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1 : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 : /*
3 : * This file is part of the LibreOffice project.
4 : *
5 : * This Source Code Form is subject to the terms of the Mozilla Public
6 : * License, v. 2.0. If a copy of the MPL was not distributed with this
7 : * file, You can obtain one at http://mozilla.org/MPL/2.0/.
8 : *
9 : * This file incorporates work covered by the following license notice:
10 : *
11 : * Licensed to the Apache Software Foundation (ASF) under one or more
12 : * contributor license agreements. See the NOTICE file distributed
13 : * with this work for additional information regarding copyright
14 : * ownership. The ASF licenses this file to you under the Apache
15 : * License, Version 2.0 (the "License"); you may not use this file
16 : * except in compliance with the License. You may obtain a copy of
17 : * the License at http://www.apache.org/licenses/LICENSE-2.0 .
18 : */
19 :
20 : #include <ShadowOverlayObject.hxx>
21 :
22 : #include <view.hxx>
23 : #include <svx/sdrpaintwindow.hxx>
24 : #include <svx/svdview.hxx>
25 : #include <svx/sdr/overlay/overlaymanager.hxx>
26 :
27 : #include <sw_primitivetypes2d.hxx>
28 : #include <drawinglayer/primitive2d/primitivetools2d.hxx>
29 : #include <drawinglayer/primitive2d/fillgradientprimitive2d.hxx>
30 :
31 : namespace sw { namespace sidebarwindows {
32 :
33 : //////////////////////////////////////////////////////////////////////////////
34 : // helper SwPostItShadowPrimitive
35 : //
36 : // Used to allow view-dependent primitive definition. For that purpose, the
37 : // initially created primitive (this one) always has to be view-independent,
38 : // but the decomposition is made view-dependent. Very simple primitive which
39 : // just remembers the discrete data and applies it at decomposition time.
40 :
41 54 : class ShadowPrimitive : public drawinglayer::primitive2d::DiscreteMetricDependentPrimitive2D
42 : {
43 : private:
44 : basegfx::B2DPoint maBasePosition;
45 : basegfx::B2DPoint maSecondPosition;
46 : ShadowState maShadowState;
47 :
48 : protected:
49 : virtual drawinglayer::primitive2d::Primitive2DSequence create2DDecomposition(
50 : const drawinglayer::geometry::ViewInformation2D& rViewInformation) const;
51 :
52 : public:
53 30 : ShadowPrimitive(
54 : const basegfx::B2DPoint& rBasePosition,
55 : const basegfx::B2DPoint& rSecondPosition,
56 : ShadowState aShadowState)
57 : : drawinglayer::primitive2d::DiscreteMetricDependentPrimitive2D(),
58 : maBasePosition(rBasePosition),
59 : maSecondPosition(rSecondPosition),
60 30 : maShadowState(aShadowState)
61 30 : {}
62 :
63 : // data access
64 30 : const basegfx::B2DPoint& getBasePosition() const { return maBasePosition; }
65 60 : const basegfx::B2DPoint& getSecondPosition() const { return maSecondPosition; }
66 0 : ShadowState getShadowState() const { return maShadowState; }
67 :
68 : virtual bool operator==( const drawinglayer::primitive2d::BasePrimitive2D& rPrimitive ) const;
69 :
70 : DeclPrimitrive2DIDBlock()
71 : };
72 :
73 30 : drawinglayer::primitive2d::Primitive2DSequence ShadowPrimitive::create2DDecomposition(
74 : const drawinglayer::geometry::ViewInformation2D& /*rViewInformation*/) const
75 : {
76 : // get logic sizes in object coordinate system
77 30 : drawinglayer::primitive2d::Primitive2DSequence xRetval;
78 30 : basegfx::B2DRange aRange(getBasePosition());
79 :
80 30 : switch(maShadowState)
81 : {
82 : case SS_NORMAL:
83 : {
84 30 : aRange.expand(basegfx::B2DTuple(getSecondPosition().getX(), getSecondPosition().getY() + (2.0 * getDiscreteUnit())));
85 : const ::drawinglayer::attribute::FillGradientAttribute aFillGradientAttribute(
86 : drawinglayer::attribute::GRADIENTSTYLE_LINEAR,
87 : 0.0,
88 : 0.5,
89 : 0.5,
90 : 1800.0 * F_PI1800,
91 : basegfx::BColor(230.0/255.0,230.0/255.0,230.0/255.0),
92 : basegfx::BColor(180.0/255.0,180.0/255.0,180.0/255.0),
93 30 : 2);
94 :
95 : const drawinglayer::primitive2d::Primitive2DReference xReference(
96 : new drawinglayer::primitive2d::FillGradientPrimitive2D(
97 : aRange,
98 30 : aFillGradientAttribute));
99 :
100 30 : xRetval = drawinglayer::primitive2d::Primitive2DSequence(&xReference, 1);
101 30 : break;
102 : }
103 : case SS_VIEW:
104 : {
105 0 : aRange.expand(basegfx::B2DTuple(getSecondPosition().getX(), getSecondPosition().getY() + (4.0 * getDiscreteUnit())));
106 : const drawinglayer::attribute::FillGradientAttribute aFillGradientAttribute(
107 : drawinglayer::attribute::GRADIENTSTYLE_LINEAR,
108 : 0.0,
109 : 0.5,
110 : 0.5,
111 : 1800.0 * F_PI1800,
112 : basegfx::BColor(230.0/255.0,230.0/255.0,230.0/255.0),
113 : basegfx::BColor(180.0/255.0,180.0/255.0,180.0/255.0),
114 0 : 4);
115 :
116 : const drawinglayer::primitive2d::Primitive2DReference xReference(
117 : new drawinglayer::primitive2d::FillGradientPrimitive2D(
118 : aRange,
119 0 : aFillGradientAttribute));
120 :
121 0 : xRetval = drawinglayer::primitive2d::Primitive2DSequence(&xReference, 1);
122 0 : break;
123 : }
124 : case SS_EDIT:
125 : {
126 0 : aRange.expand(basegfx::B2DTuple(getSecondPosition().getX(), getSecondPosition().getY() + (4.0 * getDiscreteUnit())));
127 : const drawinglayer::attribute::FillGradientAttribute aFillGradientAttribute(
128 : drawinglayer::attribute::GRADIENTSTYLE_LINEAR,
129 : 0.0,
130 : 0.5,
131 : 0.5,
132 : 1800.0 * F_PI1800,
133 : basegfx::BColor(230.0/255.0,230.0/255.0,230.0/255.0),
134 : basegfx::BColor(83.0/255.0,83.0/255.0,83.0/255.0),
135 0 : 4);
136 :
137 : const drawinglayer::primitive2d::Primitive2DReference xReference(
138 : new drawinglayer::primitive2d::FillGradientPrimitive2D(
139 : aRange,
140 0 : aFillGradientAttribute));
141 :
142 0 : xRetval = drawinglayer::primitive2d::Primitive2DSequence(&xReference, 1);
143 0 : break;
144 : }
145 : default:
146 : {
147 0 : break;
148 : }
149 : }
150 :
151 30 : return xRetval;
152 : }
153 :
154 0 : bool ShadowPrimitive::operator==( const drawinglayer::primitive2d::BasePrimitive2D& rPrimitive ) const
155 : {
156 0 : if(drawinglayer::primitive2d::DiscreteMetricDependentPrimitive2D::operator==(rPrimitive))
157 : {
158 0 : const ShadowPrimitive& rCompare = static_cast< const ShadowPrimitive& >(rPrimitive);
159 :
160 0 : return (getBasePosition() == rCompare.getBasePosition()
161 0 : && getSecondPosition() == rCompare.getSecondPosition()
162 0 : && getShadowState() == rCompare.getShadowState());
163 : }
164 :
165 0 : return false;
166 : }
167 :
168 3 : ImplPrimitrive2DIDBlock(ShadowPrimitive, PRIMITIVE2D_ID_SWSIDEBARSHADOWPRIMITIVE)
169 :
170 : /****** ShadowOverlayObject **************************************************/
171 6 : /* static */ ShadowOverlayObject* ShadowOverlayObject::CreateShadowOverlayObject( SwView& rDocView )
172 : {
173 6 : ShadowOverlayObject* pShadowOverlayObject( 0 );
174 :
175 6 : if ( rDocView.GetDrawView() )
176 : {
177 6 : SdrPaintWindow* pPaintWindow = rDocView.GetDrawView()->GetPaintWindow(0);
178 6 : if( pPaintWindow )
179 : {
180 6 : rtl::Reference< ::sdr::overlay::OverlayManager > xOverlayManager = pPaintWindow->GetOverlayManager();
181 :
182 6 : if ( xOverlayManager.is() )
183 : {
184 : pShadowOverlayObject = new ShadowOverlayObject( basegfx::B2DPoint(0,0),
185 : basegfx::B2DPoint(0,0),
186 : Color(0,0,0),
187 6 : SS_NORMAL );
188 6 : xOverlayManager->add(*pShadowOverlayObject);
189 6 : }
190 : }
191 : }
192 :
193 6 : return pShadowOverlayObject;
194 : }
195 :
196 3 : /* static */ void ShadowOverlayObject::DestroyShadowOverlayObject( ShadowOverlayObject* pShadow )
197 : {
198 3 : if ( pShadow )
199 : {
200 3 : if ( pShadow->getOverlayManager() )
201 : {
202 3 : pShadow->getOverlayManager()->remove(*pShadow);
203 : }
204 3 : delete pShadow;
205 : }
206 3 : }
207 :
208 6 : ShadowOverlayObject::ShadowOverlayObject( const basegfx::B2DPoint& rBasePos,
209 : const basegfx::B2DPoint& rSecondPosition,
210 : Color aBaseColor,
211 : ShadowState aState )
212 : : OverlayObjectWithBasePosition(rBasePos, aBaseColor)
213 : , maSecondPosition(rSecondPosition)
214 6 : , mShadowState(aState)
215 : {
216 6 : }
217 :
218 6 : ShadowOverlayObject::~ShadowOverlayObject()
219 : {
220 6 : }
221 :
222 30 : drawinglayer::primitive2d::Primitive2DSequence ShadowOverlayObject::createOverlayObjectPrimitive2DSequence()
223 : {
224 : const drawinglayer::primitive2d::Primitive2DReference aReference(
225 30 : new ShadowPrimitive( getBasePosition(),
226 : GetSecondPosition(),
227 30 : GetShadowState() ) );
228 30 : return drawinglayer::primitive2d::Primitive2DSequence(&aReference, 1);
229 : }
230 :
231 0 : void ShadowOverlayObject::SetShadowState(ShadowState aState)
232 : {
233 0 : if (mShadowState != aState)
234 : {
235 0 : mShadowState = aState;
236 :
237 0 : objectChange();
238 : }
239 0 : }
240 :
241 12 : void ShadowOverlayObject::SetPosition( const basegfx::B2DPoint& rPoint1,
242 : const basegfx::B2DPoint& rPoint2)
243 : {
244 12 : if(!rPoint1.equal(getBasePosition()) || !rPoint2.equal(GetSecondPosition()))
245 : {
246 12 : maBasePosition = rPoint1;
247 12 : maSecondPosition = rPoint2;
248 :
249 12 : objectChange();
250 : }
251 12 : }
252 :
253 : } } // end of namespace sw::sidebarwindows
254 :
255 : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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