Line data Source code
1 : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 : /*
3 : * This file is part of the LibreOffice project.
4 : *
5 : * This Source Code Form is subject to the terms of the Mozilla Public
6 : * License, v. 2.0. If a copy of the MPL was not distributed with this
7 : * file, You can obtain one at http://mozilla.org/MPL/2.0/.
8 : *
9 : * This file incorporates work covered by the following license notice:
10 : *
11 : * Licensed to the Apache Software Foundation (ASF) under one or more
12 : * contributor license agreements. See the NOTICE file distributed
13 : * with this work for additional information regarding copyright
14 : * ownership. The ASF licenses this file to you under the Apache
15 : * License, Version 2.0 (the "License"); you may not use this file
16 : * except in compliance with the License. You may obtain a copy of
17 : * the License at http://www.apache.org/licenses/LICENSE-2.0 .
18 : */
19 :
20 : #include <svx/e3dundo.hxx>
21 : #include <svx/svdmodel.hxx>
22 : #include <editeng/outlobj.hxx>
23 : #include <svx/view3d.hxx>
24 : #include <svx/scene3d.hxx>
25 : #include <svx/e3dsceneupdater.hxx>
26 :
27 : /************************************************************************/
28 :
29 0 : TYPEINIT1(E3dUndoAction, SfxUndoAction);
30 :
31 0 : E3dUndoAction::~E3dUndoAction ()
32 : {
33 0 : }
34 :
35 : // Repeat does not exist
36 :
37 0 : sal_Bool E3dUndoAction::CanRepeat(SfxRepeatTarget&) const
38 : {
39 0 : return sal_False;
40 : }
41 :
42 : /************************************************************************/
43 :
44 0 : TYPEINIT1(E3dRotateUndoAction, E3dUndoAction);
45 :
46 : /************************************************************************
47 :
48 : E3dRotateUndoAction
49 :
50 : ************************************************************************/
51 :
52 : // Undo destructor for 3D-Rotation
53 :
54 0 : E3dRotateUndoAction::~E3dRotateUndoAction ()
55 : {
56 0 : }
57 :
58 : // Undo for 3D-Rotation on the Rotation matrix
59 :
60 0 : void E3dRotateUndoAction::Undo ()
61 : {
62 0 : E3DModifySceneSnapRectUpdater aUpdater(pMy3DObj);
63 0 : pMy3DObj->SetTransform(aMyOldRotation);
64 0 : }
65 :
66 : // Redo for 3D-Rotation on the Rotation matrix
67 :
68 0 : void E3dRotateUndoAction::Redo ()
69 : {
70 0 : E3DModifySceneSnapRectUpdater aUpdater(pMy3DObj);
71 0 : pMy3DObj->SetTransform(aMyNewRotation);
72 0 : }
73 :
74 0 : TYPEINIT1(E3dAttributesUndoAction, SdrUndoAction);
75 :
76 0 : E3dAttributesUndoAction::E3dAttributesUndoAction( SdrModel &rModel,
77 : E3dObject* pInObject,
78 : const SfxItemSet& rNewSet,
79 : const SfxItemSet& rOldSet)
80 : : SdrUndoAction( rModel ),
81 : pObject ( pInObject ),
82 : aNewSet ( rNewSet ),
83 0 : aOldSet ( rOldSet )
84 : {
85 0 : }
86 :
87 0 : E3dAttributesUndoAction::~E3dAttributesUndoAction()
88 : {
89 0 : }
90 :
91 : // Undo() implemented through Set3DAttributes() to only maintain the attributes
92 : // in one place
93 :
94 0 : void E3dAttributesUndoAction::Undo()
95 : {
96 0 : E3DModifySceneSnapRectUpdater aUpdater(pObject);
97 0 : pObject->SetMergedItemSetAndBroadcast(aOldSet);
98 0 : }
99 :
100 0 : void E3dAttributesUndoAction::Redo()
101 : {
102 0 : E3DModifySceneSnapRectUpdater aUpdater(pObject);
103 0 : pObject->SetMergedItemSetAndBroadcast(aNewSet);
104 0 : }
105 :
106 : // Multiple Undo is not possible
107 :
108 0 : sal_Bool E3dAttributesUndoAction::CanRepeat(SfxRepeatTarget& /*rView*/) const
109 : {
110 0 : return sal_False;
111 : }
112 :
113 : // Multiple Undo is not possible
114 :
115 0 : void E3dAttributesUndoAction::Repeat()
116 : {
117 0 : }
118 :
119 : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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