LCOV - code coverage report
Current view: top level - libreoffice/chart2/source/view/main - VPolarTransformation.cxx (source / functions) Hit Total Coverage
Test: libreoffice_filtered.info Lines: 0 23 0.0 %
Date: 2012-12-27 Functions: 0 6 0.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
       2             : /*
       3             :  * This file is part of the LibreOffice project.
       4             :  *
       5             :  * This Source Code Form is subject to the terms of the Mozilla Public
       6             :  * License, v. 2.0. If a copy of the MPL was not distributed with this
       7             :  * file, You can obtain one at http://mozilla.org/MPL/2.0/.
       8             :  *
       9             :  * This file incorporates work covered by the following license notice:
      10             :  *
      11             :  *   Licensed to the Apache Software Foundation (ASF) under one or more
      12             :  *   contributor license agreements. See the NOTICE file distributed
      13             :  *   with this work for additional information regarding copyright
      14             :  *   ownership. The ASF licenses this file to you under the Apache
      15             :  *   License, Version 2.0 (the "License"); you may not use this file
      16             :  *   except in compliance with the License. You may obtain a copy of
      17             :  *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
      18             :  */
      19             : 
      20             : 
      21             : #include "VPolarTransformation.hxx"
      22             : #include "ViewDefines.hxx"
      23             : #include "CommonConverters.hxx"
      24             : #include <algorithm>
      25             : 
      26             : using namespace ::com::sun::star;
      27             : 
      28             : using ::com::sun::star::uno::Sequence;
      29             : using ::com::sun::star::uno::RuntimeException;
      30             : 
      31             : namespace chart
      32             : {
      33             : 
      34             : 
      35           0 : VPolarTransformation::VPolarTransformation( const PolarPlottingPositionHelper& rPositionHelper )
      36             :         : m_aPositionHelper(rPositionHelper)
      37           0 :         , m_aUnitCartesianToScene( rPositionHelper.getUnitCartesianToScene() )
      38             : {
      39           0 : }
      40             : 
      41           0 : VPolarTransformation::~VPolarTransformation()
      42             : {
      43           0 : }
      44             : 
      45             : // ____ XTransformation ____
      46           0 : Sequence< double > SAL_CALL VPolarTransformation::transform(
      47             :                         const Sequence< double >& rSourceValues )
      48             :     throw (RuntimeException,
      49             :            lang::IllegalArgumentException)
      50             : {
      51           0 :     double fScaledLogicAngle  = rSourceValues[0];
      52           0 :     double fScaledLogicRadius = rSourceValues[1];
      53             : 
      54           0 :     if( m_aPositionHelper.isSwapXAndY() )
      55           0 :         std::swap(fScaledLogicAngle,fScaledLogicRadius);
      56             : 
      57           0 :     double fAngleDegree = m_aPositionHelper.transformToAngleDegree( fScaledLogicAngle, false );
      58           0 :     double fAnglePi     = fAngleDegree*F_PI/180.0;
      59           0 :     double fRadius      = m_aPositionHelper.transformToRadius( fScaledLogicRadius, false);
      60             : 
      61           0 :     double fX=fRadius*cos(fAnglePi);
      62           0 :     double fY=fRadius*sin(fAnglePi);
      63           0 :     double fZ=rSourceValues[2];
      64             : 
      65             :     //!! applying matrix to vector does ignore translation, so it is important to use a B3DPoint here instead of B3DVector
      66           0 :     ::basegfx::B3DPoint aPoint(fX,fY,fZ);
      67           0 :     ::basegfx::B3DPoint aRet = m_aUnitCartesianToScene * aPoint;
      68           0 :     return B3DPointToSequence(aRet);
      69             : }
      70             : 
      71           0 : sal_Int32 SAL_CALL VPolarTransformation::getSourceDimension()
      72             :     throw (RuntimeException)
      73             : {
      74           0 :     return 3;
      75             : }
      76             : 
      77           0 : sal_Int32 SAL_CALL VPolarTransformation::getTargetDimension()
      78             :     throw (RuntimeException)
      79             : {
      80           0 :     return 3;
      81             : }
      82             : 
      83             : 
      84             : }  // namespace chart
      85             : 
      86             : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */

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