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1 : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 : /*
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5 : * This Source Code Form is subject to the terms of the Mozilla Public
6 : * License, v. 2.0. If a copy of the MPL was not distributed with this
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8 : *
9 : * This file incorporates work covered by the following license notice:
10 : *
11 : * Licensed to the Apache Software Foundation (ASF) under one or more
12 : * contributor license agreements. See the NOTICE file distributed
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14 : * ownership. The ASF licenses this file to you under the Apache
15 : * License, Version 2.0 (the "License"); you may not use this file
16 : * except in compliance with the License. You may obtain a copy of
17 : * the License at http://www.apache.org/licenses/LICENSE-2.0 .
18 : */
19 :
20 : #include <drawinglayer/primitive2d/wrongspellprimitive2d.hxx>
21 : #include <basegfx/polygon/b2dpolygon.hxx>
22 : #include <drawinglayer/primitive2d/polygonprimitive2d.hxx>
23 : #include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx>
24 : #include <drawinglayer/geometry/viewinformation2d.hxx>
25 :
26 : //////////////////////////////////////////////////////////////////////////////
27 :
28 : namespace drawinglayer
29 : {
30 : namespace primitive2d
31 : {
32 0 : Primitive2DSequence WrongSpellPrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& /*rViewInformation*/) const
33 : {
34 : // ATM this decompose is view-independent, what the original VCL-Display is not. To mimic
35 : // the old behaviour here if wanted it is necessary to add get2DDecomposition and implement
36 : // it similar to the usage in e.g. HelplinePrimitive2D. Remembering the ViewTransformation
37 : // should be enough then.
38 : // The view-independent wavelines work well (if You ask me). Maybe the old VCL-Behaviour is only
39 : // in place because it was not possible/too expensive at that time to scale the wavelines with the
40 : // view...
41 : // With the VCL-PixelRenderer this will not even be used since it implements WrongSpellPrimitive2D
42 : // directly and mimics the old VCL-Display there. If You implemented a new renderer without
43 : // direct WrongSpellPrimitive2D support, You may want to do the described change here.
44 :
45 : // get the font height (part of scale), so decompose the matrix
46 0 : basegfx::B2DVector aScale, aTranslate;
47 : double fRotate, fShearX;
48 0 : getTransformation().decompose(aScale, aTranslate, fRotate, fShearX);
49 :
50 : // calculate distances based on a static default (to allow testing in debugger)
51 : static double fDefaultDistance(0.03);
52 0 : const double fFontHeight(aScale.getY());
53 0 : const double fUnderlineDistance(fFontHeight * fDefaultDistance);
54 0 : const double fWaveWidth(2.0 * fUnderlineDistance);
55 :
56 : // the Y-distance needs to be relativated to FontHeight since the points get
57 : // transformed with the transformation containing that scale already.
58 0 : const double fRelativeUnderlineDistance(basegfx::fTools::equalZero(aScale.getY()) ? 0.0 : fUnderlineDistance / aScale.getY());
59 0 : basegfx::B2DPoint aStart(getStart(), fRelativeUnderlineDistance);
60 0 : basegfx::B2DPoint aStop(getStop(), fRelativeUnderlineDistance);
61 0 : basegfx::B2DPolygon aPolygon;
62 :
63 0 : aPolygon.append(getTransformation() * aStart);
64 0 : aPolygon.append(getTransformation() * aStop);
65 :
66 : // prepare line attribute
67 0 : const attribute::LineAttribute aLineAttribute(getColor());
68 :
69 : // create the waveline primitive
70 0 : Primitive2DReference xPrimitive(new PolygonWavePrimitive2D(aPolygon, aLineAttribute, fWaveWidth, 0.5 * fWaveWidth));
71 0 : Primitive2DSequence xRetval(&xPrimitive, 1);
72 :
73 0 : return xRetval;
74 : }
75 :
76 0 : WrongSpellPrimitive2D::WrongSpellPrimitive2D(
77 : const basegfx::B2DHomMatrix& rTransformation,
78 : double fStart,
79 : double fStop,
80 : const basegfx::BColor& rColor)
81 : : BufferedDecompositionPrimitive2D(),
82 : maTransformation(rTransformation),
83 : mfStart(fStart),
84 : mfStop(fStop),
85 0 : maColor(rColor)
86 : {
87 0 : }
88 :
89 0 : bool WrongSpellPrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const
90 : {
91 0 : if(BufferedDecompositionPrimitive2D::operator==(rPrimitive))
92 : {
93 0 : const WrongSpellPrimitive2D& rCompare = (WrongSpellPrimitive2D&)rPrimitive;
94 :
95 0 : return (getTransformation() == rCompare.getTransformation()
96 0 : && getStart() == rCompare.getStart()
97 0 : && getStop() == rCompare.getStop()
98 0 : && getColor() == rCompare.getColor());
99 : }
100 :
101 0 : return false;
102 : }
103 :
104 : // provide unique ID
105 0 : ImplPrimitrive2DIDBlock(WrongSpellPrimitive2D, PRIMITIVE2D_ID_WRONGSPELLPRIMITIVE2D)
106 :
107 : } // end of namespace primitive2d
108 : } // end of namespace drawinglayer
109 :
110 : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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