LCOV - code coverage report
Current view: top level - libreoffice/vcl/inc - salframe.hxx (source / functions) Hit Total Coverage
Test: libreoffice_filtered.info Lines: 5 8 62.5 %
Date: 2012-12-27 Functions: 3 6 50.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
       2             : /*
       3             :  * This file is part of the LibreOffice project.
       4             :  *
       5             :  * This Source Code Form is subject to the terms of the Mozilla Public
       6             :  * License, v. 2.0. If a copy of the MPL was not distributed with this
       7             :  * file, You can obtain one at http://mozilla.org/MPL/2.0/.
       8             :  *
       9             :  * This file incorporates work covered by the following license notice:
      10             :  *
      11             :  *   Licensed to the Apache Software Foundation (ASF) under one or more
      12             :  *   contributor license agreements. See the NOTICE file distributed
      13             :  *   with this work for additional information regarding copyright
      14             :  *   ownership. The ASF licenses this file to you under the Apache
      15             :  *   License, Version 2.0 (the "License"); you may not use this file
      16             :  *   except in compliance with the License. You may obtain a copy of
      17             :  *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
      18             :  */
      19             : 
      20             : #ifndef _SV_SALFRAME_HXX
      21             : #define _SV_SALFRAME_HXX
      22             : 
      23             : #include <tools/solar.h>
      24             : #include <vcl/dllapi.h>
      25             : 
      26             : #ifdef __cplusplus
      27             : 
      28             : #include <vcl/ptrstyle.hxx>
      29             : 
      30             : #endif // __cplusplus
      31             : #include <salwtype.hxx>
      32             : #include <salgeom.hxx>
      33             : #include <tools/gen.hxx>
      34             : #include <vcl/region.hxx>
      35             : 
      36             : #include <vcl/impdel.hxx>
      37             : #include <rtl/ustring.hxx>
      38             : #include <vcl/keycod.hxx>
      39             : 
      40             : class AllSettings;
      41             : class SalGraphics;
      42             : class SalBitmap;
      43             : class SalMenu;
      44             : class Window;
      45             : 
      46             : 
      47             : struct SalFrameState;
      48             : struct SalInputContext;
      49             : struct SystemEnvData;
      50             : 
      51             : // -----------------
      52             : // - SalFrameTypes -
      53             : // -----------------
      54             : 
      55             : #define SAL_FRAME_TOTOP_RESTOREWHENMIN      ((sal_uInt16)0x0001)
      56             : #define SAL_FRAME_TOTOP_FOREGROUNDTASK      ((sal_uInt16)0x0002)
      57             : #define SAL_FRAME_TOTOP_GRABFOCUS           ((sal_uInt16)0x0004)
      58             : #define SAL_FRAME_TOTOP_GRABFOCUS_ONLY       ((sal_uInt16)0x0008)
      59             : 
      60             : #define SAL_FRAME_ENDEXTTEXTINPUT_COMPLETE  ((sal_uInt16)0x0001)
      61             : #define SAL_FRAME_ENDEXTTEXTINPUT_CANCEL    ((sal_uInt16)0x0002)
      62             : 
      63             : 
      64             : // -----------------
      65             : // - SalFrameStyle -
      66             : // -----------------
      67             : 
      68             : #define SAL_FRAME_STYLE_DEFAULT             ((sal_uLong)0x00000001)
      69             : #define SAL_FRAME_STYLE_MOVEABLE            ((sal_uLong)0x00000002)
      70             : #define SAL_FRAME_STYLE_SIZEABLE            ((sal_uLong)0x00000004)
      71             : #define SAL_FRAME_STYLE_CLOSEABLE           ((sal_uLong)0x00000008)
      72             : 
      73             : // no shadow effect on WindowsXP
      74             : #define SAL_FRAME_STYLE_NOSHADOW            ((sal_uLong)0x00000010)
      75             : // indicate tooltip windows, so they can always be topmost
      76             : #define SAL_FRAME_STYLE_TOOLTIP             ((sal_uLong)0x00000020)
      77             : // windows without windowmanager decoration, this typically only applies to floating windows
      78             : #define SAL_FRAME_STYLE_OWNERDRAWDECORATION ((sal_uLong)0x00000040)
      79             : // dialogs
      80             : #define SAL_FRAME_STYLE_DIALOG              ((sal_uLong)0x00000080)
      81             : // partial fullscreen: fullscreen on one monitor of a multimonitor display
      82             : #define SAL_FRAME_STYLE_PARTIAL_FULLSCREEN  ((sal_uLong)0x00800000)
      83             : // plugged system child window
      84             : #define SAL_FRAME_STYLE_PLUG                ((sal_uLong)0x10000000)
      85             : // system child window inside another SalFrame
      86             : #define SAL_FRAME_STYLE_SYSTEMCHILD         ((sal_uLong)0x08000000)
      87             : // floating window
      88             : #define SAL_FRAME_STYLE_FLOAT               ((sal_uLong)0x20000000)
      89             : // floating window that needs to be focusable
      90             : #define SAL_FRAME_STYLE_FLOAT_FOCUSABLE     ((sal_uLong)0x04000000)
      91             : // toolwindows should be painted with a smaller decoration
      92             : #define SAL_FRAME_STYLE_TOOLWINDOW          ((sal_uLong)0x40000000)
      93             : // the window containing the intro bitmap, aka splashscreen
      94             : #define SAL_FRAME_STYLE_INTRO               ((sal_uLong)0x80000000)
      95             : 
      96             : // ----------------------------------------
      97             : // - extended frame style                 -
      98             : // - (sal equivalent to extended WinBits) -
      99             : // ----------------------------------------
     100             : typedef sal_uInt64 SalExtStyle;
     101             : #define SAL_FRAME_EXT_STYLE_DOCUMENT        SalExtStyle(0x00000001)
     102             : #define SAL_FRAME_EXT_STYLE_DOCMODIFIED     SalExtStyle(0x00000002)
     103             : 
     104             : // ------------------------
     105             : // - Flags for SetPosSize -
     106             : // ------------------------
     107             : 
     108             : #define SAL_FRAME_POSSIZE_X                 ((sal_uInt16)0x0001)
     109             : #define SAL_FRAME_POSSIZE_Y                 ((sal_uInt16)0x0002)
     110             : #define SAL_FRAME_POSSIZE_WIDTH             ((sal_uInt16)0x0004)
     111             : #define SAL_FRAME_POSSIZE_HEIGHT            ((sal_uInt16)0x0008)
     112             : 
     113             : #ifdef __cplusplus
     114             : 
     115             : using ::rtl::OUString;
     116             : using ::rtl::OString;
     117             : 
     118             : // ------------
     119             : // - SalFrame -
     120             : // ------------
     121             : 
     122             : struct SystemParentData;
     123             : 
     124             : class VCL_PLUGIN_PUBLIC SalFrame : public vcl::DeletionNotifier
     125             : {
     126             :     // the VCL window corresponding to this frame
     127             :     Window*                 m_pWindow;
     128             :     SALFRAMEPROC            m_pProc;
     129             : public:                     // public for Sal Implementation
     130         267 :     SalFrame() : m_pWindow( NULL ), m_pProc( NULL ) {}
     131             :     virtual ~SalFrame();
     132             : 
     133             : public:                     // public for Sal Implementation
     134             :     SalFrameGeometry        maGeometry;
     135             : 
     136             : public:
     137             :     // SalGraphics or NULL, but two Graphics for all SalFrames
     138             :     // must be returned
     139             :     virtual SalGraphics*        GetGraphics() = 0;
     140             :     virtual void                ReleaseGraphics( SalGraphics* pGraphics ) = 0;
     141             : 
     142             :     // Event must be destroyed, when Frame is destroyed
     143             :     // When Event is called, SalInstance::Yield() must be returned
     144             :     virtual sal_Bool                PostEvent( void* pData ) = 0;
     145             : 
     146             :     virtual void                SetTitle( const rtl::OUString& rTitle ) = 0;
     147             :     virtual void                SetIcon( sal_uInt16 nIcon ) = 0;
     148             :     virtual void                SetRepresentedURL( const rtl::OUString& );
     149             :     virtual void                    SetMenu( SalMenu *pSalMenu ) = 0;
     150             :     virtual void                    DrawMenuBar() = 0;
     151             : 
     152             :     virtual void                SetExtendedFrameStyle( SalExtStyle nExtStyle ) = 0;
     153             : 
     154             :     // Before the window is visible, a resize event
     155             :     // must be sent with the correct size
     156             :     virtual void                Show( sal_Bool bVisible, sal_Bool bNoActivate = sal_False ) = 0;
     157             :     virtual void                Enable( sal_Bool bEnable ) = 0;
     158             :     // Set ClientSize and Center the Window to the desktop
     159             :     // and send/post a resize message
     160             :     virtual void                SetMinClientSize( long nWidth, long nHeight ) = 0;
     161             :     virtual void                SetMaxClientSize( long nWidth, long nHeight ) = 0;
     162             :     virtual void                SetPosSize( long nX, long nY, long nWidth, long nHeight, sal_uInt16 nFlags ) = 0;
     163             :     virtual void                GetClientSize( long& rWidth, long& rHeight ) = 0;
     164             :     virtual void                GetWorkArea( Rectangle& rRect ) = 0;
     165             :     virtual SalFrame*           GetParent() const = 0;
     166             :     // Note: x will be mirrored at parent if UI mirroring is active
     167             :     SalFrameGeometry            GetGeometry();
     168           0 :     const SalFrameGeometry&     GetUnmirroredGeometry() const { return maGeometry; }
     169             :     virtual void                SetWindowState( const SalFrameState* pState ) = 0;
     170             :     virtual sal_Bool                GetWindowState( SalFrameState* pState ) = 0;
     171             :     virtual void                ShowFullScreen( sal_Bool bFullScreen, sal_Int32 nDisplay ) = 0;
     172             :     // Enable/Disable ScreenSaver, SystemAgents, ...
     173             :     virtual void                StartPresentation( sal_Bool bStart ) = 0;
     174             :     // Show Window over all other Windows
     175             :     virtual void                SetAlwaysOnTop( sal_Bool bOnTop ) = 0;
     176             : 
     177             :     // Window to top and grab focus
     178             :     virtual void                ToTop( sal_uInt16 nFlags ) = 0;
     179             : 
     180             :     // this function can call with the same
     181             :     // pointer style
     182             :     virtual void                SetPointer( PointerStyle ePointerStyle ) = 0;
     183             :     virtual void                CaptureMouse( sal_Bool bMouse ) = 0;
     184             :     virtual void                SetPointerPos( long nX, long nY ) = 0;
     185             : 
     186             :     // flush output buffer
     187             :     virtual void                Flush( void) = 0;
     188             :     virtual void                Flush( const Rectangle& );
     189             :     // flush output buffer, wait till outstanding operations are done
     190             :     virtual void                Sync() = 0;
     191             : 
     192             :     virtual void                SetInputContext( SalInputContext* pContext ) = 0;
     193             :     virtual void                EndExtTextInput( sal_uInt16 nFlags ) = 0;
     194             : 
     195             :     virtual rtl::OUString              GetKeyName( sal_uInt16 nKeyCode ) = 0;
     196             : 
     197             :     // returns in 'rKeyCode' the single keycode that translates to the given unicode when using a keyboard layout of language 'aLangType'
     198             :     // returns sal_False if no mapping exists or function not supported
     199             :     // this is required for advanced menu support
     200             :     virtual sal_Bool                MapUnicodeToKeyCode( sal_Unicode aUnicode, LanguageType aLangType, KeyCode& rKeyCode ) = 0;
     201             : 
     202             :     // returns the input language used for the last key stroke
     203             :     // may be LANGUAGE_DONTKNOW if not supported by the OS
     204             :     virtual LanguageType        GetInputLanguage() = 0;
     205             : 
     206             :     virtual void                UpdateSettings( AllSettings& rSettings ) = 0;
     207             : 
     208             :     // returns system data (most prominent: window handle)
     209             :     virtual const SystemEnvData*    GetSystemData() const = 0;
     210             : 
     211             :     // get current modifier, button mask and mouse position
     212           0 :     struct SalPointerState
     213             :     {
     214             :         sal_uLong   mnState;
     215             :         Point   maPos;      // in frame coordinates
     216             :     };
     217             : 
     218             :     virtual SalPointerState     GetPointerState() = 0;
     219             : 
     220             :     struct SalIndicatorState
     221             :     {
     222             :         sal_uInt16  mnState;
     223             :     };
     224             : 
     225             :     virtual SalIndicatorState   GetIndicatorState() = 0;
     226             : 
     227             :     virtual void                SimulateKeyPress( sal_uInt16 nKeyCode ) = 0;
     228             : 
     229             :     // set new parent window
     230             :     virtual void                SetParent( SalFrame* pNewParent ) = 0;
     231             :     // reparent window to act as a plugin; implementation
     232             :     // may choose to use a new system window inetrnally
     233             :     // return false to indicate failure
     234             :     virtual bool                SetPluginParent( SystemParentData* pNewParent ) = 0;
     235             : 
     236             :     // move the frame to a new screen
     237             :     virtual void                SetScreenNumber( unsigned int nScreen ) = 0;
     238             : 
     239             :     virtual void                SetApplicationID( const rtl::OUString &rApplicationID) = 0;
     240             : 
     241             :     // shaped system windows
     242             :     // set clip region to none (-> rectangular windows, normal state)
     243             :     virtual void                    ResetClipRegion() = 0;
     244             :     // start setting the clipregion consisting of nRects rectangles
     245             :     virtual void                    BeginSetClipRegion( sal_uLong nRects ) = 0;
     246             :     // add a rectangle to the clip region
     247             :     virtual void                    UnionClipRegion( long nX, long nY, long nWidth, long nHeight ) = 0;
     248             :     // done setting up the clipregion
     249             :     virtual void                    EndSetClipRegion() = 0;
     250             : 
     251             :     // Callbacks (indepent part in vcl/source/window/winproc.cxx)
     252             :     // for default message handling return 0
     253         334 :     void                        SetCallback( Window* pWindow, SALFRAMEPROC pProc )
     254         334 :     { m_pWindow = pWindow; m_pProc = pProc; }
     255             : 
     256             :     // returns the instance set
     257           0 :     Window*                       GetWindow() const { return m_pWindow; }
     258             : 
     259             :     // Call the callback set; this sometimes necessary for implementation classes
     260             :     // that should not now more than necessary about the SalFrame implementation
     261             :     // (e.g. input methods, printer update handlers).
     262        3944 :     long                        CallCallback( sal_uInt16 nEvent, const void* pEvent ) const
     263        3944 :     { return m_pProc ? m_pProc( m_pWindow, const_cast<SalFrame*>(this), nEvent, pEvent ) : 0; }
     264             : };
     265             : 
     266             : 
     267             : 
     268             : #endif // __cplusplus
     269             : 
     270             : #endif // _SV_SALFRAME_HXX
     271             : 
     272             : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */

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