LCOV - code coverage report
Current view: top level - libreoffice/solver/unxlngi6.pro/inc/drawinglayer/primitive2d - primitivetools2d.hxx (source / functions) Hit Total Coverage
Test: libreoffice_filtered.info Lines: 5 21 23.8 %
Date: 2012-12-27 Functions: 3 17 17.6 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
       2             : /*
       3             :  * This file is part of the LibreOffice project.
       4             :  *
       5             :  * This Source Code Form is subject to the terms of the Mozilla Public
       6             :  * License, v. 2.0. If a copy of the MPL was not distributed with this
       7             :  * file, You can obtain one at http://mozilla.org/MPL/2.0/.
       8             :  *
       9             :  * This file incorporates work covered by the following license notice:
      10             :  *
      11             :  *   Licensed to the Apache Software Foundation (ASF) under one or more
      12             :  *   contributor license agreements. See the NOTICE file distributed
      13             :  *   with this work for additional information regarding copyright
      14             :  *   ownership. The ASF licenses this file to you under the Apache
      15             :  *   License, Version 2.0 (the "License"); you may not use this file
      16             :  *   except in compliance with the License. You may obtain a copy of
      17             :  *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
      18             :  */
      19             : 
      20             : #ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_PRIMITIVE2DTOOLS_HXX
      21             : #define INCLUDED_DRAWINGLAYER_PRIMITIVE2D_PRIMITIVE2DTOOLS_HXX
      22             : 
      23             : #include <drawinglayer/drawinglayerdllapi.h>
      24             : 
      25             : #include <drawinglayer/primitive2d/baseprimitive2d.hxx>
      26             : #include <basegfx/matrix/b2dhommatrix.hxx>
      27             : 
      28             : //////////////////////////////////////////////////////////////////////////////
      29             : 
      30             : namespace drawinglayer
      31             : {
      32             :     namespace primitive2d
      33             :     {
      34             :         /** DiscreteMetricDependentPrimitive2D class
      35             : 
      36             :             tooling class for BufferedDecompositionPrimitive2D baseed classes which are view-dependent
      37             :             regarding the size of a discrete unit. The implementation of get2DDecomposition
      38             :             guards the buffered local decomposition and ensures that a create2DDecomposition
      39             :             implementation may use an up-to-date DiscreteUnit accessible using getDiscreteUnit()
      40             :          */
      41          45 :         class DRAWINGLAYER_DLLPUBLIC DiscreteMetricDependentPrimitive2D : public BufferedDecompositionPrimitive2D
      42             :         {
      43             :         private:
      44             :             /** the last used fDiscreteUnit definitions for decomposition. Since this
      45             :                 is checked and updated from get2DDecomposition() it will be current and
      46             :                 usable in create2DDecomposition()
      47             :              */
      48             :             double                                  mfDiscreteUnit;
      49             : 
      50             :         public:
      51             :             /// constructor
      52          52 :             DiscreteMetricDependentPrimitive2D()
      53             :             :   BufferedDecompositionPrimitive2D(),
      54          52 :                 mfDiscreteUnit(0.0)
      55             :             {
      56          52 :             }
      57             : 
      58             :             /// data read access
      59          87 :             double getDiscreteUnit() const { return mfDiscreteUnit; }
      60             : 
      61             :             /// get local decomposition. Overloaded since this decomposition is view-dependent
      62             :             virtual Primitive2DSequence get2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
      63             :         };
      64             :     } // end of namespace primitive2d
      65             : } // end of namespace drawinglayer
      66             : 
      67             : //////////////////////////////////////////////////////////////////////////////
      68             : 
      69             : namespace drawinglayer
      70             : {
      71             :     namespace primitive2d
      72             :     {
      73             :         /** ViewportDependentPrimitive2D class
      74             : 
      75             :             tooling class for BufferedDecompositionPrimitive2D baseed classes which are view-dependent
      76             :             regarding the viewport. The implementation of get2DDecomposition
      77             :             guards the buffered local decomposition and ensures that a create2DDecomposition
      78             :             implementation may use an up-to-date Viewport accessible using getViewport()
      79             :          */
      80           0 :         class DRAWINGLAYER_DLLPUBLIC ViewportDependentPrimitive2D : public BufferedDecompositionPrimitive2D
      81             :         {
      82             :         private:
      83             :             /** the last used Viewport definition for decomposition. Since this
      84             :                 is checked and updated from get2DDecomposition() it will be current and
      85             :                 usable in create2DDecomposition()
      86             :              */
      87             :             basegfx::B2DRange                       maViewport;
      88             : 
      89             :         public:
      90             :             /// constructor
      91           0 :             ViewportDependentPrimitive2D()
      92             :             :   BufferedDecompositionPrimitive2D(),
      93           0 :                 maViewport()
      94             :             {
      95           0 :             }
      96             : 
      97             :             /// data read access
      98           0 :             const basegfx::B2DRange& getViewport() const { return maViewport; }
      99             : 
     100             :             /// get local decomposition. Overloaded since this decomposition is view-dependent
     101             :             virtual Primitive2DSequence get2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
     102             :         };
     103             :     } // end of namespace primitive2d
     104             : } // end of namespace drawinglayer
     105             : 
     106             : //////////////////////////////////////////////////////////////////////////////
     107             : 
     108             : namespace drawinglayer
     109             : {
     110             :     namespace primitive2d
     111             :     {
     112             :         /** ViewTransformationDependentPrimitive2D class
     113             : 
     114             :             tooling class for BufferedDecompositionPrimitive2D based classes which are view-dependent
     115             :             regarding the complete Viewtransformation. The implementation of get2DDecomposition
     116             :             guards the buffered local decomposition and ensures that a create2DDecomposition
     117             :             implementation may use an up-to-date ViewTransformation accessible using getViewTransformation()
     118             :          */
     119           0 :         class DRAWINGLAYER_DLLPUBLIC ViewTransformationDependentPrimitive2D : public BufferedDecompositionPrimitive2D
     120             :         {
     121             :         private:
     122             :             /** the last used ViewTransformation definition for decomposition. Since this
     123             :                 is checked and updated from get2DDecomposition() it will be current and
     124             :                 usable in create2DDecomposition()
     125             :              */
     126             :             basegfx::B2DHomMatrix                   maViewTransformation;
     127             : 
     128             :         public:
     129             :             /// constructor
     130           0 :             ViewTransformationDependentPrimitive2D()
     131             :             :   BufferedDecompositionPrimitive2D(),
     132           0 :                 maViewTransformation()
     133             :             {
     134           0 :             }
     135             : 
     136             :             /// data read access
     137           0 :             const basegfx::B2DHomMatrix& getViewTransformation() const { return maViewTransformation; }
     138             : 
     139             :             /// get local decomposition. Overloaded since this decomposition is view-dependent
     140             :             virtual Primitive2DSequence get2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
     141             :         };
     142             :     } // end of namespace primitive2d
     143             : } // end of namespace drawinglayer
     144             : 
     145             : //////////////////////////////////////////////////////////////////////////////
     146             : 
     147             : namespace drawinglayer
     148             : {
     149             :     namespace primitive2d
     150             :     {
     151             :         /** ObjectAndViewTransformationDependentPrimitive2D class
     152             : 
     153             :             tooling class for BufferedDecompositionPrimitive2D based classes which are view-dependent
     154             :             and Object-Transform dependent. The implementation of get2DDecomposition
     155             :             guards the buffered local decomposition and ensures that a create2DDecomposition
     156             :             implementation may use an up-to-date ViewTransformation accessible using getViewTransformation()
     157             :             and an object transformation via getObjectTransformation()
     158             :          */
     159           0 :         class DRAWINGLAYER_DLLPUBLIC ObjectAndViewTransformationDependentPrimitive2D : public BufferedDecompositionPrimitive2D
     160             :         {
     161             :         private:
     162             :             /** the last used ViewTransformation and the last ObjectTransformation
     163             :                 definition for decomposition. Since this is checked and updated from
     164             :                 get2DDecomposition() it will be current and usable in create2DDecomposition()
     165             :              */
     166             :             basegfx::B2DHomMatrix                   maViewTransformation;
     167             :             basegfx::B2DHomMatrix                   maObjectTransformation;
     168             : 
     169             :         public:
     170             :             /// constructor
     171           0 :             ObjectAndViewTransformationDependentPrimitive2D()
     172             :             :   BufferedDecompositionPrimitive2D(),
     173             :                 maViewTransformation(),
     174           0 :                 maObjectTransformation()
     175             :             {
     176           0 :             }
     177             : 
     178             :             /// data read access
     179           0 :             const basegfx::B2DHomMatrix& getViewTransformation() const { return maViewTransformation; }
     180           0 :             const basegfx::B2DHomMatrix& getObjectTransformation() const { return maObjectTransformation; }
     181             : 
     182             :             /// get local decomposition. Overloaded since this decomposition is view-dependent
     183             :             virtual Primitive2DSequence get2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
     184             :         };
     185             :     } // end of namespace primitive2d
     186             : } // end of namespace drawinglayer
     187             : 
     188             : //////////////////////////////////////////////////////////////////////////////
     189             : 
     190             : #endif //INCLUDED_DRAWINGLAYER_PRIMITIVE2D_PRIMITIVE2DTOOLS_HXX
     191             : 
     192             : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */

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