LCOV - code coverage report
Current view: top level - libreoffice/drawinglayer/source/texture - texture3d.cxx (source / functions) Hit Total Coverage
Test: libreoffice_filtered.info Lines: 0 94 0.0 %
Date: 2012-12-27 Functions: 0 19 0.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
       2             : /*
       3             :  * This file is part of the LibreOffice project.
       4             :  *
       5             :  * This Source Code Form is subject to the terms of the Mozilla Public
       6             :  * License, v. 2.0. If a copy of the MPL was not distributed with this
       7             :  * file, You can obtain one at http://mozilla.org/MPL/2.0/.
       8             :  *
       9             :  * This file incorporates work covered by the following license notice:
      10             :  *
      11             :  *   Licensed to the Apache Software Foundation (ASF) under one or more
      12             :  *   contributor license agreements. See the NOTICE file distributed
      13             :  *   with this work for additional information regarding copyright
      14             :  *   ownership. The ASF licenses this file to you under the Apache
      15             :  *   License, Version 2.0 (the "License"); you may not use this file
      16             :  *   except in compliance with the License. You may obtain a copy of
      17             :  *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
      18             :  */
      19             : 
      20             : #include <drawinglayer/texture/texture3d.hxx>
      21             : #include <vcl/bmpacc.hxx>
      22             : #include <drawinglayer/primitive3d/hatchtextureprimitive3d.hxx>
      23             : 
      24             : //////////////////////////////////////////////////////////////////////////////
      25             : 
      26             : namespace drawinglayer
      27             : {
      28             :     namespace texture
      29             :     {
      30           0 :         GeoTexSvxMono::GeoTexSvxMono(const basegfx::BColor& rSingleColor, double fOpacity)
      31             :         :   maSingleColor(rSingleColor),
      32           0 :             mfOpacity(fOpacity)
      33             :         {
      34           0 :         }
      35             : 
      36           0 :         bool GeoTexSvxMono::operator==(const GeoTexSvx& rGeoTexSvx) const
      37             :         {
      38           0 :             const GeoTexSvxMono* pCompare = dynamic_cast< const GeoTexSvxMono* >(&rGeoTexSvx);
      39             :             return (pCompare
      40           0 :                 && maSingleColor == pCompare->maSingleColor
      41           0 :                 && mfOpacity == pCompare->mfOpacity);
      42             :         }
      43             : 
      44           0 :         void GeoTexSvxMono::modifyBColor(const basegfx::B2DPoint& /*rUV*/, basegfx::BColor& rBColor, double& /*rfOpacity*/) const
      45             :         {
      46           0 :             rBColor = maSingleColor;
      47           0 :         }
      48             : 
      49           0 :         void GeoTexSvxMono::modifyOpacity(const basegfx::B2DPoint& /*rUV*/, double& rfOpacity) const
      50             :         {
      51           0 :             rfOpacity = mfOpacity;
      52           0 :         }
      53             :     } // end of namespace texture
      54             : } // end of namespace drawinglayer
      55             : 
      56             : //////////////////////////////////////////////////////////////////////////////
      57             : 
      58             : namespace drawinglayer
      59             : {
      60             :     namespace texture
      61             :     {
      62           0 :         GeoTexSvxBitmap::GeoTexSvxBitmap(const Bitmap& rBitmap, const basegfx::B2DPoint& rTopLeft, const basegfx::B2DVector& rSize)
      63             :         :   maBitmap(rBitmap),
      64             :             mpRead(0L),
      65             :             maTopLeft(rTopLeft),
      66             :             maSize(rSize),
      67             :             mfMulX(0.0),
      68           0 :             mfMulY(0.0)
      69             :         {
      70           0 :             mpRead = maBitmap.AcquireReadAccess();
      71             :             OSL_ENSURE(mpRead, "GeoTexSvxBitmap: Got no read access to Bitmap (!)");
      72           0 :             mfMulX = (double)mpRead->Width() / maSize.getX();
      73           0 :             mfMulY = (double)mpRead->Height() / maSize.getY();
      74           0 :         }
      75             : 
      76           0 :         GeoTexSvxBitmap::~GeoTexSvxBitmap()
      77             :         {
      78           0 :             delete mpRead;
      79           0 :         }
      80             : 
      81           0 :         bool GeoTexSvxBitmap::impIsValid(const basegfx::B2DPoint& rUV, sal_Int32& rX, sal_Int32& rY) const
      82             :         {
      83           0 :             if(mpRead)
      84             :             {
      85           0 :                 rX = (sal_Int32)((rUV.getX() - maTopLeft.getX()) * mfMulX);
      86             : 
      87           0 :                 if(rX >= 0L && rX < mpRead->Width())
      88             :                 {
      89           0 :                     rY = (sal_Int32)((rUV.getY() - maTopLeft.getY()) * mfMulY);
      90             : 
      91           0 :                     return (rY >= 0L && rY < mpRead->Height());
      92             :                 }
      93             :             }
      94             : 
      95           0 :             return false;
      96             :         }
      97             : 
      98           0 :         void GeoTexSvxBitmap::modifyBColor(const basegfx::B2DPoint& rUV, basegfx::BColor& rBColor, double& rfOpacity) const
      99             :         {
     100             :             sal_Int32 nX, nY;
     101             : 
     102           0 :             if(impIsValid(rUV, nX, nY))
     103             :             {
     104           0 :                 const double fConvertColor(1.0 / 255.0);
     105           0 :                 const BitmapColor aBMCol(mpRead->GetColor(nY, nX));
     106             :                 const basegfx::BColor aBSource(
     107           0 :                     (double)aBMCol.GetRed() * fConvertColor,
     108           0 :                     (double)aBMCol.GetGreen() * fConvertColor,
     109           0 :                     (double)aBMCol.GetBlue() * fConvertColor);
     110             : 
     111           0 :                 rBColor = aBSource;
     112             :             }
     113             :             else
     114             :             {
     115           0 :                 rfOpacity = 0.0;
     116             :             }
     117           0 :         }
     118             : 
     119           0 :         void GeoTexSvxBitmap::modifyOpacity(const basegfx::B2DPoint& rUV, double& rfOpacity) const
     120             :         {
     121             :             sal_Int32 nX, nY;
     122             : 
     123           0 :             if(impIsValid(rUV, nX, nY))
     124             :             {
     125           0 :                 const BitmapColor aBMCol(mpRead->GetColor(nY, nX));
     126           0 :                 const Color aColor(aBMCol.GetRed(), aBMCol.GetGreen(), aBMCol.GetBlue());
     127             : 
     128           0 :                 rfOpacity = ((double)(0xff - aColor.GetLuminance()) * (1.0 / 255.0));
     129             :             }
     130             :             else
     131             :             {
     132           0 :                 rfOpacity = 0.0;
     133             :             }
     134           0 :         }
     135             :     } // end of namespace texture
     136             : } // end of namespace drawinglayer
     137             : 
     138             : //////////////////////////////////////////////////////////////////////////////
     139             : 
     140             : namespace drawinglayer
     141             : {
     142             :     namespace texture
     143             :     {
     144           0 :         GeoTexSvxBitmapTiled::GeoTexSvxBitmapTiled(const Bitmap& rBitmap, const basegfx::B2DPoint& rTopLeft, const basegfx::B2DVector& rSize)
     145           0 :         :   GeoTexSvxBitmap(rBitmap, rTopLeft, rSize)
     146             :         {
     147           0 :         }
     148             : 
     149           0 :         void GeoTexSvxBitmapTiled::modifyBColor(const basegfx::B2DPoint& rUV, basegfx::BColor& rBColor, double& rfOpacity) const
     150             :         {
     151           0 :             if(mpRead)
     152             :             {
     153           0 :                 GeoTexSvxBitmap::modifyBColor(impGetCorrected(rUV), rBColor, rfOpacity);
     154             :             }
     155           0 :         }
     156             : 
     157           0 :         void GeoTexSvxBitmapTiled::modifyOpacity(const basegfx::B2DPoint& rUV, double& rfOpacity) const
     158             :         {
     159           0 :             if(mpRead)
     160             :             {
     161           0 :                 GeoTexSvxBitmap::modifyOpacity(impGetCorrected(rUV), rfOpacity);
     162             :             }
     163           0 :         }
     164             :     } // end of namespace texture
     165             : } // end of namespace drawinglayer
     166             : 
     167             : //////////////////////////////////////////////////////////////////////////////
     168             : 
     169             : namespace drawinglayer
     170             : {
     171             :     namespace texture
     172             :     {
     173           0 :         GeoTexSvxMultiHatch::GeoTexSvxMultiHatch(const primitive3d::HatchTexturePrimitive3D& rPrimitive, double fLogicPixelSize)
     174             :         :   mfLogicPixelSize(fLogicPixelSize),
     175             :             mp0(0L),
     176             :             mp1(0L),
     177           0 :             mp2(0L)
     178             :         {
     179           0 :             const attribute::FillHatchAttribute& rHatch(rPrimitive.getHatch());
     180           0 :             const basegfx::B2DRange aOutlineRange(0.0, 0.0, rPrimitive.getTextureSize().getX(), rPrimitive.getTextureSize().getY());
     181           0 :             const double fAngleA(rHatch.getAngle());
     182           0 :             maColor = rHatch.getColor();
     183           0 :             mbFillBackground = rHatch.isFillBackground();
     184           0 :             mp0 = new GeoTexSvxHatch(aOutlineRange, rHatch.getDistance(), fAngleA);
     185             : 
     186           0 :             if(attribute::HATCHSTYLE_DOUBLE == rHatch.getStyle() || attribute::HATCHSTYLE_TRIPLE == rHatch.getStyle())
     187             :             {
     188           0 :                 mp1 = new GeoTexSvxHatch(aOutlineRange, rHatch.getDistance(), fAngleA + F_PI2);
     189             :             }
     190             : 
     191           0 :             if(attribute::HATCHSTYLE_TRIPLE == rHatch.getStyle())
     192             :             {
     193           0 :                 mp2 = new GeoTexSvxHatch(aOutlineRange, rHatch.getDistance(), fAngleA + F_PI4);
     194             :             }
     195           0 :         }
     196             : 
     197           0 :         GeoTexSvxMultiHatch::~GeoTexSvxMultiHatch()
     198             :         {
     199           0 :             delete mp0;
     200           0 :             delete mp1;
     201           0 :             delete mp2;
     202           0 :         }
     203             : 
     204           0 :         bool GeoTexSvxMultiHatch::impIsOnHatch(const basegfx::B2DPoint& rUV) const
     205             :         {
     206           0 :             if(mp0->getDistanceToHatch(rUV) < mfLogicPixelSize)
     207             :             {
     208           0 :                 return true;
     209             :             }
     210             : 
     211           0 :             if(mp1 && mp1->getDistanceToHatch(rUV) < mfLogicPixelSize)
     212             :             {
     213           0 :                 return true;
     214             :             }
     215             : 
     216           0 :             if(mp2 && mp2->getDistanceToHatch(rUV) < mfLogicPixelSize)
     217             :             {
     218           0 :                 return true;
     219             :             }
     220             : 
     221           0 :             return false;
     222             :         }
     223             : 
     224           0 :         void GeoTexSvxMultiHatch::modifyBColor(const basegfx::B2DPoint& rUV, basegfx::BColor& rBColor, double& rfOpacity) const
     225             :         {
     226           0 :             if(impIsOnHatch(rUV))
     227             :             {
     228           0 :                 rBColor = maColor;
     229             :             }
     230           0 :             else if(!mbFillBackground)
     231             :             {
     232           0 :                 rfOpacity = 0.0;
     233             :             }
     234           0 :         }
     235             : 
     236           0 :         void GeoTexSvxMultiHatch::modifyOpacity(const basegfx::B2DPoint& rUV, double& rfOpacity) const
     237             :         {
     238           0 :             if(mbFillBackground || impIsOnHatch(rUV))
     239             :             {
     240           0 :                 rfOpacity = 1.0;
     241             :             }
     242             :             else
     243             :             {
     244           0 :                 rfOpacity = 0.0;
     245             :             }
     246           0 :         }
     247             :     } // end of namespace texture
     248             : } // end of namespace drawinglayer
     249             : 
     250             : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */

Generated by: LCOV version 1.10