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1 : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 : /*
3 : * This file is part of the LibreOffice project.
4 : *
5 : * This Source Code Form is subject to the terms of the Mozilla Public
6 : * License, v. 2.0. If a copy of the MPL was not distributed with this
7 : * file, You can obtain one at http://mozilla.org/MPL/2.0/.
8 : *
9 : * This file incorporates work covered by the following license notice:
10 : *
11 : * Licensed to the Apache Software Foundation (ASF) under one or more
12 : * contributor license agreements. See the NOTICE file distributed
13 : * with this work for additional information regarding copyright
14 : * ownership. The ASF licenses this file to you under the Apache
15 : * License, Version 2.0 (the "License"); you may not use this file
16 : * except in compliance with the License. You may obtain a copy of
17 : * the License at http://www.apache.org/licenses/LICENSE-2.0 .
18 : */
19 :
20 : #ifndef INCLUDED_CANVAS_SURFACERECT_HXX
21 : #define INCLUDED_CANVAS_SURFACERECT_HXX
22 :
23 : #include <basegfx/point/b2ipoint.hxx>
24 : #include <basegfx/vector/b2isize.hxx>
25 :
26 : namespace canvas
27 : {
28 : //////////////////////////////////////////////////////////////////////////////////
29 : // SurfaceRect
30 : //////////////////////////////////////////////////////////////////////////////////
31 :
32 0 : struct SurfaceRect
33 : {
34 : ::basegfx::B2IPoint maPos;
35 : ::basegfx::B2ISize maSize;
36 : ::basegfx::B2IPoint maBackup;
37 : bool bEnabled;
38 :
39 0 : explicit SurfaceRect( const ::basegfx::B2ISize &rSize ) :
40 : maPos(),
41 : maSize(rSize),
42 : maBackup(),
43 0 : bEnabled(true)
44 : {
45 0 : }
46 :
47 : // coordinates contained in this rectangle are
48 : // constrained to the following rules:
49 : // 1) p.x >= pos.x
50 : // 2) p.x <= pos.x+size.x
51 : // 3) p.y >= pos.y
52 : // 4) p.y <= pos.y+size.y
53 : // in other words, 'size' means the number of pixels
54 : // this rectangle encloses plus one. for example with pos[0,0]
55 : // and size[512,512], p[512,512] would return inside.
56 : // a size of [0,0] therefore denotes a one-by-one rectangle.
57 0 : bool pointInside( sal_Int32 px, sal_Int32 py ) const
58 : {
59 0 : const sal_Int32 x1(maPos.getX());
60 0 : const sal_Int32 y1(maPos.getY());
61 0 : const sal_Int32 x2(maPos.getX()+maSize.getX());
62 0 : const sal_Int32 y2(maPos.getY()+maSize.getY());
63 0 : if(px < x1) return false;
64 0 : if(px >= x2) return false;
65 0 : if(py < y1) return false;
66 0 : if(py >= y2) return false;
67 0 : return true;
68 : }
69 :
70 : // returns true if the horizontal line intersects the rect.
71 0 : bool hLineIntersect( sal_Int32 lx1, sal_Int32 lx2, sal_Int32 ly ) const
72 : {
73 0 : const sal_Int32 x1(maPos.getX());
74 0 : const sal_Int32 y1(maPos.getY());
75 0 : const sal_Int32 x2(maPos.getX()+maSize.getX());
76 0 : const sal_Int32 y2(maPos.getY()+maSize.getY());
77 0 : if(ly < y1) return false;
78 0 : if(ly >= y2) return false;
79 0 : if((lx1 < x1) && (lx2 < x1)) return false;
80 0 : if((lx1 >= x2) && (lx2 >= x2)) return false;
81 0 : return true;
82 : }
83 :
84 : //! Returns true if the vertical line intersects the rect.
85 0 : bool vLineIntersect( sal_Int32 lx, sal_Int32 ly1, sal_Int32 ly2 ) const
86 : {
87 0 : const sal_Int32 x1(maPos.getX());
88 0 : const sal_Int32 y1(maPos.getY());
89 0 : const sal_Int32 x2(maPos.getX()+maSize.getX());
90 0 : const sal_Int32 y2(maPos.getY()+maSize.getY());
91 0 : if(lx < x1) return false;
92 0 : if(lx >= x2) return false;
93 0 : if((ly1 < y1) && (ly2 < y1)) return false;
94 0 : if((ly1 >= y2) && (ly2 >= y2)) return false;
95 0 : return true;
96 : }
97 :
98 : // returns true if the passed rect intersects this one.
99 0 : bool intersection( const SurfaceRect& r ) const
100 : {
101 0 : const sal_Int32 x1(maPos.getX());
102 0 : const sal_Int32 y1(maPos.getY());
103 0 : const sal_Int32 x2(maPos.getX()+maSize.getX());
104 0 : const sal_Int32 y2(maPos.getY()+maSize.getY());
105 0 : if(r.hLineIntersect(x1,x2,y1)) return true;
106 0 : if(r.hLineIntersect(x1,x2,y2)) return true;
107 0 : if(r.vLineIntersect(x1,y1,y2)) return true;
108 0 : if(r.vLineIntersect(x2,y1,y2)) return true;
109 0 : return false;
110 : }
111 :
112 0 : bool inside( const SurfaceRect& r ) const
113 : {
114 0 : const sal_Int32 x1(maPos.getX());
115 0 : const sal_Int32 y1(maPos.getY());
116 0 : const sal_Int32 x2(maPos.getX()+maSize.getX());
117 0 : const sal_Int32 y2(maPos.getY()+maSize.getY());
118 0 : if(!(r.pointInside(x1,y1))) return false;
119 0 : if(!(r.pointInside(x2,y1))) return false;
120 0 : if(!(r.pointInside(x2,y2))) return false;
121 0 : if(!(r.pointInside(x1,y2))) return false;
122 0 : return true;
123 : }
124 : };
125 : }
126 :
127 : #endif
128 :
129 : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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