LCOV - code coverage report
Current view: top level - libreoffice/drawinglayer/source/primitive2d - textlineprimitive2d.cxx (source / functions) Hit Total Coverage
Test: libreoffice_filtered.info Lines: 0 110 0.0 %
Date: 2012-12-27 Functions: 0 4 0.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
       2             : /*
       3             :  * This file is part of the LibreOffice project.
       4             :  *
       5             :  * This Source Code Form is subject to the terms of the Mozilla Public
       6             :  * License, v. 2.0. If a copy of the MPL was not distributed with this
       7             :  * file, You can obtain one at http://mozilla.org/MPL/2.0/.
       8             :  *
       9             :  * This file incorporates work covered by the following license notice:
      10             :  *
      11             :  *   Licensed to the Apache Software Foundation (ASF) under one or more
      12             :  *   contributor license agreements. See the NOTICE file distributed
      13             :  *   with this work for additional information regarding copyright
      14             :  *   ownership. The ASF licenses this file to you under the Apache
      15             :  *   License, Version 2.0 (the "License"); you may not use this file
      16             :  *   except in compliance with the License. You may obtain a copy of
      17             :  *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
      18             :  */
      19             : 
      20             : #include <drawinglayer/primitive2d/textlineprimitive2d.hxx>
      21             : #include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx>
      22             : #include <drawinglayer/attribute/strokeattribute.hxx>
      23             : #include <drawinglayer/attribute/lineattribute.hxx>
      24             : #include <basegfx/matrix/b2dhommatrixtools.hxx>
      25             : #include <drawinglayer/primitive2d/polygonprimitive2d.hxx>
      26             : #include <drawinglayer/primitive2d/transformprimitive2d.hxx>
      27             : 
      28             : //////////////////////////////////////////////////////////////////////////////
      29             : 
      30             : namespace drawinglayer
      31             : {
      32             :     namespace primitive2d
      33             :     {
      34           0 :         Primitive2DSequence TextLinePrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& /*rViewInformation*/) const
      35             :         {
      36           0 :             Primitive2DSequence xRetval;
      37             : 
      38           0 :             if(TEXT_LINE_NONE != getTextLine())
      39             :             {
      40           0 :                 bool bDoubleLine(false);
      41           0 :                 bool bWaveLine(false);
      42           0 :                 bool bBoldLine(false);
      43           0 :                 const int* pDotDashArray(0);
      44           0 :                 basegfx::B2DLineJoin eLineJoin(basegfx::B2DLINEJOIN_NONE);
      45           0 :                 double fOffset(getOffset());
      46           0 :                 double fHeight(getHeight());
      47             : 
      48             :                 static const int aDottedArray[]     = { 1, 1, 0};               // DOTTED LINE
      49             :                 static const int aDotDashArray[]    = { 1, 1, 4, 1, 0};         // DASHDOT
      50             :                 static const int aDashDotDotArray[] = { 1, 1, 1, 1, 4, 1, 0};   // DASHDOTDOT
      51             :                 static const int aDashedArray[]     = { 5, 2, 0};               // DASHED LINE
      52             :                 static const int aLongDashArray[]   = { 7, 2, 0};               // LONGDASH
      53             : 
      54             :                 // get decomposition
      55           0 :                 basegfx::B2DVector aScale, aTranslate;
      56             :                 double fRotate, fShearX;
      57           0 :                 getObjectTransformation().decompose(aScale, aTranslate, fRotate, fShearX);
      58             : 
      59           0 :                 switch(getTextLine())
      60             :                 {
      61             :                     default: // case TEXT_LINE_SINGLE:
      62             :                     {
      63           0 :                         break;
      64             :                     }
      65             :                     case TEXT_LINE_DOUBLE:
      66             :                     {
      67           0 :                         bDoubleLine = true;
      68           0 :                         break;
      69             :                     }
      70             :                     case TEXT_LINE_DOTTED:
      71             :                     {
      72           0 :                         pDotDashArray = aDottedArray;
      73           0 :                         break;
      74             :                     }
      75             :                     case TEXT_LINE_DASH:
      76             :                     {
      77           0 :                         pDotDashArray = aDashedArray;
      78           0 :                         break;
      79             :                     }
      80             :                     case TEXT_LINE_LONGDASH:
      81             :                     {
      82           0 :                         pDotDashArray = aLongDashArray;
      83           0 :                         break;
      84             :                     }
      85             :                     case TEXT_LINE_DASHDOT:
      86             :                     {
      87           0 :                         pDotDashArray = aDotDashArray;
      88           0 :                         break;
      89             :                     }
      90             :                     case TEXT_LINE_DASHDOTDOT:
      91             :                     {
      92           0 :                         pDotDashArray = aDashDotDotArray;
      93           0 :                         break;
      94             :                     }
      95             :                     case TEXT_LINE_SMALLWAVE:
      96             :                     {
      97           0 :                         bWaveLine = true;
      98           0 :                         break;
      99             :                     }
     100             :                     case TEXT_LINE_WAVE:
     101             :                     {
     102           0 :                         bWaveLine = true;
     103           0 :                         break;
     104             :                     }
     105             :                     case TEXT_LINE_DOUBLEWAVE:
     106             :                     {
     107           0 :                         bDoubleLine = true;
     108           0 :                         bWaveLine = true;
     109           0 :                         break;
     110             :                     }
     111             :                     case TEXT_LINE_BOLD:
     112             :                     {
     113           0 :                         bBoldLine = true;
     114           0 :                         break;
     115             :                     }
     116             :                     case TEXT_LINE_BOLDDOTTED:
     117             :                     {
     118           0 :                         bBoldLine = true;
     119           0 :                         pDotDashArray = aDottedArray;
     120           0 :                         break;
     121             :                     }
     122             :                     case TEXT_LINE_BOLDDASH:
     123             :                     {
     124           0 :                         bBoldLine = true;
     125           0 :                         pDotDashArray = aDashedArray;
     126           0 :                         break;
     127             :                     }
     128             :                     case TEXT_LINE_BOLDLONGDASH:
     129             :                     {
     130           0 :                         bBoldLine = true;
     131           0 :                         pDotDashArray = aLongDashArray;
     132           0 :                         break;
     133             :                     }
     134             :                     case TEXT_LINE_BOLDDASHDOT:
     135             :                     {
     136           0 :                         bBoldLine = true;
     137           0 :                         pDotDashArray = aDotDashArray;
     138           0 :                         break;
     139             :                     }
     140             :                     case TEXT_LINE_BOLDDASHDOTDOT:
     141             :                     {
     142           0 :                         bBoldLine = true;
     143           0 :                         pDotDashArray = aDashDotDotArray;
     144           0 :                         break;
     145             :                     }
     146             :                     case TEXT_LINE_BOLDWAVE:
     147             :                     {
     148           0 :                         bWaveLine = true;
     149           0 :                         bBoldLine = true;
     150           0 :                         break;
     151             :                     }
     152             :                 }
     153             : 
     154           0 :                 if(bBoldLine)
     155             :                 {
     156           0 :                     fHeight *= 2.0;
     157             :                 }
     158             : 
     159           0 :                 if(bDoubleLine)
     160             :                 {
     161           0 :                     fOffset -= 0.50 * fHeight;
     162           0 :                     fHeight *= 0.64;
     163             :                 }
     164             : 
     165           0 :                 if(bWaveLine)
     166             :                 {
     167           0 :                     eLineJoin = basegfx::B2DLINEJOIN_ROUND;
     168           0 :                     fHeight *= 0.25;
     169             :                 }
     170             : 
     171             :                 // prepare Line and Stroke Attributes
     172           0 :                 const attribute::LineAttribute aLineAttribute(getLineColor(), fHeight, eLineJoin);
     173           0 :                 attribute::StrokeAttribute aStrokeAttribute;
     174             : 
     175           0 :                 if(pDotDashArray)
     176             :                 {
     177           0 :                     ::std::vector< double > aDoubleArray;
     178             : 
     179           0 :                     for(const int* p = pDotDashArray; *p; ++p)
     180             :                     {
     181           0 :                         aDoubleArray.push_back((double)(*p) * fHeight);
     182             :                     }
     183             : 
     184           0 :                     aStrokeAttribute = attribute::StrokeAttribute(aDoubleArray);
     185             :                 }
     186             : 
     187             :                 // create base polygon and new primitive
     188           0 :                 basegfx::B2DPolygon aLine;
     189           0 :                 Primitive2DReference aNewPrimitive;
     190             : 
     191           0 :                 aLine.append(basegfx::B2DPoint(0.0, fOffset));
     192           0 :                 aLine.append(basegfx::B2DPoint(getWidth(), fOffset));
     193             : 
     194             :                 const basegfx::B2DHomMatrix aUnscaledTransform(
     195             :                     basegfx::tools::createShearXRotateTranslateB2DHomMatrix(
     196           0 :                         fShearX, fRotate, aTranslate));
     197             : 
     198           0 :                 aLine.transform(aUnscaledTransform);
     199             : 
     200           0 :                 if(bWaveLine)
     201             :                 {
     202           0 :                     double fWaveWidth(10.6 * fHeight);
     203             : 
     204           0 :                     if(TEXT_LINE_SMALLWAVE == getTextLine())
     205             :                     {
     206           0 :                         fWaveWidth *= 0.7;
     207             :                     }
     208           0 :                     else if(TEXT_LINE_WAVE == getTextLine())
     209             :                     {
     210             :                         // extra multiply to get the same WaveWidth as with the bold version
     211           0 :                         fWaveWidth *= 2.0;
     212             :                     }
     213             : 
     214           0 :                     aNewPrimitive = Primitive2DReference(new PolygonWavePrimitive2D(aLine, aLineAttribute, aStrokeAttribute, fWaveWidth, fWaveWidth * 0.5));
     215             :                 }
     216             :                 else
     217             :                 {
     218           0 :                     aNewPrimitive = Primitive2DReference(new PolygonStrokePrimitive2D(aLine, aLineAttribute, aStrokeAttribute));
     219             :                 }
     220             : 
     221             :                 // add primitive
     222           0 :                 appendPrimitive2DReferenceToPrimitive2DSequence(xRetval, aNewPrimitive);
     223             : 
     224           0 :                 if(bDoubleLine)
     225             :                 {
     226             :                     // double line, create 2nd primitive with offset using TransformPrimitive based on
     227             :                     // already created NewPrimitive
     228           0 :                     double fLineDist(2.3 * fHeight);
     229             : 
     230           0 :                     if(bWaveLine)
     231             :                     {
     232           0 :                         fLineDist = 6.3 * fHeight;
     233             :                     }
     234             : 
     235             :                     // move base point of text to 0.0 and de-rotate
     236             :                     basegfx::B2DHomMatrix aTransform(basegfx::tools::createTranslateB2DHomMatrix(
     237           0 :                         -aTranslate.getX(), -aTranslate.getY()));
     238           0 :                     aTransform.rotate(-fRotate);
     239             : 
     240             :                     // translate in Y by offset
     241           0 :                     aTransform.translate(0.0, fLineDist);
     242             : 
     243             :                     // move back and rotate
     244           0 :                     aTransform.rotate(fRotate);
     245           0 :                     aTransform.translate(aTranslate.getX(), aTranslate.getY());
     246             : 
     247             :                     // add transform primitive
     248           0 :                     const Primitive2DSequence aContent(&aNewPrimitive, 1);
     249             :                     appendPrimitive2DReferenceToPrimitive2DSequence(xRetval,
     250           0 :                         Primitive2DReference(new TransformPrimitive2D(aTransform, aContent)));
     251           0 :                 }
     252             :             }
     253             : 
     254           0 :             return xRetval;
     255             :         }
     256             : 
     257           0 :         TextLinePrimitive2D::TextLinePrimitive2D(
     258             :             const basegfx::B2DHomMatrix& rObjectTransformation,
     259             :             double fWidth,
     260             :             double fOffset,
     261             :             double fHeight,
     262             :             TextLine eTextLine,
     263             :             const basegfx::BColor& rLineColor)
     264             :         :   BufferedDecompositionPrimitive2D(),
     265             :             maObjectTransformation(rObjectTransformation),
     266             :             mfWidth(fWidth),
     267             :             mfOffset(fOffset),
     268             :             mfHeight(fHeight),
     269             :             meTextLine(eTextLine),
     270           0 :             maLineColor(rLineColor)
     271             :         {
     272           0 :         }
     273             : 
     274           0 :         bool TextLinePrimitive2D::operator==( const BasePrimitive2D& rPrimitive ) const
     275             :         {
     276           0 :             if(BufferedDecompositionPrimitive2D::operator==(rPrimitive))
     277             :             {
     278           0 :                 const TextLinePrimitive2D& rCompare = (TextLinePrimitive2D&)rPrimitive;
     279             : 
     280           0 :                 return (getObjectTransformation() == rCompare.getObjectTransformation()
     281           0 :                     && getWidth() == rCompare.getWidth()
     282           0 :                     && getOffset() == rCompare.getOffset()
     283           0 :                     && getHeight() == rCompare.getHeight()
     284           0 :                     && getTextLine() == rCompare.getTextLine()
     285           0 :                     && getLineColor() == rCompare.getLineColor());
     286             :             }
     287             : 
     288           0 :             return false;
     289             :         }
     290             : 
     291             :         // provide unique ID
     292           0 :         ImplPrimitrive2DIDBlock(TextLinePrimitive2D, PRIMITIVE2D_ID_TEXTLINEPRIMITIVE2D)
     293             : 
     294             :     } // end of namespace primitive2d
     295             : } // end of namespace drawinglayer
     296             : 
     297             : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */

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