Line data Source code
1 : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 : /*
3 : * This file is part of the LibreOffice project.
4 : *
5 : * This Source Code Form is subject to the terms of the Mozilla Public
6 : * License, v. 2.0. If a copy of the MPL was not distributed with this
7 : * file, You can obtain one at http://mozilla.org/MPL/2.0/.
8 : *
9 : * This file incorporates work covered by the following license notice:
10 : *
11 : * Licensed to the Apache Software Foundation (ASF) under one or more
12 : * contributor license agreements. See the NOTICE file distributed
13 : * with this work for additional information regarding copyright
14 : * ownership. The ASF licenses this file to you under the Apache
15 : * License, Version 2.0 (the "License"); you may not use this file
16 : * except in compliance with the License. You may obtain a copy of
17 : * the License at http://www.apache.org/licenses/LICENSE-2.0 .
18 : */
19 :
20 : #include <drawinglayer/processor2d/vclpixelprocessor2d.hxx>
21 : #include <vcl/outdev.hxx>
22 : #include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx>
23 : #include <drawinglayer/primitive2d/textprimitive2d.hxx>
24 : #include <drawinglayer/primitive2d/polypolygonprimitive2d.hxx>
25 : #include <drawinglayer/primitive2d/polygonprimitive2d.hxx>
26 : #include <drawinglayer/primitive2d/bitmapprimitive2d.hxx>
27 : #include <drawinglayer/primitive2d/fillbitmapprimitive2d.hxx>
28 : #include <drawinglayer/primitive2d/metafileprimitive2d.hxx>
29 : #include <drawinglayer/primitive2d/maskprimitive2d.hxx>
30 : #include <drawinglayer/primitive2d/modifiedcolorprimitive2d.hxx>
31 : #include <drawinglayer/primitive2d/transparenceprimitive2d.hxx>
32 : #include <drawinglayer/primitive2d/transformprimitive2d.hxx>
33 : #include <drawinglayer/primitive2d/markerarrayprimitive2d.hxx>
34 : #include <drawinglayer/primitive2d/pointarrayprimitive2d.hxx>
35 : #include <drawinglayer/primitive2d/wrongspellprimitive2d.hxx>
36 : #include <drawinglayer/primitive2d/controlprimitive2d.hxx>
37 : #include <com/sun/star/awt/XWindow2.hpp>
38 : #include <drawinglayer/primitive2d/unifiedtransparenceprimitive2d.hxx>
39 : #include <drawinglayer/primitive2d/pagepreviewprimitive2d.hxx>
40 : #include <helperwrongspellrenderer.hxx>
41 : #include <drawinglayer/primitive2d/fillhatchprimitive2d.hxx>
42 : #include <basegfx/polygon/b2dpolygontools.hxx>
43 : #include <vcl/hatch.hxx>
44 : #include <tools/diagnose_ex.h>
45 : #include <com/sun/star/awt/PosSize.hpp>
46 : #include <drawinglayer/primitive2d/invertprimitive2d.hxx>
47 : #include <cstdio>
48 : #include <drawinglayer/primitive2d/backgroundcolorprimitive2d.hxx>
49 : #include <basegfx/matrix/b2dhommatrixtools.hxx>
50 : #include <drawinglayer/primitive2d/epsprimitive2d.hxx>
51 : #include <drawinglayer/primitive2d/svggradientprimitive2d.hxx>
52 : #include <toolkit/helper/vclunohelper.hxx>
53 : #include <vcl/window.hxx>
54 :
55 : //////////////////////////////////////////////////////////////////////////////
56 :
57 : using namespace com::sun::star;
58 :
59 : //////////////////////////////////////////////////////////////////////////////
60 :
61 : namespace drawinglayer
62 : {
63 : namespace processor2d
64 : {
65 1371 : VclPixelProcessor2D::VclPixelProcessor2D(const geometry::ViewInformation2D& rViewInformation, OutputDevice& rOutDev)
66 1371 : : VclProcessor2D(rViewInformation, rOutDev)
67 : {
68 : // prepare maCurrentTransformation matrix with viewTransformation to target directly to pixels
69 1371 : maCurrentTransformation = rViewInformation.getObjectToViewTransformation();
70 :
71 : // prepare output directly to pixels
72 1371 : mpOutputDevice->Push(PUSH_MAPMODE);
73 1371 : mpOutputDevice->SetMapMode();
74 :
75 : // react on AntiAliasing settings
76 1371 : if(getOptionsDrawinglayer().IsAntiAliasing())
77 : {
78 0 : mpOutputDevice->SetAntialiasing(mpOutputDevice->GetAntialiasing() | ANTIALIASING_ENABLE_B2DDRAW);
79 : }
80 : else
81 : {
82 1371 : mpOutputDevice->SetAntialiasing(mpOutputDevice->GetAntialiasing() & ~ANTIALIASING_ENABLE_B2DDRAW);
83 : }
84 1371 : }
85 :
86 4113 : VclPixelProcessor2D::~VclPixelProcessor2D()
87 : {
88 : // restore MapMode
89 1371 : mpOutputDevice->Pop();
90 :
91 : // restore AntiAliasing
92 1371 : mpOutputDevice->SetAntialiasing(mpOutputDevice->GetAntialiasing() & ~ANTIALIASING_ENABLE_B2DDRAW);
93 2742 : }
94 :
95 3646 : void VclPixelProcessor2D::processBasePrimitive2D(const primitive2d::BasePrimitive2D& rCandidate)
96 : {
97 3646 : switch(rCandidate.getPrimitive2DID())
98 : {
99 : case PRIMITIVE2D_ID_WRONGSPELLPRIMITIVE2D :
100 : {
101 : // directdraw of wrong spell primitive; added test possibility to check wrong spell decompose
102 : static bool bHandleWrongSpellDirectly(true);
103 :
104 0 : if(bHandleWrongSpellDirectly)
105 : {
106 0 : const primitive2d::WrongSpellPrimitive2D& rWrongSpellPrimitive = static_cast< const primitive2d::WrongSpellPrimitive2D& >(rCandidate);
107 :
108 0 : if(!renderWrongSpellPrimitive2D(
109 : rWrongSpellPrimitive,
110 : *mpOutputDevice,
111 : maCurrentTransformation,
112 0 : maBColorModifierStack))
113 : {
114 : // fallback to decomposition (MetaFile)
115 0 : process(rWrongSpellPrimitive.get2DDecomposition(getViewInformation2D()));
116 : }
117 : }
118 : else
119 : {
120 0 : process(rCandidate.get2DDecomposition(getViewInformation2D()));
121 : }
122 0 : break;
123 : }
124 : case PRIMITIVE2D_ID_TEXTSIMPLEPORTIONPRIMITIVE2D :
125 : {
126 : // directdraw of text simple portion; added test possibility to check text decompose
127 : static bool bForceSimpleTextDecomposition(false);
128 :
129 : // Adapt evtl. used special DrawMode
130 2 : const sal_uInt32 nOriginalDrawMode(mpOutputDevice->GetDrawMode());
131 2 : adaptTextToFillDrawMode();
132 :
133 2 : if(!bForceSimpleTextDecomposition && getOptionsDrawinglayer().IsRenderSimpleTextDirect())
134 : {
135 2 : RenderTextSimpleOrDecoratedPortionPrimitive2D(static_cast< const primitive2d::TextSimplePortionPrimitive2D& >(rCandidate));
136 : }
137 : else
138 : {
139 0 : process(rCandidate.get2DDecomposition(getViewInformation2D()));
140 : }
141 :
142 : // restore DrawMode
143 2 : mpOutputDevice->SetDrawMode(nOriginalDrawMode);
144 :
145 2 : break;
146 : }
147 : case PRIMITIVE2D_ID_TEXTDECORATEDPORTIONPRIMITIVE2D :
148 : {
149 : // directdraw of text simple portion; added test possibility to check text decompose
150 : static bool bForceComplexTextDecomposition(false);
151 :
152 : // Adapt evtl. used special DrawMode
153 0 : const sal_uInt32 nOriginalDrawMode(mpOutputDevice->GetDrawMode());
154 0 : adaptTextToFillDrawMode();
155 :
156 0 : if(!bForceComplexTextDecomposition && getOptionsDrawinglayer().IsRenderDecoratedTextDirect())
157 : {
158 0 : RenderTextSimpleOrDecoratedPortionPrimitive2D(static_cast< const primitive2d::TextSimplePortionPrimitive2D& >(rCandidate));
159 : }
160 : else
161 : {
162 0 : process(rCandidate.get2DDecomposition(getViewInformation2D()));
163 : }
164 :
165 : // restore DrawMode
166 0 : mpOutputDevice->SetDrawMode(nOriginalDrawMode);
167 :
168 0 : break;
169 : }
170 : case PRIMITIVE2D_ID_POLYGONHAIRLINEPRIMITIVE2D :
171 : {
172 : // direct draw of hairline
173 2414 : RenderPolygonHairlinePrimitive2D(static_cast< const primitive2d::PolygonHairlinePrimitive2D& >(rCandidate), true);
174 2414 : break;
175 : }
176 : case PRIMITIVE2D_ID_BITMAPPRIMITIVE2D :
177 : {
178 : // direct draw of transformed BitmapEx primitive
179 0 : RenderBitmapPrimitive2D(static_cast< const primitive2d::BitmapPrimitive2D& >(rCandidate));
180 0 : break;
181 : }
182 : case PRIMITIVE2D_ID_FILLBITMAPPRIMITIVE2D :
183 : {
184 : // direct draw of fillBitmapPrimitive
185 0 : RenderFillBitmapPrimitive2D(static_cast< const primitive2d::FillBitmapPrimitive2D& >(rCandidate));
186 0 : break;
187 : }
188 : case PRIMITIVE2D_ID_POLYPOLYGONGRADIENTPRIMITIVE2D :
189 : {
190 : // direct draw of gradient
191 0 : RenderPolyPolygonGradientPrimitive2D(static_cast< const primitive2d::PolyPolygonGradientPrimitive2D& >(rCandidate));
192 0 : break;
193 : }
194 : case PRIMITIVE2D_ID_POLYPOLYGONBITMAPPRIMITIVE2D :
195 : {
196 : // direct draw of bitmap
197 0 : RenderPolyPolygonBitmapPrimitive2D(static_cast< const primitive2d::PolyPolygonBitmapPrimitive2D& >(rCandidate));
198 0 : break;
199 : }
200 : case PRIMITIVE2D_ID_POLYPOLYGONCOLORPRIMITIVE2D :
201 : {
202 : // direct draw of PolyPolygon with color
203 180 : RenderPolyPolygonColorPrimitive2D(static_cast< const primitive2d::PolyPolygonColorPrimitive2D& >(rCandidate));
204 180 : break;
205 : }
206 : case PRIMITIVE2D_ID_METAFILEPRIMITIVE2D :
207 : {
208 : // #i98289#
209 0 : const bool bForceLineSnap(getOptionsDrawinglayer().IsAntiAliasing() && getOptionsDrawinglayer().IsSnapHorVerLinesToDiscrete());
210 0 : const sal_uInt16 nOldAntiAliase(mpOutputDevice->GetAntialiasing());
211 :
212 0 : if(bForceLineSnap)
213 : {
214 0 : mpOutputDevice->SetAntialiasing(nOldAntiAliase | ANTIALIASING_PIXELSNAPHAIRLINE);
215 : }
216 :
217 0 : const primitive2d::MetafilePrimitive2D& rMetafilePrimitive( static_cast< const primitive2d::MetafilePrimitive2D& >(rCandidate) );
218 :
219 : static bool bTestMetaFilePrimitiveDecomposition( true );
220 0 : if( bTestMetaFilePrimitiveDecomposition && !rMetafilePrimitive.getMetaFile().GetUseCanvas() )
221 : {
222 : // use new Metafile decomposition
223 0 : process(rCandidate.get2DDecomposition(getViewInformation2D()));
224 : }
225 : else
226 : {
227 : // direct draw of MetaFile
228 0 : RenderMetafilePrimitive2D( rMetafilePrimitive );
229 : }
230 :
231 0 : if(bForceLineSnap)
232 : {
233 0 : mpOutputDevice->SetAntialiasing(nOldAntiAliase);
234 : }
235 :
236 0 : break;
237 : }
238 : case PRIMITIVE2D_ID_MASKPRIMITIVE2D :
239 : {
240 : // mask group.
241 0 : RenderMaskPrimitive2DPixel(static_cast< const primitive2d::MaskPrimitive2D& >(rCandidate));
242 0 : break;
243 : }
244 : case PRIMITIVE2D_ID_MODIFIEDCOLORPRIMITIVE2D :
245 : {
246 : // modified color group. Force output to unified color.
247 0 : RenderModifiedColorPrimitive2D(static_cast< const primitive2d::ModifiedColorPrimitive2D& >(rCandidate));
248 0 : break;
249 : }
250 : case PRIMITIVE2D_ID_UNIFIEDTRANSPARENCEPRIMITIVE2D :
251 : {
252 : // Detect if a single PolyPolygonColorPrimitive2D is contained; in that case,
253 : // use the faster OutputDevice::DrawTransparent method
254 0 : const primitive2d::UnifiedTransparencePrimitive2D& rUniTransparenceCandidate = static_cast< const primitive2d::UnifiedTransparencePrimitive2D& >(rCandidate);
255 0 : const primitive2d::Primitive2DSequence rContent = rUniTransparenceCandidate.getChildren();
256 :
257 0 : if(rContent.hasElements())
258 : {
259 0 : if(0.0 == rUniTransparenceCandidate.getTransparence())
260 : {
261 : // not transparent at all, use content
262 0 : process(rUniTransparenceCandidate.getChildren());
263 : }
264 0 : else if(rUniTransparenceCandidate.getTransparence() > 0.0 && rUniTransparenceCandidate.getTransparence() < 1.0)
265 : {
266 0 : bool bDrawTransparentUsed(false);
267 :
268 : // since DEV300 m33 DrawTransparent is supported in VCL (for some targets
269 : // natively), so i am now enabling this shortcut
270 : static bool bAllowUsingDrawTransparent(true);
271 :
272 0 : if(bAllowUsingDrawTransparent && 1 == rContent.getLength())
273 : {
274 0 : const primitive2d::Primitive2DReference xReference(rContent[0]);
275 0 : const primitive2d::BasePrimitive2D* pBasePrimitive = dynamic_cast< const primitive2d::BasePrimitive2D* >(xReference.get());
276 :
277 0 : if(pBasePrimitive)
278 : {
279 0 : switch(pBasePrimitive->getPrimitive2DID())
280 : {
281 : case PRIMITIVE2D_ID_POLYPOLYGONCOLORPRIMITIVE2D:
282 : {
283 : // single transparent PolyPolygon identified, use directly
284 0 : const primitive2d::PolyPolygonColorPrimitive2D* pPoPoColor = static_cast< const primitive2d::PolyPolygonColorPrimitive2D* >(pBasePrimitive);
285 : OSL_ENSURE(pPoPoColor, "OOps, PrimitiveID and PrimitiveType do not match (!)");
286 0 : const basegfx::BColor aPolygonColor(maBColorModifierStack.getModifiedColor(pPoPoColor->getBColor()));
287 0 : mpOutputDevice->SetFillColor(Color(aPolygonColor));
288 0 : mpOutputDevice->SetLineColor();
289 :
290 0 : basegfx::B2DPolyPolygon aLocalPolyPolygon(pPoPoColor->getB2DPolyPolygon());
291 0 : aLocalPolyPolygon.transform(maCurrentTransformation);
292 :
293 0 : mpOutputDevice->DrawTransparent(aLocalPolyPolygon, rUniTransparenceCandidate.getTransparence());
294 0 : bDrawTransparentUsed = true;
295 0 : break;
296 : }
297 : // #i# need to wait for #i101378# which is in CWS vcl112 to directly paint transparent hairlines
298 : //case PRIMITIVE2D_ID_POLYGONHAIRLINEPRIMITIVE2D:
299 : //{
300 : // // single transparent PolygonHairlinePrimitive2D identified, use directly
301 : // const primitive2d::PolygonHairlinePrimitive2D* pPoHair = static_cast< const primitive2d::PolygonHairlinePrimitive2D* >(pBasePrimitive);
302 : // OSL_ENSURE(pPoHair, "OOps, PrimitiveID and PrimitiveType do not match (!)");
303 : // break;
304 : //}
305 : }
306 0 : }
307 : }
308 :
309 0 : if(!bDrawTransparentUsed)
310 : {
311 : // unified sub-transparence. Draw to VDev first.
312 0 : RenderUnifiedTransparencePrimitive2D(rUniTransparenceCandidate);
313 : }
314 : }
315 : }
316 :
317 0 : break;
318 : }
319 : case PRIMITIVE2D_ID_TRANSPARENCEPRIMITIVE2D :
320 : {
321 : // sub-transparence group. Draw to VDev first.
322 0 : RenderTransparencePrimitive2D(static_cast< const primitive2d::TransparencePrimitive2D& >(rCandidate));
323 0 : break;
324 : }
325 : case PRIMITIVE2D_ID_TRANSFORMPRIMITIVE2D :
326 : {
327 : // transform group.
328 0 : RenderTransformPrimitive2D(static_cast< const primitive2d::TransformPrimitive2D& >(rCandidate));
329 0 : break;
330 : }
331 : case PRIMITIVE2D_ID_PAGEPREVIEWPRIMITIVE2D :
332 : {
333 : // new XDrawPage for ViewInformation2D
334 0 : RenderPagePreviewPrimitive2D(static_cast< const primitive2d::PagePreviewPrimitive2D& >(rCandidate));
335 0 : break;
336 : }
337 : case PRIMITIVE2D_ID_MARKERARRAYPRIMITIVE2D :
338 : {
339 : // marker array
340 0 : RenderMarkerArrayPrimitive2D(static_cast< const primitive2d::MarkerArrayPrimitive2D& >(rCandidate));
341 0 : break;
342 : }
343 : case PRIMITIVE2D_ID_POINTARRAYPRIMITIVE2D :
344 : {
345 : // point array
346 0 : RenderPointArrayPrimitive2D(static_cast< const primitive2d::PointArrayPrimitive2D& >(rCandidate));
347 0 : break;
348 : }
349 : case PRIMITIVE2D_ID_CONTROLPRIMITIVE2D :
350 : {
351 : // control primitive
352 0 : const primitive2d::ControlPrimitive2D& rControlPrimitive = static_cast< const primitive2d::ControlPrimitive2D& >(rCandidate);
353 0 : const uno::Reference< awt::XControl >& rXControl(rControlPrimitive.getXControl());
354 :
355 : try
356 : {
357 : // remember old graphics and create new
358 0 : uno::Reference< awt::XView > xControlView(rXControl, uno::UNO_QUERY_THROW);
359 0 : const uno::Reference< awt::XGraphics > xOriginalGraphics(xControlView->getGraphics());
360 0 : const uno::Reference< awt::XGraphics > xNewGraphics(mpOutputDevice->CreateUnoGraphics());
361 :
362 0 : if(xNewGraphics.is())
363 : {
364 : // link graphics and view
365 0 : xControlView->setGraphics(xNewGraphics);
366 :
367 : // get position
368 0 : const basegfx::B2DHomMatrix aObjectToPixel(maCurrentTransformation * rControlPrimitive.getTransform());
369 0 : const basegfx::B2DPoint aTopLeftPixel(aObjectToPixel * basegfx::B2DPoint(0.0, 0.0));
370 :
371 : // find out if the control is already visualized as a VCL-ChildWindow. If yes,
372 : // it does not need to be painted at all.
373 0 : uno::Reference< awt::XWindow2 > xControlWindow(rXControl, uno::UNO_QUERY_THROW);
374 0 : const bool bControlIsVisibleAsChildWindow(rXControl->getPeer().is() && xControlWindow->isVisible());
375 :
376 0 : if(!bControlIsVisibleAsChildWindow)
377 : {
378 : // draw it. Do not forget to use the evtl. offsetted origin of the target device,
379 : // e.g. when used with mask/transparence buffer device
380 0 : const Point aOrigin(mpOutputDevice->GetMapMode().GetOrigin());
381 0 : xControlView->draw(
382 0 : aOrigin.X() + basegfx::fround(aTopLeftPixel.getX()),
383 0 : aOrigin.Y() + basegfx::fround(aTopLeftPixel.getY()));
384 : }
385 :
386 : // restore original graphics
387 0 : xControlView->setGraphics(xOriginalGraphics);
388 0 : }
389 : }
390 0 : catch(const uno::Exception&)
391 : {
392 : // #i116763# removing since there is a good alternative when the xControlView
393 : // is not found and it is allowed to happen
394 : // DBG_UNHANDLED_EXCEPTION();
395 :
396 : // process recursively and use the decomposition as Bitmap
397 0 : process(rCandidate.get2DDecomposition(getViewInformation2D()));
398 : }
399 :
400 0 : break;
401 : }
402 : case PRIMITIVE2D_ID_POLYGONSTROKEPRIMITIVE2D:
403 : {
404 : // the stroke primitive may be decomposed to filled polygons. To keep
405 : // evtl. set DrawModes aka DRAWMODE_BLACKLINE, DRAWMODE_GRAYLINE,
406 : // DRAWMODE_GHOSTEDLINE, DRAWMODE_WHITELINE or DRAWMODE_SETTINGSLINE
407 : // working, these need to be copied to the corresponding fill modes
408 30 : const sal_uInt32 nOriginalDrawMode(mpOutputDevice->GetDrawMode());
409 30 : adaptLineToFillDrawMode();
410 :
411 : // polygon stroke primitive
412 : static bool bSuppressFatToHairlineCorrection(false);
413 :
414 30 : if(bSuppressFatToHairlineCorrection)
415 : {
416 : // remeber that we enter a PolygonStrokePrimitive2D decomposition,
417 : // used for AA thick line drawing
418 0 : mnPolygonStrokePrimitive2D++;
419 :
420 : // with AA there is no need to handle thin lines special
421 0 : process(rCandidate.get2DDecomposition(getViewInformation2D()));
422 :
423 : // leave PolygonStrokePrimitive2D
424 0 : mnPolygonStrokePrimitive2D--;
425 : }
426 : else
427 : {
428 : // Lines with 1 and 2 pixel width without AA need special treatment since their vsiualisation
429 : // as filled polygons is geometrically corret but looks wrong since polygon filling avoids
430 : // the right and bottom pixels. The used method evaluates that and takes the correct action,
431 : // including calling recursively with decomposition if line is wide enough
432 30 : const primitive2d::PolygonStrokePrimitive2D& rPolygonStrokePrimitive = static_cast< const primitive2d::PolygonStrokePrimitive2D& >(rCandidate);
433 :
434 30 : RenderPolygonStrokePrimitive2D(rPolygonStrokePrimitive);
435 : }
436 :
437 : // restore DrawMode
438 30 : mpOutputDevice->SetDrawMode(nOriginalDrawMode);
439 :
440 30 : break;
441 : }
442 : case PRIMITIVE2D_ID_FILLHATCHPRIMITIVE2D :
443 : {
444 : static bool bForceIgnoreHatchSmoothing(false);
445 :
446 0 : if(bForceIgnoreHatchSmoothing || getOptionsDrawinglayer().IsAntiAliasing())
447 : {
448 : // if AA is used (or ignore smoothing is on), there is no need to smooth
449 : // hatch painting, use decomposition
450 0 : process(rCandidate.get2DDecomposition(getViewInformation2D()));
451 : }
452 : else
453 : {
454 : // without AA, use VCL to draw the hatch. It snaps hatch distances to the next pixel
455 : // and forces hatch distance to be >= 3 pixels to make the hatch display look smoother.
456 : // This is wrong in principle, but looks nicer. This could also be done here directly
457 : // without VCL usage if needed
458 0 : const primitive2d::FillHatchPrimitive2D& rFillHatchPrimitive = static_cast< const primitive2d::FillHatchPrimitive2D& >(rCandidate);
459 0 : const attribute::FillHatchAttribute& rFillHatchAttributes = rFillHatchPrimitive.getFillHatch();
460 :
461 : // create hatch polygon in range size and discrete coordinates
462 0 : basegfx::B2DRange aHatchRange(rFillHatchPrimitive.getObjectRange());
463 0 : aHatchRange.transform(maCurrentTransformation);
464 0 : const basegfx::B2DPolygon aHatchPolygon(basegfx::tools::createPolygonFromRect(aHatchRange));
465 :
466 0 : if(rFillHatchAttributes.isFillBackground())
467 : {
468 : // #i111846# background fill is active; draw fill polygon
469 0 : const basegfx::BColor aPolygonColor(maBColorModifierStack.getModifiedColor(rFillHatchPrimitive.getBColor()));
470 :
471 0 : mpOutputDevice->SetFillColor(Color(aPolygonColor));
472 0 : mpOutputDevice->SetLineColor();
473 0 : mpOutputDevice->DrawPolygon(aHatchPolygon);
474 : }
475 :
476 : // set hatch line color
477 0 : const basegfx::BColor aHatchColor(maBColorModifierStack.getModifiedColor(rFillHatchPrimitive.getBColor()));
478 0 : mpOutputDevice->SetFillColor();
479 0 : mpOutputDevice->SetLineColor(Color(aHatchColor));
480 :
481 : // get hatch style
482 0 : HatchStyle eHatchStyle(HATCH_SINGLE);
483 :
484 0 : switch(rFillHatchAttributes.getStyle())
485 : {
486 : default : // HATCHSTYLE_SINGLE
487 : {
488 0 : break;
489 : }
490 : case attribute::HATCHSTYLE_DOUBLE :
491 : {
492 0 : eHatchStyle = HATCH_DOUBLE;
493 0 : break;
494 : }
495 : case attribute::HATCHSTYLE_TRIPLE :
496 : {
497 0 : eHatchStyle = HATCH_TRIPLE;
498 0 : break;
499 : }
500 : }
501 :
502 : // create hatch
503 0 : const basegfx::B2DVector aDiscreteDistance(maCurrentTransformation * basegfx::B2DVector(rFillHatchAttributes.getDistance(), 0.0));
504 0 : const sal_uInt32 nDistance(basegfx::fround(aDiscreteDistance.getLength()));
505 0 : const sal_uInt16 nAngle10((sal_uInt16)basegfx::fround(rFillHatchAttributes.getAngle() / F_PI1800));
506 0 : ::Hatch aVCLHatch(eHatchStyle, Color(rFillHatchAttributes.getColor()), nDistance, nAngle10);
507 :
508 : // draw hatch using VCL
509 0 : mpOutputDevice->DrawHatch(PolyPolygon(Polygon(aHatchPolygon)), aVCLHatch);
510 : }
511 0 : break;
512 : }
513 : case PRIMITIVE2D_ID_BACKGROUNDCOLORPRIMITIVE2D :
514 : {
515 : // #i98404# Handle directly, especially when AA is active
516 0 : const primitive2d::BackgroundColorPrimitive2D& rPrimitive = static_cast< const primitive2d::BackgroundColorPrimitive2D& >(rCandidate);
517 0 : const sal_uInt16 nOriginalAA(mpOutputDevice->GetAntialiasing());
518 :
519 : // switch AA off in all cases
520 0 : mpOutputDevice->SetAntialiasing(mpOutputDevice->GetAntialiasing() & ~ANTIALIASING_ENABLE_B2DDRAW);
521 :
522 : // create color for fill
523 0 : const basegfx::BColor aPolygonColor(maBColorModifierStack.getModifiedColor(rPrimitive.getBColor()));
524 0 : mpOutputDevice->SetFillColor(Color(aPolygonColor));
525 0 : mpOutputDevice->SetLineColor();
526 :
527 : // create rectangle for fill
528 0 : const basegfx::B2DRange& aViewport(getViewInformation2D().getDiscreteViewport());
529 : const Rectangle aRectangle(
530 0 : (sal_Int32)floor(aViewport.getMinX()), (sal_Int32)floor(aViewport.getMinY()),
531 0 : (sal_Int32)ceil(aViewport.getMaxX()), (sal_Int32)ceil(aViewport.getMaxY()));
532 0 : mpOutputDevice->DrawRect(aRectangle);
533 :
534 : // restore AA setting
535 0 : mpOutputDevice->SetAntialiasing(nOriginalAA);
536 0 : break;
537 : }
538 : case PRIMITIVE2D_ID_TEXTHIERARCHYEDITPRIMITIVE2D :
539 : {
540 : // #i97628#
541 : // This primitive means that the content is derived from an active text edit,
542 : // not from model data itself. Some renderers need to suppress this content, e.g.
543 : // the pixel renderer used for displaying the edit view (like this one). It's
544 : // not to be suppressed by the MetaFile renderers, so that the edited text is
545 : // part of the MetaFile, e.g. needed for presentation previews.
546 : // Action: Ignore here, do nothing.
547 0 : break;
548 : }
549 : case PRIMITIVE2D_ID_INVERTPRIMITIVE2D :
550 : {
551 : // invert primitive (currently only used for HighContrast fallback for selection in SW and SC).
552 : // Set OutDev to XOR and switch AA off (XOR does not work with AA)
553 0 : mpOutputDevice->Push();
554 0 : mpOutputDevice->SetRasterOp( ROP_XOR );
555 0 : const sal_uInt16 nAntiAliasing(mpOutputDevice->GetAntialiasing());
556 0 : mpOutputDevice->SetAntialiasing(nAntiAliasing & ~ANTIALIASING_ENABLE_B2DDRAW);
557 :
558 : // process content recursively
559 0 : process(rCandidate.get2DDecomposition(getViewInformation2D()));
560 :
561 : // restore OutDev
562 0 : mpOutputDevice->Pop();
563 0 : mpOutputDevice->SetAntialiasing(nAntiAliasing);
564 0 : break;
565 : }
566 : case PRIMITIVE2D_ID_EPSPRIMITIVE2D :
567 : {
568 0 : RenderEpsPrimitive2D(static_cast< const primitive2d::EpsPrimitive2D& >(rCandidate));
569 0 : break;
570 : }
571 : case PRIMITIVE2D_ID_SVGLINEARATOMPRIMITIVE2D:
572 : {
573 0 : RenderSvgLinearAtomPrimitive2D(static_cast< const primitive2d::SvgLinearAtomPrimitive2D& >(rCandidate));
574 0 : break;
575 : }
576 : case PRIMITIVE2D_ID_SVGRADIALATOMPRIMITIVE2D:
577 : {
578 0 : RenderSvgRadialAtomPrimitive2D(static_cast< const primitive2d::SvgRadialAtomPrimitive2D& >(rCandidate));
579 0 : break;
580 : }
581 : default :
582 : {
583 : // process recursively
584 1020 : process(rCandidate.get2DDecomposition(getViewInformation2D()));
585 1020 : break;
586 : }
587 : }
588 3646 : }
589 : } // end of namespace processor2d
590 : } // end of namespace drawinglayer
591 :
592 : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */
|