LCOV - code coverage report
Current view: top level - libreoffice/solver/unxlngi6.pro/inc/drawinglayer/primitive2d - mediaprimitive2d.hxx (source / functions) Hit Total Coverage
Test: libreoffice_filtered.info Lines: 0 5 0.0 %
Date: 2012-12-27 Functions: 0 6 0.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
       2             : /*
       3             :  * This file is part of the LibreOffice project.
       4             :  *
       5             :  * This Source Code Form is subject to the terms of the Mozilla Public
       6             :  * License, v. 2.0. If a copy of the MPL was not distributed with this
       7             :  * file, You can obtain one at http://mozilla.org/MPL/2.0/.
       8             :  *
       9             :  * This file incorporates work covered by the following license notice:
      10             :  *
      11             :  *   Licensed to the Apache Software Foundation (ASF) under one or more
      12             :  *   contributor license agreements. See the NOTICE file distributed
      13             :  *   with this work for additional information regarding copyright
      14             :  *   ownership. The ASF licenses this file to you under the Apache
      15             :  *   License, Version 2.0 (the "License"); you may not use this file
      16             :  *   except in compliance with the License. You may obtain a copy of
      17             :  *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
      18             :  */
      19             : 
      20             : #ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_MEDIAPRIMITIVE2D_HXX
      21             : #define INCLUDED_DRAWINGLAYER_PRIMITIVE2D_MEDIAPRIMITIVE2D_HXX
      22             : 
      23             : #include <drawinglayer/drawinglayerdllapi.h>
      24             : 
      25             : #include <drawinglayer/primitive2d/baseprimitive2d.hxx>
      26             : #include <basegfx/matrix/b2dhommatrix.hxx>
      27             : #include <basegfx/color/bcolor.hxx>
      28             : #include <vcl/graph.hxx>
      29             : 
      30             : //////////////////////////////////////////////////////////////////////////////
      31             : 
      32             : namespace drawinglayer
      33             : {
      34             :     namespace primitive2d
      35             :     {
      36             :         /** MediaPrimitive2D class
      37             : 
      38             :             This is a unified primitive for Media visualisation, e.g. animations
      39             :             or sounds. It's geometry is defined by Transform. For conveinience,
      40             :             it also contains a discrete border size (aka Pixels) which will be added
      41             :             if used. This makes it a view-dependent primitive. It also gets a filled
      42             :             background and the decomposition will try to create a graphic representation
      43             :             if te content (defined by the URL), e.g. a still frome for animated stuff.
      44             :          */
      45           0 :         class DRAWINGLAYER_DLLPUBLIC MediaPrimitive2D : public BufferedDecompositionPrimitive2D
      46             :         {
      47             :         private:
      48             :             /// the geometry definition
      49             :             basegfx::B2DHomMatrix                       maTransform;
      50             : 
      51             :             /// the content definition
      52             :             rtl::OUString                               maURL;
      53             : 
      54             :             /// style: background color
      55             :             basegfx::BColor                             maBackgroundColor;
      56             : 
      57             :             /// discrete border (in 'pixels')
      58             :             sal_uInt32                                  mnDiscreteBorder;
      59             : 
      60             :             const Graphic                               maSnapshot;
      61             : 
      62             :         protected:
      63             :             /// local decomposition
      64             :             virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
      65             : 
      66             :         public:
      67             :             /// constructor
      68             :             MediaPrimitive2D(
      69             :                 const basegfx::B2DHomMatrix& rTransform,
      70             :                 const rtl::OUString& rURL,
      71             :                 const basegfx::BColor& rBackgroundColor,
      72             :                 sal_uInt32 nDiscreteBorder,
      73             :                 const Graphic &rSnapshot);
      74             : 
      75             :             /// data read access
      76           0 :             const basegfx::B2DHomMatrix& getTransform() const { return maTransform; }
      77           0 :             const rtl::OUString& getURL() const { return maURL; }
      78           0 :             const basegfx::BColor& getBackgroundColor() const { return maBackgroundColor; }
      79           0 :             sal_uInt32 getDiscreteBorder() const { return mnDiscreteBorder; }
      80             : 
      81             :             /// compare operator
      82             :             virtual bool operator==(const BasePrimitive2D& rPrimitive) const;
      83             : 
      84             :             /// get range
      85             :             virtual basegfx::B2DRange getB2DRange(const geometry::ViewInformation2D& rViewInformation) const;
      86             : 
      87             :             /// provide unique ID
      88             :             DeclPrimitrive2DIDBlock()
      89             :         };
      90             :     } // end of namespace primitive2d
      91             : } // end of namespace drawinglayer
      92             : 
      93             : //////////////////////////////////////////////////////////////////////////////
      94             : 
      95             : #endif // INCLUDED_DRAWINGLAYER_PRIMITIVE2D_MEDIAPRIMITIVE2D_HXX
      96             : 
      97             : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */

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