LCOV - code coverage report
Current view: top level - libreoffice/drawinglayer/source/primitive2d - fillbitmapprimitive2d.cxx (source / functions) Hit Total Coverage
Test: libreoffice_filtered.info Lines: 0 39 0.0 %
Date: 2012-12-27 Functions: 0 5 0.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
       2             : /*
       3             :  * This file is part of the LibreOffice project.
       4             :  *
       5             :  * This Source Code Form is subject to the terms of the Mozilla Public
       6             :  * License, v. 2.0. If a copy of the MPL was not distributed with this
       7             :  * file, You can obtain one at http://mozilla.org/MPL/2.0/.
       8             :  *
       9             :  * This file incorporates work covered by the following license notice:
      10             :  *
      11             :  *   Licensed to the Apache Software Foundation (ASF) under one or more
      12             :  *   contributor license agreements. See the NOTICE file distributed
      13             :  *   with this work for additional information regarding copyright
      14             :  *   ownership. The ASF licenses this file to you under the Apache
      15             :  *   License, Version 2.0 (the "License"); you may not use this file
      16             :  *   except in compliance with the License. You may obtain a copy of
      17             :  *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
      18             :  */
      19             : 
      20             : #include <drawinglayer/primitive2d/fillbitmapprimitive2d.hxx>
      21             : #include <drawinglayer/primitive2d/bitmapprimitive2d.hxx>
      22             : #include <basegfx/polygon/b2dpolygon.hxx>
      23             : #include <basegfx/polygon/b2dpolygontools.hxx>
      24             : #include <drawinglayer/texture/texture.hxx>
      25             : #include <basegfx/tools/canvastools.hxx>
      26             : #include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx>
      27             : 
      28             : //////////////////////////////////////////////////////////////////////////////
      29             : 
      30             : using namespace com::sun::star;
      31             : 
      32             : //////////////////////////////////////////////////////////////////////////////
      33             : 
      34             : namespace drawinglayer
      35             : {
      36             :     namespace primitive2d
      37             :     {
      38           0 :         Primitive2DSequence FillBitmapPrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& /*rViewInformation*/) const
      39             :         {
      40           0 :             Primitive2DSequence aRetval;
      41             : 
      42           0 :             if(!getFillBitmap().isDefault())
      43             :             {
      44           0 :                 const Size aTileSizePixel(getFillBitmap().getBitmapEx().GetSizePixel());
      45             : 
      46             :                 // is there a tile with some size at all?
      47           0 :                 if(aTileSizePixel.getWidth() && aTileSizePixel.getHeight())
      48             :                 {
      49           0 :                     if(getFillBitmap().getTiling())
      50             :                     {
      51             :                         // get object range and create tiling matrices
      52           0 :                         ::std::vector< basegfx::B2DHomMatrix > aMatrices;
      53           0 :                         texture::GeoTexSvxTiled aTiling(getFillBitmap().getTopLeft(), getFillBitmap().getSize());
      54           0 :                         aTiling.appendTransformations(aMatrices);
      55             : 
      56             :                         // resize result
      57           0 :                         aRetval.realloc(aMatrices.size());
      58             : 
      59             :                         // create one primitive for each matrix
      60           0 :                         for(sal_uInt32 a(0L); a < aMatrices.size(); a++)
      61             :                         {
      62           0 :                             basegfx::B2DHomMatrix aNewMatrix = aMatrices[a];
      63           0 :                             aNewMatrix *= getTransformation();
      64             : 
      65             :                             // create bitmap primitive and add to result
      66             :                             const Primitive2DReference xRef(
      67           0 :                                 new BitmapPrimitive2D(getFillBitmap().getBitmapEx(), aNewMatrix));
      68             : 
      69           0 :                             aRetval[a] = xRef;
      70           0 :                         }
      71             :                     }
      72             :                     else
      73             :                     {
      74             :                         // create new object transform
      75           0 :                         basegfx::B2DHomMatrix aObjectTransform;
      76           0 :                         aObjectTransform.set(0L, 0L, getFillBitmap().getSize().getX());
      77           0 :                         aObjectTransform.set(1L, 1L, getFillBitmap().getSize().getY());
      78           0 :                         aObjectTransform.set(0L, 2L, getFillBitmap().getTopLeft().getX());
      79           0 :                         aObjectTransform.set(1L, 2L, getFillBitmap().getTopLeft().getY());
      80           0 :                         aObjectTransform *= getTransformation();
      81             : 
      82             :                         // create bitmap primitive and add exclusive to decomposition (hand over ownership)
      83             :                         const Primitive2DReference xRef(
      84           0 :                             new BitmapPrimitive2D(getFillBitmap().getBitmapEx(), aObjectTransform));
      85             : 
      86           0 :                         aRetval = Primitive2DSequence(&xRef, 1L);
      87             :                     }
      88             :                 }
      89             :             }
      90             : 
      91           0 :             return aRetval;
      92             :         }
      93             : 
      94           0 :         FillBitmapPrimitive2D::FillBitmapPrimitive2D(
      95             :             const basegfx::B2DHomMatrix& rTransformation,
      96             :             const attribute::FillBitmapAttribute& rFillBitmap)
      97             :         :   BufferedDecompositionPrimitive2D(),
      98             :             maTransformation(rTransformation),
      99           0 :             maFillBitmap(rFillBitmap)
     100             :         {
     101           0 :         }
     102             : 
     103           0 :         bool FillBitmapPrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const
     104             :         {
     105           0 :             if(BufferedDecompositionPrimitive2D::operator==(rPrimitive))
     106             :             {
     107           0 :                 const FillBitmapPrimitive2D& rCompare = static_cast< const FillBitmapPrimitive2D& >(rPrimitive);
     108             : 
     109           0 :                 return (getTransformation() == rCompare.getTransformation()
     110           0 :                     && getFillBitmap() == rCompare.getFillBitmap());
     111             :             }
     112             : 
     113           0 :             return false;
     114             :         }
     115             : 
     116           0 :         basegfx::B2DRange FillBitmapPrimitive2D::getB2DRange(const geometry::ViewInformation2D& /*rViewInformation*/) const
     117             :         {
     118             :             // return range of it
     119           0 :             basegfx::B2DPolygon aPolygon(basegfx::tools::createUnitPolygon());
     120           0 :             aPolygon.transform(getTransformation());
     121           0 :             return basegfx::tools::getRange(aPolygon);
     122             :         }
     123             : 
     124             :         // provide unique ID
     125           0 :         ImplPrimitrive2DIDBlock(FillBitmapPrimitive2D, PRIMITIVE2D_ID_FILLBITMAPPRIMITIVE2D)
     126             : 
     127             :     } // end of namespace primitive2d
     128             : } // end of namespace drawinglayer
     129             : 
     130             : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */

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