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1 : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 : /*
3 : * This file is part of the LibreOffice project.
4 : *
5 : * This Source Code Form is subject to the terms of the Mozilla Public
6 : * License, v. 2.0. If a copy of the MPL was not distributed with this
7 : * file, You can obtain one at http://mozilla.org/MPL/2.0/.
8 : *
9 : * This file incorporates work covered by the following license notice:
10 : *
11 : * Licensed to the Apache Software Foundation (ASF) under one or more
12 : * contributor license agreements. See the NOTICE file distributed
13 : * with this work for additional information regarding copyright
14 : * ownership. The ASF licenses this file to you under the Apache
15 : * License, Version 2.0 (the "License"); you may not use this file
16 : * except in compliance with the License. You may obtain a copy of
17 : * the License at http://www.apache.org/licenses/LICENSE-2.0 .
18 : */
19 :
20 :
21 : #include <svx/sdr/contact/viewcontactofe3dextrude.hxx>
22 : #include <svx/extrud3d.hxx>
23 : #include <drawinglayer/primitive3d/sdrextrudeprimitive3d.hxx>
24 : #include <svx/sdr/primitive2d/sdrattributecreator.hxx>
25 : #include <svx/sdr/primitive3d/sdrattributecreator3d.hxx>
26 : #include <basegfx/polygon/b2dpolypolygontools.hxx>
27 :
28 : //////////////////////////////////////////////////////////////////////////////
29 :
30 : namespace sdr
31 : {
32 : namespace contact
33 : {
34 0 : ViewContactOfE3dExtrude::ViewContactOfE3dExtrude(E3dExtrudeObj& rExtrude)
35 0 : : ViewContactOfE3d(rExtrude)
36 : {
37 0 : }
38 :
39 0 : ViewContactOfE3dExtrude::~ViewContactOfE3dExtrude()
40 : {
41 0 : }
42 :
43 0 : drawinglayer::primitive3d::Primitive3DSequence ViewContactOfE3dExtrude::createViewIndependentPrimitive3DSequence() const
44 : {
45 0 : drawinglayer::primitive3d::Primitive3DSequence xRetval;
46 0 : const SfxItemSet& rItemSet = GetE3dExtrudeObj().GetMergedItemSet();
47 : const drawinglayer::attribute::SdrLineFillShadowAttribute3D aAttribute(
48 0 : drawinglayer::primitive2d::createNewSdrLineFillShadowAttribute(rItemSet, false));
49 :
50 : // get extrude geometry
51 0 : const basegfx::B2DPolyPolygon aPolyPolygon(GetE3dExtrudeObj().GetExtrudePolygon());
52 :
53 : // get 3D Object Attributes
54 0 : drawinglayer::attribute::Sdr3DObjectAttribute* pSdr3DObjectAttribute = drawinglayer::primitive2d::createNewSdr3DObjectAttribute(rItemSet);
55 :
56 : // calculate texture size; use size of top/bottom cap to get a perfect mapping
57 : // for the caps. The in-between geometry will get a stretched size with a
58 : // relative factor size of caps to extrude depth
59 0 : const basegfx::B2DRange aRange(basegfx::tools::getRange(aPolyPolygon));
60 0 : const basegfx::B2DVector aTextureSize(aRange.getWidth(), aRange.getHeight());
61 :
62 : // get more data
63 0 : const double fDepth((double)GetE3dExtrudeObj().GetExtrudeDepth());
64 0 : const double fDiagonal((double)GetE3dExtrudeObj().GetPercentDiagonal() / 100.0);
65 0 : const double fBackScale((double)GetE3dExtrudeObj().GetPercentBackScale() / 100.0);
66 0 : const bool bSmoothNormals(GetE3dExtrudeObj().GetSmoothNormals()); // Plane itself
67 0 : const bool bSmoothLids(GetE3dExtrudeObj().GetSmoothLids()); // Front/back
68 0 : const bool bCharacterMode(GetE3dExtrudeObj().GetCharacterMode());
69 0 : const bool bCloseFront(GetE3dExtrudeObj().GetCloseFront());
70 0 : const bool bCloseBack(GetE3dExtrudeObj().GetCloseBack());
71 :
72 : // create primitive and add
73 0 : const basegfx::B3DHomMatrix aWorldTransform;
74 : const drawinglayer::primitive3d::Primitive3DReference xReference(
75 : new drawinglayer::primitive3d::SdrExtrudePrimitive3D(
76 : aWorldTransform, aTextureSize, aAttribute, *pSdr3DObjectAttribute,
77 : aPolyPolygon, fDepth, fDiagonal, fBackScale, bSmoothNormals, true, bSmoothLids,
78 0 : bCharacterMode, bCloseFront, bCloseBack));
79 0 : xRetval = drawinglayer::primitive3d::Primitive3DSequence(&xReference, 1);
80 :
81 : // delete 3D Object Attributes
82 0 : delete pSdr3DObjectAttribute;
83 :
84 0 : return xRetval;
85 : }
86 : } // end of namespace contact
87 : } // end of namespace sdr
88 :
89 : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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