LCOV - code coverage report
Current view: top level - libreoffice/solver/unxlngi6.pro/inc/svx - svddrag.hxx (source / functions) Hit Total Coverage
Test: libreoffice_filtered.info Lines: 0 20 0.0 %
Date: 2012-12-27 Functions: 0 20 0.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
       2             : /*
       3             :  * This file is part of the LibreOffice project.
       4             :  *
       5             :  * This Source Code Form is subject to the terms of the Mozilla Public
       6             :  * License, v. 2.0. If a copy of the MPL was not distributed with this
       7             :  * file, You can obtain one at http://mozilla.org/MPL/2.0/.
       8             :  *
       9             :  * This file incorporates work covered by the following license notice:
      10             :  *
      11             :  *   Licensed to the Apache Software Foundation (ASF) under one or more
      12             :  *   contributor license agreements. See the NOTICE file distributed
      13             :  *   with this work for additional information regarding copyright
      14             :  *   ownership. The ASF licenses this file to you under the Apache
      15             :  *   License, Version 2.0 (the "License"); you may not use this file
      16             :  *   except in compliance with the License. You may obtain a copy of
      17             :  *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
      18             :  */
      19             : 
      20             : #ifndef _SVDDRAG_HXX
      21             : #define _SVDDRAG_HXX
      22             : 
      23             : 
      24             : #include <tools/gen.hxx>
      25             : #include <tools/fract.hxx>
      26             : #include "svx/svxdllapi.h"
      27             : 
      28             : // Status information for specialized object dragging. In order for the model
      29             : // to stay status free, the status data is kept on the View
      30             : // and handed over to the object at the appropriate time as a parameter.
      31             : // This also includes the status of the operation and Interactive
      32             : // Object creation. In this case, pHdl is null.
      33             : class SdrHdl;
      34             : class SdrView;
      35             : class SdrPageView;
      36             : class SdrDragMethod;
      37             : 
      38             : struct SVX_DLLPUBLIC SdrDragStatUserData
      39             : {
      40             : };
      41             : 
      42             : class SVX_DLLPUBLIC SdrDragStat {
      43             : protected:
      44             :     SdrHdl*  pHdl;      // Der Handle an dem der User zottelt
      45             :     SdrView* pView;
      46             :     SdrPageView* pPageView;
      47             :     std::vector<Point*> aPnts;    // Alle bisherigen Punkte: [0]=Start, [Count()-2]=Prev
      48             :     Point     aRef1;     // Referenzpunkt: Resize-Fixpunkt, (Drehachse,
      49             :     Point     aRef2;     // Spiegelachse, ...)
      50             :     Point     aPos0;     // Position beim letzten Event
      51             :     Point     aRealPos0; // Position beim letzten Event
      52             :     Point     aRealNow;  // Aktuelle Dragposition ohne Snap, Ortho und Limit
      53             :     Point     aRealLast; // RealPos des letzten Punkts (fuer MinMoved)
      54             :     Rectangle aActionRect;
      55             : 
      56             :     // Reserve fuer kompatible Erweiterungen, die sonst inkompatibel wuerden.
      57             :     Point     aReservePoint1;
      58             :     Point     aReservePoint2;
      59             :     Point     aReservePoint3;
      60             :     Point     aReservePoint4;
      61             :     Rectangle aReserveRect1;
      62             :     Rectangle aReserveRect2;
      63             :     bool      bEndDragChangesAttributes;
      64             :     bool      bEndDragChangesGeoAndAttributes;
      65             :     bool      bMouseIsUp;
      66             :     bool      aReserveBool3;
      67             :     bool      aReserveBool4;
      68             :     long      aReserveLong1;
      69             :     long      aReserveLong2;
      70             :     long      aReserveLong3;
      71             :     long      aReserveLong4;
      72             :     void*     aReservePtr1;
      73             :     void*     aReservePtr2;
      74             :     void*     aReservePtr3;
      75             :     void*     aReservePtr4;
      76             : 
      77             :     bool      bShown;    // Xor visible?
      78             :     sal_uInt16    nMinMov;   // So much has to be minimally moved first
      79             :     bool      bMinMoved; // MinMove surpassed?
      80             : 
      81             :     bool      bHorFixed; // Dragging only vertical
      82             :     bool      bVerFixed; // Dragging only horizontal
      83             :     bool      bWantNoSnap; // To decide if pObj-> MovCreate () should use NoSnapPos or not.
      84             :                           // Therefore, NoSnapPos is written into the buffer.
      85             :     bool  bOrtho4;
      86             :     bool  bOrtho8;
      87             : 
      88             :     SdrDragMethod* pDragMethod;
      89             : 
      90             : protected:
      91             :     void Clear(bool bLeaveOne);
      92             :     Point& Pnt(sal_uIntPtr nNum)                           { return *aPnts[nNum]; }
      93             : //public:
      94             :     SdrDragStatUserData*    pUser;     // Userdata
      95             : public:
      96             :     SdrDragStat(): aPnts()                           { pUser=NULL; Reset(); }
      97             :     ~SdrDragStat()                                   { Clear(sal_False); }
      98             :     void         Reset();
      99             :     SdrView*     GetView() const                     { return pView; }
     100             :     void         SetView(SdrView* pV)                { pView=pV; }
     101             :     SdrPageView* GetPageView() const                 { return pPageView; }
     102             :     void         SetPageView(SdrPageView* pPV)       { pPageView=pPV; }
     103           0 :     const Point& GetPoint(sal_uIntPtr nNum) const    { return *aPnts[nNum]; }
     104           0 :     sal_uIntPtr        GetPointAnz() const           { return aPnts.size(); }
     105           0 :     const Point& GetStart() const                    { return GetPoint(0); }
     106             :     Point&       Start()                             { return Pnt(0); }
     107           0 :     const Point& GetPrev() const                     { return GetPoint(GetPointAnz()-(GetPointAnz()>=2 ? 2:1)); }
     108             :     Point& Prev()                                    { return Pnt(GetPointAnz()-(GetPointAnz()>=2 ? 2:1)); }
     109             :     const Point& GetPos0() const                     { return aPos0;  }
     110             :     Point&       Pos0()                              { return aPos0;  }
     111           0 :     const Point& GetNow() const                      { return GetPoint(GetPointAnz()-1); }
     112             :     Point&       Now()                               { return Pnt(GetPointAnz()-1); }
     113             :     const Point& GetRealNow() const                  { return aRealNow; }
     114             :     Point&       RealNow()                           { return aRealNow; }
     115           0 :     const Point& GetRef1() const                     { return aRef1;  }
     116           0 :     Point&       Ref1()                              { return aRef1;  }
     117             :     const Point& GetRef2() const                     { return aRef2;  }
     118             :     Point&       Ref2()                              { return aRef2;  }
     119           0 :     const        SdrHdl* GetHdl() const              { return pHdl;   }
     120             :     void         SetHdl(SdrHdl* pH)                  { pHdl=pH;       }
     121             :     SdrDragStatUserData* GetUser() const             { return pUser;  }
     122             :     void SetUser(SdrDragStatUserData* pU)            { pUser=pU; }
     123           0 :     bool         IsShown() const                     { return bShown; }
     124           0 :     void         SetShown(bool bOn)                  { bShown=bOn; }
     125             : 
     126             :     bool         IsMinMoved() const                  { return bMinMoved; }
     127           0 :     void         SetMinMoved()                       { bMinMoved=sal_True; }
     128             :     void         ResetMinMoved()                     { bMinMoved=sal_False; }
     129             :     void         SetMinMove(sal_uInt16 nDist)            { nMinMov=nDist; if (nMinMov<1) nMinMov=1; }
     130             :     sal_uInt16       GetMinMove() const                  { return nMinMov; }
     131             : 
     132           0 :     bool         IsHorFixed() const                  { return bHorFixed; }
     133             :     void         SetHorFixed(bool bOn)               { bHorFixed=bOn; }
     134           0 :     bool         IsVerFixed() const                  { return bVerFixed; }
     135             :     void         SetVerFixed(bool bOn)               { bVerFixed=bOn; }
     136             : 
     137             :     // Here, the object can say: "I do not want to snap to coordinates!"
     138             :     // for example, the angle of the arc ...
     139           0 :     bool         IsNoSnap() const                     { return bWantNoSnap; }
     140           0 :     void         SetNoSnap(bool bOn = true)           { bWantNoSnap=bOn; }
     141             : 
     142             :     // And here the Obj say which Ortho (if there is one)
     143             :     // can be usefully applied to him.
     144             :     // Ortho4 means Ortho in four directions (for Rect and CIRT)
     145             :     bool         IsOrtho4Possible() const             { return bOrtho4; }
     146             :     void         SetOrtho4Possible(bool bOn = true)   { bOrtho4=bOn; }
     147             :     // Ortho8 means Ortho in 8 directions (for lines)
     148             :     bool         IsOrtho8Possible() const             { return bOrtho8; }
     149             :     void         SetOrtho8Possible(bool bOn = true)   { bOrtho8=bOn; }
     150             : 
     151             :     // Is set by an object that was dragged.
     152             :     bool         IsEndDragChangesAttributes() const    { return bEndDragChangesAttributes; }
     153             :     void         SetEndDragChangesAttributes(bool bOn) { bEndDragChangesAttributes=bOn; }
     154             :     bool         IsEndDragChangesGeoAndAttributes() const   { return bEndDragChangesGeoAndAttributes; }
     155             :     void         SetEndDragChangesGeoAndAttributes(bool bOn) { bEndDragChangesGeoAndAttributes=bOn; }
     156             : 
     157             :     // Is set by the view and can be evaluated by Obj
     158             :     bool         IsMouseDown() const                  { return !bMouseIsUp; }
     159             :     void         SetMouseDown(bool bDown)         { bMouseIsUp=!bDown; }
     160             : 
     161             :     Point KorregPos(const Point& rNow, const Point& rPrev) const;
     162             :     void  Reset(const Point& rPnt);
     163             :     void  NextMove(const Point& rPnt);
     164             :     void  NextPoint(bool bSaveReal=sal_False);
     165             :     void  PrevPoint();
     166             :     bool CheckMinMoved(const Point& rPnt);
     167           0 :     long  GetDX() const                     { return GetNow().X()-GetPrev().X(); }
     168           0 :     long  GetDY() const                     { return GetNow().Y()-GetPrev().Y(); }
     169             :     Fraction GetXFact() const;
     170             :     Fraction GetYFact() const;
     171             : 
     172           0 :     SdrDragMethod* GetDragMethod() const               { return pDragMethod; }
     173             :     void           SetDragMethod(SdrDragMethod* pMth)  { pDragMethod=pMth; }
     174             : 
     175           0 :     const Rectangle& GetActionRect() const             { return aActionRect; }
     176           0 :     void             SetActionRect(const Rectangle& rR) { aActionRect=rR; }
     177             : 
     178             :     // also considering 1stPointAsCenter
     179             :     void TakeCreateRect(Rectangle& rRect) const;
     180             : };
     181             : 
     182             : #endif //_SVDDRAG_HXX
     183             : 
     184             : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */

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