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1 : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 : /*
3 : * This file is part of the LibreOffice project.
4 : *
5 : * This Source Code Form is subject to the terms of the Mozilla Public
6 : * License, v. 2.0. If a copy of the MPL was not distributed with this
7 : * file, You can obtain one at http://mozilla.org/MPL/2.0/.
8 : *
9 : * This file incorporates work covered by the following license notice:
10 : *
11 : * Licensed to the Apache Software Foundation (ASF) under one or more
12 : * contributor license agreements. See the NOTICE file distributed
13 : * with this work for additional information regarding copyright
14 : * ownership. The ASF licenses this file to you under the Apache
15 : * License, Version 2.0 (the "License"); you may not use this file
16 : * except in compliance with the License. You may obtain a copy of
17 : * the License at http://www.apache.org/licenses/LICENSE-2.0 .
18 : */
19 :
20 : #ifndef _NULLCANVAS_SPRITECANVASHELPER_HXX_
21 : #define _NULLCANVAS_SPRITECANVASHELPER_HXX_
22 :
23 : #include <com/sun/star/rendering/XSpriteCanvas.hpp>
24 : #include <com/sun/star/rendering/XIntegerBitmap.hpp>
25 :
26 : #include <canvas/spriteredrawmanager.hxx>
27 :
28 : #include "null_canvashelper.hxx"
29 :
30 : namespace basegfx
31 : {
32 : class B2IRange;
33 : }
34 :
35 : namespace nullcanvas
36 : {
37 : class SpriteCanvas;
38 :
39 0 : class SpriteCanvasHelper : public CanvasHelper
40 : {
41 : public:
42 : SpriteCanvasHelper();
43 :
44 : void init( ::canvas::SpriteRedrawManager& rManager,
45 : SpriteCanvas& rDevice,
46 : const ::basegfx::B2ISize& rSize,
47 : bool bHasAlpha );
48 :
49 : /// Dispose all internal references
50 : void disposing();
51 :
52 : // XSpriteCanvas
53 : ::com::sun::star::uno::Reference<
54 : ::com::sun::star::rendering::XAnimatedSprite > createSpriteFromAnimation(
55 : const ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XAnimation >& animation );
56 :
57 : ::com::sun::star::uno::Reference<
58 : ::com::sun::star::rendering::XAnimatedSprite > createSpriteFromBitmaps(
59 : const ::com::sun::star::uno::Sequence<
60 : ::com::sun::star::uno::Reference<
61 : ::com::sun::star::rendering::XBitmap > >& animationBitmaps,
62 : sal_Int8 interpolationMode );
63 :
64 : ::com::sun::star::uno::Reference<
65 : ::com::sun::star::rendering::XCustomSprite > createCustomSprite(
66 : const ::com::sun::star::geometry::RealSize2D& spriteSize );
67 :
68 : ::com::sun::star::uno::Reference<
69 : ::com::sun::star::rendering::XSprite > createClonedSprite(
70 : const ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XSprite >& original );
71 :
72 : /** Actually perform the screen update
73 :
74 : @param rCurrArea
75 : Current window area in absolute screen coordinates
76 :
77 : @param bUpdateAll
78 : sal_True, if everything must be updated, not only changed
79 : sprites
80 :
81 : @param io_bSurfaceDirty
82 : In/out parameter, whether backbuffer surface is dirty (if
83 : yes, we're performing a full update, anyway)
84 : */
85 : sal_Bool updateScreen( const ::basegfx::B2IRange& rCurrArea,
86 : sal_Bool bUpdateAll,
87 : bool& io_bSurfaceDirty );
88 :
89 : private:
90 : /// Set from the SpriteCanvas: instance coordinating sprite redraw
91 : ::canvas::SpriteRedrawManager* mpRedrawManager;
92 : };
93 : }
94 :
95 : #endif /* _NULLCANVAS_SPRITECANVASHELPER_HXX_ */
96 :
97 : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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