LCOV - code coverage report
Current view: top level - libreoffice/sd/source/ui/toolpanel - ControlContainer.cxx (source / functions) Hit Total Coverage
Test: libreoffice_filtered.info Lines: 0 146 0.0 %
Date: 2012-12-27 Functions: 0 16 0.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
       2             : /*
       3             :  * This file is part of the LibreOffice project.
       4             :  *
       5             :  * This Source Code Form is subject to the terms of the Mozilla Public
       6             :  * License, v. 2.0. If a copy of the MPL was not distributed with this
       7             :  * file, You can obtain one at http://mozilla.org/MPL/2.0/.
       8             :  *
       9             :  * This file incorporates work covered by the following license notice:
      10             :  *
      11             :  *   Licensed to the Apache Software Foundation (ASF) under one or more
      12             :  *   contributor license agreements. See the NOTICE file distributed
      13             :  *   with this work for additional information regarding copyright
      14             :  *   ownership. The ASF licenses this file to you under the Apache
      15             :  *   License, Version 2.0 (the "License"); you may not use this file
      16             :  *   except in compliance with the License. You may obtain a copy of
      17             :  *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
      18             :  */
      19             : 
      20             : 
      21             : #include "taskpane/ControlContainer.hxx"
      22             : 
      23             : #include "taskpane/TaskPaneTreeNode.hxx"
      24             : 
      25             : #include <vcl/window.hxx>
      26             : #include <vcl/svapp.hxx>
      27             : 
      28             : namespace sd { namespace toolpanel {
      29             : 
      30             : 
      31           0 : ControlContainer::ControlContainer (TreeNode* pNode)
      32             :     : mpNode(pNode),
      33             :       mnActiveControlIndex((sal_uInt32)-1),
      34           0 :       mbMultiSelection(false)
      35             : {
      36           0 : }
      37             : 
      38             : 
      39             : 
      40             : 
      41           0 : ControlContainer::~ControlContainer (void)
      42             : {
      43             :     // Set mpNode to NULL so that no one calls it from now on.
      44           0 :     mpNode = NULL;
      45           0 :     DeleteChildren();
      46           0 : }
      47             : 
      48             : 
      49             : 
      50             : 
      51           0 : void ControlContainer::DeleteChildren (void)
      52             : {
      53             :     // Deleting the children may lead to calls back to the container.  To
      54             :     // prevent the container from accessing the just deleted children, the
      55             :     // maControlList member is first cleared (by transferring its content to
      56             :     // a local list) before the children are destroyed.
      57           0 :     ControlList maList;
      58           0 :     maList.swap(maControlList);
      59           0 :     ControlList::iterator I;
      60           0 :     ControlList::iterator Iend (maList.end());
      61           0 :     for (I=maList.begin(); I!=Iend; ++I)
      62           0 :         delete *I;
      63             : 
      64           0 :     if (mpNode != NULL)
      65           0 :         mpNode->FireStateChangeEvent(EID_ALL_CHILDREN_REMOVED);
      66           0 : }
      67             : 
      68             : 
      69             : 
      70           0 : sal_uInt32 ControlContainer::AddControl (::std::auto_ptr<TreeNode> pControl)
      71             : {
      72           0 :     ::osl::MutexGuard aGuard (maMutex);
      73             : 
      74           0 :     pControl->GetWindow()->Show();
      75           0 :     sal_uInt32 nIndex = maControlList.size();
      76           0 :     maControlList.push_back (pControl.get());
      77           0 :     pControl.release();
      78             : 
      79           0 :     ListHasChanged ();
      80             : 
      81           0 :     if (mpNode != NULL)
      82           0 :         mpNode->FireStateChangeEvent(EID_CHILD_ADDED, pControl.get());
      83             : 
      84           0 :     return nIndex;
      85             : }
      86             : 
      87             : 
      88             : 
      89             : 
      90           0 : void ControlContainer::SetExpansionState (
      91             :     sal_uInt32 nIndex,
      92             :     ExpansionState aState)
      93             : {
      94           0 :     ::osl::MutexGuard aGuard (maMutex);
      95             : 
      96           0 :     bool bResizeNecessary (false);
      97             : 
      98           0 :     if (mbMultiSelection)
      99             :     {
     100           0 :         TreeNode* pControl = GetControl(nIndex);
     101           0 :         switch (aState)
     102             :         {
     103             :             case ES_TOGGLE:
     104           0 :                 bResizeNecessary = pControl->Expand( ! pControl->IsExpanded());
     105           0 :                 break;
     106             : 
     107             :             case ES_EXPAND:
     108           0 :                 bResizeNecessary = pControl->Expand(true);
     109           0 :                 break;
     110             : 
     111             :             case ES_COLLAPSE:
     112           0 :                 bResizeNecessary = pControl->Expand(false);
     113           0 :                 break;
     114             :         }
     115             :     }
     116             :     else
     117             :     {
     118             :         // When bExpansionState is true then the control to expand is the
     119             :         // one with the given index.  If bExpansionState is false and the
     120             :         // given index points to the active control then then following
     121             :         // control (in cyclic order) it is expanded.  When there is only one
     122             :         // control then that is always expanded.
     123             :         do
     124             :         {
     125             :             // Ignore a call with an invalid index. (The seperate comparison
     126             :             // with -1 is not strictly necessary but it is here just in
     127             :             // case.)
     128           0 :             if (nIndex>=GetControlCount() || nIndex==(sal_uInt32)-1)
     129           0 :                 break;
     130             : 
     131             :             bool bExpand;
     132           0 :             switch (aState)
     133             :             {
     134             :                 default:
     135             :                 case ES_TOGGLE:
     136           0 :                     bExpand = ! GetControl(nIndex)->IsExpanded();
     137           0 :                     break;
     138             : 
     139             :                 case ES_EXPAND:
     140           0 :                     bExpand = true;
     141           0 :                     break;
     142             : 
     143             :                 case ES_COLLAPSE:
     144           0 :                     bExpand = false;
     145           0 :                     break;
     146             :             }
     147           0 :             if (bExpand)
     148             :             {
     149             :                 // Make the specified control the active one and expand it.
     150           0 :                 mnActiveControlIndex = nIndex;
     151             :             }
     152             :             else
     153             :             {
     154           0 :                 if (nIndex == mnActiveControlIndex)
     155             :                 {
     156             :                     // We have to determine a new active control since the
     157             :                     // current one is about to be collapsed.  Choose the
     158             :                     // previous one for the last and the next one for all
     159             :                     // other.
     160           0 :                     if (mnActiveControlIndex+1 == GetControlCount())
     161             :                         mnActiveControlIndex
     162           0 :                             = GetPreviousIndex(mnActiveControlIndex);
     163             :                     else
     164             :                         mnActiveControlIndex
     165           0 :                             = GetNextIndex (mnActiveControlIndex);
     166             :                 }
     167             :             }
     168             : 
     169             :             // Update the expansion state of all controls.
     170           0 :             for (sal_uInt32 i=0; i<GetControlCount(); i=GetNextIndex(i))
     171             :             {
     172           0 :                 TreeNode* pControl = GetControl(i);
     173           0 :                 bResizeNecessary |= pControl->Expand(i == mnActiveControlIndex);
     174             :             }
     175             :         }
     176             :         while (false);
     177             :     }
     178             : 
     179           0 :     if (bResizeNecessary && mpNode != NULL)
     180           0 :         mpNode->RequestResize();
     181           0 : }
     182             : 
     183             : 
     184             : 
     185             : 
     186           0 : void ControlContainer::SetExpansionState (
     187             :     TreeNode* pControl,
     188             :     ExpansionState aState)
     189             : {
     190           0 :     SetExpansionState (GetControlIndex(pControl), aState);
     191           0 : }
     192             : 
     193             : 
     194             : 
     195             : 
     196           0 : sal_uInt32 ControlContainer::GetControlIndex (TreeNode* pControlToExpand) const
     197             : {
     198             :     sal_uInt32 nIndex;
     199           0 :     for (nIndex=0; nIndex<GetControlCount(); nIndex++)
     200             :     {
     201           0 :         TreeNode* pControl = GetControl(nIndex);
     202           0 :         if (pControl == pControlToExpand)
     203           0 :             break;
     204             :     }
     205           0 :     return nIndex;
     206             : }
     207             : 
     208             : 
     209             : 
     210             : 
     211           0 : void ControlContainer::ListHasChanged (void)
     212             : {
     213           0 : }
     214             : 
     215             : 
     216             : 
     217             : 
     218           0 : sal_uInt32 ControlContainer::GetControlCount (void) const
     219             : {
     220           0 :     return maControlList.size();
     221             : }
     222             : 
     223             : 
     224             : 
     225             : 
     226           0 : sal_uInt32 ControlContainer::GetVisibleControlCount (void) const
     227             : {
     228           0 :     sal_uInt32 nCount (0);
     229             : 
     230             :     sal_uInt32 nIndex;
     231           0 :     sal_uInt32 nAllCount (maControlList.size());
     232           0 :     for (nIndex=0; nIndex<nAllCount; nIndex=GetNextIndex(nIndex,true))
     233             :     {
     234           0 :         if (maControlList[nIndex]->GetWindow()->IsVisible())
     235           0 :             nCount += 1;
     236             :     }
     237             : 
     238           0 :     return nCount;
     239             : }
     240             : 
     241             : 
     242             : 
     243             : 
     244           0 : TreeNode* ControlContainer::GetControl (sal_uInt32 nIndex) const
     245             : {
     246           0 :     if (nIndex<maControlList.size() && nIndex!=(sal_uInt32)-1)
     247           0 :         return maControlList[nIndex];
     248             :     else
     249           0 :         return NULL;
     250             : }
     251             : 
     252             : 
     253             : 
     254             : 
     255           0 : sal_uInt32 ControlContainer::GetPreviousIndex (
     256             :     sal_uInt32 nIndex,
     257             :     bool bIncludeHidden,
     258             :     bool bCycle) const
     259             : {
     260           0 :     sal_uInt32 nCandidate (nIndex);
     261             : 
     262           0 :     while (true)
     263             :     {
     264           0 :         if (nCandidate==0)
     265           0 :             if ( ! bCycle)
     266             :             {
     267             :                 // We have reached the head of the list of controls and must
     268             :                 // not cycle to its end.
     269           0 :                 nCandidate = maControlList.size();
     270           0 :                 break;
     271             :             }
     272             :             else
     273             :             {
     274             :                 // Cycle to the end of the list.
     275           0 :                 nCandidate = maControlList.size() - 1;
     276             :             }
     277             :         else
     278             :             // Go to the regular predecessor.
     279           0 :             nCandidate -= 1;
     280             : 
     281           0 :         if (nCandidate == nIndex)
     282             :         {
     283             :             // Made one full loop and found no valid control.
     284           0 :             nCandidate = maControlList.size();
     285           0 :             break;
     286             :         }
     287           0 :         else if (bIncludeHidden)
     288             :         {
     289             :             // Return the candidate index regardless of whether the control
     290             :             // is hidden or not.
     291           0 :             break;
     292             :         }
     293           0 :         else if (maControlList[nCandidate]->GetWindow()->IsVisible())
     294             :         {
     295             :             // Found a visible control.
     296           0 :             break;
     297             :         }
     298             : 
     299             :         // The candidate does not meet our constraints so do one more loop.
     300             :     }
     301             : 
     302           0 :     return nCandidate;
     303             : }
     304             : 
     305             : 
     306             : 
     307           0 : sal_uInt32 ControlContainer::GetNextIndex (
     308             :     sal_uInt32 nIndex,
     309             :     bool bIncludeHidden,
     310             :     bool bCycle) const
     311             : {
     312           0 :     sal_uInt32 nCandidate (nIndex);
     313             : 
     314           0 :     while (true)
     315             :     {
     316             :         // Go to the regular successor.
     317           0 :         nCandidate += 1;
     318           0 :         if (nCandidate==maControlList.size())
     319             :         {
     320           0 :             if ( ! bCycle)
     321             :             {
     322             :                 // We have reached the end of the list of controls and must
     323             :                 // not cycle to its head.
     324           0 :                 break;
     325             :             }
     326             :             else
     327             :             {
     328             :                 // Cycle to the head of the list.
     329           0 :                 nCandidate = 0;
     330             :             }
     331             :         }
     332             : 
     333           0 :         if (nCandidate == nIndex)
     334             :         {
     335             :             // Made one full loop and found no valid control.
     336           0 :             nCandidate = maControlList.size();
     337           0 :             break;
     338             :         }
     339           0 :         else if (bIncludeHidden)
     340             :         {
     341             :             // Return the candidate index regardless of whether the control
     342             :             // is hidden or not.
     343           0 :             break;
     344             :         }
     345           0 :         else if (maControlList[nCandidate]->GetWindow()->IsVisible())
     346             :         {
     347             :             // Found a visible control.
     348           0 :             break;
     349             :         }
     350             : 
     351             :         // The candidate does not meet our constraints so do one more loop.
     352             :     }
     353             : 
     354           0 :     return nCandidate;
     355             : }
     356             : 
     357             : 
     358             : 
     359             : 
     360           0 : void ControlContainer::SetMultiSelection (bool bFlag)
     361             : {
     362           0 :     mbMultiSelection = bFlag;
     363           0 : }
     364             : 
     365             : 
     366             : 
     367             : 
     368           0 : void ControlContainer::SetVisibilityState (
     369             :     sal_uInt32 nControlIndex,
     370             :     VisibilityState aState)
     371             : {
     372           0 :     TreeNode* pControl = GetControl (nControlIndex);
     373           0 :     if (pControl != NULL)
     374             :     {
     375             :         bool bShow;
     376           0 :         switch (aState)
     377             :         {
     378             :             default:
     379             :             case VS_TOGGLE:
     380           0 :                 bShow = ! pControl->IsShowing();
     381           0 :                 break;
     382             :             case VS_SHOW:
     383           0 :                 bShow = true;
     384           0 :                 break;
     385             :             case VS_HIDE:
     386           0 :                 bShow = false;
     387           0 :                 break;
     388             :         }
     389             : 
     390           0 :         bool bControlWasExpanded = pControl->IsExpanded();
     391           0 :         if (bShow != pControl->IsShowing())
     392             :         {
     393           0 :             pControl->Show (bShow);
     394             : 
     395           0 :             if (bShow)
     396             :             {
     397             :                 // If we just turned on the first control then expand it, too.
     398             :                 // If we turned on another control collapse it.
     399           0 :                 if (GetVisibleControlCount() == 1)
     400           0 :                     SetExpansionState (nControlIndex, ES_EXPAND);
     401             :                 else
     402           0 :                     SetExpansionState (nControlIndex, ES_COLLAPSE);
     403             :             }
     404             :             else
     405             :             {
     406           0 :                 if (GetVisibleControlCount() > 0)
     407             :                 {
     408           0 :                     if (bControlWasExpanded)
     409             :                     {
     410             :                         // We turned off an expanded control.  Make sure that
     411             :                         // one of the still visible ones is expanded.
     412             :                         sal_uInt32 nIndex = GetNextIndex(
     413             :                             nControlIndex,
     414             :                             false,
     415           0 :                             false);
     416           0 :                         if (nIndex == GetControlCount())
     417             :                             nIndex = GetPreviousIndex(
     418             :                                 nControlIndex,
     419             :                                 false,
     420           0 :                                 false);
     421           0 :                         SetExpansionState (nIndex, ES_EXPAND);
     422             :                     }
     423             :                 }
     424             :             }
     425             : 
     426           0 :             if (mpNode != NULL)
     427           0 :                 mpNode->RequestResize();
     428             :         }
     429             :     }
     430           0 : }
     431             : 
     432             : 
     433             : 
     434             : 
     435             : } } // end of namespace ::sd::toolpanel
     436             : 
     437             : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */

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