LCOV - code coverage report
Current view: top level - libreoffice/sw/inc - dcontact.hxx (source / functions) Hit Total Coverage
Test: libreoffice_filtered.info Lines: 18 24 75.0 %
Date: 2012-12-27 Functions: 13 15 86.7 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
       2             : /*
       3             :  * This file is part of the LibreOffice project.
       4             :  *
       5             :  * This Source Code Form is subject to the terms of the Mozilla Public
       6             :  * License, v. 2.0. If a copy of the MPL was not distributed with this
       7             :  * file, You can obtain one at http://mozilla.org/MPL/2.0/.
       8             :  *
       9             :  * This file incorporates work covered by the following license notice:
      10             :  *
      11             :  *   Licensed to the Apache Software Foundation (ASF) under one or more
      12             :  *   contributor license agreements. See the NOTICE file distributed
      13             :  *   with this work for additional information regarding copyright
      14             :  *   ownership. The ASF licenses this file to you under the Apache
      15             :  *   License, Version 2.0 (the "License"); you may not use this file
      16             :  *   except in compliance with the License. You may obtain a copy of
      17             :  *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
      18             :  */
      19             : #ifndef _DCONTACT_HXX
      20             : #define _DCONTACT_HXX
      21             : 
      22             : #include <svx/svdobj.hxx>
      23             : #include <svx/svdovirt.hxx>
      24             : #include <swtypes.hxx>
      25             : #include <fmtanchr.hxx>
      26             : #include <frmfmt.hxx>
      27             : #include <list>
      28             : 
      29             : #include "calbck.hxx"
      30             : #include <anchoreddrawobject.hxx>
      31             : 
      32             : class SfxPoolItem;
      33             : class SwFrmFmt;
      34             : class SwFlyFrmFmt;
      35             : class SwFlyFrm;
      36             : class SwFrm;
      37             : class SwPageFrm;
      38             : class SwVirtFlyDrawObj;
      39             : class SwFmtAnchor;
      40             : class SwFlyDrawObj;
      41             : class SwRect;
      42             : class SwDrawContact;
      43             : struct SwPosition;
      44             : class SwIndex;
      45             : class SdrTextObj;
      46             : 
      47             : /** The other way round: Search format for given object.
      48             :  If object is a SwVirtFlyDrawObj the format will be obtained from it.
      49             :  If not it is a simple DrawObject. It has a UserCall which
      50             :  is client of the format we are looking for.
      51             :  Implementation in dcontact.cxx. */
      52             : SW_DLLPUBLIC SwFrmFmt *FindFrmFmt( SdrObject *pObj );
      53          28 : inline const SwFrmFmt *FindFrmFmt( const SdrObject *pObj )
      54          28 : {   return ::FindFrmFmt( (SdrObject*)pObj ); }
      55             : sal_Bool HasWrap( const SdrObject* pObj );
      56             : 
      57             : void setContextWritingMode( SdrObject* pObj, SwFrm* pAnchor );
      58             : 
      59             : /** When changes occur remove object from ContourCache.
      60             :  Implementation in TxtFly.cxx. */
      61             : void ClrContourCache( const SdrObject *pObj );
      62             : 
      63             : /// @return BoundRect plus distance.
      64             : SwRect GetBoundRectOfAnchoredObj( const SdrObject* pObj );
      65             : 
      66             : /// @return UserCall of goup object (if applicable).
      67             : SwContact* GetUserCall( const SdrObject* );
      68             : 
      69             : /// @return TRUE if the SrdObject is a Marquee object.
      70             : sal_Bool IsMarqueeTextObj( const SdrObject& rObj );
      71             : 
      72             : /// Base class for the following contact objects (frame + draw objects).
      73             : class SwContact : public SdrObjUserCall, public SwClient
      74             : {
      75             :     /** boolean, indicating destruction of contact object
      76             :      important note: boolean has to be set at the beginning of each destructor
      77             :                      in the subclasses using method <SetInDTOR()>. */
      78             :     bool mbInDTOR;
      79             : 
      80             :     /** method to move object to visible/invisible layer
      81             : 
      82             :         Implementation for the public method <MoveObjToVisibleLayer(..)>
      83             :         and <MoveObjToInvisibleLayer(..)>
      84             :         If object is in invisble respectively visible layer, its moved to
      85             :         the corresponding visible respectively invisible layers.
      86             :         For group object the members are individually moved to the corresponding
      87             :         layer, because <SdrObjGroup::GetLayer()> does return 0, if members
      88             :         aren't on the same layer as the group object, and
      89             :         <SdrObjGroup::SetLayer(..)|NbcSetLayer(..)> sets also the layer of
      90             :         the members.
      91             : 
      92             :         @author OD
      93             : 
      94             :         @param _bToVisible
      95             :         input parameter - boolean indicating, if object has to be moved to
      96             :         visible (== true) or invisible (== false) layer.
      97             : 
      98             :         @param _pDrawObj
      99             :         input parameter, which will be changed - drawing object, which will
     100             :         change its layer.
     101             :     */
     102             :     void _MoveObjToLayer( const bool _bToVisible,
     103             :                           SdrObject* _pDrawObj );
     104             : 
     105             : protected:
     106             :     void SetInDTOR();
     107             : 
     108             : public:
     109             :     TYPEINFO();
     110             : 
     111             :     /// For reader. Only the connection is created.
     112             :     SwContact( SwFrmFmt *pToRegisterIn );
     113             :     virtual ~SwContact();
     114             : 
     115             :     virtual const SwAnchoredObject* GetAnchoredObj( const SdrObject* _pSdrObj ) const = 0;
     116             :     virtual SwAnchoredObject* GetAnchoredObj( SdrObject* _pSdrObj ) = 0;
     117             : 
     118             :     virtual const SdrObject *GetMaster() const = 0;
     119             :     virtual SdrObject *GetMaster() = 0;
     120             :     virtual void SetMaster( SdrObject* _pNewMaster ) = 0;
     121             : 
     122        5120 :           SwFrmFmt  *GetFmt(){ return (SwFrmFmt*)GetRegisteredIn(); }
     123        1222 :     const SwFrmFmt  *GetFmt() const
     124        1222 :         { return (const SwFrmFmt*)GetRegisteredIn(); }
     125             : 
     126             :     bool IsInDTOR() const;
     127             : 
     128             :     /** method to move drawing object to corresponding visible layer
     129             : 
     130             :         uses method <_MoveObjToLayer(..)>
     131             : 
     132             :         @author OD
     133             : 
     134             :         @param _pDrawObj
     135             :         drawing object, which will be moved to the visible layer
     136             :     */
     137             :     virtual void MoveObjToVisibleLayer( SdrObject* _pDrawObj );
     138             : 
     139             :     /** method to move drawing object to corresponding invisible layer
     140             : 
     141             :         uses method <_MoveObjToLayer(..)>
     142             : 
     143             :         @author OD
     144             : 
     145             :         @param _pDrawObj
     146             :         drawing object, which will be moved to the visible layer
     147             :     */
     148             :     virtual void MoveObjToInvisibleLayer( SdrObject* _pDrawObj );
     149             : 
     150             :     // -------------------------------------------------------------------------
     151             :     /** some virtual helper methods for information
     152             :      about the object (Writer fly frame resp. drawing object) */
     153        1066 :     const SwFmtAnchor& GetAnchorFmt() const
     154             :     {
     155             :         OSL_ENSURE( GetFmt(),
     156             :                 "<SwContact::GetAnchorFmt()> - no frame format -> crash" );
     157             : 
     158        1066 :         return GetFmt()->GetAnchor();
     159             :     }
     160             : 
     161        1029 :     RndStdIds GetAnchorId() const { return GetAnchorFmt().GetAnchorId(); }
     162           5 :     bool      ObjAnchoredAtPage() const { return GetAnchorId() == FLY_AT_PAGE; }
     163          72 :     bool      ObjAnchoredAtFly()  const { return GetAnchorId() == FLY_AT_FLY; }
     164          33 :     bool      ObjAnchoredAtPara() const { return GetAnchorId() == FLY_AT_PARA; }
     165          13 :     bool      ObjAnchoredAtChar() const { return GetAnchorId() == FLY_AT_CHAR; }
     166         695 :     bool      ObjAnchoredAsChar() const { return GetAnchorId() == FLY_AS_CHAR; }
     167             : 
     168          37 :     const SwPosition&  GetCntntAnchor() const
     169             :     {
     170             :         OSL_ENSURE( GetAnchorFmt().GetCntntAnchor(),
     171             :                 "<SwContact::GetCntntAnchor()> - no content anchor -> crash" );
     172             : 
     173          37 :         return *(GetAnchorFmt().GetCntntAnchor());
     174             :     }
     175             : 
     176             :     const SwIndex&     GetCntntAnchorIndex() const;
     177             : 
     178             :     // -------------------------------------------------------------------------
     179             : 
     180             :     /** get data collection of anchored objects, handled by with contact
     181             : 
     182             :     */
     183             :     virtual void GetAnchoredObjs( std::list<SwAnchoredObject*>& _roAnchoredObjs ) const = 0;
     184             : 
     185             :     /** get minimum order number of anchored objects handled by with contact
     186             : 
     187             :     */
     188             :     sal_uInt32 GetMinOrdNum() const;
     189             : 
     190             :     /** get maximum order number of anchored objects handled by with contact
     191             : 
     192             :     */
     193             :     sal_uInt32 GetMaxOrdNum() const;
     194             : };
     195             : 
     196             : /** ContactObject for connection between frames (or their formats respectively)
     197             :  in SwClient and the drawobjects of Drawing (DsrObjUserCall). */
     198             : 
     199             : class SW_DLLPUBLIC SwFlyDrawContact : public SwContact
     200             : {
     201             : private:
     202             :     SwFlyDrawObj* mpMasterObj;
     203             : 
     204             : protected:
     205             :     virtual void Modify( const SfxPoolItem* pOld, const SfxPoolItem *pNew );
     206             : 
     207             : public:
     208             :     TYPEINFO();
     209             : 
     210             :     /// Creates DrawObject and registers it with the Model.
     211             :     SwFlyDrawContact( SwFlyFrmFmt* pToRegisterIn, SdrModel* pMod );
     212             :     virtual ~SwFlyDrawContact();
     213             : 
     214             :     virtual const SwAnchoredObject* GetAnchoredObj( const SdrObject* _pSdrObj ) const;
     215             :     virtual SwAnchoredObject* GetAnchoredObj( SdrObject* _pSdrObj );
     216             : 
     217             :     virtual const SdrObject* GetMaster() const;
     218             :     virtual SdrObject* GetMaster();
     219             :     virtual void SetMaster( SdrObject* _pNewMaster );
     220             : 
     221             :     /** override methods to control Writer fly frames,
     222             :      which are linked, and to assure that all objects anchored at/inside the
     223             :      Writer fly frame are also made visible/invisible. */
     224             :     virtual void MoveObjToVisibleLayer( SdrObject* _pDrawObj );
     225             :     virtual void MoveObjToInvisibleLayer( SdrObject* _pDrawObj );
     226             : 
     227             :     /** get data collection of anchored objects handled by with contact
     228             :     */
     229             :     virtual void GetAnchoredObjs( std::list<SwAnchoredObject*>& _roAnchoredObjs ) const;
     230             : };
     231             : 
     232             : /** new class for re-direct methods calls at a 'virtual'
     233             :       drawing object to its referenced object. */
     234             : class SwDrawVirtObj : public SdrVirtObj
     235             : {
     236             :     private:
     237             :         // data for connection to writer layout
     238             :         /** anchored drawing object instance for the
     239             :          'virtual' drawing object */
     240             :         SwAnchoredDrawObject maAnchoredDrawObj;
     241             : 
     242             :         /** writer-drawing contact object the 'virtual' drawing object is controlled by.
     243             :          This object is also the <UserCall> of the drawing object, if it's
     244             :          inserted into the drawing layer. */
     245             :         SwDrawContact&  mrDrawContact;
     246             : 
     247             :         using SdrVirtObj::GetPlusHdl;
     248             : 
     249             :    protected:
     250             :         /** AW: Need own sdr::contact::ViewContact since AnchorPos from parent is
     251             :          not used but something own (top left of new SnapRect minus top left
     252             :          of original SnapRect) */
     253             :         virtual sdr::contact::ViewContact* CreateObjectSpecificViewContact();
     254             : 
     255             :    public:
     256             :         TYPEINFO();
     257             : 
     258             :         SwDrawVirtObj( SdrObject&       _rNewObj,
     259             :                        SwDrawContact&   _rDrawContact );
     260             :         virtual ~SwDrawVirtObj();
     261             : 
     262             :         /// access to offset
     263             :         virtual const Point GetOffset() const;
     264             : 
     265             :         virtual SwDrawVirtObj* Clone() const;
     266             :         SwDrawVirtObj& operator= (const SwDrawVirtObj& rObj);
     267             : 
     268             :         /// connection to writer layout
     269             :         const SwAnchoredObject* GetAnchoredObj() const;
     270             :         SwAnchoredObject* AnchoredObj();
     271             :         const SwFrm* GetAnchorFrm() const;
     272             :         SwFrm* AnchorFrm();
     273             :         void RemoveFromWriterLayout();
     274             : 
     275             :         /// connection to drawing layer
     276             :         void AddToDrawingPage();
     277             :         void RemoveFromDrawingPage();
     278             : 
     279             :         /** is 'virtual' drawing object connected to writer layout and
     280             :         / to drawing layer. */
     281             :         bool IsConnected() const;
     282             : 
     283             :         virtual void NbcSetAnchorPos(const Point& rPnt);
     284             : 
     285             :         /// All overloaded methods which need to use the offset
     286             :         virtual void RecalcBoundRect();
     287             :         virtual ::basegfx::B2DPolyPolygon TakeXorPoly() const;
     288             :         virtual ::basegfx::B2DPolyPolygon TakeContour() const;
     289             :         virtual SdrHdl* GetHdl(sal_uInt32 nHdlNum) const;
     290             :         virtual SdrHdl* GetPlusHdl(const SdrHdl& rHdl, sal_uInt16 nPlNum) const;
     291             :         virtual void NbcMove(const Size& rSiz);
     292             :         virtual void NbcResize(const Point& rRef, const Fraction& xFact, const Fraction& yFact);
     293             :         virtual void NbcRotate(const Point& rRef, long nWink, double sn, double cs);
     294             :         virtual void NbcMirror(const Point& rRef1, const Point& rRef2);
     295             :         virtual void NbcShear(const Point& rRef, long nWink, double tn, bool bVShear);
     296             :         virtual void Move(const Size& rSiz);
     297             :         virtual void Resize(const Point& rRef, const Fraction& xFact, const Fraction& yFact, bool bUnsetRelative = true);
     298             :         virtual void Rotate(const Point& rRef, long nWink, double sn, double cs);
     299             :         virtual void Mirror(const Point& rRef1, const Point& rRef2);
     300             :         virtual void Shear(const Point& rRef, long nWink, double tn, bool bVShear);
     301             :         virtual void RecalcSnapRect();
     302             :         virtual const Rectangle& GetSnapRect() const;
     303             :         virtual void SetSnapRect(const Rectangle& rRect);
     304             :         virtual void NbcSetSnapRect(const Rectangle& rRect);
     305             :         virtual const Rectangle& GetLogicRect() const;
     306             :         virtual void SetLogicRect(const Rectangle& rRect);
     307             :         virtual void NbcSetLogicRect(const Rectangle& rRect);
     308             :         virtual Point GetSnapPoint(sal_uInt32 i) const;
     309             :         virtual Point GetPoint(sal_uInt32 i) const;
     310             :         virtual void NbcSetPoint(const Point& rPnt, sal_uInt32 i);
     311             : 
     312             :         virtual bool HasTextEdit() const;
     313             : 
     314             :         virtual SdrLayerID GetLayer() const;
     315             :         virtual void NbcSetLayer(SdrLayerID nLayer);
     316             :         virtual void SetLayer(SdrLayerID nLayer);
     317             : 
     318             :         /// FullDrag support
     319             :         virtual bool supportsFullDrag() const;
     320             :         virtual SdrObject* getFullDragClone() const;
     321             : 
     322             :         virtual void SetBoundRectDirty();
     323             :         virtual const Rectangle& GetCurrentBoundRect() const;
     324             :         virtual const Rectangle& GetLastBoundRect() const;
     325             : };
     326             : 
     327             : bool CheckControlLayer( const SdrObject *pObj );
     328             : 
     329             : 
     330             : /** ContactObject for connection of formats as representatives of draw objects
     331             :  in SwClient and the objects themselves in Drawing (SDrObjUserCall). */
     332             : class NestedUserCallHdl;
     333             : 
     334             : class SwDrawContact : public SwContact
     335             : {
     336             :     private:
     337             :         /** anchored drawing object instance for the
     338             :             'master' drawing object */
     339             :         SwAnchoredDrawObject maAnchoredDrawObj;
     340             : 
     341             :         /** data structure for collecting 'virtual'
     342             :          drawing object supporting drawing objects in headers/footers. */
     343             :         std::list<SwDrawVirtObj*> maDrawVirtObjs;
     344             : 
     345             :         /** boolean indicating set 'master' drawing
     346             :          object has been cleared. */
     347             :         bool mbMasterObjCleared : 1;
     348             : 
     349             :         /** internal flag to indicate that disconnect
     350             :          from layout is in progress */
     351             :         bool mbDisconnectInProgress : 1;
     352             : 
     353             :         /** Needed data for handling of nested <SdrObjUserCall> events in
     354             :          method <_Changed(..)> */
     355             :         bool mbUserCallActive : 1;
     356             :         /** event type, which is handled for <mpSdrObjHandledByCurrentUserCall>.
     357             :          Note: value only valid, if <mbUserCallActive> is sal_True. */
     358             :         SdrUserCallType meEventTypeOfCurrentUserCall;
     359             : 
     360             :         friend class NestedUserCallHdl;
     361             : 
     362             :         /** unary function used by <list> iterator to find a disconnected 'virtual'
     363             :          drawing object */
     364             :         struct UsedOrUnusedVirtObjPred
     365             :         {
     366             :             bool mbUsedPred;
     367           2 :             UsedOrUnusedVirtObjPred( bool _bUsed ) : mbUsedPred( _bUsed ) {};
     368           0 :             bool operator() ( const SwDrawVirtObj* _pDrawVirtObj )
     369             :             {
     370           0 :                 if ( mbUsedPred )
     371             :                 {
     372           0 :                     return _pDrawVirtObj->IsConnected();
     373             :                 }
     374             :                 else
     375             :                 {
     376           0 :                     return !_pDrawVirtObj->IsConnected();
     377             :                 }
     378             :             }
     379             :         };
     380             : 
     381             :         /** unary function used by <list> iterator to find a 'virtual' drawing
     382             :          object anchored at a given frame */
     383             :         struct VirtObjAnchoredAtFrmPred
     384             :         {
     385             :             const SwFrm* mpAnchorFrm;
     386             :             VirtObjAnchoredAtFrmPred( const SwFrm& _rAnchorFrm );
     387             :             bool operator() ( const SwDrawVirtObj* _pDrawVirtObj );
     388             :         };
     389             : 
     390             :         /// method for adding/removing 'virtual' drawing object.
     391             :         SwDrawVirtObj* CreateVirtObj();
     392             :         void DestroyVirtObj( SwDrawVirtObj* pVirtObj );
     393             :         void RemoveAllVirtObjs();
     394             : 
     395             :         void _InvalidateObjs( const bool _bUpdateSortedObjsList = false );
     396             : 
     397             :         /// no copy-constructor and no assignment operator
     398             :         SwDrawContact( const SwDrawContact& );
     399             :         SwDrawContact& operator=( const SwDrawContact& );
     400             : 
     401             :     protected:
     402             :         /// virtuelle Methoden von SwClient
     403             :         virtual void Modify( const SfxPoolItem* pOld, const SfxPoolItem *pNew );
     404             : 
     405             :     public:
     406             :         TYPEINFO();
     407             : 
     408             :         SwDrawContact( SwFrmFmt *pToRegisterIn, SdrObject *pObj );
     409             :         virtual ~SwDrawContact();
     410             : 
     411             :         virtual const SwAnchoredObject* GetAnchoredObj( const SdrObject* _pSdrObj ) const;
     412             :         virtual SwAnchoredObject* GetAnchoredObj( SdrObject* _pSdrObj );
     413             : 
     414             :         virtual const SdrObject* GetMaster() const;
     415             :         virtual SdrObject* GetMaster();
     416             :         virtual void SetMaster( SdrObject* _pNewMaster );
     417             : 
     418             :         const SwFrm* GetAnchorFrm( const SdrObject* _pDrawObj = 0L ) const;
     419             :         SwFrm* GetAnchorFrm( SdrObject* _pDrawObj = 0L );
     420             : 
     421             :         inline const SwPageFrm* GetPageFrm() const
     422             :         {
     423             :             return maAnchoredDrawObj.GetPageFrm();
     424             :         }
     425          56 :         inline SwPageFrm* GetPageFrm()
     426             :         {
     427          56 :             return maAnchoredDrawObj.GetPageFrm();
     428             :         }
     429           0 :         void SetPageFrm( SwPageFrm* _pNewPageFrm )
     430             :         {
     431           0 :             return maAnchoredDrawObj.SetPageFrm( _pNewPageFrm );
     432             :         }
     433             :         void ChkPage();
     434             :         SwPageFrm* FindPage( const SwRect &rRect );
     435             : 
     436             :         /** Inserts SdrObject in the arrays of the layout ((SwPageFrm and SwFrm).
     437             :          The anchor is determined according to the attribute SwFmtAnchor.
     438             :          If required the object gets unregistered with the old anchor. */
     439             :         void ConnectToLayout( const SwFmtAnchor *pAnch = 0 );
     440             :         /** method to insert 'master' drawing object
     441             :          into drawing page */
     442             :         void InsertMasterIntoDrawPage();
     443             : 
     444             :         void DisconnectFromLayout( bool _bMoveMasterToInvisibleLayer = true );
     445             :         /** disconnect for a dedicated drawing object -
     446             :          could be 'master' or 'virtual'. */
     447             :         void DisconnectObjFromLayout( SdrObject* _pDrawObj );
     448             :         /** method to remove 'master' drawing object
     449             :          from drawing page.
     450             :          To be used by the undo for delete of object. Call it after method
     451             :          <DisconnectFromLayout( bool = true )> is already performed.
     452             :          Note: <DisconnectFromLayout( bool )> no longer removes the 'master'
     453             :          drawing object from drawing page. */
     454             :         void RemoveMasterFromDrawPage();
     455             : 
     456             :         /** get drawing object ('master' or 'virtual')
     457             :          by frame. */
     458             :         SdrObject* GetDrawObjectByAnchorFrm( const SwFrm& _rAnchorFrm );
     459             : 
     460             :         /// Virtual methods of SdrObjUserCall.
     461             :         virtual void Changed(const SdrObject& rObj, SdrUserCallType eType, const Rectangle& rOldBoundRect);
     462             : 
     463             :         /** Used by Changed() and by UndoDraw.
     464             :          Notifies paragraphs that have to get out of the way. */
     465             :         void _Changed(const SdrObject& rObj, SdrUserCallType eType, const Rectangle* pOldBoundRect);
     466             : 
     467             :         /// Moves all SW-connections to new Master)
     468             :         void ChangeMasterObject( SdrObject *pNewMaster );
     469             : 
     470             :         SwDrawVirtObj* AddVirtObj();
     471             : 
     472             :         void NotifyBackgrdOfAllVirtObjs( const Rectangle* pOldBoundRect );
     473             : 
     474             :         /** get data collection of anchored objects, handled by with contact
     475             :         */
     476             : 
     477             :         static void GetTextObjectsFromFmt( std::list<SdrTextObj*>&, SwDoc* );
     478             :         virtual void GetAnchoredObjs( std::list<SwAnchoredObject*>& _roAnchoredObjs ) const;
     479             : };
     480             : 
     481             : #endif
     482             : 
     483             : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */

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