LCOV - code coverage report
Current view: top level - libreoffice/drawinglayer/source/primitive2d - gridprimitive2d.cxx (source / functions) Hit Total Coverage
Test: libreoffice_filtered.info Lines: 21 115 18.3 %
Date: 2012-12-27 Functions: 4 6 66.7 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
       2             : /*
       3             :  * This file is part of the LibreOffice project.
       4             :  *
       5             :  * This Source Code Form is subject to the terms of the Mozilla Public
       6             :  * License, v. 2.0. If a copy of the MPL was not distributed with this
       7             :  * file, You can obtain one at http://mozilla.org/MPL/2.0/.
       8             :  *
       9             :  * This file incorporates work covered by the following license notice:
      10             :  *
      11             :  *   Licensed to the Apache Software Foundation (ASF) under one or more
      12             :  *   contributor license agreements. See the NOTICE file distributed
      13             :  *   with this work for additional information regarding copyright
      14             :  *   ownership. The ASF licenses this file to you under the Apache
      15             :  *   License, Version 2.0 (the "License"); you may not use this file
      16             :  *   except in compliance with the License. You may obtain a copy of
      17             :  *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
      18             :  */
      19             : 
      20             : #include <drawinglayer/primitive2d/gridprimitive2d.hxx>
      21             : #include <basegfx/tools/canvastools.hxx>
      22             : #include <drawinglayer/primitive2d/pointarrayprimitive2d.hxx>
      23             : #include <drawinglayer/primitive2d/markerarrayprimitive2d.hxx>
      24             : #include <drawinglayer/geometry/viewinformation2d.hxx>
      25             : #include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx>
      26             : #include <basegfx/matrix/b2dhommatrixtools.hxx>
      27             : 
      28             : //////////////////////////////////////////////////////////////////////////////
      29             : 
      30             : using namespace com::sun::star;
      31             : 
      32             : //////////////////////////////////////////////////////////////////////////////
      33             : 
      34             : namespace drawinglayer
      35             : {
      36             :     namespace primitive2d
      37             :     {
      38           0 :         Primitive2DSequence GridPrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const
      39             :         {
      40           0 :             Primitive2DSequence aRetval;
      41             : 
      42           0 :             if(!rViewInformation.getViewport().isEmpty() && getWidth() > 0.0 && getHeight() > 0.0)
      43             :             {
      44             :                 // decompose grid matrix to get logic size
      45           0 :                 basegfx::B2DVector aScale, aTranslate;
      46             :                 double fRotate, fShearX;
      47           0 :                 getTransform().decompose(aScale, aTranslate, fRotate, fShearX);
      48             : 
      49             :                 // create grid matrix which transforms from scaled logic to view
      50             :                 basegfx::B2DHomMatrix aRST(basegfx::tools::createShearXRotateTranslateB2DHomMatrix(
      51           0 :                     fShearX, fRotate, aTranslate.getX(), aTranslate.getY()));
      52           0 :                 aRST *= rViewInformation.getObjectToViewTransformation();
      53             : 
      54             :                 // get step widths
      55           0 :                 double fStepX(getWidth());
      56           0 :                 double fStepY(getHeight());
      57           0 :                 const double fMinimalStep(10.0);
      58             : 
      59             :                 // guarantee a step width of 10.0
      60           0 :                 if(basegfx::fTools::less(fStepX, fMinimalStep))
      61             :                 {
      62           0 :                     fStepX = fMinimalStep;
      63             :                 }
      64             : 
      65           0 :                 if(basegfx::fTools::less(fStepY, fMinimalStep))
      66             :                 {
      67           0 :                     fStepY = fMinimalStep;
      68             :                 }
      69             : 
      70             :                 // get relative distances in view coordinates
      71           0 :                 double fViewStepX((rViewInformation.getObjectToViewTransformation() * basegfx::B2DVector(fStepX, 0.0)).getLength());
      72           0 :                 double fViewStepY((rViewInformation.getObjectToViewTransformation() * basegfx::B2DVector(0.0, fStepY)).getLength());
      73           0 :                 double fSmallStepX(1.0), fViewSmallStepX(1.0), fSmallStepY(1.0), fViewSmallStepY(1.0);
      74           0 :                 sal_uInt32 nSmallStepsX(0L), nSmallStepsY(0L);
      75             : 
      76             :                 // setup subdivisions
      77           0 :                 if(getSubdivisionsX())
      78             :                 {
      79           0 :                     fSmallStepX = fStepX / getSubdivisionsX();
      80           0 :                     fViewSmallStepX = fViewStepX / getSubdivisionsX();
      81             :                 }
      82             : 
      83           0 :                 if(getSubdivisionsY())
      84             :                 {
      85           0 :                     fSmallStepY = fStepY / getSubdivisionsY();
      86           0 :                     fViewSmallStepY = fViewStepY / getSubdivisionsY();
      87             :                 }
      88             : 
      89             :                 // correct step width
      90           0 :                 while(fViewStepX < getSmallestViewDistance())
      91             :                 {
      92           0 :                     fViewStepX *= 2.0;
      93           0 :                     fStepX *= 2.0;
      94             :                 }
      95             : 
      96           0 :                 while(fViewStepY < getSmallestViewDistance())
      97             :                 {
      98           0 :                     fViewStepY *= 2.0;
      99           0 :                     fStepY *= 2.0;
     100             :                 }
     101             : 
     102             :                 // correct small step width
     103           0 :                 if(getSubdivisionsX())
     104             :                 {
     105           0 :                     while(fViewSmallStepX < getSmallestSubdivisionViewDistance())
     106             :                     {
     107           0 :                         fViewSmallStepX *= 2.0;
     108           0 :                         fSmallStepX *= 2.0;
     109             :                     }
     110             : 
     111           0 :                     nSmallStepsX = (sal_uInt32)(fStepX / fSmallStepX);
     112             :                 }
     113             : 
     114           0 :                 if(getSubdivisionsY())
     115             :                 {
     116           0 :                     while(fViewSmallStepY < getSmallestSubdivisionViewDistance())
     117             :                     {
     118           0 :                         fViewSmallStepY *= 2.0;
     119           0 :                         fSmallStepY *= 2.0;
     120             :                     }
     121             : 
     122           0 :                     nSmallStepsY = (sal_uInt32)(fStepY / fSmallStepY);
     123             :                 }
     124             : 
     125             :                 // prepare point vectors for point and cross markers
     126           0 :                 std::vector< basegfx::B2DPoint > aPositionsPoint;
     127           0 :                 std::vector< basegfx::B2DPoint > aPositionsCross;
     128             : 
     129           0 :                 for(double fX(0.0); fX < aScale.getX(); fX += fStepX)
     130             :                 {
     131           0 :                     const bool bXZero(basegfx::fTools::equalZero(fX));
     132             : 
     133           0 :                     for(double fY(0.0); fY < aScale.getY(); fY += fStepY)
     134             :                     {
     135           0 :                         const bool bYZero(basegfx::fTools::equalZero(fY));
     136             : 
     137           0 :                         if(!bXZero && !bYZero)
     138             :                         {
     139             :                             // get discrete position and test against 3x3 area surrounding it
     140             :                             // since it's a cross
     141           0 :                             const double fHalfCrossSize(3.0 * 0.5);
     142           0 :                             const basegfx::B2DPoint aViewPos(aRST * basegfx::B2DPoint(fX, fY));
     143             :                             const basegfx::B2DRange aDiscreteRangeCross(
     144           0 :                                 aViewPos.getX() - fHalfCrossSize, aViewPos.getY() - fHalfCrossSize,
     145           0 :                                 aViewPos.getX() + fHalfCrossSize, aViewPos.getY() + fHalfCrossSize);
     146             : 
     147           0 :                             if(rViewInformation.getDiscreteViewport().overlaps(aDiscreteRangeCross))
     148             :                             {
     149           0 :                                 const basegfx::B2DPoint aLogicPos(rViewInformation.getInverseObjectToViewTransformation() * aViewPos);
     150           0 :                                 aPositionsCross.push_back(aLogicPos);
     151           0 :                             }
     152             :                         }
     153             : 
     154           0 :                         if(getSubdivisionsX() && !bYZero)
     155             :                         {
     156           0 :                             double fF(fX + fSmallStepX);
     157             : 
     158           0 :                             for(sal_uInt32 a(1L); a < nSmallStepsX && fF < aScale.getX(); a++, fF += fSmallStepX)
     159             :                             {
     160           0 :                                 const basegfx::B2DPoint aViewPos(aRST * basegfx::B2DPoint(fF, fY));
     161             : 
     162           0 :                                 if(rViewInformation.getDiscreteViewport().isInside(aViewPos))
     163             :                                 {
     164           0 :                                     const basegfx::B2DPoint aLogicPos(rViewInformation.getInverseObjectToViewTransformation() * aViewPos);
     165           0 :                                     aPositionsPoint.push_back(aLogicPos);
     166             :                                 }
     167           0 :                             }
     168             :                         }
     169             : 
     170           0 :                         if(getSubdivisionsY() && !bXZero)
     171             :                         {
     172           0 :                             double fF(fY + fSmallStepY);
     173             : 
     174           0 :                             for(sal_uInt32 a(1L); a < nSmallStepsY && fF < aScale.getY(); a++, fF += fSmallStepY)
     175             :                             {
     176           0 :                                 const basegfx::B2DPoint aViewPos(aRST * basegfx::B2DPoint(fX, fF));
     177             : 
     178           0 :                                 if(rViewInformation.getDiscreteViewport().isInside(aViewPos))
     179             :                                 {
     180           0 :                                     const basegfx::B2DPoint aLogicPos(rViewInformation.getInverseObjectToViewTransformation() * aViewPos);
     181           0 :                                     aPositionsPoint.push_back(aLogicPos);
     182             :                                 }
     183           0 :                             }
     184             :                         }
     185             :                     }
     186             :                 }
     187             : 
     188             :                 // prepare return value
     189           0 :                 const sal_uInt32 nCountPoint(aPositionsPoint.size());
     190           0 :                 const sal_uInt32 nCountCross(aPositionsCross.size());
     191           0 :                 const sal_uInt32 nRetvalCount((nCountPoint ? 1 : 0) + (nCountCross ? 1 : 0));
     192           0 :                 sal_uInt32 nInsertCounter(0);
     193             : 
     194           0 :                 aRetval.realloc(nRetvalCount);
     195             : 
     196             :                 // add PointArrayPrimitive2D if point markers were added
     197           0 :                 if(nCountPoint)
     198             :                 {
     199           0 :                     aRetval[nInsertCounter++] = Primitive2DReference(new PointArrayPrimitive2D(aPositionsPoint, getBColor()));
     200             :                 }
     201             : 
     202             :                 // add MarkerArrayPrimitive2D if cross markers were added
     203           0 :                 if(nCountCross)
     204             :                 {
     205           0 :                     if(!getSubdivisionsX() && !getSubdivisionsY())
     206             :                     {
     207             :                         // no subdivisions, so fall back to points at grid positions, no need to
     208             :                         // visualize a difference between divisions and sub-divisions
     209           0 :                         aRetval[nInsertCounter++] = Primitive2DReference(new PointArrayPrimitive2D(aPositionsCross, getBColor()));
     210             :                     }
     211             :                     else
     212             :                     {
     213           0 :                         aRetval[nInsertCounter++] = Primitive2DReference(new MarkerArrayPrimitive2D(aPositionsCross, getCrossMarker()));
     214             :                     }
     215           0 :                 }
     216             :             }
     217             : 
     218           0 :             return aRetval;
     219             :         }
     220             : 
     221           4 :         GridPrimitive2D::GridPrimitive2D(
     222             :             const basegfx::B2DHomMatrix& rTransform,
     223             :             double fWidth,
     224             :             double fHeight,
     225             :             double fSmallestViewDistance,
     226             :             double fSmallestSubdivisionViewDistance,
     227             :             sal_uInt32 nSubdivisionsX,
     228             :             sal_uInt32 nSubdivisionsY,
     229             :             const basegfx::BColor& rBColor,
     230             :             const BitmapEx& rCrossMarker)
     231             :         :   BufferedDecompositionPrimitive2D(),
     232             :             maTransform(rTransform),
     233             :             mfWidth(fWidth),
     234             :             mfHeight(fHeight),
     235             :             mfSmallestViewDistance(fSmallestViewDistance),
     236             :             mfSmallestSubdivisionViewDistance(fSmallestSubdivisionViewDistance),
     237             :             mnSubdivisionsX(nSubdivisionsX),
     238             :             mnSubdivisionsY(nSubdivisionsY),
     239             :             maBColor(rBColor),
     240             :             maCrossMarker(rCrossMarker),
     241             :             maLastObjectToViewTransformation(),
     242           4 :             maLastViewport()
     243             :         {
     244           4 :         }
     245             : 
     246           2 :         bool GridPrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const
     247             :         {
     248           2 :             if(BufferedDecompositionPrimitive2D::operator==(rPrimitive))
     249             :             {
     250           2 :                 const GridPrimitive2D& rCompare = (GridPrimitive2D&)rPrimitive;
     251             : 
     252           2 :                 return (getTransform() == rCompare.getTransform()
     253           2 :                     && getWidth() == rCompare.getWidth()
     254           2 :                     && getHeight() == rCompare.getHeight()
     255           2 :                     && getSmallestViewDistance() == rCompare.getSmallestViewDistance()
     256           2 :                     && getSmallestSubdivisionViewDistance() == rCompare.getSmallestSubdivisionViewDistance()
     257           2 :                     && getSubdivisionsX() == rCompare.getSubdivisionsX()
     258           2 :                     && getSubdivisionsY() == rCompare.getSubdivisionsY()
     259           2 :                     && getBColor() == rCompare.getBColor()
     260          16 :                     && getCrossMarker() == rCompare.getCrossMarker());
     261             :             }
     262             : 
     263           0 :             return false;
     264             :         }
     265             : 
     266           6 :         basegfx::B2DRange GridPrimitive2D::getB2DRange(const geometry::ViewInformation2D& rViewInformation) const
     267             :         {
     268             :             // get object's range
     269           6 :             basegfx::B2DRange aUnitRange(0.0, 0.0, 1.0, 1.0);
     270           6 :             aUnitRange.transform(getTransform());
     271             : 
     272             :             // intersect with visible part
     273           6 :             aUnitRange.intersect(rViewInformation.getViewport());
     274             : 
     275           6 :             return aUnitRange;
     276             :         }
     277             : 
     278           0 :         Primitive2DSequence GridPrimitive2D::get2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const
     279             :         {
     280           0 :             ::osl::MutexGuard aGuard( m_aMutex );
     281             : 
     282           0 :             if(getBuffered2DDecomposition().hasElements())
     283             :             {
     284           0 :                 if(maLastViewport != rViewInformation.getViewport() || maLastObjectToViewTransformation != rViewInformation.getObjectToViewTransformation())
     285             :                 {
     286             :                     // conditions of last local decomposition have changed, delete
     287           0 :                     const_cast< GridPrimitive2D* >(this)->setBuffered2DDecomposition(Primitive2DSequence());
     288             :                 }
     289             :             }
     290             : 
     291           0 :             if(!getBuffered2DDecomposition().hasElements())
     292             :             {
     293             :                 // remember ViewRange and ViewTransformation
     294           0 :                 const_cast< GridPrimitive2D* >(this)->maLastObjectToViewTransformation = rViewInformation.getObjectToViewTransformation();
     295           0 :                 const_cast< GridPrimitive2D* >(this)->maLastViewport = rViewInformation.getViewport();
     296             :             }
     297             : 
     298             :             // use parent implementation
     299           0 :             return BufferedDecompositionPrimitive2D::get2DDecomposition(rViewInformation);
     300             :         }
     301             : 
     302             :         // provide unique ID
     303           6 :         ImplPrimitrive2DIDBlock(GridPrimitive2D, PRIMITIVE2D_ID_GRIDPRIMITIVE2D)
     304             : 
     305             :     } // end of namespace primitive2d
     306             : } // end of namespace drawinglayer
     307             : 
     308             : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */

Generated by: LCOV version 1.10