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1 : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 : /*
3 : * This file is part of the LibreOffice project.
4 : *
5 : * This Source Code Form is subject to the terms of the Mozilla Public
6 : * License, v. 2.0. If a copy of the MPL was not distributed with this
7 : * file, You can obtain one at http://mozilla.org/MPL/2.0/.
8 : *
9 : * This file incorporates work covered by the following license notice:
10 : *
11 : * Licensed to the Apache Software Foundation (ASF) under one or more
12 : * contributor license agreements. See the NOTICE file distributed
13 : * with this work for additional information regarding copyright
14 : * ownership. The ASF licenses this file to you under the Apache
15 : * License, Version 2.0 (the "License"); you may not use this file
16 : * except in compliance with the License. You may obtain a copy of
17 : * the License at http://www.apache.org/licenses/LICENSE-2.0 .
18 : */
19 :
20 : #ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_DISCRETEBITMAPPRIMITIVE2D_HXX
21 : #define INCLUDED_DRAWINGLAYER_PRIMITIVE2D_DISCRETEBITMAPPRIMITIVE2D_HXX
22 :
23 : #include <drawinglayer/drawinglayerdllapi.h>
24 :
25 : #include <drawinglayer/primitive2d/primitivetools2d.hxx>
26 : #include <vcl/bitmapex.hxx>
27 :
28 : //////////////////////////////////////////////////////////////////////////////
29 : // DiscreteBitmapPrimitive2D class
30 :
31 : namespace drawinglayer
32 : {
33 : namespace primitive2d
34 : {
35 : /** DiscreteBitmapPrimitive2D class
36 :
37 : This class defines a view-dependent BitmapPrimitive which has a
38 : logic position for the top-left position and is always to be
39 : painted in 1:1 pixel resolution. It will never be sheared, rotated
40 : or scaled with the view.
41 : */
42 0 : class DRAWINGLAYER_DLLPUBLIC DiscreteBitmapPrimitive2D : public ObjectAndViewTransformationDependentPrimitive2D
43 : {
44 : private:
45 : /// the RGBA Bitmap-data
46 : BitmapEx maBitmapEx;
47 :
48 : /** the top-left object position */
49 : basegfx::B2DPoint maTopLeft;
50 :
51 : protected:
52 : /// local decomposition.
53 : virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
54 :
55 : public:
56 : /// constructor
57 : DiscreteBitmapPrimitive2D(
58 : const BitmapEx& rBitmapEx,
59 : const basegfx::B2DPoint& rTopLeft);
60 :
61 : /// data read access
62 0 : const BitmapEx& getBitmapEx() const { return maBitmapEx; }
63 0 : const basegfx::B2DPoint& getTopLeft() const { return maTopLeft; }
64 :
65 : /// compare operator
66 : virtual bool operator==(const BasePrimitive2D& rPrimitive) const;
67 :
68 : /// provide unique ID
69 : DeclPrimitrive2DIDBlock()
70 : };
71 : } // end of namespace primitive2d
72 : } // end of namespace drawinglayer
73 :
74 : //////////////////////////////////////////////////////////////////////////////
75 :
76 : #endif // INCLUDED_DRAWINGLAYER_PRIMITIVE2D_DISCRETEBITMAPPRIMITIVE2D_HXX
77 :
78 : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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