LCOV - code coverage report
Current view: top level - libreoffice/solver/unxlngi6.pro/inc/drawinglayer/primitive2d - graphicprimitive2d.hxx (source / functions) Hit Total Coverage
Test: libreoffice_filtered.info Lines: 4 4 100.0 %
Date: 2012-12-27 Functions: 5 5 100.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
       2             : /*
       3             :  * This file is part of the LibreOffice project.
       4             :  *
       5             :  * This Source Code Form is subject to the terms of the Mozilla Public
       6             :  * License, v. 2.0. If a copy of the MPL was not distributed with this
       7             :  * file, You can obtain one at http://mozilla.org/MPL/2.0/.
       8             :  *
       9             :  * This file incorporates work covered by the following license notice:
      10             :  *
      11             :  *   Licensed to the Apache Software Foundation (ASF) under one or more
      12             :  *   contributor license agreements. See the NOTICE file distributed
      13             :  *   with this work for additional information regarding copyright
      14             :  *   ownership. The ASF licenses this file to you under the Apache
      15             :  *   License, Version 2.0 (the "License"); you may not use this file
      16             :  *   except in compliance with the License. You may obtain a copy of
      17             :  *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
      18             :  */
      19             : 
      20             : #ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_GRAPHICPRIMITIVE2D_HXX
      21             : #define INCLUDED_DRAWINGLAYER_PRIMITIVE2D_GRAPHICPRIMITIVE2D_HXX
      22             : 
      23             : #include <drawinglayer/drawinglayerdllapi.h>
      24             : 
      25             : #include <drawinglayer/primitive2d/baseprimitive2d.hxx>
      26             : #include <basegfx/matrix/b2dhommatrix.hxx>
      27             : #include <svtools/grfmgr.hxx>
      28             : 
      29             : //////////////////////////////////////////////////////////////////////////////
      30             : 
      31             : namespace drawinglayer
      32             : {
      33             :     namespace primitive2d
      34             :     {
      35             :         /** GraphicPrimitive2D class
      36             : 
      37             :             Primitive to hold graphics defined by GraphicObject and GraphicAttr
      38             :             combination. This includes MetaFiles and diverse pixel-oriented graphic
      39             :             formats. It even includes animated GIFs, Croppings and other changes
      40             :             defined in GraphicAttr.
      41             : 
      42             :             This makes the decomposition contain a wide variety of possibilites,
      43             :             too. From a simple BitmapPrimitive over AnimatedSwitchPrimitive2D,
      44             :             MetafilePrimitive2D (with and without embedding in a masking when e.g.
      45             :             the Metafile is bigger than the geometry) and embeddings in
      46             :             TransformPrimitive2D and MaskPrimitive2D for croppings.
      47             : 
      48             :             The primitive geometry area is defined by Transform.
      49             :          */
      50          58 :         class DRAWINGLAYER_DLLPUBLIC GraphicPrimitive2D : public BufferedDecompositionPrimitive2D
      51             :         {
      52             :         private:
      53             :             /// the geometric definition
      54             :             basegfx::B2DHomMatrix                       maTransform;
      55             : 
      56             :             /// the GraphicObject with all it's content possibilities
      57             :             GraphicObject                               maGraphicObject;
      58             : 
      59             :             /// The GraphicAttr with all it's modification possibilities
      60             :             GraphicAttr                                 maGraphicAttr;
      61             : 
      62             :         protected:
      63             :             /// local decomposition
      64             :             virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
      65             : 
      66             :         public:
      67             :             /// constructor(s)
      68             :             GraphicPrimitive2D(
      69             :                 const basegfx::B2DHomMatrix& rTransform,
      70             :                 const GraphicObject& rGraphicObject,
      71             :                 const GraphicAttr& rGraphicAttr);
      72             : 
      73             :             /// data read access
      74          67 :             const basegfx::B2DHomMatrix& getTransform() const { return maTransform; }
      75           8 :             const GraphicObject& getGraphicObject() const { return maGraphicObject; }
      76          32 :             const GraphicAttr& getGraphicAttr() const { return maGraphicAttr; }
      77             :             bool isTransparent() const;
      78             : 
      79             :             /// compare operator
      80             :             virtual bool operator==(const BasePrimitive2D& rPrimitive) const;
      81             : 
      82             :             /// get range
      83             :             virtual basegfx::B2DRange getB2DRange(const geometry::ViewInformation2D& rViewInformation) const;
      84             : 
      85             :             /// provide unique ID
      86             :             DeclPrimitrive2DIDBlock()
      87             :         };
      88             :     } // end of namespace primitive2d
      89             : } // end of namespace drawinglayer
      90             : 
      91             : //////////////////////////////////////////////////////////////////////////////
      92             : 
      93             : #endif // INCLUDED_DRAWINGLAYER_PRIMITIVE2D_GRAPHICPRIMITIVE2D_HXX
      94             : 
      95             : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */

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