LCOV - code coverage report
Current view: top level - libreoffice/svx/source/sdr/primitive2d - sdrcaptionprimitive2d.cxx (source / functions) Hit Total Coverage
Test: libreoffice_filtered.info Lines: 0 44 0.0 %
Date: 2012-12-27 Functions: 0 4 0.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
       2             : /*
       3             :  * This file is part of the LibreOffice project.
       4             :  *
       5             :  * This Source Code Form is subject to the terms of the Mozilla Public
       6             :  * License, v. 2.0. If a copy of the MPL was not distributed with this
       7             :  * file, You can obtain one at http://mozilla.org/MPL/2.0/.
       8             :  *
       9             :  * This file incorporates work covered by the following license notice:
      10             :  *
      11             :  *   Licensed to the Apache Software Foundation (ASF) under one or more
      12             :  *   contributor license agreements. See the NOTICE file distributed
      13             :  *   with this work for additional information regarding copyright
      14             :  *   ownership. The ASF licenses this file to you under the Apache
      15             :  *   License, Version 2.0 (the "License"); you may not use this file
      16             :  *   except in compliance with the License. You may obtain a copy of
      17             :  *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
      18             :  */
      19             : 
      20             : #include <svx/sdr/primitive2d/sdrcaptionprimitive2d.hxx>
      21             : #include <basegfx/polygon/b2dpolygontools.hxx>
      22             : #include <svx/sdr/primitive2d/sdrdecompositiontools.hxx>
      23             : #include <drawinglayer/primitive2d/groupprimitive2d.hxx>
      24             : #include <svx/sdr/primitive2d/svx_primitivetypes2d.hxx>
      25             : #include <drawinglayer/primitive2d/sdrdecompositiontools2d.hxx>
      26             : 
      27             : //////////////////////////////////////////////////////////////////////////////
      28             : 
      29             : using namespace com::sun::star;
      30             : 
      31             : //////////////////////////////////////////////////////////////////////////////
      32             : 
      33             : namespace drawinglayer
      34             : {
      35             :     namespace primitive2d
      36             :     {
      37           0 :         Primitive2DSequence SdrCaptionPrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& /*aViewInformation*/) const
      38             :         {
      39           0 :             Primitive2DSequence aRetval;
      40             : 
      41             :             // create unit outline polygon
      42             :             const basegfx::B2DPolygon aUnitOutline(basegfx::tools::createPolygonFromRect(
      43             :                 basegfx::B2DRange(0.0, 0.0, 1.0, 1.0),
      44             :                 getCornerRadiusX(),
      45           0 :                 getCornerRadiusY()));
      46             : 
      47             :             // add fill
      48           0 :             if(getSdrLFSTAttribute().getFill().isDefault())
      49             :             {
      50             :                 // create invisible fill for HitTest
      51             :                 appendPrimitive2DReferenceToPrimitive2DSequence(aRetval,
      52             :                     createHiddenGeometryPrimitives2D(
      53             :                         true,
      54             :                         basegfx::B2DPolyPolygon(aUnitOutline),
      55           0 :                         getTransform()));
      56             :             }
      57             :             else
      58             :             {
      59             :                 appendPrimitive2DReferenceToPrimitive2DSequence(aRetval,
      60             :                     createPolyPolygonFillPrimitive(
      61             :                         basegfx::B2DPolyPolygon(aUnitOutline),
      62           0 :                         getTransform(),
      63           0 :                         getSdrLFSTAttribute().getFill(),
      64           0 :                         getSdrLFSTAttribute().getFillFloatTransGradient()));
      65             :             }
      66             : 
      67             :             // add line
      68           0 :             if(getSdrLFSTAttribute().getLine().isDefault())
      69             :             {
      70             :                 // create invisible line for HitTest/BoundRect
      71             :                 appendPrimitive2DReferenceToPrimitive2DSequence(aRetval,
      72             :                     createHiddenGeometryPrimitives2D(
      73             :                         false,
      74             :                         basegfx::B2DPolyPolygon(aUnitOutline),
      75           0 :                         getTransform()));
      76             : 
      77             :                 appendPrimitive2DReferenceToPrimitive2DSequence(aRetval,
      78             :                     createHiddenGeometryPrimitives2D(
      79             :                         false,
      80           0 :                         basegfx::B2DPolyPolygon(getTail()),
      81           0 :                         getTransform()));
      82             :             }
      83             :             else
      84             :             {
      85             :                 appendPrimitive2DReferenceToPrimitive2DSequence(aRetval,
      86             :                     createPolygonLinePrimitive(
      87             :                         aUnitOutline,
      88           0 :                         getTransform(),
      89           0 :                         getSdrLFSTAttribute().getLine(),
      90           0 :                         attribute::SdrLineStartEndAttribute()));
      91             : 
      92             :                 appendPrimitive2DReferenceToPrimitive2DSequence(aRetval,
      93             :                     createPolygonLinePrimitive(
      94           0 :                         getTail(),
      95           0 :                         getTransform(),
      96           0 :                         getSdrLFSTAttribute().getLine(),
      97           0 :                         getSdrLFSTAttribute().getLineStartEnd()));
      98             :             }
      99             : 
     100             :             // add text
     101           0 :             if(!getSdrLFSTAttribute().getText().isDefault())
     102             :             {
     103             :                 appendPrimitive2DReferenceToPrimitive2DSequence(aRetval,
     104             :                     createTextPrimitive(
     105             :                         basegfx::B2DPolyPolygon(aUnitOutline),
     106           0 :                         getTransform(),
     107           0 :                         getSdrLFSTAttribute().getText(),
     108           0 :                         getSdrLFSTAttribute().getLine(),
     109             :                         false,
     110             :                         false,
     111           0 :                         false));
     112             :             }
     113             : 
     114             :             // add shadow
     115           0 :             if(!getSdrLFSTAttribute().getShadow().isDefault())
     116             :             {
     117           0 :                 aRetval = createEmbeddedShadowPrimitive(aRetval, getSdrLFSTAttribute().getShadow());
     118             :             }
     119             : 
     120           0 :             return aRetval;
     121             :         }
     122             : 
     123           0 :         SdrCaptionPrimitive2D::SdrCaptionPrimitive2D(
     124             :             const basegfx::B2DHomMatrix& rTransform,
     125             :             const attribute::SdrLineFillShadowTextAttribute& rSdrLFSTAttribute,
     126             :             const basegfx::B2DPolygon& rTail,
     127             :             double fCornerRadiusX,
     128             :             double fCornerRadiusY)
     129             :         :   BufferedDecompositionPrimitive2D(),
     130             :             maTransform(rTransform),
     131             :             maSdrLFSTAttribute(rSdrLFSTAttribute),
     132             :             maTail(rTail),
     133             :             mfCornerRadiusX(fCornerRadiusX),
     134           0 :             mfCornerRadiusY(fCornerRadiusY)
     135             :         {
     136             :             // transform maTail to unit polygon
     137           0 :             if(getTail().count())
     138             :             {
     139           0 :                 basegfx::B2DHomMatrix aInverse(getTransform());
     140           0 :                 aInverse.invert();
     141           0 :                 maTail.transform(aInverse);
     142             :             }
     143           0 :         }
     144             : 
     145           0 :         bool SdrCaptionPrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const
     146             :         {
     147           0 :             if(BufferedDecompositionPrimitive2D::operator==(rPrimitive))
     148             :             {
     149           0 :                 const SdrCaptionPrimitive2D& rCompare = (SdrCaptionPrimitive2D&)rPrimitive;
     150             : 
     151           0 :                 return (getCornerRadiusX() == rCompare.getCornerRadiusX()
     152           0 :                     && getCornerRadiusY() == rCompare.getCornerRadiusY()
     153           0 :                     && getTail() == rCompare.getTail()
     154           0 :                     && getTransform() == rCompare.getTransform()
     155           0 :                     && getSdrLFSTAttribute() == rCompare.getSdrLFSTAttribute());
     156             :             }
     157             : 
     158           0 :             return false;
     159             :         }
     160             : 
     161             :         // provide unique ID
     162           0 :         ImplPrimitrive2DIDBlock(SdrCaptionPrimitive2D, PRIMITIVE2D_ID_SDRCAPTIONPRIMITIVE2D)
     163             : 
     164             :     } // end of namespace primitive2d
     165             : } // end of namespace drawinglayer
     166             : 
     167             : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */

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