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1 : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 : /*
3 : * This file is part of the LibreOffice project.
4 : *
5 : * This Source Code Form is subject to the terms of the Mozilla Public
6 : * License, v. 2.0. If a copy of the MPL was not distributed with this
7 : * file, You can obtain one at http://mozilla.org/MPL/2.0/.
8 : *
9 : * This file incorporates work covered by the following license notice:
10 : *
11 : * Licensed to the Apache Software Foundation (ASF) under one or more
12 : * contributor license agreements. See the NOTICE file distributed
13 : * with this work for additional information regarding copyright
14 : * ownership. The ASF licenses this file to you under the Apache
15 : * License, Version 2.0 (the "License"); you may not use this file
16 : * except in compliance with the License. You may obtain a copy of
17 : * the License at http://www.apache.org/licenses/LICENSE-2.0 .
18 : */
19 :
20 :
21 : #include <string.h>
22 :
23 : #include <vcl/window.hxx>
24 :
25 : #include <wrtsh.hxx>
26 : #include <doc.hxx>
27 : #include <docary.hxx>
28 : #include <charfmt.hxx>
29 :
30 : #include <sfx2/bindings.hxx>
31 : #include <sfx2/dispatch.hxx>
32 : #include <sfx2/request.hxx>
33 : #include <editeng/eeitem.hxx>
34 : #include <editeng/editeng.hxx>
35 : #include <editeng/editdata.hxx>
36 : #include <editeng/outliner.hxx>
37 : #include <editeng/editview.hxx>
38 : #include <editeng/scripttypeitem.hxx>
39 : #include <editeng/langitem.hxx>
40 :
41 : #include <svl/languageoptions.hxx>
42 : #include <svtools/langtab.hxx>
43 : #include <svl/slstitm.hxx>
44 : #include <svl/stritem.hxx>
45 :
46 : #include <ndtxt.hxx>
47 : #include <pam.hxx>
48 : #include <view.hxx>
49 : #include <viewopt.hxx>
50 :
51 : #include "swabstdlg.hxx"
52 :
53 : #include <vcl/msgbox.hxx>
54 :
55 : #include <langhelper.hxx>
56 :
57 : using namespace ::com::sun::star;
58 :
59 : namespace SwLangHelper
60 : {
61 :
62 0 : sal_uInt16 GetLanguageStatus( OutlinerView* pOLV, SfxItemSet& rSet )
63 : {
64 0 : ESelection aSelection = pOLV->GetSelection();
65 0 : EditView& rEditView=pOLV->GetEditView();
66 0 : EditEngine* pEditEngine=rEditView.GetEditEngine();
67 :
68 : // the value of used script types
69 0 : const sal_uInt16 nScriptType =pOLV->GetSelectedScriptType();
70 0 : String aScriptTypesInUse( String::CreateFromInt32( nScriptType ) );//pEditEngine->GetScriptType(aSelection)
71 :
72 0 : SvtLanguageTable aLangTable;
73 :
74 : // get keyboard language
75 0 : String aKeyboardLang;
76 0 : LanguageType nLang = LANGUAGE_DONTKNOW;
77 :
78 0 : Window* pWin = rEditView.GetWindow();
79 0 : if(pWin)
80 0 : nLang = pWin->GetInputLanguage();
81 0 : if (nLang != LANGUAGE_DONTKNOW && nLang != LANGUAGE_SYSTEM)
82 0 : aKeyboardLang = aLangTable.GetString( nLang );
83 :
84 : // get the language that is in use
85 0 : String aCurrentLang = rtl::OUString("*");
86 0 : SfxItemSet aSet(pOLV->GetAttribs());
87 0 : nLang = SwLangHelper::GetCurrentLanguage( aSet,nScriptType );
88 0 : if (nLang != LANGUAGE_DONTKNOW)
89 0 : aCurrentLang = aLangTable.GetString( nLang );
90 :
91 : // build sequence for status value
92 0 : uno::Sequence< ::rtl::OUString > aSeq( 4 );
93 0 : aSeq[0] = aCurrentLang;
94 0 : aSeq[1] = aScriptTypesInUse;
95 0 : aSeq[2] = aKeyboardLang;
96 0 : aSeq[3] = SwLangHelper::GetTextForLanguageGuessing( pEditEngine, aSelection );
97 :
98 : // set sequence as status value
99 0 : SfxStringListItem aItem( SID_LANGUAGE_STATUS );
100 0 : aItem.SetStringList( aSeq );
101 0 : rSet.Put( aItem, SID_LANGUAGE_STATUS );
102 0 : return 0;
103 : }
104 :
105 0 : bool SetLanguageStatus( OutlinerView* pOLV, SfxRequest &rReq, SwView &rView, SwWrtShell &rSh )
106 : {
107 0 : bool bRestoreSelection = false;
108 0 : SfxItemSet aEditAttr(pOLV->GetAttribs());
109 0 : ESelection aSelection = pOLV->GetSelection();
110 0 : EditView & rEditView = pOLV->GetEditView();
111 0 : EditEngine * pEditEngine = rEditView.GetEditEngine();
112 :
113 : // get the language
114 0 : String aNewLangTxt;
115 :
116 0 : SFX_REQUEST_ARG( rReq, pItem, SfxStringItem, SID_LANGUAGE_STATUS , sal_False );
117 0 : if (pItem)
118 0 : aNewLangTxt = pItem->GetValue();
119 :
120 : //!! Remember the view frame right now...
121 : //!! (call to GetView().GetViewFrame() will break if the
122 : //!! SwTextShell got destroyed meanwhile.)
123 0 : SfxViewFrame *pViewFrame = rView.GetViewFrame();
124 :
125 0 : if (aNewLangTxt.EqualsAscii( "*" ))
126 : {
127 : // open the dialog "Tools/Options/Language Settings - Language"
128 0 : SfxAbstractDialogFactory* pFact = SfxAbstractDialogFactory::Create();
129 0 : if (pFact)
130 : {
131 0 : VclAbstractDialog* pDlg = pFact->CreateVclDialog( rView.GetWindow(), SID_LANGUAGE_OPTIONS );
132 0 : pDlg->Execute();
133 0 : delete pDlg;
134 : }
135 : }
136 : else
137 : {
138 : // setting the new language...
139 0 : if (aNewLangTxt.Len() > 0)
140 : {
141 0 : const rtl::OUString aSelectionLangPrefix("Current_");
142 0 : const rtl::OUString aParagraphLangPrefix("Paragraph_");
143 0 : const rtl::OUString aDocumentLangPrefix("Default_");
144 0 : const String aStrNone( rtl::OUString("LANGUAGE_NONE") );
145 0 : const String aStrResetLangs( rtl::OUString("RESET_LANGUAGES") );
146 :
147 0 : xub_StrLen nPos = 0;
148 0 : bool bForSelection = true;
149 0 : bool bForParagraph = false;
150 0 : if (STRING_NOTFOUND != (nPos = aNewLangTxt.Search( aSelectionLangPrefix, 0 )))
151 : {
152 : // ... for the current selection
153 0 : aNewLangTxt = aNewLangTxt.Erase( nPos, aSelectionLangPrefix.getLength() );
154 0 : bForSelection = true;
155 : }
156 0 : else if (STRING_NOTFOUND != (nPos = aNewLangTxt.Search( aParagraphLangPrefix , 0 )))
157 : {
158 : // ... for the current paragraph language
159 0 : aNewLangTxt = aNewLangTxt.Erase( nPos, aParagraphLangPrefix.getLength() );
160 0 : bForSelection = true;
161 0 : bForParagraph = true;
162 : }
163 0 : else if (STRING_NOTFOUND != (nPos = aNewLangTxt.Search( aDocumentLangPrefix , 0 )))
164 : {
165 : // ... as default document language
166 0 : aNewLangTxt = aNewLangTxt.Erase( nPos, aDocumentLangPrefix.getLength() );
167 0 : bForSelection = false;
168 : }
169 :
170 0 : if (bForParagraph)
171 : {
172 0 : bRestoreSelection = true;
173 0 : SwLangHelper::SelectPara( rEditView, aSelection );
174 0 : aSelection = pOLV->GetSelection();
175 : }
176 0 : if (!bForSelection) // document language to be changed...
177 : {
178 0 : rSh.StartAction();
179 0 : rSh.LockView( sal_True );
180 0 : rSh.Push();
181 :
182 : // prepare to apply new language to all text in document
183 0 : rSh.SelAll();
184 0 : rSh.ExtendedSelectAll();
185 : }
186 :
187 0 : if (aNewLangTxt == aStrNone)
188 0 : SwLangHelper::SetLanguage_None( rSh, pOLV, aSelection, bForSelection, aEditAttr );
189 0 : else if (aNewLangTxt == aStrResetLangs)
190 0 : SwLangHelper::ResetLanguages( rSh, pOLV, aSelection, bForSelection );
191 : else
192 0 : SwLangHelper::SetLanguage( rSh, pOLV, aSelection, aNewLangTxt, bForSelection, aEditAttr );
193 :
194 : // ugly hack, as it seems that EditView/EditEngine does not update their spellchecking marks
195 : // when setting a new language attribute
196 0 : if (bForSelection)
197 : {
198 0 : const SwViewOption* pVOpt = rView.GetWrtShellPtr()->GetViewOptions();
199 0 : sal_uLong nCntrl = pEditEngine->GetControlWord();
200 : // turn off
201 0 : nCntrl &= ~EE_CNTRL_ONLINESPELLING;
202 0 : pEditEngine->SetControlWord(nCntrl);
203 :
204 : //turn back on
205 0 : if (pVOpt->IsOnlineSpell())
206 0 : nCntrl |= EE_CNTRL_ONLINESPELLING;
207 : else
208 0 : nCntrl &= ~EE_CNTRL_ONLINESPELLING;
209 0 : pEditEngine->SetControlWord(nCntrl);
210 :
211 0 : pEditEngine->CompleteOnlineSpelling();
212 0 : rEditView.Invalidate();
213 : }
214 :
215 0 : if (!bForSelection)
216 : {
217 : // need to release view and restore selection...
218 0 : rSh.Pop( sal_False );
219 0 : rSh.LockView( sal_False );
220 0 : rSh.EndAction();
221 0 : }
222 : }
223 : }
224 :
225 : // invalidate slot to get the new language displayed
226 0 : pViewFrame->GetBindings().Invalidate( rReq.GetSlot() );
227 :
228 0 : rReq.Done();
229 0 : return bRestoreSelection;
230 : }
231 :
232 :
233 0 : void SetLanguage( SwWrtShell &rWrtSh, const String &rLangText, bool bIsForSelection, SfxItemSet &rCoreSet )
234 : {
235 0 : SetLanguage( rWrtSh, 0 , ESelection(), rLangText, bIsForSelection, rCoreSet );
236 0 : }
237 :
238 0 : void SetLanguage( SwWrtShell &rWrtSh, OutlinerView* pOLV, ESelection aSelection, const String &rLangText, bool bIsForSelection, SfxItemSet &rCoreSet )
239 : {
240 0 : const LanguageType nLang = SvtLanguageTable().GetType( rLangText );
241 0 : if (nLang != LANGUAGE_DONTKNOW)
242 : {
243 0 : sal_uInt16 nScriptType = SvtLanguageOptions::GetScriptTypeOfLanguage( nLang );
244 :
245 0 : EditEngine* pEditEngine = pOLV ? pOLV->GetEditView().GetEditEngine() : NULL;
246 : OSL_ENSURE( !pOLV || pEditEngine, "OutlinerView without EditEngine???" );
247 :
248 : //get ScriptType
249 0 : sal_uInt16 nLangWhichId = 0;
250 0 : bool bIsSingleScriptType = true;
251 0 : switch (nScriptType)
252 : {
253 0 : case SCRIPTTYPE_LATIN : nLangWhichId = pEditEngine ? EE_CHAR_LANGUAGE : RES_CHRATR_LANGUAGE; break;
254 0 : case SCRIPTTYPE_ASIAN : nLangWhichId = pEditEngine ? EE_CHAR_LANGUAGE_CJK : RES_CHRATR_CJK_LANGUAGE; break;
255 0 : case SCRIPTTYPE_COMPLEX : nLangWhichId = pEditEngine ? EE_CHAR_LANGUAGE_CTL : RES_CHRATR_CTL_LANGUAGE; break;
256 : default:
257 0 : bIsSingleScriptType = false;
258 : OSL_FAIL("unexpected case" );
259 : }
260 0 : if (bIsSingleScriptType)
261 : {
262 : // change language for selection or paragraph
263 : // (for paragraph is handled by previosuly having set the selection to the
264 : // whole paragraph)
265 0 : if (bIsForSelection)
266 : {
267 : // apply language to current selection
268 0 : if (pEditEngine)
269 : {
270 0 : rCoreSet.Put( SvxLanguageItem( nLang, nLangWhichId ));
271 0 : pEditEngine->QuickSetAttribs( rCoreSet, aSelection);
272 : }
273 : else
274 : {
275 0 : rWrtSh.GetCurAttr( rCoreSet );
276 0 : rCoreSet.Put( SvxLanguageItem( nLang, nLangWhichId ));
277 0 : rWrtSh.SetAttr( rCoreSet );
278 : }
279 : }
280 : else // change language for all text
281 : {
282 : // set document default language
283 0 : switch (nLangWhichId)
284 : {
285 0 : case EE_CHAR_LANGUAGE : nLangWhichId = RES_CHRATR_LANGUAGE; break;
286 0 : case EE_CHAR_LANGUAGE_CJK : nLangWhichId = RES_CHRATR_CJK_LANGUAGE; break;
287 0 : case EE_CHAR_LANGUAGE_CTL : nLangWhichId = RES_CHRATR_CTL_LANGUAGE; break;
288 : }
289 : //Set the default document language
290 0 : rWrtSh.SetDefault( SvxLanguageItem( nLang, nLangWhichId ) );
291 :
292 : //Resolves: fdo#35282 Clear the language from all Text Styles, and
293 : //fallback to default document language
294 0 : const SwTxtFmtColls *pColls = rWrtSh.GetDoc()->GetTxtFmtColls();
295 0 : for(sal_uInt16 i = 0, nCount = pColls->size(); i < nCount; ++i)
296 : {
297 0 : SwTxtFmtColl &rTxtColl = *(*pColls)[ i ];
298 0 : rTxtColl.ResetFmtAttr(nLangWhichId);
299 : }
300 : //Resolves: fdo#35282 Clear the language from all Character Styles,
301 : //and fallback to default document language
302 0 : const SwCharFmts *pCharFmts = rWrtSh.GetDoc()->GetCharFmts();
303 0 : for(sal_uInt16 i = 0, nCount = pCharFmts->size(); i < nCount; ++i)
304 : {
305 0 : SwCharFmt &rCharFmt = *(*pCharFmts)[ i ];
306 0 : rCharFmt.ResetFmtAttr(nLangWhichId);
307 : }
308 :
309 : // #i102191: hard set respective language attribute in text document
310 : // (for all text in the document - which should be selected by now...)
311 0 : rWrtSh.SetAttr( SvxLanguageItem( nLang, nLangWhichId ) );
312 : }
313 : }
314 : }
315 0 : }
316 :
317 0 : void SetLanguage_None( SwWrtShell &rWrtSh, bool bIsForSelection, SfxItemSet &rCoreSet )
318 : {
319 0 : SetLanguage_None( rWrtSh,0,ESelection(),bIsForSelection,rCoreSet );
320 0 : }
321 :
322 0 : void SetLanguage_None( SwWrtShell &rWrtSh, OutlinerView* pOLV, ESelection aSelection, bool bIsForSelection, SfxItemSet &rCoreSet )
323 : {
324 : // EditEngine IDs
325 : const sal_uInt16 aLangWhichId_EE[3] =
326 : {
327 : EE_CHAR_LANGUAGE,
328 : EE_CHAR_LANGUAGE_CJK,
329 : EE_CHAR_LANGUAGE_CTL
330 0 : };
331 :
332 : // Writewr IDs
333 : const sal_uInt16 aLangWhichId_Writer[3] =
334 : {
335 : RES_CHRATR_LANGUAGE,
336 : RES_CHRATR_CJK_LANGUAGE,
337 : RES_CHRATR_CTL_LANGUAGE
338 0 : };
339 :
340 0 : if (bIsForSelection)
341 : {
342 : // change language for selection or paragraph
343 : // (for paragraph is handled by previosuly having set the selection to the
344 : // whole paragraph)
345 :
346 0 : EditEngine* pEditEngine = pOLV ? pOLV->GetEditView().GetEditEngine() : NULL;
347 : OSL_ENSURE( !pOLV || pEditEngine, "OutlinerView without EditEngine???" );
348 0 : if (pEditEngine)
349 : {
350 0 : for (sal_uInt16 i = 0; i < 3; ++i)
351 0 : rCoreSet.Put( SvxLanguageItem( LANGUAGE_NONE, aLangWhichId_EE[i] ));
352 0 : pEditEngine->QuickSetAttribs( rCoreSet, aSelection);
353 : }
354 : else
355 : {
356 0 : rWrtSh.GetCurAttr( rCoreSet );
357 0 : for (sal_uInt16 i = 0; i < 3; ++i)
358 0 : rCoreSet.Put( SvxLanguageItem( LANGUAGE_NONE, aLangWhichId_Writer[i] ));
359 0 : rWrtSh.SetAttr( rCoreSet );
360 : }
361 : }
362 : else // change language for all text
363 : {
364 0 : std::set<sal_uInt16> aAttribs;
365 0 : for (sal_uInt16 i = 0; i < 3; ++i)
366 : {
367 0 : rWrtSh.SetDefault( SvxLanguageItem( LANGUAGE_NONE, aLangWhichId_Writer[i] ) );
368 0 : aAttribs.insert( aLangWhichId_Writer[i] );
369 : }
370 :
371 : // set all language attributes to default
372 : // (for all text in the document - which should be selected by now...)
373 0 : rWrtSh.ResetAttr( aAttribs );
374 : }
375 0 : }
376 :
377 0 : void ResetLanguages( SwWrtShell &rWrtSh, bool bIsForSelection )
378 : {
379 0 : ResetLanguages( rWrtSh, 0 , ESelection(), bIsForSelection );
380 0 : }
381 :
382 0 : void ResetLanguages( SwWrtShell &rWrtSh, OutlinerView* pOLV, ESelection aSelection, bool bIsForSelection )
383 : {
384 : (void) bIsForSelection;
385 : (void) aSelection;
386 :
387 : // reset language for current selection.
388 : // The selection should already have been expanded to the whole paragraph or
389 : // to all text in the document if those are the ranges where to reset
390 : // the language attributes
391 :
392 0 : if (pOLV)
393 : {
394 0 : EditView &rEditView = pOLV->GetEditView();
395 0 : rEditView.RemoveAttribs( true, EE_CHAR_LANGUAGE );
396 0 : rEditView.RemoveAttribs( true, EE_CHAR_LANGUAGE_CJK );
397 0 : rEditView.RemoveAttribs( true, EE_CHAR_LANGUAGE_CTL );
398 : }
399 : else
400 : {
401 0 : std::set<sal_uInt16> aAttribs;
402 0 : aAttribs.insert( RES_CHRATR_LANGUAGE );
403 0 : aAttribs.insert( RES_CHRATR_CJK_LANGUAGE );
404 0 : aAttribs.insert( RES_CHRATR_CTL_LANGUAGE );
405 0 : rWrtSh.ResetAttr( aAttribs );
406 : }
407 0 : }
408 :
409 :
410 : /// @returns : the language for the selected text that is set for the
411 : /// specified attribute (script type).
412 : /// If there are more than one languages used LANGUAGE_DONTKNOW will be returned.
413 : /// @param nLangWhichId : one of
414 : /// RES_CHRATR_LANGUAGE, RES_CHRATR_CJK_LANGUAGE, RES_CHRATR_CTL_LANGUAGE,
415 0 : LanguageType GetLanguage( SwWrtShell &rSh, sal_uInt16 nLangWhichId )
416 : {
417 0 : SfxItemSet aSet( rSh.GetAttrPool(), nLangWhichId, nLangWhichId );
418 0 : rSh.GetCurAttr( aSet );
419 :
420 0 : return GetLanguage(aSet,nLangWhichId);
421 : }
422 :
423 0 : LanguageType GetLanguage( SfxItemSet aSet, sal_uInt16 nLangWhichId )
424 : {
425 :
426 0 : LanguageType nLang = LANGUAGE_SYSTEM;
427 :
428 0 : const SfxPoolItem *pItem = 0;
429 0 : SfxItemState nState = aSet.GetItemState( nLangWhichId, sal_True, &pItem );
430 0 : if (nState > SFX_ITEM_DEFAULT && pItem)
431 : {
432 : // the item is set and can be used
433 0 : nLang = (dynamic_cast< const SvxLanguageItem* >(pItem))->GetLanguage();
434 : }
435 0 : else if (nState == SFX_ITEM_DEFAULT)
436 : {
437 : // since the attribute is not set: retrieve the default value
438 0 : nLang = (dynamic_cast< const SvxLanguageItem& >(aSet.GetPool()->GetDefaultItem( nLangWhichId ))).GetLanguage();
439 : }
440 0 : else if (nState == SFX_ITEM_DONTCARE)
441 : {
442 : // there is more than one language...
443 0 : nLang = LANGUAGE_DONTKNOW;
444 : }
445 : OSL_ENSURE( nLang != LANGUAGE_SYSTEM, "failed to get the language?" );
446 :
447 0 : return nLang;
448 : }
449 :
450 : /// @returns: the language in use for the selected text.
451 : /// 'In use' means the language(s) matching the script type(s) of the
452 : /// selected text. Or in other words, the language a spell checker would use.
453 : /// If there is more than one language LANGUAGE_DONTKNOW will be returned.
454 0 : LanguageType GetCurrentLanguage( SwWrtShell &rSh )
455 : {
456 : // get all script types used in current selection
457 0 : const sal_uInt16 nScriptType = rSh.GetScriptType();
458 :
459 : //set language attribute to use according to the script type
460 0 : sal_uInt16 nLangWhichId = 0;
461 0 : bool bIsSingleScriptType = true;
462 0 : switch (nScriptType)
463 : {
464 0 : case SCRIPTTYPE_LATIN : nLangWhichId = RES_CHRATR_LANGUAGE; break;
465 0 : case SCRIPTTYPE_ASIAN : nLangWhichId = RES_CHRATR_CJK_LANGUAGE; break;
466 0 : case SCRIPTTYPE_COMPLEX : nLangWhichId = RES_CHRATR_CTL_LANGUAGE; break;
467 0 : default: bIsSingleScriptType = false; break;
468 : }
469 :
470 : // get language according to the script type(s) in use
471 0 : LanguageType nCurrentLang = LANGUAGE_SYSTEM;
472 0 : if (bIsSingleScriptType)
473 0 : nCurrentLang = GetLanguage( rSh, nLangWhichId );
474 : else
475 : {
476 : // check if all script types are set to LANGUAGE_NONE and return
477 : // that if this is the case. Otherwise, having multiple script types
478 : // in use always means there are several languages in use...
479 : const sal_uInt16 aScriptTypes[3] =
480 : {
481 : RES_CHRATR_LANGUAGE,
482 : RES_CHRATR_CJK_LANGUAGE,
483 : RES_CHRATR_CTL_LANGUAGE
484 0 : };
485 0 : nCurrentLang = LANGUAGE_NONE;
486 0 : for (sal_uInt16 i = 0; i < 3; ++i)
487 : {
488 0 : LanguageType nTmpLang = GetLanguage( rSh, aScriptTypes[i] );
489 0 : if (nTmpLang != LANGUAGE_NONE)
490 : {
491 0 : nCurrentLang = LANGUAGE_DONTKNOW;
492 0 : break;
493 : }
494 : }
495 : }
496 : OSL_ENSURE( nCurrentLang != LANGUAGE_SYSTEM, "failed to get the language?" );
497 :
498 0 : return nCurrentLang;
499 : }
500 :
501 : /// @returns: the language in use for the selected text.
502 : /// 'In use' means the language(s) matching the script type(s) of the
503 : /// selected text. Or in other words, the language a spell checker would use.
504 : /// If there is more than one language LANGUAGE_DONTKNOW will be returned.
505 0 : LanguageType GetCurrentLanguage( SfxItemSet aSet, sal_uInt16 nScriptType )
506 : {
507 : //set language attribute to use according to the script type
508 0 : sal_uInt16 nLangWhichId = 0;
509 0 : bool bIsSingleScriptType = true;
510 0 : switch (nScriptType)
511 : {
512 0 : case SCRIPTTYPE_LATIN : nLangWhichId = EE_CHAR_LANGUAGE; break;
513 0 : case SCRIPTTYPE_ASIAN : nLangWhichId = EE_CHAR_LANGUAGE_CJK; break;
514 0 : case SCRIPTTYPE_COMPLEX : nLangWhichId = EE_CHAR_LANGUAGE_CTL; break;
515 0 : default: bIsSingleScriptType = false;
516 : }
517 :
518 : // get language according to the script type(s) in use
519 0 : LanguageType nCurrentLang = LANGUAGE_SYSTEM;
520 0 : if (bIsSingleScriptType)
521 0 : nCurrentLang = GetLanguage( aSet, nLangWhichId );
522 : else
523 : {
524 : // check if all script types are set to LANGUAGE_NONE and return
525 : // that if this is the case. Otherwise, having multiple script types
526 : // in use always means there are several languages in use...
527 : const sal_uInt16 aScriptTypes[3] =
528 : {
529 : EE_CHAR_LANGUAGE,
530 : EE_CHAR_LANGUAGE_CJK,
531 : EE_CHAR_LANGUAGE_CTL
532 0 : };
533 0 : nCurrentLang = LANGUAGE_NONE;
534 0 : for (sal_uInt16 i = 0; i < 3; ++i)
535 : {
536 0 : LanguageType nTmpLang = GetLanguage( aSet, aScriptTypes[i] );
537 0 : if (nTmpLang != LANGUAGE_NONE)
538 : {
539 0 : nCurrentLang = LANGUAGE_DONTKNOW;
540 0 : break;
541 : }
542 : }
543 : }
544 : OSL_ENSURE( nCurrentLang != LANGUAGE_SYSTEM, "failed to get the language?" );
545 :
546 0 : return nCurrentLang;
547 : }
548 :
549 0 : String GetTextForLanguageGuessing( SwWrtShell &rSh )
550 : {
551 : // string for guessing language
552 0 : String aText;
553 0 : SwPaM *pCrsr = rSh.GetCrsr();
554 0 : SwTxtNode *pNode = pCrsr->GetNode()->GetTxtNode();
555 0 : if (pNode)
556 : {
557 0 : aText = pNode->GetTxt();
558 0 : if (aText.Len() > 0)
559 : {
560 0 : xub_StrLen nStt = 0;
561 0 : xub_StrLen nEnd = pCrsr->GetPoint()->nContent.GetIndex();
562 : // at most 100 chars to the left...
563 0 : nStt = nEnd > 100 ? nEnd - 100 : 0;
564 : // ... and 100 to the right of the cursor position
565 0 : nEnd = aText.Len() - nEnd > 100 ? nEnd + 100 : aText.Len();
566 0 : aText = aText.Copy( nStt, nEnd - nStt );
567 : }
568 : }
569 0 : return aText;
570 : }
571 :
572 0 : String GetTextForLanguageGuessing( EditEngine* rEditEngine, ESelection aDocSelection )
573 : {
574 : // string for guessing language
575 0 : String aText;
576 :
577 0 : aText = rEditEngine->GetText(aDocSelection);
578 0 : if (aText.Len() > 0)
579 : {
580 0 : xub_StrLen nStt = 0;
581 0 : xub_StrLen nEnd = aDocSelection.nEndPos;
582 : // at most 100 chars to the left...
583 0 : nStt = nEnd > 100 ? nEnd - 100 : 0;
584 : // ... and 100 to the right of the cursor position
585 0 : nEnd = aText.Len() - nEnd > 100 ? nEnd + 100 : aText.Len();
586 0 : aText = aText.Copy( nStt, nEnd - nStt );
587 : }
588 :
589 0 : return aText;
590 : }
591 :
592 :
593 0 : void SelectPara( EditView &rEditView, const ESelection &rCurSel )
594 : {
595 0 : ESelection aParaSel( rCurSel.nStartPara, 0, rCurSel.nStartPara, USHRT_MAX );
596 0 : rEditView.SetSelection( aParaSel );
597 0 : }
598 :
599 0 : void SelectCurrentPara( SwWrtShell &rWrtSh )
600 : {
601 : // select current para
602 0 : if (!rWrtSh.IsSttPara())
603 0 : rWrtSh.MovePara( fnParaCurr, fnParaStart );
604 0 : if (!rWrtSh.HasMark())
605 0 : rWrtSh.SetMark();
606 0 : rWrtSh.SwapPam();
607 0 : if (!rWrtSh.IsEndPara())
608 0 : rWrtSh.MovePara( fnParaCurr, fnParaEnd );
609 : #if OSL_DEBUG_LEVEL > 1
610 : String aSelTxt;
611 : rWrtSh.GetSelectedText( aSelTxt );
612 : (void) aSelTxt;
613 : #endif
614 0 : }
615 30 : }
616 :
617 : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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