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1 : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 : /*
3 : * This file is part of the LibreOffice project.
4 : *
5 : * This Source Code Form is subject to the terms of the Mozilla Public
6 : * License, v. 2.0. If a copy of the MPL was not distributed with this
7 : * file, You can obtain one at http://mozilla.org/MPL/2.0/.
8 : *
9 : * This file incorporates work covered by the following license notice:
10 : *
11 : * Licensed to the Apache Software Foundation (ASF) under one or more
12 : * contributor license agreements. See the NOTICE file distributed
13 : * with this work for additional information regarding copyright
14 : * ownership. The ASF licenses this file to you under the Apache
15 : * License, Version 2.0 (the "License"); you may not use this file
16 : * except in compliance with the License. You may obtain a copy of
17 : * the License at http://www.apache.org/licenses/LICENSE-2.0 .
18 : */
19 :
20 :
21 : #include <svl/eitem.hxx>
22 : #include <vcl/decoview.hxx>
23 :
24 : #include <vcl/svapp.hxx>
25 : #include <vcl/timer.hxx>
26 : #include <rtl/instance.hxx>
27 : #include <toolkit/helper/vclunohelper.hxx>
28 : #include <comphelper/processfactory.hxx>
29 :
30 : #include <sfx2/dockwin.hxx>
31 : #include <sfx2/bindings.hxx>
32 : #include <sfx2/viewfrm.hxx>
33 : #include <sfx2/dispatch.hxx>
34 : #include "workwin.hxx"
35 : #include "splitwin.hxx"
36 : #include <sfx2/viewsh.hxx>
37 : #include "sfx2/sfxhelp.hxx"
38 : #include <sfx2/objsh.hxx>
39 : #include <sfx2/msgpool.hxx>
40 :
41 : #include <com/sun/star/frame/XController.hpp>
42 : #include <com/sun/star/lang/XUnoTunnel.hpp>
43 : #include <com/sun/star/lang/XSingleComponentFactory.hpp>
44 : #include <com/sun/star/awt/XWindow.hpp>
45 : #include <com/sun/star/uno/XComponentContext.hpp>
46 : #include <com/sun/star/frame/ModuleManager.hpp>
47 : #include <com/sun/star/container/XNameAccess.hpp>
48 : #include <com/sun/star/ui/WindowStateConfiguration.hpp>
49 : #include <com/sun/star/ui/WindowContentFactoryManager.hpp>
50 :
51 : #define MAX_TOGGLEAREA_WIDTH 20
52 : #define MAX_TOGGLEAREA_HEIGHT 20
53 :
54 : using namespace ::com::sun::star;
55 :
56 : // implemented in 'sfx2/source/appl/childwin.cxx'
57 : extern sal_Bool GetPosSizeFromString( const String& rStr, Point& rPos, Size& rSize );
58 : extern sal_Bool GetSplitSizeFromString( const String& rStr, Size& rSize );
59 :
60 : // If you want to change the number you also have to:
61 : // - Add new slot ids to sfxsids.hrc
62 : // - Add new slots to frmslots.sdi
63 : // - Add new slot definitions to sfx.sdi
64 : static const int NUM_OF_DOCKINGWINDOWS = 10;
65 :
66 : class SfxTitleDockingWindow : public SfxDockingWindow
67 : {
68 : Window* m_pWrappedWindow;
69 :
70 : public:
71 : SfxTitleDockingWindow(
72 : SfxBindings* pBindings ,
73 : SfxChildWindow* pChildWin ,
74 : Window* pParent ,
75 : WinBits nBits);
76 : virtual ~SfxTitleDockingWindow();
77 :
78 0 : Window* GetWrappedWindow() const { return m_pWrappedWindow; }
79 : void SetWrappedWindow(Window* const pWindow);
80 :
81 : virtual void StateChanged( StateChangedType nType );
82 : virtual long Notify( NotifyEvent& rNEvt );
83 : virtual void Resize();
84 : virtual void Resizing( Size& rSize );
85 : virtual sal_Bool Close();
86 : };
87 :
88 : namespace
89 : {
90 0 : struct WindowState
91 : {
92 : ::rtl::OUString sTitle;
93 : };
94 : }
95 :
96 0 : static bool lcl_getWindowState( const uno::Reference< container::XNameAccess >& xWindowStateMgr, const ::rtl::OUString& rResourceURL, WindowState& rWindowState )
97 : {
98 0 : bool bResult = false;
99 :
100 : try
101 : {
102 0 : uno::Any a;
103 0 : uno::Sequence< beans::PropertyValue > aWindowState;
104 0 : a = xWindowStateMgr->getByName( rResourceURL );
105 0 : if ( a >>= aWindowState )
106 : {
107 0 : for ( sal_Int32 n = 0; n < aWindowState.getLength(); n++ )
108 : {
109 0 : if ( aWindowState[n].Name == "UIName" )
110 : {
111 0 : aWindowState[n].Value >>= rWindowState.sTitle;
112 : }
113 : }
114 : }
115 :
116 0 : bResult = true;
117 : }
118 0 : catch ( container::NoSuchElementException& )
119 : {
120 0 : bResult = false;
121 : }
122 :
123 0 : return bResult;
124 : }
125 :
126 0 : SfxDockingWrapper::SfxDockingWrapper( Window* pParentWnd ,
127 : sal_uInt16 nId ,
128 : SfxBindings* pBindings ,
129 : SfxChildWinInfo* pInfo )
130 0 : : SfxChildWindow( pParentWnd , nId )
131 : {
132 0 : uno::Reference< uno::XComponentContext > xContext = ::comphelper::getProcessComponentContext();
133 0 : const rtl::OUString aDockWindowResourceURL( RTL_CONSTASCII_USTRINGPARAM( "private:resource/dockingwindow/" ));
134 :
135 : SfxTitleDockingWindow* pTitleDockWindow = new SfxTitleDockingWindow( pBindings, this, pParentWnd,
136 0 : WB_STDDOCKWIN | WB_CLIPCHILDREN | WB_SIZEABLE | WB_3DLOOK | WB_ROLLABLE);
137 0 : pWindow = pTitleDockWindow;
138 0 : eChildAlignment = SFX_ALIGN_NOALIGNMENT;
139 :
140 : // Use factory manager to retrieve XWindow factory. That can be used to instantiate
141 : // the real window factory.
142 0 : uno::Reference< lang::XSingleComponentFactory > xFactoryMgr = ui::WindowContentFactoryManager::create(xContext);
143 :
144 0 : SfxDispatcher* pDispatcher = pBindings->GetDispatcher();
145 0 : uno::Reference< frame::XFrame > xFrame( pDispatcher->GetFrame()->GetFrame().GetFrameInterface(), uno::UNO_QUERY );
146 0 : uno::Sequence< uno::Any > aArgs(2);
147 0 : beans::PropertyValue aPropValue;
148 0 : aPropValue.Name = rtl::OUString( RTL_CONSTASCII_USTRINGPARAM( "Frame" ));
149 0 : aPropValue.Value = uno::makeAny( xFrame );
150 0 : aArgs[0] <<= aPropValue;
151 0 : aPropValue.Name = rtl::OUString( RTL_CONSTASCII_USTRINGPARAM( "ResourceURL" ));
152 :
153 : // create a resource URL from the nId provided by the sfx2
154 0 : ::rtl::OUString aResourceURL( aDockWindowResourceURL );
155 0 : aResourceURL += ::rtl::OUString::valueOf(sal_Int32(nId));
156 0 : aPropValue.Value = uno::makeAny( aResourceURL );
157 0 : aArgs[1] <<= aPropValue;
158 :
159 0 : uno::Reference< awt::XWindow > xWindow;
160 : try
161 : {
162 : xWindow = uno::Reference< awt::XWindow>(
163 0 : xFactoryMgr->createInstanceWithArgumentsAndContext( aArgs, xContext ),
164 0 : uno::UNO_QUERY );
165 :
166 0 : static uno::WeakReference< frame::XModuleManager2 > m_xModuleManager;
167 :
168 0 : uno::Reference< frame::XModuleManager2 > xModuleManager( m_xModuleManager );
169 0 : if ( !xModuleManager.is() )
170 : {
171 0 : xModuleManager = frame::ModuleManager::create(xContext);
172 0 : m_xModuleManager = xModuleManager;
173 : }
174 :
175 0 : static uno::WeakReference< container::XNameAccess > m_xWindowStateConfiguration;
176 :
177 0 : uno::Reference< container::XNameAccess > xWindowStateConfiguration( m_xWindowStateConfiguration );
178 0 : if ( !xWindowStateConfiguration.is() )
179 : {
180 0 : xWindowStateConfiguration = ui::WindowStateConfiguration::create( xContext );
181 0 : m_xWindowStateConfiguration = xWindowStateConfiguration;
182 : }
183 :
184 0 : ::rtl::OUString sModuleIdentifier = xModuleManager->identify( xFrame );
185 :
186 : uno::Reference< container::XNameAccess > xModuleWindowState(
187 0 : xWindowStateConfiguration->getByName( sModuleIdentifier ),
188 0 : uno::UNO_QUERY );
189 0 : if ( xModuleWindowState.is() )
190 : {
191 0 : WindowState aDockWinState;
192 0 : if ( lcl_getWindowState( xModuleWindowState, aResourceURL, aDockWinState ))
193 0 : pTitleDockWindow->SetText( aDockWinState.sTitle );
194 0 : }
195 : }
196 0 : catch ( beans::UnknownPropertyException& )
197 : {
198 : }
199 0 : catch ( uno::RuntimeException& )
200 : {
201 : }
202 0 : catch ( uno::Exception& )
203 : {
204 : }
205 :
206 0 : Window* pContentWindow = VCLUnoHelper::GetWindow(xWindow);
207 0 : if ( pContentWindow )
208 0 : pContentWindow->SetStyle( pContentWindow->GetStyle() | WB_DIALOGCONTROL | WB_CHILDDLGCTRL );
209 0 : pTitleDockWindow->SetWrappedWindow(pContentWindow);
210 :
211 0 : pWindow->SetOutputSizePixel( Size( 270, 240 ) );
212 :
213 0 : ( ( SfxDockingWindow* ) pWindow )->Initialize( pInfo );
214 0 : SetHideNotDelete( sal_True );
215 0 : }
216 :
217 0 : SfxChildWindow* SfxDockingWrapper::CreateImpl(
218 : Window *pParent, sal_uInt16 nId, SfxBindings *pBindings, SfxChildWinInfo* pInfo )
219 : {
220 0 : SfxChildWindow *pWin = new SfxDockingWrapper(pParent, nId, pBindings, pInfo);
221 0 : return pWin;
222 : }
223 :
224 19 : void SfxDockingWrapper::RegisterChildWindow (sal_Bool bVis, SfxModule *pMod, sal_uInt16 nFlags)
225 : {
226 : // pre-register a couple of docking windows
227 209 : for (int i=0; i < NUM_OF_DOCKINGWINDOWS; i++ )
228 : {
229 190 : sal_uInt16 nID = sal_uInt16(SID_DOCKWIN_START+i);
230 190 : SfxChildWinFactory *pFact = new SfxChildWinFactory( SfxDockingWrapper::CreateImpl, nID, 0xffff );
231 190 : pFact->aInfo.nFlags |= nFlags;
232 190 : pFact->aInfo.bVisible = bVis;
233 190 : SfxChildWindow::RegisterChildWindow(pMod, pFact);
234 : }
235 19 : }
236 :
237 0 : SfxChildWinInfo SfxDockingWrapper::GetInfo() const
238 : {
239 0 : SfxChildWinInfo aInfo = SfxChildWindow::GetInfo();
240 0 : ((SfxDockingWindow*)GetWindow())->FillInfo( aInfo );
241 0 : return aInfo;
242 : };
243 :
244 0 : SfxTitleDockingWindow::SfxTitleDockingWindow( SfxBindings* pBind ,
245 : SfxChildWindow* pChildWin ,
246 : Window* pParent ,
247 : WinBits nBits ) :
248 : SfxDockingWindow( pBind ,
249 : pChildWin ,
250 : pParent ,
251 : nBits ),
252 0 : m_pWrappedWindow(0)
253 : {
254 0 : }
255 :
256 0 : SfxTitleDockingWindow::~SfxTitleDockingWindow()
257 : {
258 0 : delete m_pWrappedWindow;
259 0 : }
260 :
261 0 : void SfxTitleDockingWindow::SetWrappedWindow( Window* const pWindow )
262 : {
263 0 : m_pWrappedWindow = pWindow;
264 0 : if (m_pWrappedWindow)
265 : {
266 0 : m_pWrappedWindow->SetParent(this);
267 0 : m_pWrappedWindow->SetSizePixel( GetOutputSizePixel() );
268 0 : m_pWrappedWindow->Show();
269 : }
270 0 : }
271 :
272 0 : long SfxTitleDockingWindow::Notify( NotifyEvent& rNEvt )
273 : {
274 0 : return SfxDockingWindow::Notify( rNEvt );
275 : }
276 :
277 0 : void SfxTitleDockingWindow::StateChanged( StateChangedType nType )
278 : {
279 0 : if ( nType == STATE_CHANGE_INITSHOW )
280 : {
281 0 : Window* pWindow = GetWrappedWindow();
282 0 : if ( pWindow )
283 : {
284 0 : pWindow->SetSizePixel( GetOutputSizePixel() );
285 0 : pWindow->Show();
286 : }
287 : }
288 :
289 0 : SfxDockingWindow::StateChanged(nType);
290 0 : }
291 :
292 0 : void SfxTitleDockingWindow::Resize()
293 : {
294 0 : SfxDockingWindow::Resize();
295 0 : if (m_pWrappedWindow)
296 0 : m_pWrappedWindow->SetSizePixel( GetOutputSizePixel() );
297 0 : }
298 :
299 0 : void SfxTitleDockingWindow::Resizing( Size &rSize )
300 : {
301 0 : SfxDockingWindow::Resizing( rSize );
302 0 : if (m_pWrappedWindow)
303 0 : m_pWrappedWindow->SetSizePixel( GetOutputSizePixel() );
304 0 : }
305 :
306 0 : sal_Bool SfxTitleDockingWindow::Close()
307 : {
308 0 : return SfxDockingWindow::Close();
309 : }
310 :
311 : namespace
312 : {
313 : struct ChildrenRegisteredMap : public rtl::Static< bool, ChildrenRegisteredMap > {};
314 : }
315 :
316 0 : static bool lcl_checkDockingWindowID( sal_uInt16 nID )
317 : {
318 0 : if (nID < SID_DOCKWIN_START || nID >= sal_uInt16(SID_DOCKWIN_START+NUM_OF_DOCKINGWINDOWS))
319 0 : return false;
320 : else
321 0 : return true;
322 : }
323 :
324 0 : static SfxWorkWindow* lcl_getWorkWindowFromXFrame( const uno::Reference< frame::XFrame >& rFrame )
325 : {
326 : // We need to find the corresponding SfxFrame of our XFrame
327 0 : SfxFrame* pFrame = SfxFrame::GetFirst();
328 0 : SfxFrame* pXFrame = 0;
329 0 : while ( pFrame )
330 : {
331 0 : uno::Reference< frame::XFrame > xViewShellFrame( pFrame->GetFrameInterface() );
332 0 : if ( xViewShellFrame == rFrame )
333 : {
334 0 : pXFrame = pFrame;
335 : break;
336 : }
337 : else
338 0 : pFrame = SfxFrame::GetNext( *pFrame );
339 0 : }
340 :
341 : // If we have a SfxFrame we can retrieve the work window (Sfx layout manager for docking windows)
342 0 : if ( pXFrame )
343 0 : return pXFrame->GetWorkWindow_Impl();
344 : else
345 0 : return NULL;
346 : }
347 :
348 : /*
349 : Factory function used by the framework layout manager to "create" a docking window with a special name.
350 : The string rDockingWindowName MUST BE a valid ID! The ID is pre-defined by a certain slot range located
351 : in sfxsids.hrc (currently SID_DOCKWIN_START = 9800).
352 : */
353 0 : void SAL_CALL SfxDockingWindowFactory( const uno::Reference< frame::XFrame >& rFrame, const rtl::OUString& rDockingWindowName )
354 : {
355 0 : SolarMutexGuard aGuard;
356 0 : sal_uInt16 nID = sal_uInt16(rDockingWindowName.toInt32());
357 :
358 : // Check the range of the provided ID otherwise nothing will happen
359 0 : if ( lcl_checkDockingWindowID( nID ))
360 : {
361 0 : SfxWorkWindow* pWorkWindow = lcl_getWorkWindowFromXFrame( rFrame );
362 0 : if ( pWorkWindow )
363 : {
364 0 : SfxChildWindow* pChildWindow = pWorkWindow->GetChildWindow_Impl(nID);
365 0 : if ( !pChildWindow )
366 : {
367 : // Register window at the workwindow child window list
368 0 : pWorkWindow->SetChildWindow_Impl( nID, true, false );
369 : }
370 : }
371 0 : }
372 0 : }
373 :
374 : /*
375 : Function used by the framework layout manager to determine the visibility state of a docking window with
376 : a special name. The string rDockingWindowName MUST BE a valid ID! The ID is pre-defined by a certain slot
377 : range located in sfxsids.hrc (currently SID_DOCKWIN_START = 9800).
378 : */
379 0 : bool SAL_CALL IsDockingWindowVisible( const uno::Reference< frame::XFrame >& rFrame, const rtl::OUString& rDockingWindowName )
380 : {
381 0 : SolarMutexGuard aGuard;
382 :
383 0 : sal_uInt16 nID = sal_uInt16(rDockingWindowName.toInt32());
384 :
385 : // Check the range of the provided ID otherwise nothing will happen
386 0 : if ( lcl_checkDockingWindowID( nID ))
387 : {
388 0 : SfxWorkWindow* pWorkWindow = lcl_getWorkWindowFromXFrame( rFrame );
389 0 : if ( pWorkWindow )
390 : {
391 0 : SfxChildWindow* pChildWindow = pWorkWindow->GetChildWindow_Impl(nID);
392 0 : if ( pChildWindow )
393 0 : return true;
394 : }
395 : }
396 :
397 0 : return false;
398 : }
399 :
400 8 : class SfxDockingWindow_Impl
401 : {
402 : friend class SfxDockingWindow;
403 :
404 : SfxChildAlignment eLastAlignment;
405 : SfxChildAlignment eDockAlignment;
406 : sal_Bool bConstructed;
407 : Size aMinSize;
408 : SfxSplitWindow* pSplitWin;
409 : sal_Bool bSplitable;
410 : Timer aMoveTimer;
411 :
412 : // The following members are only valid in the time from startDocking to
413 : // EndDocking:
414 : sal_Bool bEndDocked;
415 : Size aSplitSize;
416 : long nHorizontalSize;
417 : long nVerticalSize;
418 : sal_uInt16 nLine;
419 : sal_uInt16 nPos;
420 : sal_uInt16 nDockLine;
421 : sal_uInt16 nDockPos;
422 : sal_Bool bNewLine;
423 : sal_Bool bDockingPrevented;
424 : rtl::OString aWinState;
425 :
426 0 : SfxChildAlignment GetLastAlignment() const
427 0 : { return eLastAlignment; }
428 4 : void SetLastAlignment(SfxChildAlignment eAlign)
429 4 : { eLastAlignment = eAlign; }
430 0 : SfxChildAlignment GetDockAlignment() const
431 0 : { return eDockAlignment; }
432 0 : void SetDockAlignment(SfxChildAlignment eAlign)
433 0 : { eDockAlignment = eAlign; }
434 : };
435 :
436 : //-------------------------------------------------------------------------
437 :
438 0 : void SfxDockingWindow::Resize()
439 :
440 : /* [Description]
441 :
442 : This virtual method of the class FloatingWindow keeps track of changes in
443 : FloatingSize. If this method is overridden by a derived class,
444 : then the SfxFloatingWindow: Resize() must also be called.
445 : */
446 : {
447 0 : DockingWindow::Resize();
448 0 : Invalidate();
449 0 : if ( pImp->bConstructed && pMgr )
450 : {
451 0 : if ( IsFloatingMode() )
452 : {
453 : // start timer for saving window status information
454 0 : pImp->aMoveTimer.Start();
455 : }
456 : else
457 : {
458 0 : Size aSize( GetSizePixel() );
459 0 : switch ( pImp->GetDockAlignment() )
460 : {
461 : case SFX_ALIGN_LEFT:
462 : case SFX_ALIGN_FIRSTLEFT:
463 : case SFX_ALIGN_LASTLEFT:
464 : case SFX_ALIGN_RIGHT:
465 : case SFX_ALIGN_FIRSTRIGHT:
466 : case SFX_ALIGN_LASTRIGHT:
467 0 : pImp->nHorizontalSize = aSize.Width();
468 0 : pImp->aSplitSize = aSize;
469 0 : break;
470 : case SFX_ALIGN_TOP:
471 : case SFX_ALIGN_LOWESTTOP:
472 : case SFX_ALIGN_HIGHESTTOP:
473 : case SFX_ALIGN_BOTTOM:
474 : case SFX_ALIGN_HIGHESTBOTTOM:
475 : case SFX_ALIGN_LOWESTBOTTOM:
476 0 : pImp->nVerticalSize = aSize.Height();
477 0 : pImp->aSplitSize = aSize;
478 0 : break;
479 : default:
480 0 : break;
481 : }
482 : }
483 : }
484 0 : }
485 :
486 : //-------------------------------------------------------------------------
487 :
488 0 : sal_Bool SfxDockingWindow::PrepareToggleFloatingMode()
489 :
490 : /* [Description]
491 :
492 : This virtual method of the class DockingWindow makes it possible to
493 : intervene in the switching of the floating mode.
494 : If this method is overridden by a derived class,
495 : then the SfxDockingWindow::PrepareToggleFloatingMode() must be called
496 : afterwards, if not FALSE is returned.
497 : */
498 :
499 : {
500 0 : if (!pImp->bConstructed)
501 0 : return sal_True;
502 :
503 0 : if ( (Application::IsInModalMode() && IsFloatingMode()) || !pMgr )
504 0 : return sal_False;
505 :
506 0 : if ( pImp->bDockingPrevented )
507 0 : return sal_False;
508 :
509 0 : if (!IsFloatingMode())
510 : {
511 : // Test, if FloatingMode is permitted.
512 0 : if ( CheckAlignment(GetAlignment(),SFX_ALIGN_NOALIGNMENT) != SFX_ALIGN_NOALIGNMENT )
513 0 : return sal_False;
514 :
515 0 : if ( pImp->pSplitWin )
516 : {
517 : // The DockingWindow is inside a SplitWindow and will be teared of.
518 0 : pImp->pSplitWin->RemoveWindow(this/*, sal_False*/);
519 0 : pImp->pSplitWin = 0;
520 : }
521 : }
522 0 : else if ( pMgr )
523 : {
524 0 : pImp->aWinState = GetFloatingWindow()->GetWindowState();
525 :
526 : // Test if it is allowed to dock,
527 0 : if (CheckAlignment(GetAlignment(),pImp->GetLastAlignment()) == SFX_ALIGN_NOALIGNMENT)
528 0 : return sal_False;
529 :
530 : // Test, if the Workwindow allows for docking at the moment.
531 0 : SfxWorkWindow *pWorkWin = pBindings->GetWorkWindow_Impl();
532 0 : if ( !pWorkWin->IsDockingAllowed() || !pWorkWin->IsInternalDockingAllowed() )
533 0 : return sal_False;
534 : }
535 :
536 0 : return sal_True;
537 : }
538 :
539 : //-------------------------------------------------------------------------
540 :
541 0 : void SfxDockingWindow::ToggleFloatingMode()
542 :
543 : /* [Description]
544 :
545 : This virtual method of the DockingWindow class sets the internal data of
546 : the SfxDockingWindow and ensures the correct alignment on the parent window.
547 : Through PrepareToggleFloatMode and Initialize it is ensured that
548 : pImp-> GetLastAlignment() always delivers an allowed alignment. If this
549 : method is overloaded from a derived class, then first the
550 : SfxDockingWindow:: ToggleFloatingMode() must be called.
551 : */
552 : {
553 0 : if ( !pImp->bConstructed || !pMgr )
554 0 : return; // No Handler call
555 :
556 : // Remember old alignment and then switch.
557 : // SV has already switched, but the alignment SfxDockingWindow is still
558 : // the old one. What I was before?
559 0 : SfxChildAlignment eLastAlign = GetAlignment();
560 :
561 0 : SfxWorkWindow *pWorkWin = pBindings->GetWorkWindow_Impl();
562 0 : SfxChildIdentifier eIdent = SFX_CHILDWIN_DOCKINGWINDOW;
563 0 : if ( pImp->bSplitable )
564 0 : eIdent = SFX_CHILDWIN_SPLITWINDOW;
565 :
566 0 : if (IsFloatingMode())
567 : {
568 0 : SetAlignment(SFX_ALIGN_NOALIGNMENT);
569 0 : if ( !pImp->aWinState.isEmpty() )
570 0 : GetFloatingWindow()->SetWindowState( pImp->aWinState );
571 : else
572 0 : GetFloatingWindow()->SetOutputSizePixel( GetFloatingSize() );
573 : }
574 : else
575 : {
576 0 : if (pImp->GetDockAlignment() == eLastAlign)
577 : {
578 : // If ToggleFloatingMode was called, but the DockAlignment still
579 : // is unchanged, then this means that it must have been a toggling
580 : // through DClick, so use last alignment
581 0 : SetAlignment (pImp->GetLastAlignment());
582 0 : if ( !pImp->bSplitable )
583 0 : SetSizePixel( CalcDockingSize(GetAlignment()) );
584 : }
585 : else
586 : {
587 :
588 : // Toggling was triggered by dragging
589 0 : pImp->nLine = pImp->nDockLine;
590 0 : pImp->nPos = pImp->nDockPos;
591 0 : SetAlignment (pImp->GetDockAlignment());
592 : }
593 :
594 0 : if ( pImp->bSplitable )
595 : {
596 : // The DockingWindow is now in a SplitWindow
597 0 : pImp->pSplitWin = pWorkWin->GetSplitWindow_Impl(GetAlignment());
598 :
599 : // The LastAlignment is still the last docked
600 0 : SfxSplitWindow *pSplit = pWorkWin->GetSplitWindow_Impl(pImp->GetLastAlignment());
601 :
602 : DBG_ASSERT( pSplit, "LastAlignment is not correct!" );
603 0 : if ( pSplit && pSplit != pImp->pSplitWin )
604 0 : pSplit->ReleaseWindow_Impl(this);
605 0 : if ( pImp->GetDockAlignment() == eLastAlign )
606 0 : pImp->pSplitWin->InsertWindow( this, pImp->aSplitSize );
607 : else
608 0 : pImp->pSplitWin->InsertWindow( this, pImp->aSplitSize, pImp->nLine, pImp->nPos, pImp->bNewLine );
609 0 : if ( !pImp->pSplitWin->IsFadeIn() )
610 0 : pImp->pSplitWin->FadeIn();
611 : }
612 : }
613 :
614 : // Keep the old alignment for the next toggle; set it only now due to the
615 : // unregister SplitWindow!
616 0 : pImp->SetLastAlignment(eLastAlign);
617 :
618 : // Reset DockAlignment, if EndDocking is still called
619 0 : pImp->SetDockAlignment(GetAlignment());
620 :
621 : // Dock or undock SfxChildWindow correctly.
622 0 : if ( pMgr )
623 0 : pWorkWin->ConfigChild_Impl( eIdent, SFX_TOGGLEFLOATMODE, pMgr->GetType() );
624 : }
625 :
626 : //-------------------------------------------------------------------------
627 :
628 0 : void SfxDockingWindow::StartDocking()
629 :
630 : /* [Description]
631 :
632 : This virtual method of the DockingWindow class takes the inner and outer
633 : docking rectangle from the parent window. If this method is overloaded by a
634 : a derived class, then SfxDockingWindow:StartDocking() has to be called at
635 : the end.
636 : */
637 : {
638 0 : if ( !pImp->bConstructed || !pMgr )
639 0 : return;
640 0 : SfxChildIdentifier eIdent = SFX_CHILDWIN_DOCKINGWINDOW;
641 0 : if ( pImp->bSplitable )
642 0 : eIdent = SFX_CHILDWIN_SPLITWINDOW;
643 0 : SfxWorkWindow *pWorkWin = pBindings->GetWorkWindow_Impl();
644 0 : pWorkWin->ConfigChild_Impl( eIdent, SFX_SETDOCKINGRECTS, pMgr->GetType() );
645 0 : pImp->SetDockAlignment(GetAlignment());
646 :
647 0 : if ( pImp->pSplitWin )
648 : {
649 : // Get the current docking data
650 0 : pImp->pSplitWin->GetWindowPos(this, pImp->nLine, pImp->nPos);
651 0 : pImp->nDockLine = pImp->nLine;
652 0 : pImp->nDockPos = pImp->nPos;
653 0 : pImp->bNewLine = sal_False;
654 : }
655 : }
656 :
657 : //-------------------------------------------------------------------------
658 :
659 0 : sal_Bool SfxDockingWindow::Docking( const Point& rPos, Rectangle& rRect )
660 :
661 : /* [Description]
662 :
663 : This virtual method of the DockingWindow class calculates the current
664 : tracking rectangle. For this purpose the method CalcAlignment(RPOs, rRect)
665 : is used, the behavior can be influenced by the derived classes (see below).
666 : This method should if possible not be overwritten.
667 : */
668 : {
669 0 : if ( Application::IsInModalMode() )
670 0 : return sal_True;
671 :
672 0 : if ( !pImp->bConstructed || !pMgr )
673 : {
674 0 : rRect.SetSize( Size() );
675 0 : return IsFloatingMode();
676 : }
677 :
678 0 : SfxWorkWindow *pWorkWin = pBindings->GetWorkWindow_Impl();
679 0 : if ( pImp->bDockingPrevented || !pWorkWin->IsInternalDockingAllowed() )
680 0 : return sal_False;
681 :
682 0 : sal_Bool bFloatMode = sal_False;
683 :
684 0 : if ( GetOuterRect().IsInside( rPos ) && !IsDockingPrevented() )
685 : {
686 : // Mouse within OuterRect: calculate Alignment and Rectangle
687 0 : SfxChildAlignment eAlign = CalcAlignment(rPos, rRect);
688 0 : if (eAlign == SFX_ALIGN_NOALIGNMENT)
689 0 : bFloatMode = sal_True;
690 0 : pImp->SetDockAlignment(eAlign);
691 : }
692 : else
693 : {
694 : // Mouse is not within OuterRect: must be FloatingWindow
695 : // Is this allowed?
696 0 : if (CheckAlignment(pImp->GetDockAlignment(),SFX_ALIGN_NOALIGNMENT) != SFX_ALIGN_NOALIGNMENT)
697 0 : return sal_False;
698 0 : bFloatMode = sal_True;
699 0 : if ( SFX_ALIGN_NOALIGNMENT != pImp->GetDockAlignment() )
700 : {
701 : // Due to a bug the rRect may only be changed when the
702 : // alignment is changed!
703 0 : pImp->SetDockAlignment(SFX_ALIGN_NOALIGNMENT);
704 0 : rRect.SetSize(CalcDockingSize(SFX_ALIGN_NOALIGNMENT));
705 : }
706 : }
707 :
708 0 : if ( !pImp->bSplitable )
709 : {
710 : // For individually docked window the position is set through the
711 : // alignment and the docking rectangle.
712 0 : Size aSize = rRect.GetSize();
713 0 : Point aPos;
714 :
715 0 : switch ( pImp->GetDockAlignment() )
716 : {
717 : case SFX_ALIGN_LEFT:
718 : case SFX_ALIGN_FIRSTLEFT:
719 : case SFX_ALIGN_LASTLEFT:
720 0 : aPos = aInnerRect.TopLeft();
721 0 : if ( pImp->GetDockAlignment() == GetAlignment() )
722 0 : aPos.X() -= aSize.Width();
723 0 : break;
724 :
725 : case SFX_ALIGN_TOP:
726 : case SFX_ALIGN_LOWESTTOP:
727 : case SFX_ALIGN_HIGHESTTOP:
728 0 : aPos = Point(aOuterRect.Left(), aInnerRect.Top());
729 0 : if ( pImp->GetDockAlignment() == GetAlignment() )
730 0 : aPos.Y() -= aSize.Height();
731 0 : break;
732 :
733 : case SFX_ALIGN_RIGHT:
734 : case SFX_ALIGN_FIRSTRIGHT:
735 : case SFX_ALIGN_LASTRIGHT:
736 0 : aPos = Point(aInnerRect.Right() - rRect.GetSize().Width(),
737 0 : aInnerRect.Top());
738 0 : if ( pImp->GetDockAlignment() == GetAlignment() )
739 0 : aPos.X() += aSize.Width();
740 0 : break;
741 :
742 : case SFX_ALIGN_BOTTOM:
743 : case SFX_ALIGN_HIGHESTBOTTOM:
744 : case SFX_ALIGN_LOWESTBOTTOM:
745 0 : aPos = Point(aOuterRect.Left(),
746 0 : aInnerRect.Bottom() - rRect.GetSize().Height());
747 0 : if ( pImp->GetDockAlignment() == GetAlignment() )
748 0 : aPos.Y() += aSize.Height();
749 0 : break;
750 : default:
751 0 : break;
752 : }
753 :
754 0 : rRect.SetPos(aPos);
755 : }
756 :
757 0 : return bFloatMode;
758 : }
759 :
760 : //-------------------------------------------------------------------------
761 :
762 0 : void SfxDockingWindow::EndDocking( const Rectangle& rRect, sal_Bool bFloatMode )
763 :
764 : /* [Description]
765 :
766 : Virtual method of the DockingWindow class ensures the correct alignment on
767 : the parent window. If this method is overloaded by a derived class, then
768 : SfxDockingWindow::EndDocking() must be called first.
769 : */
770 : {
771 0 : if ( !pImp->bConstructed || IsDockingCanceled() || !pMgr )
772 0 : return;
773 :
774 0 : SfxWorkWindow *pWorkWin = pBindings->GetWorkWindow_Impl();
775 0 : sal_Bool bReArrange = sal_False;
776 0 : if ( pImp->bSplitable )
777 : {
778 : // If the alignment changes and the window is in a docked state in a
779 : // SplitWindow, then it must be re-registered. If it is docked again,
780 : // PrepareToggleFloatingMode() and ToggleFloatingMode() preform the
781 : // re-registered
782 0 : if ( !bFloatMode )
783 0 : bReArrange = sal_True;
784 : }
785 :
786 0 : if ( bReArrange )
787 : {
788 0 : if ( GetAlignment() != pImp->GetDockAlignment() )
789 : {
790 : // before Show() is called must the reassignment have been made,
791 : // therefore the base class can not be called
792 0 : if ( IsFloatingMode() || !pImp->bSplitable )
793 0 : Show( sal_False, SHOW_NOFOCUSCHANGE );
794 :
795 : // Set the size for toggling.
796 0 : pImp->aSplitSize = rRect.GetSize();
797 0 : if ( IsFloatingMode() )
798 : {
799 0 : SetFloatingMode( bFloatMode );
800 0 : if ( IsFloatingMode() || !pImp->bSplitable )
801 0 : Show( sal_True, SHOW_NOFOCUSCHANGE );
802 : }
803 : else
804 : {
805 0 : pImp->pSplitWin->RemoveWindow(this,sal_False);
806 0 : pImp->nLine = pImp->nDockLine;
807 0 : pImp->nPos = pImp->nDockPos;
808 0 : pImp->pSplitWin->ReleaseWindow_Impl(this);
809 0 : pImp->pSplitWin = pWorkWin->GetSplitWindow_Impl(pImp->GetDockAlignment());
810 0 : pImp->pSplitWin->InsertWindow( this, pImp->aSplitSize, pImp->nDockLine, pImp->nDockPos, pImp->bNewLine );
811 0 : if ( !pImp->pSplitWin->IsFadeIn() )
812 0 : pImp->pSplitWin->FadeIn();
813 : }
814 : }
815 0 : else if ( pImp->nLine != pImp->nDockLine || pImp->nPos != pImp->nDockPos || pImp->bNewLine )
816 : {
817 : // Moved within Splitwindows
818 0 : if ( pImp->nLine != pImp->nDockLine )
819 0 : pImp->aSplitSize = rRect.GetSize();
820 0 : pImp->pSplitWin->MoveWindow( this, pImp->aSplitSize, pImp->nDockLine, pImp->nDockPos, pImp->bNewLine );
821 : }
822 : }
823 : else
824 : {
825 0 : pImp->bEndDocked = sal_True;
826 0 : DockingWindow::EndDocking(rRect, bFloatMode);
827 0 : pImp->bEndDocked = sal_False;
828 : }
829 :
830 0 : SetAlignment( IsFloatingMode() ? SFX_ALIGN_NOALIGNMENT : pImp->GetDockAlignment() );
831 : }
832 :
833 : //-------------------------------------------------------------------------
834 :
835 0 : void SfxDockingWindow::Resizing( Size& /*rSize*/ )
836 :
837 : /* [Description]
838 :
839 : Virtual method of the DockingWindow class. Here, the interactive resize in
840 : FloatingMode can be influenced, for example by only allowing for discrete
841 : values for width and / or height. The base implementation prevents that the
842 : output size is smaller than one set with SetMinOutputSizePixel().
843 : */
844 :
845 : {
846 :
847 0 : }
848 :
849 : //-------------------------------------------------------------------------
850 :
851 0 : SfxDockingWindow::SfxDockingWindow( SfxBindings *pBindinx, SfxChildWindow *pCW,
852 : Window* pParent, WinBits nWinBits) :
853 : DockingWindow (pParent, nWinBits),
854 : pBindings(pBindinx),
855 : pMgr(pCW),
856 0 : pImp(NULL)
857 :
858 : /* [Description]
859 :
860 : Constructor for the SfxDockingWindow class. A SfxChildWindow will be
861 : required because the docking is implemented in Sfx through SfxChildWindows.
862 : */
863 :
864 : {
865 0 : if ( !GetHelpId().isEmpty() )
866 : {
867 0 : SetUniqueId( GetHelpId() );
868 0 : SetHelpId("");
869 : }
870 : else
871 : {
872 0 : SfxViewFrame* pViewFrame = pBindings->GetDispatcher()->GetFrame();
873 0 : SfxSlotPool* pSlotPool = pViewFrame->GetObjectShell()->GetModule()->GetSlotPool();
874 0 : const SfxSlot* pSlot = pSlotPool->GetSlot( pCW->GetType() );
875 0 : if ( pSlot )
876 : {
877 0 : rtl::OString aCmd("SFXDOCKINGWINDOW_");
878 0 : aCmd += pSlot->GetUnoName();
879 0 : SetUniqueId( aCmd );
880 : }
881 : }
882 :
883 0 : pImp = new SfxDockingWindow_Impl;
884 0 : pImp->bConstructed = sal_False;
885 0 : pImp->pSplitWin = 0;
886 0 : pImp->bEndDocked = sal_False;
887 0 : pImp->bDockingPrevented = sal_False;
888 :
889 0 : pImp->bSplitable = sal_True;
890 :
891 : // Initially set to default, the alignment is set in the subclass
892 0 : pImp->nLine = pImp->nDockLine = 0;
893 0 : pImp->nPos = pImp->nDockPos = 0;
894 0 : pImp->bNewLine = sal_False;
895 0 : pImp->SetLastAlignment(SFX_ALIGN_NOALIGNMENT);
896 0 : pImp->aMoveTimer.SetTimeout(50);
897 0 : pImp->aMoveTimer.SetTimeoutHdl(LINK(this,SfxDockingWindow,TimerHdl));
898 0 : }
899 :
900 : //-------------------------------------------------------------------------
901 :
902 4 : SfxDockingWindow::SfxDockingWindow( SfxBindings *pBindinx, SfxChildWindow *pCW,
903 : Window* pParent, const ResId& rResId) :
904 : DockingWindow(pParent, rResId),
905 : pBindings(pBindinx),
906 : pMgr(pCW),
907 4 : pImp(NULL)
908 :
909 : /* [Description]
910 :
911 : Constructor for the SfxDockingWindow class. A SfxChildWindow will be
912 : required because the docking is implemented in Sfx through SfxChildWindows.
913 : */
914 :
915 : {
916 4 : if ( !GetHelpId().isEmpty() )
917 : {
918 4 : SetUniqueId( GetHelpId() );
919 4 : SetHelpId("");
920 : }
921 : else
922 : {
923 0 : SfxViewFrame* pViewFrame = pBindings->GetDispatcher()->GetFrame();
924 0 : SfxSlotPool* pSlotPool = pViewFrame->GetObjectShell()->GetModule()->GetSlotPool();
925 0 : const SfxSlot* pSlot = pSlotPool->GetSlot( pCW->GetType() );
926 0 : if ( pSlot )
927 : {
928 0 : rtl::OString aCmd("SFXDOCKINGWINDOW_");
929 0 : aCmd += pSlot->GetUnoName();
930 0 : SetUniqueId( aCmd );
931 : }
932 : }
933 :
934 4 : pImp = new SfxDockingWindow_Impl;
935 4 : pImp->bConstructed = sal_False;
936 4 : pImp->pSplitWin = 0;
937 4 : pImp->bEndDocked = sal_False;
938 4 : pImp->bDockingPrevented = sal_False;
939 :
940 4 : pImp->bSplitable = sal_True;
941 :
942 : // Initially set to default, the alignment is set in the subclass
943 4 : pImp->nLine = pImp->nDockLine = 0;
944 4 : pImp->nPos = pImp->nDockPos = 0;
945 4 : pImp->bNewLine = sal_False;
946 4 : pImp->SetLastAlignment(SFX_ALIGN_NOALIGNMENT);
947 4 : pImp->aMoveTimer.SetTimeout(50);
948 4 : pImp->aMoveTimer.SetTimeoutHdl(LINK(this,SfxDockingWindow,TimerHdl));
949 4 : }
950 :
951 : //-------------------------------------------------------------------------
952 :
953 0 : void SfxDockingWindow::Initialize(SfxChildWinInfo *pInfo)
954 : /* [Description]
955 :
956 : Initialization of the SfxDockingDialog class via a SfxChildWinInfo.
957 : The initialization is done only in a 2nd step after the constructor, this
958 : constructor should be called from the derived class or from the
959 : SfxChildWindows.
960 : */
961 : {
962 0 : if ( !pMgr )
963 : {
964 0 : pImp->SetDockAlignment( SFX_ALIGN_NOALIGNMENT );
965 0 : pImp->bConstructed = sal_True;
966 0 : return;
967 : }
968 :
969 0 : if ( pInfo->nFlags & SFX_CHILDWIN_FORCEDOCK )
970 0 : pImp->bDockingPrevented = sal_True;
971 :
972 0 : pImp->aSplitSize = GetOutputSizePixel();
973 0 : if ( !GetFloatingSize().Width() )
974 : {
975 0 : Size aMinSize( GetMinOutputSizePixel() );
976 0 : SetFloatingSize( pImp->aSplitSize );
977 0 : if ( pImp->aSplitSize.Width() < aMinSize.Width() )
978 0 : pImp->aSplitSize.Width() = aMinSize.Width();
979 0 : if ( pImp->aSplitSize.Height() < aMinSize.Height() )
980 0 : pImp->aSplitSize.Height() = aMinSize.Height();
981 : }
982 :
983 0 : sal_Bool bVertHorzRead( sal_False );
984 0 : if ( pInfo->aExtraString.Len() )
985 : {
986 : // get information about alignment, split size and position in SplitWindow
987 0 : String aStr;
988 0 : sal_uInt16 nPos = pInfo->aExtraString.SearchAscii("AL:");
989 0 : if ( nPos != STRING_NOTFOUND )
990 : {
991 : // alignment information
992 0 : sal_uInt16 n1 = pInfo->aExtraString.Search('(', nPos);
993 0 : if ( n1 != STRING_NOTFOUND )
994 : {
995 0 : sal_uInt16 n2 = pInfo->aExtraString.Search(')', n1);
996 0 : if ( n2 != STRING_NOTFOUND )
997 : {
998 : // extract alignment information from extrastring
999 0 : aStr = pInfo->aExtraString.Copy(nPos, n2 - nPos + 1);
1000 0 : pInfo->aExtraString.Erase(nPos, n2 - nPos + 1);
1001 0 : aStr.Erase(nPos, n1-nPos+1);
1002 : }
1003 : }
1004 : }
1005 :
1006 0 : if ( aStr.Len() )
1007 : {
1008 : // accept window state only if alignment is also set
1009 0 : pImp->aWinState = pInfo->aWinState;
1010 :
1011 : // check for valid alignment
1012 0 : SfxChildAlignment eLocalAlignment = (SfxChildAlignment) (sal_uInt16) aStr.ToInt32();
1013 0 : if ( pImp->bDockingPrevented )
1014 : // docking prevented, ignore old configuration and take alignment from default
1015 0 : aStr.Erase();
1016 : else
1017 0 : SetAlignment( eLocalAlignment );
1018 :
1019 0 : SfxChildAlignment eAlign = CheckAlignment(GetAlignment(),GetAlignment());
1020 0 : if ( eAlign != GetAlignment() )
1021 : {
1022 : OSL_FAIL("Invalid Alignment!");
1023 0 : SetAlignment( eAlign );
1024 0 : aStr.Erase();
1025 : }
1026 :
1027 : // get last alignment (for toggeling)
1028 0 : nPos = aStr.Search(',');
1029 0 : if ( nPos != STRING_NOTFOUND )
1030 : {
1031 0 : aStr.Erase(0, nPos+1);
1032 0 : pImp->SetLastAlignment( (SfxChildAlignment) (sal_uInt16) aStr.ToInt32() );
1033 : }
1034 :
1035 0 : nPos = aStr.Search(',');
1036 0 : if ( nPos != STRING_NOTFOUND )
1037 : {
1038 : // get split size and position in SplitWindow
1039 0 : Point aPos;
1040 0 : aStr.Erase(0, nPos+1);
1041 0 : if ( GetPosSizeFromString( aStr, aPos, pImp->aSplitSize ) )
1042 : {
1043 0 : pImp->nLine = pImp->nDockLine = (sal_uInt16) aPos.X();
1044 0 : pImp->nPos = pImp->nDockPos = (sal_uInt16) aPos.Y();
1045 0 : pImp->nVerticalSize = pImp->aSplitSize.Height();
1046 0 : pImp->nHorizontalSize = pImp->aSplitSize.Width();
1047 0 : if ( GetSplitSizeFromString( aStr, pImp->aSplitSize ))
1048 0 : bVertHorzRead = sal_True;
1049 : }
1050 : }
1051 : }
1052 : else {
1053 : OSL_FAIL( "Information is missing!" );
1054 0 : }
1055 : }
1056 :
1057 0 : if ( !bVertHorzRead )
1058 : {
1059 0 : pImp->nVerticalSize = pImp->aSplitSize.Height();
1060 0 : pImp->nHorizontalSize = pImp->aSplitSize.Width();
1061 : }
1062 :
1063 0 : SfxWorkWindow *pWorkWin = pBindings->GetWorkWindow_Impl();
1064 0 : if ( GetAlignment() != SFX_ALIGN_NOALIGNMENT )
1065 : {
1066 : // check if SfxWorkWindow is able to allow docking at its border
1067 0 : if (
1068 0 : !pWorkWin->IsDockingAllowed() ||
1069 0 : !pWorkWin->IsInternalDockingAllowed() ||
1070 0 : ( (GetFloatStyle() & WB_STANDALONE) && Application::IsInModalMode()) )
1071 : {
1072 0 : SetAlignment( SFX_ALIGN_NOALIGNMENT );
1073 : }
1074 : }
1075 :
1076 : // detect floating mode
1077 : // toggeling mode will not execute code in handlers, because pImp->bConstructed is not set yet
1078 0 : sal_Bool bFloatMode = IsFloatingMode();
1079 0 : if ( bFloatMode != ((GetAlignment() == SFX_ALIGN_NOALIGNMENT)) )
1080 : {
1081 0 : bFloatMode = !bFloatMode;
1082 0 : SetFloatingMode( bFloatMode );
1083 0 : if ( bFloatMode )
1084 : {
1085 0 : if ( !pImp->aWinState.isEmpty() )
1086 0 : GetFloatingWindow()->SetWindowState( pImp->aWinState );
1087 : else
1088 0 : GetFloatingWindow()->SetOutputSizePixel( GetFloatingSize() );
1089 : }
1090 : }
1091 :
1092 0 : if ( IsFloatingMode() )
1093 : {
1094 : // validate last alignment
1095 0 : SfxChildAlignment eLastAlign = pImp->GetLastAlignment();
1096 0 : if ( eLastAlign == SFX_ALIGN_NOALIGNMENT)
1097 0 : eLastAlign = CheckAlignment(eLastAlign, SFX_ALIGN_LEFT);
1098 0 : if ( eLastAlign == SFX_ALIGN_NOALIGNMENT)
1099 0 : eLastAlign = CheckAlignment(eLastAlign, SFX_ALIGN_RIGHT);
1100 0 : if ( eLastAlign == SFX_ALIGN_NOALIGNMENT)
1101 0 : eLastAlign = CheckAlignment(eLastAlign, SFX_ALIGN_TOP);
1102 0 : if ( eLastAlign == SFX_ALIGN_NOALIGNMENT)
1103 0 : eLastAlign = CheckAlignment(eLastAlign, SFX_ALIGN_BOTTOM);
1104 0 : pImp->SetLastAlignment(eLastAlign);
1105 : }
1106 : else
1107 : {
1108 : // docked window must have NOALIGNMENT as last alignment
1109 0 : pImp->SetLastAlignment(SFX_ALIGN_NOALIGNMENT);
1110 :
1111 0 : if ( pImp->bSplitable )
1112 : {
1113 0 : pImp->pSplitWin = pWorkWin->GetSplitWindow_Impl(GetAlignment());
1114 0 : pImp->pSplitWin->InsertWindow(this, pImp->aSplitSize);
1115 : }
1116 : else
1117 : {
1118 : //?????? Currently not supported
1119 : // Window is docked individually; size is calculated.
1120 : // It must therefore be initialized with the DloatingSize if
1121 : // someone relies on it that a reasonable size is set
1122 0 : SetSizePixel(GetFloatingSize());
1123 0 : SetSizePixel(CalcDockingSize(GetAlignment()));
1124 : }
1125 : }
1126 :
1127 : // save alignment
1128 0 : pImp->SetDockAlignment( GetAlignment() );
1129 : }
1130 :
1131 0 : void SfxDockingWindow::Initialize_Impl()
1132 : {
1133 0 : if ( !pMgr )
1134 : {
1135 0 : pImp->bConstructed = sal_True;
1136 0 : return;
1137 : }
1138 :
1139 0 : FloatingWindow* pFloatWin = GetFloatingWindow();
1140 0 : sal_Bool bSet = sal_False;
1141 0 : if ( pFloatWin )
1142 : {
1143 0 : bSet = !pFloatWin->IsDefaultPos();
1144 : }
1145 : else
1146 : {
1147 0 : Point aPos = GetFloatingPos();
1148 0 : if ( aPos != Point() )
1149 0 : bSet = sal_True;
1150 : }
1151 :
1152 0 : if ( !bSet)
1153 : {
1154 0 : SfxViewFrame *pFrame = pBindings->GetDispatcher_Impl()->GetFrame();
1155 0 : Window* pEditWin = pFrame->GetViewShell()->GetWindow();
1156 0 : Point aPos = pEditWin->OutputToScreenPixel( pEditWin->GetPosPixel() );
1157 0 : aPos = GetParent()->ScreenToOutputPixel( aPos );
1158 0 : SetFloatingPos( aPos );
1159 : }
1160 :
1161 0 : if ( pFloatWin )
1162 : {
1163 : // initialize floating window
1164 0 : if ( pImp->aWinState.isEmpty() )
1165 : // window state never set before, get if from defaults
1166 0 : pImp->aWinState = pFloatWin->GetWindowState();
1167 :
1168 : // trick: use VCL method SetWindowState to adjust position and size
1169 0 : pFloatWin->SetWindowState( pImp->aWinState );
1170 :
1171 : // remember floating size for calculating alignment and tracking rectangle
1172 0 : SetFloatingSize( pFloatWin->GetSizePixel() );
1173 :
1174 : }
1175 :
1176 : // allow calling of docking handlers
1177 0 : pImp->bConstructed = sal_True;
1178 : }
1179 :
1180 : //-------------------------------------------------------------------------
1181 :
1182 0 : void SfxDockingWindow::FillInfo(SfxChildWinInfo& rInfo) const
1183 :
1184 : /* [Description]
1185 :
1186 : Fills a SfxChildWinInfo with specific data from SfxDockingWindow,
1187 : so that it can be written in the INI file. It is assumed that rinfo
1188 : receives all other possible relevant data in the ChildWindow class.
1189 : Insertions are marked with size and the ZoomIn flag.
1190 : If this method is overridden, the base implementation must be called first.
1191 : */
1192 :
1193 : {
1194 0 : if ( !pMgr )
1195 0 : return;
1196 :
1197 0 : if ( GetFloatingWindow() && pImp->bConstructed )
1198 0 : pImp->aWinState = GetFloatingWindow()->GetWindowState();
1199 :
1200 0 : rInfo.aWinState = pImp->aWinState;
1201 0 : rInfo.aExtraString = DEFINE_CONST_UNICODE("AL:(");
1202 0 : rInfo.aExtraString += String::CreateFromInt32((sal_uInt16) GetAlignment());
1203 0 : rInfo.aExtraString += ',';
1204 0 : rInfo.aExtraString += String::CreateFromInt32 ((sal_uInt16) pImp->GetLastAlignment());
1205 0 : if ( pImp->bSplitable )
1206 : {
1207 0 : Point aPos(pImp->nLine, pImp->nPos);
1208 0 : rInfo.aExtraString += ',';
1209 0 : rInfo.aExtraString += String::CreateFromInt32( aPos.X() );
1210 0 : rInfo.aExtraString += '/';
1211 0 : rInfo.aExtraString += String::CreateFromInt32( aPos.Y() );
1212 0 : rInfo.aExtraString += '/';
1213 0 : rInfo.aExtraString += String::CreateFromInt32( pImp->nHorizontalSize );
1214 0 : rInfo.aExtraString += '/';
1215 0 : rInfo.aExtraString += String::CreateFromInt32( pImp->nVerticalSize );
1216 0 : rInfo.aExtraString += ',';
1217 0 : rInfo.aExtraString += String::CreateFromInt32( pImp->aSplitSize.Width() );
1218 0 : rInfo.aExtraString += ';';
1219 0 : rInfo.aExtraString += String::CreateFromInt32( pImp->aSplitSize.Height() );
1220 : }
1221 :
1222 0 : rInfo.aExtraString += ')';
1223 : }
1224 :
1225 : //-------------------------------------------------------------------------
1226 :
1227 8 : SfxDockingWindow::~SfxDockingWindow()
1228 : {
1229 4 : ReleaseChildWindow_Impl();
1230 4 : delete pImp;
1231 4 : }
1232 :
1233 4 : void SfxDockingWindow::ReleaseChildWindow_Impl()
1234 : {
1235 4 : if ( pMgr && pMgr->GetFrame() == pBindings->GetActiveFrame() )
1236 0 : pBindings->SetActiveFrame( NULL );
1237 :
1238 4 : if ( pMgr && pImp->pSplitWin && pImp->pSplitWin->IsItemValid( GetType() ) )
1239 0 : pImp->pSplitWin->RemoveWindow(this);
1240 :
1241 4 : pMgr=NULL;
1242 4 : }
1243 :
1244 : //-------------------------------------------------------------------------
1245 :
1246 0 : SfxChildAlignment SfxDockingWindow::CalcAlignment(const Point& rPos, Rectangle& rRect)
1247 :
1248 : /* [Description]
1249 :
1250 : This method calculates a resulting alignment for the given mouse position
1251 : and tracking rectangle. When changing the alignment it can also be that
1252 : the tracking rectangle is changed, so that an altered rectangle is
1253 : returned. The user of this class can influence behaviour of this method,
1254 : and thus the behavior of his DockinWindow class when docking where the
1255 : called virtual method:
1256 :
1257 : SfxDockingWindow :: CalcDockingSize (SfxChildAlignment eAlign)
1258 :
1259 : is overridden (see below).
1260 : */
1261 :
1262 : {
1263 : // calculate hypothetical sizes for different modes
1264 0 : Size aFloatingSize(CalcDockingSize(SFX_ALIGN_NOALIGNMENT));
1265 0 : Size aVerticalSize(CalcDockingSize(SFX_ALIGN_LEFT));
1266 0 : Size aHorizontalSize(CalcDockingSize(SFX_ALIGN_TOP));
1267 :
1268 : // check if docking is permitted
1269 0 : SfxWorkWindow *pWorkWin = pBindings->GetWorkWindow_Impl();
1270 0 : if ( !pWorkWin->IsDockingAllowed() )
1271 : {
1272 0 : rRect.SetSize( aFloatingSize );
1273 0 : return pImp->GetDockAlignment();
1274 : }
1275 :
1276 : // calculate borders to shrink inner area before checking for intersection with tracking rectangle
1277 : long nLRBorder, nTBBorder;
1278 0 : if ( pImp->bSplitable )
1279 : {
1280 : // take the smaller size of docked and floating mode
1281 0 : Size aSize = pImp->aSplitSize;
1282 0 : if ( GetFloatingSize().Height() < aSize.Height() )
1283 0 : aSize.Height() = GetFloatingSize().Height();
1284 0 : if ( GetFloatingSize().Width() < aSize.Width() )
1285 0 : aSize.Width() = GetFloatingSize().Width();
1286 :
1287 0 : nLRBorder = aSize.Width();
1288 0 : nTBBorder = aSize.Height();
1289 : }
1290 : else
1291 : {
1292 0 : nLRBorder = aVerticalSize.Width();
1293 0 : nTBBorder = aHorizontalSize.Height();
1294 : }
1295 :
1296 : // limit border to predefined constant values
1297 0 : if ( nLRBorder > MAX_TOGGLEAREA_WIDTH )
1298 0 : nLRBorder = MAX_TOGGLEAREA_WIDTH;
1299 0 : if ( nTBBorder > MAX_TOGGLEAREA_WIDTH )
1300 0 : nTBBorder = MAX_TOGGLEAREA_WIDTH;
1301 :
1302 : // shrink area for floating mode if possible
1303 0 : Rectangle aInRect = GetInnerRect();
1304 0 : if ( aInRect.GetWidth() > nLRBorder )
1305 0 : aInRect.Left() += nLRBorder/2;
1306 0 : if ( aInRect.GetWidth() > nLRBorder )
1307 0 : aInRect.Right() -= nLRBorder/2;
1308 0 : if ( aInRect.GetHeight() > nTBBorder )
1309 0 : aInRect.Top() += nTBBorder/2;
1310 0 : if ( aInRect.GetHeight() > nTBBorder )
1311 0 : aInRect.Bottom() -= nTBBorder/2;
1312 :
1313 : // calculate alignment resulting from docking rectangle
1314 0 : sal_Bool bBecomesFloating = sal_False;
1315 0 : SfxChildAlignment eDockAlign = pImp->GetDockAlignment();
1316 0 : Rectangle aDockingRect( rRect );
1317 0 : if ( !IsFloatingMode() )
1318 : {
1319 : // don't use tracking rectangle for alignment check, because it will be too large
1320 : // to get a floating mode as result - switch to floating size
1321 : // so the calculation only depends on the position of the rectangle, not the current
1322 : // docking state of the window
1323 0 : aDockingRect.SetSize( GetFloatingSize() );
1324 :
1325 : // in this mode docking is never done by keyboard, so it's OK to use the mouse position
1326 0 : aDockingRect.SetPos( pWorkWin->GetWindow()->OutputToScreenPixel( pWorkWin->GetWindow()->GetPointerPosPixel() ) );
1327 : }
1328 :
1329 0 : Point aPos = aDockingRect.TopLeft();
1330 0 : Rectangle aIntersect = GetOuterRect().GetIntersection( aDockingRect );
1331 0 : if ( aIntersect.IsEmpty() )
1332 : // docking rectangle completely outside docking area -> floating mode
1333 0 : bBecomesFloating = sal_True;
1334 : else
1335 : {
1336 : // create a small test rect around the mouse position and use this one
1337 : // instead of the passed rRect to not dock too easily or by accident
1338 0 : Rectangle aSmallDockingRect;
1339 0 : aSmallDockingRect.SetSize( Size( MAX_TOGGLEAREA_WIDTH, MAX_TOGGLEAREA_HEIGHT ) );
1340 0 : Point aNewPos(rPos);
1341 0 : aNewPos.X() -= aSmallDockingRect.GetWidth()/2;
1342 0 : aNewPos.Y() -= aSmallDockingRect.GetHeight()/2;
1343 0 : aSmallDockingRect.SetPos(rPos);
1344 0 : Rectangle aIntersectRect = aInRect.GetIntersection( aSmallDockingRect );
1345 0 : if ( aIntersectRect == aSmallDockingRect )
1346 : // docking rectangle completely inside (shrinked) inner area -> floating mode
1347 0 : bBecomesFloating = sal_True;
1348 : }
1349 :
1350 0 : if ( bBecomesFloating )
1351 : {
1352 0 : eDockAlign = CheckAlignment(pImp->GetDockAlignment(),SFX_ALIGN_NOALIGNMENT);
1353 : }
1354 : else
1355 : {
1356 : // docking rectangle is in the "sensible area"
1357 0 : Point aInPosTL( aPos.X()-aInRect.Left(), aPos.Y()-aInRect.Top() );
1358 0 : Point aInPosBR( aPos.X()-aInRect.Left() + aDockingRect.GetWidth(), aPos.Y()-aInRect.Top() + aDockingRect.GetHeight() );
1359 0 : Size aInSize = aInRect.GetSize();
1360 0 : sal_Bool bNoChange = sal_False;
1361 :
1362 : // check if alignment is still unchanged
1363 0 : switch ( GetAlignment() )
1364 : {
1365 : case SFX_ALIGN_LEFT:
1366 : case SFX_ALIGN_FIRSTLEFT:
1367 : case SFX_ALIGN_LASTLEFT:
1368 0 : if (aInPosTL.X() <= 0)
1369 : {
1370 0 : eDockAlign = GetAlignment();
1371 0 : bNoChange = sal_True;
1372 : }
1373 0 : break;
1374 : case SFX_ALIGN_TOP:
1375 : case SFX_ALIGN_LOWESTTOP:
1376 : case SFX_ALIGN_HIGHESTTOP:
1377 0 : if ( aInPosTL.Y() <= 0)
1378 : {
1379 0 : eDockAlign = GetAlignment();
1380 0 : bNoChange = sal_True;
1381 : }
1382 0 : break;
1383 : case SFX_ALIGN_RIGHT:
1384 : case SFX_ALIGN_FIRSTRIGHT:
1385 : case SFX_ALIGN_LASTRIGHT:
1386 0 : if ( aInPosBR.X() >= aInSize.Width())
1387 : {
1388 0 : eDockAlign = GetAlignment();
1389 0 : bNoChange = sal_True;
1390 : }
1391 0 : break;
1392 : case SFX_ALIGN_BOTTOM:
1393 : case SFX_ALIGN_LOWESTBOTTOM:
1394 : case SFX_ALIGN_HIGHESTBOTTOM:
1395 0 : if ( aInPosBR.Y() >= aInSize.Height())
1396 : {
1397 0 : eDockAlign = GetAlignment();
1398 0 : bNoChange = sal_True;
1399 : }
1400 0 : break;
1401 : default:
1402 0 : break;
1403 : }
1404 :
1405 0 : if ( !bNoChange )
1406 : {
1407 : // alignment will change, test alignment according to distance of the docking rectangles edges
1408 0 : sal_Bool bForbidden = sal_True;
1409 0 : if ( aInPosTL.X() <= 0)
1410 : {
1411 0 : eDockAlign = CheckAlignment(pImp->GetDockAlignment(),SFX_ALIGN_LEFT);
1412 : bForbidden = ( eDockAlign != SFX_ALIGN_LEFT &&
1413 : eDockAlign != SFX_ALIGN_FIRSTLEFT &&
1414 0 : eDockAlign != SFX_ALIGN_LASTLEFT );
1415 : }
1416 :
1417 0 : if ( bForbidden && aInPosTL.Y() <= 0)
1418 : {
1419 0 : eDockAlign = CheckAlignment(pImp->GetDockAlignment(),SFX_ALIGN_TOP);
1420 : bForbidden = ( eDockAlign != SFX_ALIGN_TOP &&
1421 : eDockAlign != SFX_ALIGN_HIGHESTTOP &&
1422 0 : eDockAlign != SFX_ALIGN_LOWESTTOP );
1423 : }
1424 :
1425 0 : if ( bForbidden && aInPosBR.X() >= aInSize.Width())
1426 : {
1427 0 : eDockAlign = CheckAlignment(pImp->GetDockAlignment(),SFX_ALIGN_RIGHT);
1428 : bForbidden = ( eDockAlign != SFX_ALIGN_RIGHT &&
1429 : eDockAlign != SFX_ALIGN_FIRSTRIGHT &&
1430 0 : eDockAlign != SFX_ALIGN_LASTRIGHT );
1431 : }
1432 :
1433 0 : if ( bForbidden && aInPosBR.Y() >= aInSize.Height())
1434 : {
1435 0 : eDockAlign = CheckAlignment(pImp->GetDockAlignment(),SFX_ALIGN_BOTTOM);
1436 : bForbidden = ( eDockAlign != SFX_ALIGN_BOTTOM &&
1437 : eDockAlign != SFX_ALIGN_HIGHESTBOTTOM &&
1438 0 : eDockAlign != SFX_ALIGN_LOWESTBOTTOM );
1439 : }
1440 :
1441 : // the calculated alignment was rejected by the window -> take floating mode
1442 0 : if ( bForbidden )
1443 0 : eDockAlign = CheckAlignment(pImp->GetDockAlignment(),SFX_ALIGN_NOALIGNMENT);
1444 : }
1445 : }
1446 :
1447 0 : if ( eDockAlign == SFX_ALIGN_NOALIGNMENT )
1448 : {
1449 : // In the FloatingMode the tracking rectangle will get the floating
1450 : // size. Due to a bug the rRect may only be changed when the
1451 : // alignment is changed!
1452 0 : if ( eDockAlign != pImp->GetDockAlignment() )
1453 0 : aDockingRect.SetSize( aFloatingSize );
1454 : }
1455 0 : else if ( pImp->bSplitable )
1456 : {
1457 : sal_uInt16 nLine, nPos;
1458 0 : SfxSplitWindow *pSplitWin = pWorkWin->GetSplitWindow_Impl(eDockAlign);
1459 0 : aPos = pSplitWin->ScreenToOutputPixel( aPos );
1460 0 : if ( pSplitWin->GetWindowPos( aPos, nLine, nPos ) )
1461 : {
1462 : // mouse over splitwindow, get line and position
1463 0 : pImp->nDockLine = nLine;
1464 0 : pImp->nDockPos = nPos;
1465 0 : pImp->bNewLine = sal_False;
1466 : }
1467 : else
1468 : {
1469 : if ( 0 )
1470 : {
1471 : // mouse touches outer border -> treated as floating mode
1472 : eDockAlign = SFX_ALIGN_NOALIGNMENT;
1473 : aDockingRect.SetSize( aFloatingSize );
1474 : rRect = aDockingRect;
1475 : return eDockAlign;
1476 : }
1477 :
1478 : // mouse touches inner border -> create new line
1479 0 : if ( eDockAlign == GetAlignment() && pImp->pSplitWin &&
1480 0 : pImp->nLine == pImp->pSplitWin->GetLineCount()-1 && pImp->pSplitWin->GetWindowCount(pImp->nLine) == 1 )
1481 : {
1482 : // if this window is the only one in the last line, it can't be docked as new line in the same splitwindow
1483 0 : pImp->nDockLine = pImp->nLine;
1484 0 : pImp->nDockPos = pImp->nPos;
1485 0 : pImp->bNewLine = sal_False;
1486 : }
1487 : else
1488 : {
1489 : // create new line
1490 0 : pImp->nDockLine = pSplitWin->GetLineCount();
1491 0 : pImp->nDockPos = 0;
1492 0 : pImp->bNewLine = sal_True;
1493 : }
1494 : }
1495 :
1496 0 : sal_Bool bChanged = pImp->nLine != pImp->nDockLine || pImp->nPos != pImp->nDockPos || eDockAlign != GetAlignment();
1497 0 : if ( !bChanged && !IsFloatingMode() )
1498 : {
1499 : // window only sightly moved, no change of any property
1500 0 : rRect.SetSize( pImp->aSplitSize );
1501 0 : rRect.SetPos( aDockingRect.TopLeft() );
1502 0 : return eDockAlign;
1503 : }
1504 :
1505 : // calculate new size and position
1506 0 : Size aSize;
1507 0 : Point aPoint = aDockingRect.TopLeft();
1508 0 : Size aInnerSize = GetInnerRect().GetSize();
1509 0 : if ( eDockAlign == SFX_ALIGN_LEFT || eDockAlign == SFX_ALIGN_RIGHT )
1510 : {
1511 0 : if ( pImp->bNewLine )
1512 : {
1513 : // set height to height of free area
1514 0 : aSize.Height() = aInnerSize.Height();
1515 0 : aSize.Width() = pImp->nHorizontalSize;
1516 0 : if ( eDockAlign == SFX_ALIGN_LEFT )
1517 : {
1518 0 : aPoint = aInnerRect.TopLeft();
1519 : }
1520 : else
1521 : {
1522 0 : aPoint = aInnerRect.TopRight();
1523 0 : aPoint.X() -= aSize.Width();
1524 : }
1525 : }
1526 : else
1527 : {
1528 : // get width from splitwindow
1529 0 : aSize.Width() = pSplitWin->GetLineSize(nLine);
1530 0 : aSize.Height() = pImp->aSplitSize.Height();
1531 : }
1532 : }
1533 : else
1534 : {
1535 0 : if ( pImp->bNewLine )
1536 : {
1537 : // set width to width of free area
1538 0 : aSize.Width() = aInnerSize.Width();
1539 0 : aSize.Height() = pImp->nVerticalSize;
1540 0 : if ( eDockAlign == SFX_ALIGN_TOP )
1541 : {
1542 0 : aPoint = aInnerRect.TopLeft();
1543 : }
1544 : else
1545 : {
1546 0 : aPoint = aInnerRect.BottomLeft();
1547 0 : aPoint.Y() -= aSize.Height();
1548 : }
1549 : }
1550 : else
1551 : {
1552 : // get height from splitwindow
1553 0 : aSize.Height() = pSplitWin->GetLineSize(nLine);
1554 0 : aSize.Width() = pImp->aSplitSize.Width();
1555 : }
1556 : }
1557 :
1558 0 : aDockingRect.SetSize( aSize );
1559 0 : aDockingRect.SetPos( aPoint );
1560 : }
1561 : else
1562 : {
1563 : // window can be docked, but outside our splitwindows
1564 : // tracking rectangle only needs to be modified if alignment was changed
1565 0 : if ( eDockAlign != pImp->GetDockAlignment() )
1566 : {
1567 0 : switch ( eDockAlign )
1568 : {
1569 : case SFX_ALIGN_LEFT:
1570 : case SFX_ALIGN_RIGHT:
1571 : case SFX_ALIGN_FIRSTLEFT:
1572 0 : aDockingRect.SetPos( aInnerRect.TopLeft() );
1573 0 : aDockingRect.SetSize( aVerticalSize );
1574 0 : break;
1575 : case SFX_ALIGN_LASTLEFT:
1576 : case SFX_ALIGN_FIRSTRIGHT:
1577 : case SFX_ALIGN_LASTRIGHT:
1578 : {
1579 0 : Point aPt( aInnerRect.TopRight() );
1580 0 : aPt.X() -= aDockingRect.GetWidth();
1581 0 : aDockingRect.SetPos( aPt );
1582 0 : aDockingRect.SetSize( aVerticalSize );
1583 : break;
1584 : }
1585 :
1586 : case SFX_ALIGN_TOP:
1587 : case SFX_ALIGN_BOTTOM:
1588 : case SFX_ALIGN_LOWESTTOP:
1589 0 : aDockingRect.SetPos( aInnerRect.TopLeft() );
1590 0 : aDockingRect.SetSize( aHorizontalSize );
1591 0 : break;
1592 : case SFX_ALIGN_HIGHESTTOP:
1593 : case SFX_ALIGN_LOWESTBOTTOM:
1594 : case SFX_ALIGN_HIGHESTBOTTOM:
1595 : {
1596 0 : Point aPt( aInnerRect.BottomLeft() );
1597 0 : aPt.Y() -= aDockingRect.GetHeight();
1598 0 : aDockingRect.SetPos( aPt );
1599 0 : aDockingRect.SetSize( aHorizontalSize );
1600 : break;
1601 : }
1602 : default:
1603 0 : break;
1604 : }
1605 : }
1606 : }
1607 :
1608 0 : rRect = aDockingRect;
1609 0 : return eDockAlign;
1610 : }
1611 :
1612 : //-------------------------------------------------------------------------
1613 :
1614 0 : Size SfxDockingWindow::CalcDockingSize(SfxChildAlignment eAlign)
1615 :
1616 : /* [Description]
1617 :
1618 : Virtual method of the SfxDockingWindow class. This method determines how
1619 : the size of the DockingWindows changes depending on the alignment. The base
1620 : implementation uses the floating mode, the size of the marked Floating
1621 : Size. For horizontal alignment, the width will be the width of the outer
1622 : DockingRectangle, with vertical alignment the height will be the height of
1623 : the inner DockingRectangle (resulting from the order in which the SFX child
1624 : windows are displayed). The other size is set to the current floating-size,
1625 : this could changed by a to intervening derived class. The docking size must
1626 : be the same for Left/Right and Top/Bottom.
1627 : */
1628 :
1629 : {
1630 : // Note: if the resizing is also possible in the docked state, then the
1631 : // Floating-size does also have to be adjusted?
1632 :
1633 0 : Size aSize = GetFloatingSize();
1634 0 : switch (eAlign)
1635 : {
1636 : case SFX_ALIGN_TOP:
1637 : case SFX_ALIGN_BOTTOM:
1638 : case SFX_ALIGN_LOWESTTOP:
1639 : case SFX_ALIGN_HIGHESTTOP:
1640 : case SFX_ALIGN_LOWESTBOTTOM:
1641 : case SFX_ALIGN_HIGHESTBOTTOM:
1642 0 : aSize.Width() = aOuterRect.Right() - aOuterRect.Left();
1643 0 : break;
1644 : case SFX_ALIGN_LEFT:
1645 : case SFX_ALIGN_RIGHT:
1646 : case SFX_ALIGN_FIRSTLEFT:
1647 : case SFX_ALIGN_LASTLEFT:
1648 : case SFX_ALIGN_FIRSTRIGHT:
1649 : case SFX_ALIGN_LASTRIGHT:
1650 0 : aSize.Height() = aInnerRect.Bottom() - aInnerRect.Top();
1651 0 : break;
1652 : case SFX_ALIGN_NOALIGNMENT:
1653 0 : break;
1654 : default:
1655 0 : break;
1656 : }
1657 :
1658 0 : return aSize;
1659 : }
1660 :
1661 : //-------------------------------------------------------------------------
1662 :
1663 0 : SfxChildAlignment SfxDockingWindow::CheckAlignment(SfxChildAlignment,
1664 : SfxChildAlignment eAlign)
1665 :
1666 : /* [Description]
1667 :
1668 : Virtual method of the SfxDockingWindow class. Here a derived class can
1669 : disallow certain alignments. The base implementation does not
1670 : prohibit alignment.
1671 : */
1672 :
1673 : {
1674 0 : return eAlign;
1675 : }
1676 :
1677 : //-------------------------------------------------------------------------
1678 :
1679 0 : sal_Bool SfxDockingWindow::Close()
1680 :
1681 : /* [Description]
1682 :
1683 : The window is closed when the ChildWindow is destroyed by running the
1684 : ChildWindow-slots. If this is method is overridden by a derived class
1685 : method, then the SfxDockingDialogWindow: Close() must be called afterwards
1686 : if the Close() was not cancelled with "return sal_False".
1687 : */
1688 : {
1689 : // Execute with Parameters, since Toggle is ignored by some ChildWindows.
1690 0 : if ( !pMgr )
1691 0 : return sal_True;
1692 :
1693 0 : SfxBoolItem aValue( pMgr->GetType(), sal_False);
1694 : pBindings->GetDispatcher_Impl()->Execute(
1695 0 : pMgr->GetType(), SFX_CALLMODE_RECORD | SFX_CALLMODE_ASYNCHRON, &aValue, 0L );
1696 0 : return sal_True;
1697 : }
1698 :
1699 : //-------------------------------------------------------------------------
1700 :
1701 0 : void SfxDockingWindow::Paint(const Rectangle& /*rRect*/)
1702 :
1703 : /* [Description]
1704 :
1705 : Returns a boundary line to the docked edge and a frame when the Window is in
1706 : a docked state. In this way SVLOOK is considered.
1707 : */
1708 :
1709 : {
1710 0 : if ( pImp->bSplitable || IsFloatingMode() )
1711 0 : return;
1712 :
1713 : Rectangle aRect = Rectangle(Point(0, 0),
1714 0 : GetOutputSizePixel());
1715 0 : switch (GetAlignment())
1716 : {
1717 : case SFX_ALIGN_TOP:
1718 : {
1719 0 : DrawLine(aRect.BottomLeft(), aRect.BottomRight());
1720 0 : aRect.Bottom()--;
1721 0 : break;
1722 : }
1723 :
1724 : case SFX_ALIGN_BOTTOM:
1725 : {
1726 0 : DrawLine(aRect.TopLeft(), aRect.TopRight());
1727 0 : aRect.Top()++;
1728 0 : break;
1729 : }
1730 :
1731 : case SFX_ALIGN_LEFT:
1732 : {
1733 0 : DrawLine(aRect.TopRight(), aRect.BottomRight());
1734 0 : aRect.Right()--;
1735 0 : break;
1736 : }
1737 :
1738 : case SFX_ALIGN_RIGHT:
1739 : {
1740 0 : DrawLine(aRect.TopLeft(), aRect.BottomLeft());
1741 0 : aRect.Left()++;
1742 0 : break;
1743 : }
1744 : default:
1745 0 : break;
1746 : }
1747 :
1748 0 : DecorationView aView( this );
1749 0 : aView.DrawFrame( aRect, FRAME_DRAW_OUT );
1750 : }
1751 :
1752 : //-------------------------------------------------------------------------
1753 :
1754 0 : void SfxDockingWindow::SetMinOutputSizePixel( const Size& rSize )
1755 :
1756 : /* [Description]
1757 :
1758 : With this method, a minimal OutputSize be can set, that is queried in
1759 : the Resizing()-Handler.
1760 : */
1761 :
1762 : {
1763 0 : pImp->aMinSize = rSize;
1764 0 : DockingWindow::SetMinOutputSizePixel( rSize );
1765 0 : }
1766 :
1767 : //-------------------------------------------------------------------------
1768 :
1769 0 : Size SfxDockingWindow::GetMinOutputSizePixel() const
1770 :
1771 : /* [Description]
1772 :
1773 : Set the minimum size which is returned.
1774 : */
1775 :
1776 : {
1777 0 : return pImp->aMinSize;
1778 : }
1779 :
1780 : //-------------------------------------------------------------------------
1781 :
1782 32 : long SfxDockingWindow::Notify( NotifyEvent& rEvt )
1783 : {
1784 32 : if ( rEvt.GetType() == EVENT_GETFOCUS )
1785 : {
1786 0 : pBindings->SetActiveFrame( pMgr->GetFrame() );
1787 :
1788 0 : if ( pImp->pSplitWin )
1789 0 : pImp->pSplitWin->SetActiveWindow_Impl( this );
1790 : else
1791 0 : pMgr->Activate_Impl();
1792 :
1793 0 : Window* pWindow = rEvt.GetWindow();
1794 0 : rtl::OString sHelpId;
1795 0 : while ( sHelpId.isEmpty() && pWindow )
1796 : {
1797 0 : sHelpId = pWindow->GetHelpId();
1798 0 : pWindow = pWindow->GetParent();
1799 : }
1800 :
1801 0 : if ( !sHelpId.isEmpty() )
1802 0 : SfxHelp::OpenHelpAgent( &pBindings->GetDispatcher_Impl()->GetFrame()->GetFrame(), sHelpId );
1803 :
1804 : // In VCL Notify goes first to the window itself, also call the
1805 : // base class, otherwise the parent learns nothing
1806 : // if ( rEvt.GetWindow() == this ) PB: #i74693# not necessary any longer
1807 0 : DockingWindow::Notify( rEvt );
1808 0 : return sal_True;
1809 : }
1810 32 : else if( rEvt.GetType() == EVENT_KEYINPUT )
1811 : {
1812 : // First, allow KeyInput for Dialog functions
1813 0 : if ( !DockingWindow::Notify( rEvt ) && SfxViewShell::Current() )
1814 : // then also for valid global accelerators.
1815 0 : return SfxViewShell::Current()->GlobalKeyInput_Impl( *rEvt.GetKeyEvent() );
1816 0 : return sal_True;
1817 : }
1818 32 : else if ( rEvt.GetType() == EVENT_LOSEFOCUS && !HasChildPathFocus() )
1819 : {
1820 0 : pBindings->SetActiveFrame( NULL );
1821 0 : pMgr->Deactivate_Impl();
1822 : }
1823 :
1824 32 : return DockingWindow::Notify( rEvt );
1825 : }
1826 :
1827 :
1828 0 : sal_uInt16 SfxDockingWindow::GetWinBits_Impl() const
1829 : {
1830 0 : sal_uInt16 nBits = 0;
1831 0 : return nBits;
1832 : }
1833 :
1834 : //-------------------------------------------------------------------------
1835 :
1836 0 : void SfxDockingWindow::SetItemSize_Impl( const Size& rSize )
1837 : {
1838 0 : pImp->aSplitSize = rSize;
1839 :
1840 0 : SfxWorkWindow *pWorkWin = pBindings->GetWorkWindow_Impl();
1841 0 : SfxChildIdentifier eIdent = SFX_CHILDWIN_DOCKINGWINDOW;
1842 0 : if ( pImp->bSplitable )
1843 0 : eIdent = SFX_CHILDWIN_SPLITWINDOW;
1844 0 : pWorkWin->ConfigChild_Impl( eIdent, SFX_ALIGNDOCKINGWINDOW, pMgr->GetType() );
1845 0 : }
1846 :
1847 0 : void SfxDockingWindow::Disappear_Impl()
1848 : {
1849 0 : if ( pImp->pSplitWin && pImp->pSplitWin->IsItemValid( GetType() ) )
1850 0 : pImp->pSplitWin->RemoveWindow(this);
1851 0 : }
1852 :
1853 0 : void SfxDockingWindow::Reappear_Impl()
1854 : {
1855 0 : if ( pImp->pSplitWin && !pImp->pSplitWin->IsItemValid( GetType() ) )
1856 : {
1857 0 : pImp->pSplitWin->InsertWindow( this, pImp->aSplitSize );
1858 : }
1859 0 : }
1860 :
1861 0 : sal_Bool SfxDockingWindow::IsAutoHide_Impl() const
1862 : {
1863 0 : if ( pImp->pSplitWin )
1864 0 : return !pImp->pSplitWin->IsFadeIn();
1865 : else
1866 0 : return sal_False;
1867 : }
1868 :
1869 0 : void SfxDockingWindow::AutoShow( sal_Bool bShow )
1870 : {
1871 0 : AutoShow_Impl(bShow);
1872 0 : }
1873 :
1874 0 : void SfxDockingWindow::AutoShow_Impl( sal_Bool bShow )
1875 : {
1876 0 : if ( pImp->pSplitWin )
1877 : {
1878 0 : if ( bShow )
1879 0 : pImp->pSplitWin->FadeIn();
1880 : else
1881 0 : pImp->pSplitWin->FadeOut();
1882 : }
1883 0 : }
1884 :
1885 0 : void SfxDockingWindow::FadeIn( sal_Bool /*bFadeIn*/ )
1886 : {
1887 0 : }
1888 :
1889 4 : void SfxDockingWindow::StateChanged( StateChangedType nStateChange )
1890 : {
1891 4 : if ( nStateChange == STATE_CHANGE_INITSHOW )
1892 0 : Initialize_Impl();
1893 :
1894 4 : DockingWindow::StateChanged( nStateChange );
1895 4 : }
1896 :
1897 0 : void SfxDockingWindow::Move()
1898 : {
1899 0 : if ( pImp )
1900 0 : pImp->aMoveTimer.Start();
1901 0 : }
1902 :
1903 0 : IMPL_LINK_NOARG(SfxDockingWindow, TimerHdl)
1904 : {
1905 0 : pImp->aMoveTimer.Stop();
1906 0 : if ( IsReallyVisible() && IsFloatingMode() )
1907 : {
1908 0 : if( !GetFloatingWindow()->IsRollUp() )
1909 0 : SetFloatingSize( GetOutputSizePixel() );
1910 0 : pImp->aWinState = GetFloatingWindow()->GetWindowState();
1911 0 : SfxChildIdentifier eIdent = SFX_CHILDWIN_DOCKINGWINDOW;
1912 0 : if ( pImp->bSplitable )
1913 0 : eIdent = SFX_CHILDWIN_SPLITWINDOW;
1914 0 : SfxWorkWindow *pWorkWin = pBindings->GetWorkWindow_Impl();
1915 0 : pWorkWin->ConfigChild_Impl( eIdent, SFX_ALIGNDOCKINGWINDOW, pMgr->GetType() );
1916 : }
1917 0 : return 0;
1918 : }
1919 :
1920 : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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