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1 : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 : /*
3 : * This file is part of the LibreOffice project.
4 : *
5 : * This Source Code Form is subject to the terms of the Mozilla Public
6 : * License, v. 2.0. If a copy of the MPL was not distributed with this
7 : * file, You can obtain one at http://mozilla.org/MPL/2.0/.
8 : *
9 : * This file incorporates work covered by the following license notice:
10 : *
11 : * Licensed to the Apache Software Foundation (ASF) under one or more
12 : * contributor license agreements. See the NOTICE file distributed
13 : * with this work for additional information regarding copyright
14 : * ownership. The ASF licenses this file to you under the Apache
15 : * License, Version 2.0 (the "License"); you may not use this file
16 : * except in compliance with the License. You may obtain a copy of
17 : * the License at http://www.apache.org/licenses/LICENSE-2.0 .
18 : */
19 :
20 : #ifndef INCLUDED_CANVAS_SPRITESURFACE_HXX
21 : #define INCLUDED_CANVAS_SPRITESURFACE_HXX
22 :
23 : #include <canvas/base/sprite.hxx>
24 :
25 : namespace canvas
26 : {
27 : /* Definition of the SpriteSurface interface */
28 :
29 : /** Canvas surface containing sprites
30 :
31 : Every canvas surface that contains sprites must implement this
32 : interface, when employing the canvas base framework. The
33 : methods provided here are used from the individual sprites to
34 : notify the canvas about necessary screen updates.
35 : */
36 0 : class SpriteSurface : public ::com::sun::star::uno::XInterface
37 : {
38 : public:
39 : typedef ::rtl::Reference< SpriteSurface > Reference;
40 :
41 : /// Sprites should call this from XSprite::show()
42 : virtual void showSprite( const Sprite::Reference& rSprite ) = 0;
43 :
44 : /// Sprites should call this from XSprite::hide()
45 : virtual void hideSprite( const Sprite::Reference& rSprite ) = 0;
46 :
47 : /// Sprites should call this from XSprite::move()
48 : virtual void moveSprite( const Sprite::Reference& rSprite,
49 : const ::basegfx::B2DPoint& rOldPos,
50 : const ::basegfx::B2DPoint& rNewPos,
51 : const ::basegfx::B2DVector& rSpriteSize ) = 0;
52 :
53 : /** Sprites should call this when some part of the content has
54 : changed.
55 :
56 : That includes show/hide, i.e. for show, both showSprite()
57 : and updateSprite() must be called.
58 : */
59 : virtual void updateSprite( const Sprite::Reference& rSprite,
60 : const ::basegfx::B2DPoint& rPos,
61 : const ::basegfx::B2DRange& rUpdateArea ) = 0;
62 :
63 : protected:
64 0 : ~SpriteSurface() {}
65 : };
66 : }
67 :
68 : #endif /* INCLUDED_CANVAS_SPRITESURFACE_HXX */
69 :
70 : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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