LCOV - code coverage report
Current view: top level - libreoffice/solver/unxlngi6.pro/inc/drawinglayer/processor2d - canvasprocessor.hxx (source / functions) Hit Total Coverage
Test: libreoffice_filtered.info Lines: 0 1 0.0 %
Date: 2012-12-27 Functions: 0 1 0.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
       2             : /*
       3             :  * This file is part of the LibreOffice project.
       4             :  *
       5             :  * This Source Code Form is subject to the terms of the Mozilla Public
       6             :  * License, v. 2.0. If a copy of the MPL was not distributed with this
       7             :  * file, You can obtain one at http://mozilla.org/MPL/2.0/.
       8             :  *
       9             :  * This file incorporates work covered by the following license notice:
      10             :  *
      11             :  *   Licensed to the Apache Software Foundation (ASF) under one or more
      12             :  *   contributor license agreements. See the NOTICE file distributed
      13             :  *   with this work for additional information regarding copyright
      14             :  *   ownership. The ASF licenses this file to you under the Apache
      15             :  *   License, Version 2.0 (the "License"); you may not use this file
      16             :  *   except in compliance with the License. You may obtain a copy of
      17             :  *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
      18             :  */
      19             : 
      20             : #ifndef _DRAWINGLAYER_PROCESSOR_CANVASPROCESSOR_HXX
      21             : #define _DRAWINGLAYER_PROCESSOR_CANVASPROCESSOR_HXX
      22             : 
      23             : #include <drawinglayer/drawinglayerdllapi.h>
      24             : 
      25             : #include <drawinglayer/processor2d/baseprocessor2d.hxx>
      26             : #include <basegfx/matrix/b2dhommatrix.hxx>
      27             : #include <basegfx/color/bcolormodifier.hxx>
      28             : #include <svtools/optionsdrawinglayer.hxx>
      29             : #include <com/sun/star/rendering/ViewState.hpp>
      30             : #include <com/sun/star/rendering/RenderState.hpp>
      31             : #include <i18npool/lang.h>
      32             : #include <basegfx/polygon/b2dpolypolygon.hxx>
      33             : #include <vcl/mapmod.hxx>
      34             : 
      35             : //////////////////////////////////////////////////////////////////////////////
      36             : // forward declaration
      37             : 
      38             : namespace basegfx {
      39             :     class BColor;
      40             :     class B2DPolygon;
      41             : }
      42             : 
      43             : namespace com { namespace sun { namespace star { namespace rendering {
      44             :     class XCanvas;
      45             :     class XPolyPolygon2D;
      46             : }}}}
      47             : 
      48             : namespace drawinglayer { namespace primitive2d {
      49             :     class MaskPrimitive2D;
      50             :     class MetafilePrimitive2D;
      51             :     class TextSimplePortionPrimitive2D;
      52             :     class BitmapPrimitive2D;
      53             :     class TransparencePrimitive2D;
      54             :     class PolygonStrokePrimitive2D;
      55             :     class FillBitmapPrimitive2D;
      56             :     class UnifiedTransparencePrimitive2D;
      57             : }}
      58             : 
      59             : //////////////////////////////////////////////////////////////////////////////
      60             : 
      61             : namespace drawinglayer
      62             : {
      63             :     namespace processor2d
      64             :     {
      65             :         /** canvasProcessor2D class
      66             : 
      67             :             A basic implementation of a renderer for com::sun::star::rendering::XCanvas
      68             :             as a target
      69             :          */
      70             :         class DRAWINGLAYER_DLLPUBLIC canvasProcessor2D : public BaseProcessor2D
      71             :         {
      72             :         private:
      73             :             // the (current) destination OutDev and canvas
      74             :             OutputDevice*                                           mpOutputDevice;
      75             :             com::sun::star::uno::Reference< com::sun::star::rendering::XCanvas >    mxCanvas;
      76             :             com::sun::star::rendering::ViewState                    maViewState;
      77             :             com::sun::star::rendering::RenderState                  maRenderState;
      78             : 
      79             :             // the modifiedColorPrimitive stack
      80             :             basegfx::BColorModifierStack                            maBColorModifierStack;
      81             : 
      82             :             // SvtOptionsDrawinglayer incarnation to react on diverse settings
      83             :             const SvtOptionsDrawinglayer                            maDrawinglayerOpt;
      84             : 
      85             :             // the current clipping PolyPolygon from MaskPrimitive2D, always in
      86             :             // object coordinates
      87             :             basegfx::B2DPolyPolygon                                 maClipPolyPolygon;
      88             : 
      89             :             // determined LanguageType
      90             :             LanguageType                                            meLang;
      91             : 
      92             :             // as tooling, the process() implementation takes over API handling and calls this
      93             :             // virtual render method when the primitive implementation is BasePrimitive2D-based.
      94             :             virtual void processBasePrimitive2D(const primitive2d::BasePrimitive2D& rCandidate);
      95             : 
      96             :             // direct primitive renderer support
      97             :             void impRenderMaskPrimitive2D(const primitive2d::MaskPrimitive2D& rMaskCandidate);
      98             :             void impRenderMetafilePrimitive2D(const primitive2d::MetafilePrimitive2D& rMetaCandidate);
      99             :             void impRenderTextSimplePortionPrimitive2D(const primitive2d::TextSimplePortionPrimitive2D& rTextCandidate);
     100             :             void impRenderBitmapPrimitive2D(const primitive2d::BitmapPrimitive2D& rBitmapCandidate);
     101             :             void impRenderTransparencePrimitive2D(const primitive2d::TransparencePrimitive2D& rTransparenceCandidate);
     102             :             void impRenderPolygonStrokePrimitive2D(const primitive2d::PolygonStrokePrimitive2D& rPolygonStrokePrimitive);
     103             :             void impRenderFillBitmapPrimitive2D(const primitive2d::FillBitmapPrimitive2D& rFillBitmapPrimitive2D);
     104             :             void impRenderUnifiedTransparencePrimitive2D(const primitive2d::UnifiedTransparencePrimitive2D& rUniTransparenceCandidate);
     105             : 
     106             :         public:
     107             :             canvasProcessor2D(
     108             :                 const geometry::ViewInformation2D& rViewInformation,
     109             :                 OutputDevice& rOutDev);
     110             :             virtual ~canvasProcessor2D();
     111             : 
     112             :             // access to Drawinglayer configuration options
     113           0 :             const SvtOptionsDrawinglayer& getOptionsDrawinglayer() const { return maDrawinglayerOpt; }
     114             :         };
     115             :     } // end of namespace processor2d
     116             : } // end of namespace drawinglayer
     117             : 
     118             : //////////////////////////////////////////////////////////////////////////////
     119             : 
     120             : #endif //_DRAWINGLAYER_PROCESSOR_CANVASPROCESSOR_HXX
     121             : 
     122             : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */

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