum AnchorState
      34             : {
      35             :     AS_ALL,
      36             :     AS_START,
      37             :     AS_END,
      38             :     AS_TRI
      39             : };
      40             : 
      41             : class AnchorOverlayObject: public sdr::overlay::OverlayObjectWithBasePosition
      42             : {
      43             :     public:
      44             :         static AnchorOverlayObject* CreateAnchorOverlayObject( SwView& rDocView,
      45             :                                                                const SwRect& aAnchorRect,
      46             :                                                                const long& aPageBorder,
      47             :                                                                const Point& aLineStart,
      48             :                                                                const Point& aLineEnd,
      49             :                                                                const Color& aColorAnchor );
      50             :         static void DestroyAnchorOverlayObject( AnchorOverlayObject* pAnchor );
      51             : 
      52          12 :         inline const basegfx::B2DPoint& GetSecondPosition() const { return maSecondPosition; }
      53          12 :         const basegfx::B2DPoint& GetThirdPosition() const { return maThirdPosition; }
      54          12 :         const basegfx::B2DPoint& GetFourthPosition() const { return maFourthPosition; }
      55          12 :         const basegfx::B2DPoint& GetFifthPosition() const { return maFifthPosition; }
      56          56 :         const basegfx::B2DPoint& GetSixthPosition() const { return maSixthPosition; }
      57          12 :         const basegfx::B2DPoint& GetSeventhPosition() const { return maSeventhPosition; }
      58             : 
      59             :         void SetAllPosition( const basegfx::B2DPoint& rPoint1,
      60             :                              const basegfx::B2DPoint& rPoint2,
      61             :                              const basegfx::B2DPoint& rPoint3,
      62             :                              const basegfx::B2DPoint& rPoint4,
      63             :                              const basegfx::B2DPoint& rPoint5,
      64             :                              const basegfx::B2DPoint& rPoint6,
      65             :                              const basegfx::B2DPoint& rPoint7 );
      66             :         void SetTriPosition( const basegfx::B2DPoint& rPoint1,
      67             :                              const basegfx::B2DPoint& rPoint2,
      68             :                              const basegfx::B2DPoint& rPoint3,
      69             :                              const basegfx::B2DPoint& rPoint4,
      70             :                              const basegfx::B2DPoint& rPoint5 );
      71             :         void SetSixthPosition( const basegfx::B2DPoint& rNew );
      72             :         void SetSeventhPosition( const basegfx::B2DPoint& rNew );
      73             : 
      74             :         void setLineSolid( const bool bNew );
      75          36 :         inline bool getLineSolid() const { return mbLineSolid; }
      76             : 
      77          12 :         inline void SetHeight( const unsigned long aHeight ) { mHeight = aHeight; };
      78             : 
      79          36 :         bool getShadowedEffect() const { return mbShadowedEffect; }
      80             : 
      81             :         void SetAnchorState( const AnchorState aState );
      82          36 :         inline AnchorState GetAnchorState() const { return mAnchorState; }
      83             : 
      84             :     protected:
      85             :         /*                        6------------7
      86             :              1                   /
      87             :             /4\ ---------------5
      88             :            2 - 3
      89             :         */
      90             : 
      91             :         basegfx::B2DPoint maSecondPosition;
      92             :         basegfx::B2DPoint maThirdPosition;
      93             :         basegfx::B2DPoint maFourthPosition;
      94             :         basegfx::B2DPoint maFifthPosition;
      95             :         basegfx::B2DPoint maSixthPosition;
      96             :         basegfx::B2DPoint maSeventhPosition;
      97             : 
      98             :         // helpers to fill and reset geometry
      99             :         void implEnsureGeometry();
     100             :         void implResetGeometry();
     101             : 
     102             :         // geometry creation for OverlayObject
     103             :         virtual drawinglayer::primitive2d::Primitive2DSequence createOverlayObjectPrimitive2DSequence();
     104             : 
     105             :     private:
     106             :         // object's geometry
     107             :         basegfx::B2DPolygon maTriangle;
     108             :         basegfx::B2DPolygon maLine;
     109             :         basegfx::B2DPolygon maLineTop;
     110             :         unsigned long mHeight;
     111             :         AnchorState mAnchorState;
     112             : 
     113             :         bool mbShadowedEffect : 1;
     114             :         bool mbLineSolid : 1;
     115             : 
     116             :         AnchorOverlayObject( const basegfx::B2DPoint& rBasePos,
     117             :                              const basegfx::B2DPoint& rSecondPos,
     118             :                              const basegfx::B2DPoint& rThirdPos,
     119             :                              const basegfx::B2DPoint& rFourthPos,
     120             :                              const basegfx::B2DPoint& rFifthPos,
     121             :                              const basegfx::B2DPoint& rSixthPos,
     122             :                              const basegfx::B2DPoint& rSeventhPos,
     123             :                              const Color aBaseColor,
     124             :                              const bool bShadowedEffect,
     125             :                              const bool bLineSolid );
     126             :         virtual ~AnchorOverlayObject();
     127             : };
     128             : 
     129             : } } // end of namespace sw::annotation
     130             : 
     131             : #endif
     132             : 
     133             : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */

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