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1 : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 : /*
3 : * This file is part of the LibreOffice project.
4 : *
5 : * This Source Code Form is subject to the terms of the Mozilla Public
6 : * License, v. 2.0. If a copy of the MPL was not distributed with this
7 : * file, You can obtain one at http://mozilla.org/MPL/2.0/.
8 : *
9 : * This file incorporates work covered by the following license notice:
10 : *
11 : * Licensed to the Apache Software Foundation (ASF) under one or more
12 : * contributor license agreements. See the NOTICE file distributed
13 : * with this work for additional information regarding copyright
14 : * ownership. The ASF licenses this file to you under the Apache
15 : * License, Version 2.0 (the "License"); you may not use this file
16 : * except in compliance with the License. You may obtain a copy of
17 : * the License at http://www.apache.org/licenses/LICENSE-2.0 .
18 : */
19 :
20 : #include <svx/sdr/contact/viewcontactofsdrobjcustomshape.hxx>
21 : #include <svx/svdoashp.hxx>
22 : #include <svx/sdr/contact/displayinfo.hxx>
23 : #include <svx/sdr/primitive2d/sdrattributecreator.hxx>
24 : #include <svx/svditer.hxx>
25 : #include <svx/sdr/primitive2d/sdrcustomshapeprimitive2d.hxx>
26 : #include <basegfx/polygon/b2dpolygontools.hxx>
27 : #include <basegfx/polygon/b2dpolygon.hxx>
28 : #include <basegfx/matrix/b2dhommatrixtools.hxx>
29 : #include <svx/obj3d.hxx>
30 : #include <drawinglayer/primitive2d/sdrdecompositiontools2d.hxx>
31 :
32 : //////////////////////////////////////////////////////////////////////////////
33 :
34 : namespace sdr
35 : {
36 : namespace contact
37 : {
38 862 : ViewContactOfSdrObjCustomShape::ViewContactOfSdrObjCustomShape(SdrObjCustomShape& rCustomShape)
39 862 : : ViewContactOfTextObj(rCustomShape)
40 : {
41 862 : }
42 :
43 1682 : ViewContactOfSdrObjCustomShape::~ViewContactOfSdrObjCustomShape()
44 : {
45 1682 : }
46 :
47 10 : basegfx::B2DRange ViewContactOfSdrObjCustomShape::getCorrectedTextBoundRect() const
48 : {
49 10 : const Rectangle aObjectBound(GetCustomShapeObj().GetGeoRect());
50 10 : Rectangle aTextBound(aObjectBound);
51 10 : GetCustomShapeObj().GetTextBounds(aTextBound);
52 10 : basegfx::B2DRange aTextRange(aTextBound.Left(), aTextBound.Top(), aTextBound.Right(), aTextBound.Bottom());
53 10 : const basegfx::B2DRange aObjectRange(aObjectBound.Left(), aObjectBound.Top(), aObjectBound.Right(), aObjectBound.Bottom());
54 :
55 : // no need to correct if no extra text range
56 10 : if(aTextRange != aObjectRange)
57 : {
58 0 : const GeoStat& rGeoStat(GetCustomShapeObj().GetGeoStat());
59 :
60 : // only correct when rotation and/or shear is used
61 0 : if(rGeoStat.nShearWink || rGeoStat.nDrehWink )
62 : {
63 : // text range needs to be corrected by
64 : // aObjectRange.getCenter() - aRotObjectRange.getCenter() since it's
65 : // defined differenly by using rotation around object center. Start
66 : // with positive part
67 0 : basegfx::B2DVector aTranslation(aObjectRange.getCenter());
68 :
69 : // get rotated and sheared object's range
70 0 : basegfx::B2DRange aRotObjectRange(aObjectRange);
71 0 : basegfx::B2DHomMatrix aRotMatrix;
72 :
73 0 : aRotMatrix.translate(-aObjectRange.getMinimum().getX(), -aObjectRange.getMinimum().getY());
74 :
75 0 : if(rGeoStat.nShearWink)
76 : {
77 0 : aRotMatrix.shearX(tan((36000 - rGeoStat.nShearWink) * F_PI18000));
78 : }
79 :
80 0 : if(rGeoStat.nDrehWink)
81 : {
82 0 : aRotMatrix.rotate((36000 - rGeoStat.nDrehWink) * F_PI18000);
83 : }
84 :
85 0 : aRotMatrix.translate(aObjectRange.getMinimum().getX(), aObjectRange.getMinimum().getY());
86 0 : aRotObjectRange.transform(aRotMatrix);
87 :
88 : // add negative translation part
89 0 : aTranslation -= aRotObjectRange.getCenter();
90 :
91 : // create new range
92 : aTextRange = basegfx::B2DRange(
93 0 : aTextRange.getMinX() + aTranslation.getX(), aTextRange.getMinY() + aTranslation.getY(),
94 0 : aTextRange.getMaxX() + aTranslation.getX(), aTextRange.getMaxY() + aTranslation.getY());
95 : }
96 : }
97 :
98 10 : return aTextRange;
99 : }
100 :
101 253 : drawinglayer::primitive2d::Primitive2DSequence ViewContactOfSdrObjCustomShape::createViewIndependentPrimitive2DSequence() const
102 : {
103 253 : drawinglayer::primitive2d::Primitive2DSequence xRetval;
104 253 : const SfxItemSet& rItemSet = GetCustomShapeObj().GetMergedItemSet();
105 :
106 : // #i98072# Get shandow and text; eventually suppress the text if it's
107 : // a TextPath FontworkGallery object
108 : const drawinglayer::attribute::SdrShadowTextAttribute aAttribute(
109 : drawinglayer::primitive2d::createNewSdrShadowTextAttribute(
110 : rItemSet,
111 506 : GetCustomShapeObj().getText(0),
112 759 : GetCustomShapeObj().IsTextPath()));
113 253 : drawinglayer::primitive2d::Primitive2DSequence xGroup;
114 253 : bool bHasText(!aAttribute.getText().isDefault());
115 :
116 : // create Primitive2DSequence from sub-geometry
117 253 : const SdrObject* pSdrObjRepresentation = GetCustomShapeObj().GetSdrObjectFromCustomShape();
118 253 : bool b3DShape(false);
119 :
120 253 : Point aGridOff = GetCustomShapeObj().GetGridOffset();
121 :
122 253 : if(pSdrObjRepresentation)
123 : {
124 : // Hack for calc, transform position of object according
125 : // to current zoom so as objects relative position to grid
126 : // appears stable
127 0 : const_cast< SdrObject* >( pSdrObjRepresentation )->SetGridOffset( aGridOff );
128 0 : SdrObjListIter aIterator(*pSdrObjRepresentation);
129 :
130 0 : while(aIterator.IsMore())
131 : {
132 0 : SdrObject& rCandidate = *aIterator.Next();
133 : // apply offset to each part
134 0 : rCandidate.SetGridOffset( aGridOff );
135 0 : if(!b3DShape && dynamic_cast< E3dObject* >(&rCandidate))
136 : {
137 0 : b3DShape = true;
138 : }
139 :
140 0 : const drawinglayer::primitive2d::Primitive2DSequence xNew(rCandidate.GetViewContact().getViewIndependentPrimitive2DSequence());
141 0 : drawinglayer::primitive2d::appendPrimitive2DSequenceToPrimitive2DSequence(xGroup, xNew);
142 0 : }
143 : }
144 :
145 253 : if(bHasText || xGroup.hasElements())
146 : {
147 : // prepare text box geometry
148 10 : basegfx::B2DHomMatrix aTextBoxMatrix;
149 10 : bool bWordWrap(false);
150 :
151 10 : if(bHasText)
152 : {
153 : // take unrotated snap rect as default, then get the
154 : // unrotated text box. Rotation needs to be done centered
155 10 : Rectangle aObjectBound(GetCustomShapeObj().GetGeoRect());
156 : // hack for calc grid sync
157 10 : aObjectBound += GetCustomShapeObj().GetGridOffset();
158 10 : const basegfx::B2DRange aObjectRange(aObjectBound.Left(), aObjectBound.Top(), aObjectBound.Right(), aObjectBound.Bottom());
159 :
160 : // #i101684# get the text range unrotated and absolute to the object range
161 10 : const basegfx::B2DRange aTextRange(getCorrectedTextBoundRect());
162 :
163 : // Rotation before scaling
164 10 : if(!basegfx::fTools::equalZero(GetCustomShapeObj().GetExtraTextRotation(true)))
165 : {
166 0 : basegfx::B2DVector aTranslation(0.5, 0.5);
167 0 : aTextBoxMatrix.translate( -aTranslation.getX(), -aTranslation.getY() );
168 0 : aTextBoxMatrix.rotate((360.0 - GetCustomShapeObj().GetExtraTextRotation(true)) * F_PI180);
169 0 : aTextBoxMatrix.translate( aTranslation.getX(), aTranslation.getY() );
170 : }
171 : // give text object a size
172 10 : aTextBoxMatrix.scale(aTextRange.getWidth(), aTextRange.getHeight());
173 :
174 : // check if we have a rotation/shear at all to take care of
175 10 : const double fExtraTextRotation(GetCustomShapeObj().GetExtraTextRotation());
176 10 : const GeoStat& rGeoStat(GetCustomShapeObj().GetGeoStat());
177 :
178 10 : if(rGeoStat.nShearWink || rGeoStat.nDrehWink || !basegfx::fTools::equalZero(fExtraTextRotation))
179 : {
180 0 : if(aObjectRange != aTextRange)
181 : {
182 : // move relative to unrotated object range
183 : aTextBoxMatrix.translate(
184 0 : aTextRange.getMinX() - aObjectRange.getMinimum().getX(),
185 0 : aTextRange.getMinY() - aObjectRange.getMinimum().getY());
186 : }
187 :
188 0 : if(!basegfx::fTools::equalZero(fExtraTextRotation))
189 : {
190 : basegfx::B2DVector aTranslation(
191 0 : ( aTextRange.getWidth() / 2 ) + ( aTextRange.getMinX() - aObjectRange.getMinimum().getX() ),
192 0 : ( aTextRange.getHeight() / 2 ) + ( aTextRange.getMinY() - aObjectRange.getMinimum().getY() ) );
193 0 : aTextBoxMatrix.translate( -aTranslation.getX(), -aTranslation.getY() );
194 0 : aTextBoxMatrix.rotate((360.0 - fExtraTextRotation) * F_PI180);
195 0 : aTextBoxMatrix.translate( aTranslation.getX(), aTranslation.getY() );
196 : }
197 :
198 0 : if(rGeoStat.nShearWink)
199 : {
200 0 : aTextBoxMatrix.shearX(tan((36000 - rGeoStat.nShearWink) * F_PI18000));
201 : }
202 :
203 0 : if(rGeoStat.nDrehWink)
204 : {
205 0 : aTextBoxMatrix.rotate((36000 - rGeoStat.nDrehWink) * F_PI18000);
206 : }
207 :
208 : // give text it's target position
209 0 : aTextBoxMatrix.translate(aObjectRange.getMinimum().getX(), aObjectRange.getMinimum().getY());
210 : }
211 : else
212 : {
213 10 : aTextBoxMatrix.translate(aTextRange.getMinX(), aTextRange.getMinY());
214 : }
215 :
216 : // check if SdrTextWordWrapItem is set
217 10 : bWordWrap = ((SdrTextWordWrapItem&)(GetCustomShapeObj().GetMergedItem(SDRATTR_TEXT_WORDWRAP))).GetValue();
218 : }
219 :
220 : // create primitive
221 : const drawinglayer::primitive2d::Primitive2DReference xReference(
222 : new drawinglayer::primitive2d::SdrCustomShapePrimitive2D(
223 : aAttribute,
224 : xGroup,
225 : aTextBoxMatrix,
226 : bWordWrap,
227 : b3DShape,
228 10 : false)); // #SJ# New parameter to force to clipped BlockText for SC
229 10 : xRetval = drawinglayer::primitive2d::Primitive2DSequence(&xReference, 1);
230 : }
231 :
232 253 : return xRetval;
233 : }
234 : } // end of namespace contact
235 : } // end of namespace sdr
236 :
237 : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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