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1 : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 : /*
3 : * This file is part of the LibreOffice project.
4 : *
5 : * This Source Code Form is subject to the terms of the Mozilla Public
6 : * License, v. 2.0. If a copy of the MPL was not distributed with this
7 : * file, You can obtain one at http://mozilla.org/MPL/2.0/.
8 : *
9 : * This file incorporates work covered by the following license notice:
10 : *
11 : * Licensed to the Apache Software Foundation (ASF) under one or more
12 : * contributor license agreements. See the NOTICE file distributed
13 : * with this work for additional information regarding copyright
14 : * ownership. The ASF licenses this file to you under the Apache
15 : * License, Version 2.0 (the "License"); you may not use this file
16 : * except in compliance with the License. You may obtain a copy of
17 : * the License at http://www.apache.org/licenses/LICENSE-2.0 .
18 : */
19 : #ifndef _UNDO_HXX
20 : #define _UNDO_HXX
21 :
22 : #include "svl/svldllapi.h"
23 : #include <tools/rtti.hxx>
24 : #include <tools/string.hxx>
25 :
26 : #include <boost/scoped_ptr.hpp>
27 :
28 : #include <vector>
29 : #include <limits>
30 :
31 : //====================================================================
32 :
33 : class SVL_DLLPUBLIC SfxRepeatTarget
34 : {
35 : public:
36 : TYPEINFO();
37 : virtual ~SfxRepeatTarget() = 0;
38 : };
39 :
40 : //====================================================================
41 :
42 : class SVL_DLLPUBLIC SfxUndoContext
43 : {
44 : public:
45 : virtual ~SfxUndoContext() = 0;
46 : };
47 :
48 : //====================================================================
49 :
50 : class SVL_DLLPUBLIC SfxUndoAction
51 : {
52 : sal_Bool bLinked;
53 : public:
54 : TYPEINFO();
55 : SfxUndoAction();
56 : virtual ~SfxUndoAction();
57 :
58 : virtual sal_Bool IsLinked();
59 : virtual void SetLinked( sal_Bool bIsLinked = sal_True );
60 : virtual void Undo();
61 : virtual void UndoWithContext( SfxUndoContext& i_context );
62 : virtual void Redo();
63 : virtual void RedoWithContext( SfxUndoContext& i_context );
64 : virtual void Repeat(SfxRepeatTarget&);
65 : virtual sal_Bool CanRepeat(SfxRepeatTarget&) const;
66 :
67 : virtual sal_Bool Merge( SfxUndoAction *pNextAction );
68 :
69 : virtual OUString GetComment() const;
70 : virtual OUString GetRepeatComment(SfxRepeatTarget&) const;
71 : virtual sal_uInt16 GetId() const;
72 :
73 : private:
74 : SfxUndoAction& operator=( const SfxUndoAction& ); // n.i.!!
75 : };
76 :
77 : //========================================================================
78 :
79 : /// is a mark on the Undo stack
80 : typedef sal_Int32 UndoStackMark;
81 : #define MARK_INVALID ::std::numeric_limits< UndoStackMark >::max()
82 :
83 : //========================================================================
84 :
85 220997 : struct MarkedUndoAction
86 : {
87 : SfxUndoAction* pAction;
88 : ::std::vector< UndoStackMark > aMarks;
89 :
90 67541 : MarkedUndoAction( SfxUndoAction* i_action )
91 : :pAction( i_action )
92 67541 : ,aMarks()
93 : {
94 67541 : }
95 : };
96 :
97 45798 : class SfxUndoActions
98 : {
99 : private:
100 : ::std::vector< MarkedUndoAction > m_aActions;
101 :
102 : public:
103 46417 : SfxUndoActions()
104 46417 : {
105 46417 : }
106 :
107 196522 : bool empty() const { return m_aActions.empty(); }
108 158389 : size_t size() const { return m_aActions.size(); }
109 :
110 0 : const MarkedUndoAction& operator[]( size_t i ) const { return m_aActions[i]; }
111 95991 : MarkedUndoAction& operator[]( size_t i ) { return m_aActions[i]; }
112 :
113 67456 : void Remove( size_t i_pos )
114 : {
115 67456 : m_aActions.erase( m_aActions.begin() + i_pos );
116 67456 : }
117 :
118 0 : void Remove( size_t i_pos, size_t i_count )
119 : {
120 0 : m_aActions.erase( m_aActions.begin() + i_pos, m_aActions.begin() + i_pos + i_count );
121 0 : }
122 :
123 67541 : void Insert( SfxUndoAction* i_action, size_t i_pos )
124 : {
125 67541 : m_aActions.insert( m_aActions.begin() + i_pos, MarkedUndoAction( i_action ) );
126 67541 : }
127 : };
128 :
129 : //====================================================================
130 :
131 : /** do not make use of these implementation details, unless you
132 : really really have to! */
133 : struct SVL_DLLPUBLIC SfxUndoArray
134 : {
135 : SfxUndoActions aUndoActions;
136 : size_t nMaxUndoActions;
137 : size_t nCurUndoAction;
138 : SfxUndoArray *pFatherUndoArray;
139 46417 : SfxUndoArray(size_t nMax=0):
140 : nMaxUndoActions(nMax), nCurUndoAction(0),
141 46417 : pFatherUndoArray(0) {}
142 : ~SfxUndoArray();
143 : };
144 :
145 : //=========================================================================
146 :
147 : /** do not make use of these implementation details, unless you
148 : really really have to! */
149 85380 : class SVL_DLLPUBLIC SfxListUndoAction : public SfxUndoAction, public SfxUndoArray
150 :
151 : /* [Beschreibung]
152 :
153 : UndoAction zur Klammerung mehrerer Undos in einer UndoAction.
154 : Diese Actions werden vom SfxUndoManager verwendet. Dort
155 : wird mit < SfxUndoManager::EnterListAction > eine Klammerebene
156 : geoeffnet und mit <SfxUndoManager::LeaveListAction > wieder
157 : geschlossen. Redo und Undo auf SfxListUndoActions wirken
158 : Elementweise.
159 :
160 : */
161 : {
162 : public:
163 : TYPEINFO();
164 :
165 : SfxListUndoAction( const OUString &rComment,
166 : const OUString rRepeatComment, sal_uInt16 Id, SfxUndoArray *pFather);
167 : virtual void Undo();
168 : virtual void UndoWithContext( SfxUndoContext& i_context );
169 : virtual void Redo();
170 : virtual void RedoWithContext( SfxUndoContext& i_context );
171 : virtual void Repeat(SfxRepeatTarget&);
172 : virtual sal_Bool CanRepeat(SfxRepeatTarget&) const;
173 :
174 : virtual sal_Bool Merge( SfxUndoAction *pNextAction );
175 :
176 : virtual OUString GetComment() const;
177 : virtual OUString GetRepeatComment(SfxRepeatTarget&) const;
178 : virtual sal_uInt16 GetId() const;
179 :
180 : void SetComment(const OUString& rComment);
181 :
182 : private:
183 :
184 : sal_uInt16 nId;
185 : OUString aComment;
186 : OUString aRepeatComment;
187 :
188 : };
189 :
190 : //=========================================================================
191 :
192 : /** is a callback interface for notifications about state changes of an SfxUndoManager
193 : */
194 : class SAL_NO_VTABLE SfxUndoListener
195 : {
196 : public:
197 : virtual void actionUndone( const String& i_actionComment ) = 0;
198 : virtual void actionRedone( const String& i_actionComment ) = 0;
199 : virtual void undoActionAdded( const String& i_actionComment ) = 0;
200 : virtual void cleared() = 0;
201 : virtual void clearedRedo() = 0;
202 : virtual void resetAll() = 0;
203 : virtual void listActionEntered( const String& i_comment ) = 0;
204 : virtual void listActionLeft( const String& i_comment ) = 0;
205 : virtual void listActionLeftAndMerged() = 0;
206 : virtual void listActionCancelled() = 0;
207 : virtual void undoManagerDying() = 0;
208 :
209 : protected:
210 : ~SfxUndoListener() {}
211 : };
212 :
213 : //=========================================================================
214 :
215 : namespace svl
216 : {
217 3692 : class SAL_NO_VTABLE IUndoManager
218 : {
219 : public:
220 : enum
221 : {
222 : CurrentLevel = true,
223 : TopLevel = false
224 : };
225 :
226 3108 : virtual ~IUndoManager() { };
227 :
228 : virtual void SetMaxUndoActionCount( size_t nMaxUndoActionCount ) = 0;
229 : virtual size_t GetMaxUndoActionCount() const = 0;
230 :
231 : virtual void AddUndoAction( SfxUndoAction *pAction, sal_Bool bTryMerg=sal_False ) = 0;
232 :
233 : virtual size_t GetUndoActionCount( bool const i_currentLevel = CurrentLevel ) const = 0;
234 : virtual sal_uInt16 GetUndoActionId() const = 0;
235 : virtual OUString GetUndoActionComment( size_t nNo=0, bool const i_currentLevel = CurrentLevel ) const = 0;
236 : virtual SfxUndoAction* GetUndoAction( size_t nNo=0 ) const = 0;
237 :
238 : virtual size_t GetRedoActionCount( bool const i_currentLevel = CurrentLevel ) const = 0;
239 : virtual OUString GetRedoActionComment( size_t nNo=0, bool const i_currentLevel = CurrentLevel ) const = 0;
240 :
241 : virtual sal_Bool Undo() = 0;
242 : virtual sal_Bool Redo() = 0;
243 :
244 : /** clears both the Redo and the Undo stack.
245 :
246 : Will assert and bail out when called while within a list action (<member>IsInListAction</member>).
247 : */
248 : virtual void Clear() = 0;
249 :
250 : /** clears the Redo stack.
251 :
252 : Will assert and bail out when called while within a list action (<member>IsInListAction</member>).
253 : */
254 : virtual void ClearRedo() = 0;
255 :
256 : /** leaves any possible open list action (<member>IsInListAction</member>), and clears both the Undo and the
257 : Redo stack.
258 :
259 : Effectively, calling this method is equivalent to <code>while ( IsInListAction() ) LeaveListAction();</code>,
260 : followed by <code>Clear()</code>. The only difference to this calling sequence is that Reset is an
261 : atomar operation, also resulting in only one notification.
262 : */
263 : virtual void Reset() = 0;
264 :
265 : /** determines whether an Undo or Redo is currently running
266 : */
267 : virtual bool IsDoing() const = 0;
268 :
269 : virtual size_t GetRepeatActionCount() const = 0;
270 : virtual OUString GetRepeatActionComment( SfxRepeatTarget &rTarget) const = 0;
271 : virtual sal_Bool Repeat( SfxRepeatTarget &rTarget ) = 0;
272 : virtual sal_Bool CanRepeat( SfxRepeatTarget &rTarget ) const = 0;
273 :
274 : virtual void EnterListAction(const OUString &rComment, const OUString& rRepeatComment, sal_uInt16 nId=0) = 0;
275 :
276 : /** leaves the list action entered with EnterListAction
277 : @return the number of the sub actions in the list which has just been left. Note that in case no such
278 : actions exist, the list action does not contribute to the Undo stack, but is silently removed.
279 : */
280 : virtual size_t LeaveListAction() = 0;
281 :
282 : /** leaves the list action entered with EnterListAction, and forcefully merges the previous
283 : action on the stack into the newly created list action.
284 :
285 : Say you have an Undo action A on the stack, then call EnterListAction, followed by one or more calls to
286 : AddUndoAction, followed by a call to LeaveAndMergeListAction. In opposite to LeaveListAction, your Undo
287 : stack will now still contain one undo action: the newly created list action, whose first child is the
288 : original A, whose other children are those you added via AddUndoAction, and whose comment is the same as
289 : the comment of A.
290 :
291 : Effectively, this means that all actions added between EnterListAction and LeaveAndMergeListAction are
292 : hidden from the user.
293 :
294 : @return the number of the sub actions in the list which has just been left. Note that in case no such
295 : actions exist, the list action does not contribute to the Undo stack, but is silently removed.
296 : */
297 : virtual size_t LeaveAndMergeListAction() = 0;
298 :
299 : /// determines whether we're within a ListAction context, i.e. a LeaveListAction/LeaveAndMergeListAction call is pending
300 : virtual bool IsInListAction() const = 0;
301 :
302 : /// determines how many nested list actions are currently open
303 : virtual size_t GetListActionDepth() const = 0;
304 :
305 : /** clears the redo stack and removes the top undo action */
306 : virtual void RemoveLastUndoAction() = 0;
307 :
308 : /** enables (true) or disables (false) recording of undo actions
309 :
310 : If undo actions are added while undo is disabled, they are deleted.
311 : Disabling undo does not clear the current undo buffer!
312 :
313 : Multiple calls to <code>EnableUndo</code> are not cumulative. That is, calling <code>EnableUndo( false )</code>
314 : twice, and then calling <code>EnableUndo( true )</code> means that Undo is enable afterwards.
315 : */
316 : virtual void EnableUndo( bool bEnable ) = 0;
317 :
318 : // returns true if undo is currently enabled
319 : // This returns false if undo was disabled using EnableUndo( false ) and
320 : // also during the runtime of the Undo() and Redo() methods.
321 : virtual bool IsUndoEnabled() const = 0;
322 :
323 : /// adds a new listener to be notified about changes in the UndoManager's state
324 : virtual void AddUndoListener( SfxUndoListener& i_listener ) = 0;
325 : virtual void RemoveUndoListener( SfxUndoListener& i_listener ) = 0;
326 : };
327 : }
328 :
329 : //=========================================================================
330 :
331 : namespace svl { namespace undo { namespace impl
332 : {
333 : class UndoManagerGuard;
334 : class LockGuard;
335 : } } }
336 :
337 : struct SfxUndoManager_Data;
338 : class SVL_DLLPUBLIC SfxUndoManager : public ::svl::IUndoManager
339 : {
340 : friend class SfxLinkUndoAction;
341 :
342 : ::boost::scoped_ptr< SfxUndoManager_Data >
343 : m_pData;
344 : public:
345 : SfxUndoManager( size_t nMaxUndoActionCount = 20 );
346 : virtual ~SfxUndoManager();
347 :
348 : // IUndoManager overridables
349 : virtual void SetMaxUndoActionCount( size_t nMaxUndoActionCount );
350 : virtual size_t GetMaxUndoActionCount() const;
351 : virtual void AddUndoAction( SfxUndoAction *pAction, sal_Bool bTryMerg=sal_False );
352 : virtual size_t GetUndoActionCount( bool const i_currentLevel = CurrentLevel ) const;
353 : virtual sal_uInt16 GetUndoActionId() const;
354 : virtual OUString GetUndoActionComment( size_t nNo=0, bool const i_currentLevel = CurrentLevel ) const;
355 : virtual SfxUndoAction* GetUndoAction( size_t nNo=0 ) const;
356 : virtual size_t GetRedoActionCount( bool const i_currentLevel = CurrentLevel ) const;
357 : virtual OUString GetRedoActionComment( size_t nNo=0, bool const i_currentLevel = CurrentLevel ) const;
358 : virtual sal_Bool Undo();
359 : virtual sal_Bool Redo();
360 : virtual void Clear();
361 : virtual void ClearRedo();
362 : virtual void Reset();
363 : virtual bool IsDoing() const;
364 : virtual size_t GetRepeatActionCount() const;
365 : virtual OUString GetRepeatActionComment( SfxRepeatTarget &rTarget) const;
366 : virtual sal_Bool Repeat( SfxRepeatTarget &rTarget );
367 : virtual sal_Bool CanRepeat( SfxRepeatTarget &rTarget ) const;
368 : virtual void EnterListAction(const OUString &rComment, const OUString& rRepeatComment, sal_uInt16 nId=0);
369 : virtual size_t LeaveListAction();
370 : virtual size_t LeaveAndMergeListAction();
371 : virtual bool IsInListAction() const;
372 : virtual size_t GetListActionDepth() const;
373 : virtual void RemoveLastUndoAction();
374 : virtual void EnableUndo( bool bEnable );
375 : virtual bool IsUndoEnabled() const;
376 : virtual void AddUndoListener( SfxUndoListener& i_listener );
377 : virtual void RemoveUndoListener( SfxUndoListener& i_listener );
378 :
379 : /** marks the current top-level element of the Undo stack, and returns a unique ID for it
380 : */
381 : UndoStackMark MarkTopUndoAction();
382 :
383 : /** removes a mark given by its ID.
384 : After the call, the mark ID is invalid.
385 : */
386 : void RemoveMark( UndoStackMark const i_mark );
387 :
388 : /** determines whether the top action on the Undo stack has a given mark
389 : */
390 : bool HasTopUndoActionMark( UndoStackMark const i_mark );
391 :
392 : /** removes the oldest Undo actions from the stack
393 : */
394 : void RemoveOldestUndoActions( size_t const i_count );
395 :
396 : protected:
397 : sal_Bool UndoWithContext( SfxUndoContext& i_context );
398 : sal_Bool RedoWithContext( SfxUndoContext& i_context );
399 :
400 : void ImplClearRedo_NoLock( bool const i_currentLevel );
401 :
402 : /** clears all undo actions on the current level, plus all undo actions on superordinate levels,
403 : as soon as those levels are reached.
404 :
405 : If no list action is active currently, i.e. we're on the top level already, this method is equivalent to
406 : ->Clear.
407 :
408 : Otherwise, the Undo actions on the current level are removed. Upon leaving the current list action, all
409 : undo actions on the then-current level are removed, too. This is continued until the top level is reached.
410 : */
411 : void ClearAllLevels();
412 :
413 : private:
414 : size_t ImplLeaveListAction( const bool i_merge, ::svl::undo::impl::UndoManagerGuard& i_guard );
415 : bool ImplAddUndoAction_NoNotify( SfxUndoAction* pAction, bool bTryMerge, bool bClearRedo, ::svl::undo::impl::UndoManagerGuard& i_guard );
416 : void ImplClearRedo( ::svl::undo::impl::UndoManagerGuard& i_guard, bool const i_currentLevel );
417 : void ImplClearUndo( ::svl::undo::impl::UndoManagerGuard& i_guard );
418 : void ImplClearCurrentLevel_NoNotify( ::svl::undo::impl::UndoManagerGuard& i_guard );
419 : size_t ImplGetRedoActionCount_Lock( bool const i_currentLevel = CurrentLevel ) const;
420 : bool ImplIsUndoEnabled_Lock() const;
421 : bool ImplIsInListAction_Lock() const;
422 : void ImplEnableUndo_Lock( bool const i_enable );
423 :
424 : sal_Bool ImplUndo( SfxUndoContext* i_contextOrNull );
425 : sal_Bool ImplRedo( SfxUndoContext* i_contextOrNull );
426 :
427 : friend class ::svl::undo::impl::LockGuard;
428 : };
429 :
430 : //=========================================================================
431 :
432 : class SVL_DLLPUBLIC SfxLinkUndoAction : public SfxUndoAction
433 :
434 : /* [Beschreibung]
435 :
436 : Die SfxLinkUndoAction dient zur Verbindung zweier SfxUndoManager. Die
437 : im ersten SfxUndoManager eingefuegten SfxUndoAction leiten ihr Undo und Redo
438 : an den zweiten weiter, so dass ein Undo und Redo am ersten
439 : SfxUndoManager wie eine am zweiten wirkt.
440 :
441 : Die SfxLinkUndoAction ist nach dem Einfuegen der SfxUndoAction am
442 : zweiten SfxUndoManager einzufuegen. Waehrend der zweite SfxUndoManager
443 : vom ersten ferngesteuert wird, duerfen an ihm weder Actions eingefuegt werden,
444 : noch darf Undo/Redo aufgerufen werden.
445 :
446 : */
447 :
448 : {
449 : public:
450 : TYPEINFO();
451 : SfxLinkUndoAction(::svl::IUndoManager *pManager);
452 : ~SfxLinkUndoAction();
453 :
454 : virtual void Undo();
455 : virtual void Redo();
456 : virtual sal_Bool CanRepeat(SfxRepeatTarget& r) const;
457 :
458 : virtual void Repeat(SfxRepeatTarget&r);
459 :
460 : virtual OUString GetComment() const;
461 : virtual OUString GetRepeatComment(SfxRepeatTarget&r) const;
462 : virtual sal_uInt16 GetId() const;
463 :
464 : SfxUndoAction* GetAction() const { return pAction; }
465 :
466 : protected:
467 : ::svl::IUndoManager *pUndoManager;
468 : SfxUndoAction *pAction;
469 :
470 : };
471 :
472 : #endif
473 :
474 : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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