LCOV - code coverage report
Current view: top level - libreoffice/svx/source/engine3d - deflt3d.cxx (source / functions) Hit Total Coverage
Test: libreoffice_filtered.info Lines: 24 24 100.0 %
Date: 2012-12-27 Functions: 2 2 100.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
       2             : /*
       3             :  * This file is part of the LibreOffice project.
       4             :  *
       5             :  * This Source Code Form is subject to the terms of the Mozilla Public
       6             :  * License, v. 2.0. If a copy of the MPL was not distributed with this
       7             :  * file, You can obtain one at http://mozilla.org/MPL/2.0/.
       8             :  *
       9             :  * This file incorporates work covered by the following license notice:
      10             :  *
      11             :  *   Licensed to the Apache Software Foundation (ASF) under one or more
      12             :  *   contributor license agreements. See the NOTICE file distributed
      13             :  *   with this work for additional information regarding copyright
      14             :  *   ownership. The ASF licenses this file to you under the Apache
      15             :  *   License, Version 2.0 (the "License"); you may not use this file
      16             :  *   except in compliance with the License. You may obtain a copy of
      17             :  *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
      18             :  */
      19             : 
      20             : 
      21             : #include <svx/deflt3d.hxx>
      22             : #include <svx/cube3d.hxx>
      23             : #include <svx/svxids.hrc>
      24             : #include <editeng/colritem.hxx>
      25             : #include <svx/e3ditem.hxx>
      26             : 
      27             : // Class to manage the 3D default attributes
      28             : 
      29         252 : E3dDefaultAttributes::E3dDefaultAttributes()
      30             : {
      31         252 :     Reset();
      32         252 : }
      33             : 
      34         252 : void E3dDefaultAttributes::Reset()
      35             : {
      36             :     // Compound object
      37         252 :     bDefaultCreateNormals = sal_True;
      38         252 :     bDefaultCreateTexture = sal_True;
      39             : 
      40             :     // Cube object
      41         252 :     aDefaultCubePos = basegfx::B3DPoint(-500.0, -500.0, -500.0);
      42         252 :     aDefaultCubeSize = basegfx::B3DVector(1000.0, 1000.0, 1000.0);
      43         252 :     nDefaultCubeSideFlags = CUBE_FULL;
      44         252 :     bDefaultCubePosIsCenter = sal_False;
      45             : 
      46             :     // Sphere object
      47         252 :     aDefaultSphereCenter = basegfx::B3DPoint(0.0, 0.0, 0.0);
      48         252 :     aDefaultSphereSize = basegfx::B3DPoint(1000.0, 1000.0, 1000.0);
      49             : 
      50             :     // Lathe object
      51         252 :     nDefaultLatheEndAngle = 3600;
      52         252 :     bDefaultLatheSmoothed = sal_True;
      53         252 :     bDefaultLatheSmoothFrontBack = sal_False;
      54         252 :     bDefaultLatheCharacterMode = sal_False;
      55         252 :     bDefaultLatheCloseFront = sal_True;
      56         252 :     bDefaultLatheCloseBack = sal_True;
      57             : 
      58             :     // Extrude object
      59         252 :     bDefaultExtrudeSmoothed = sal_True;
      60         252 :     bDefaultExtrudeSmoothFrontBack = sal_False;
      61         252 :     bDefaultExtrudeCharacterMode = sal_False;
      62         252 :     bDefaultExtrudeCloseFront = sal_True;
      63         252 :     bDefaultExtrudeCloseBack = sal_True;
      64         252 : }
      65             : 
      66             : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */

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