Line data Source code
1 : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 : /*
3 : * This file is part of the LibreOffice project.
4 : *
5 : * This Source Code Form is subject to the terms of the Mozilla Public
6 : * License, v. 2.0. If a copy of the MPL was not distributed with this
7 : * file, You can obtain one at http://mozilla.org/MPL/2.0/.
8 : *
9 : * This file incorporates work covered by the following license notice:
10 : *
11 : * Licensed to the Apache Software Foundation (ASF) under one or more
12 : * contributor license agreements. See the NOTICE file distributed
13 : * with this work for additional information regarding copyright
14 : * ownership. The ASF licenses this file to you under the Apache
15 : * License, Version 2.0 (the "License"); you may not use this file
16 : * except in compliance with the License. You may obtain a copy of
17 : * the License at http://www.apache.org/licenses/LICENSE-2.0 .
18 : */
19 : #ifndef SDTAKITM_HXX
20 : #define SDTAKITM_HXX
21 :
22 : #include <svl/eitem.hxx>
23 : #include <svx/svddef.hxx>
24 : #include "svx/svxdllapi.h"
25 :
26 : //------------------------------
27 : // class SdrTextAniKindItem
28 : //------------------------------
29 :
30 : enum SdrTextAniKind {SDRTEXTANI_NONE,
31 : SDRTEXTANI_BLINK,
32 : SDRTEXTANI_SCROLL,
33 : SDRTEXTANI_ALTERNATE,
34 : SDRTEXTANI_SLIDE};
35 :
36 : // - SDRTEXTANI_BLINK:
37 : // Just blink. Direction and Amount don't effect things.
38 : // Frequency delay: 0 = 0.5Hz (Delay = 250).
39 : // Count = number of blinks. (0 = forever)
40 : // start inside: sal_False = begin with the blinker off, sal_True = begin with the blinker on
41 : // stop inside: sal_False = end with the blinker off, sal_True = end with the blinker on
42 : // (Only if count! = 0)
43 : // - SDRTEXTANI_SCROLL:
44 : // Text just scrolls all the way through, and starts over when it is done.
45 : //
46 : // Delay in ms: (except delay = 0 means 50ms (20Hz) default)
47 : // Count = number of passes (0 = go forever)
48 : // Direction: the direction to scroll
49 : // StartInside: sal_False = on the first pass, scroll the text in (not initially visible)
50 : // sal_True = on the first pass, the left part of the text is already visible
51 : // in the scroll area before starting.
52 : // StopInside: sal_False = on the last pass, scroll the text all the way out.
53 : // sal_True = on the last pass, keep the right part of the text visible.
54 : // (Only if count! = 0)
55 : // Amount: Step size in logical units. Negative values = use Pixels instead
56 : // of logical units. If Amount = 0, then default to 1 Pixel.
57 : // - SDRTEXTANI_ALTERNATE:
58 : // Like SDRTEXTANI_SCROLL, except don't scroll until all of the text is out,
59 : // but just until the last part is visible. Then, change direction and
60 : // scroll the text the other way.
61 : // Count = number of passes (number of direction changes minus 1)
62 : // If count = 1, this is the same as SDRTEXTANI_SCROLL
63 : // Direction = the starting direction.
64 : // All Other Parameters: just like SDRTEXTANI_SCROLL
65 : // - SDRTEXTANI_SLIDE:
66 : // Text will slide in to the original position.
67 : // -> same as SCROLL with StartInside = sal_False, StopInside = sal_True
68 : // and Count = 1 (Count = 0 is interpreted as count = 1).
69 : // For each count > 1, the text, will be slid out backwards
70 : // (much like ALTERNATE) and then slid back in again.
71 : // StopInside is not evaluated, because inside is always stopped.
72 : // StartInside is not evaluated, because outside is always started.
73 : // All other parameters are like SDRTEXTANI_SCROLL
74 : // StartInside, StopInside: When sal_True, the starting / final position
75 : // of the text depends on the anchor of the drawing object. This
76 : // corresponds to the position of the text in normal Paint (without scrolling).
77 :
78 0 : class SVX_DLLPUBLIC SdrTextAniKindItem: public SfxEnumItem {
79 : public:
80 : TYPEINFO();
81 0 : SdrTextAniKindItem(SdrTextAniKind eKind=SDRTEXTANI_NONE): SfxEnumItem(SDRATTR_TEXT_ANIKIND,(sal_uInt16)eKind) {}
82 : SdrTextAniKindItem(SvStream& rIn) : SfxEnumItem(SDRATTR_TEXT_ANIKIND,rIn) {}
83 : virtual SfxPoolItem* Clone(SfxItemPool* pPool=NULL) const;
84 : virtual SfxPoolItem* Create(SvStream& rIn, sal_uInt16 nVer) const;
85 : virtual sal_uInt16 GetValueCount() const; // { return 5; }
86 0 : SdrTextAniKind GetValue() const { return (SdrTextAniKind)SfxEnumItem::GetValue(); }
87 :
88 : virtual bool QueryValue( com::sun::star::uno::Any& rVal, sal_uInt8 nMemberId = 0 ) const;
89 : virtual bool PutValue( const com::sun::star::uno::Any& rVal, sal_uInt8 nMemberId = 0 );
90 :
91 : virtual rtl::OUString GetValueTextByPos(sal_uInt16 nPos) const;
92 : virtual SfxItemPresentation GetPresentation(SfxItemPresentation ePres, SfxMapUnit eCoreMetric, SfxMapUnit ePresMetric, String& rText, const IntlWrapper * = 0) const;
93 : };
94 :
95 : #endif
96 :
97 : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */
|