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1 : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 : /*
3 : * This file is part of the LibreOffice project.
4 : *
5 : * This Source Code Form is subject to the terms of the Mozilla Public
6 : * License, v. 2.0. If a copy of the MPL was not distributed with this
7 : * file, You can obtain one at http://mozilla.org/MPL/2.0/.
8 : *
9 : * This file incorporates work covered by the following license notice:
10 : *
11 : * Licensed to the Apache Software Foundation (ASF) under one or more
12 : * contributor license agreements. See the NOTICE file distributed
13 : * with this work for additional information regarding copyright
14 : * ownership. The ASF licenses this file to you under the Apache
15 : * License, Version 2.0 (the "License"); you may not use this file
16 : * except in compliance with the License. You may obtain a copy of
17 : * the License at http://www.apache.org/licenses/LICENSE-2.0 .
18 : */
19 :
20 : #ifndef _SDR_OVERLAY_OVERLAYOBJECT_HXX
21 : #define _SDR_OVERLAY_OVERLAYOBJECT_HXX
22 :
23 : #include <basegfx/point/b2dpoint.hxx>
24 : #include <basegfx/range/b2drange.hxx>
25 : #include <tools/color.hxx>
26 : #include <rtl/ref.hxx>
27 : #include <svx/sdr/animation/scheduler.hxx>
28 : #include "svx/svxdllapi.h"
29 : #include <drawinglayer/primitive2d/baseprimitive2d.hxx>
30 :
31 : #include <vector>
32 :
33 : //////////////////////////////////////////////////////////////////////////////
34 : // predeclarations
35 :
36 : class OutputDevice;
37 :
38 : namespace sdr
39 : {
40 : namespace overlay
41 : {
42 : class OverlayManager;
43 : } // end of namespace overlay
44 : } // end of namespace sdr
45 :
46 : namespace basegfx
47 : {
48 : class B2DPolygon;
49 : class B2DPolyPolygon;
50 : class B2DRange;
51 : } // end of namespace basegfx
52 :
53 : //////////////////////////////////////////////////////////////////////////////
54 :
55 : namespace sdr
56 : {
57 : namespace overlay
58 : {
59 : class SVX_DLLPUBLIC OverlayObject : private ::boost::noncopyable, public ::sdr::animation::Event
60 : {
61 : private:
62 : // Manager is allowed access to private Member mpOverlayManager
63 : friend class OverlayManager;
64 :
65 : // pointer to OverlayManager, if object is added. Changed by
66 : // OverlayManager, do not chnge Yourself.
67 : OverlayManager* mpOverlayManager;
68 :
69 : // Primitive2DSequence of the OverlayObject
70 : drawinglayer::primitive2d::Primitive2DSequence maPrimitive2DSequence;
71 :
72 : protected:
73 : // access methods to maPrimitive2DSequence. The usage of this methods may allow
74 : // later thread-safe stuff to be added if needed. Only to be used by getPrimitive2DSequence()
75 : // implementations for buffering the last decomposition.
76 : const drawinglayer::primitive2d::Primitive2DSequence& getPrimitive2DSequence() const { return maPrimitive2DSequence; }
77 : void setPrimitive2DSequence(const drawinglayer::primitive2d::Primitive2DSequence& rNew) { maPrimitive2DSequence = rNew; }
78 :
79 : // the creation method for Primitive2DSequence. Called when getPrimitive2DSequence()
80 : // sees that maPrimitive2DSequence is empty. Needs to be supported by all
81 : // OverlayObject implementations. Default implementation will assert
82 : // a missing implementation
83 : virtual drawinglayer::primitive2d::Primitive2DSequence createOverlayObjectPrimitive2DSequence();
84 :
85 : // region in logical coordinates
86 : basegfx::B2DRange maBaseRange;
87 :
88 : // base color of this OverlayObject
89 : Color maBaseColor;
90 :
91 : // bitfield
92 : // Flag for visibility
93 : unsigned mbIsVisible : 1;
94 :
95 : // Flag to control hittability
96 : unsigned mbIsHittable : 1;
97 :
98 : // Flag to hold info if this objects supports animation. Default is
99 : // false. If true, the Trigger() method should be overloaded
100 : // to implement the animation effect and to re-initiate the event.
101 : unsigned mbAllowsAnimation : 1;
102 :
103 : // Flag tocontrol if this OverlayObject allows AntiAliased visualisation.
104 : // Default is true, but e.g. for selection visualisation in SC and SW,
105 : // it is switched to false
106 : unsigned mbAllowsAntiAliase : 1;
107 :
108 : // set changed flag. Call after change, since the old range is invalidated
109 : // and then the new one is calculated and invalidated, too. This will only
110 : // work after the change.
111 : virtual void objectChange();
112 :
113 : // write access to AntiAliase flag. This is protected since
114 : // only implementations are allowed to change this, preferrably in their
115 : // constructor
116 : void allowAntiAliase(bool bNew);
117 :
118 : public:
119 : explicit OverlayObject(Color aBaseColor);
120 : virtual ~OverlayObject();
121 :
122 : // get OverlayManager
123 12 : OverlayManager* getOverlayManager() const { return mpOverlayManager; }
124 :
125 : // the access method for Primitive2DSequence. Will use createPrimitive2DSequence and
126 : // setPrimitive2DSequence if needed. Overloading may be used to allow disposal of last
127 : // created primitives to react on changed circumstances and to re-create primitives
128 : virtual drawinglayer::primitive2d::Primitive2DSequence getOverlayObjectPrimitive2DSequence() const;
129 :
130 : // access to visibility state
131 52 : bool isVisible() const { return mbIsVisible; }
132 : void setVisible(bool bNew);
133 :
134 : // access to hittable flag
135 : bool isHittable() const { return mbIsHittable; }
136 : void setHittable(bool bNew);
137 :
138 : // read access to AntiAliase flag
139 : bool allowsAntiAliase() const { return mbAllowsAntiAliase; }
140 :
141 : // read access to baseRange. This may trigger createBaseRange() if
142 : // object is changed.
143 : const basegfx::B2DRange& getBaseRange() const;
144 :
145 : // access to baseColor
146 18 : Color getBaseColor() const { return maBaseColor; }
147 : void setBaseColor(Color aNew);
148 :
149 : // execute event from base class ::sdr::animation::Event. Default
150 : // implementation does nothing and does not create a new event.
151 : virtual void Trigger(sal_uInt32 nTime);
152 :
153 : // acces to AllowsAnimation flag
154 : bool allowsAnimation() const { return mbAllowsAnimation; }
155 :
156 : // stripe definition has changed. The OverlayManager does have
157 : // support data to draw graphics in two colors striped. This
158 : // method notifies the OverlayObject if that change takes place.
159 : // Default implementation does nothing.
160 : virtual void stripeDefinitionHasChanged();
161 : };
162 :
163 : // typedefs for a vector of OverlayObjects
164 : typedef ::std::vector< OverlayObject* > OverlayObjectVector;
165 :
166 : } // end of namespace overlay
167 : } // end of namespace sdr
168 :
169 : //////////////////////////////////////////////////////////////////////////////
170 :
171 : namespace sdr
172 : {
173 : namespace overlay
174 : {
175 : class SVX_DLLPUBLIC OverlayObjectWithBasePosition : public OverlayObject
176 : {
177 : protected:
178 : // base position in logical coordinates
179 : basegfx::B2DPoint maBasePosition;
180 :
181 : public:
182 : OverlayObjectWithBasePosition(const basegfx::B2DPoint& rBasePos, Color aBaseColor);
183 : virtual ~OverlayObjectWithBasePosition();
184 :
185 : // access to basePosition
186 68 : const basegfx::B2DPoint& getBasePosition() const { return maBasePosition; }
187 : void setBasePosition(const basegfx::B2DPoint& rNew);
188 : };
189 : } // end of namespace overlay
190 : } // end of namespace sdr
191 :
192 : //////////////////////////////////////////////////////////////////////////////
193 :
194 : #endif //_SDR_OVERLAY_OVERLAYOBJECT_HXX
195 :
196 : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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