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1 : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 : /*
3 : * This file is part of the LibreOffice project.
4 : *
5 : * This Source Code Form is subject to the terms of the Mozilla Public
6 : * License, v. 2.0. If a copy of the MPL was not distributed with this
7 : * file, You can obtain one at http://mozilla.org/MPL/2.0/.
8 : *
9 : * This file incorporates work covered by the following license notice:
10 : *
11 : * Licensed to the Apache Software Foundation (ASF) under one or more
12 : * contributor license agreements. See the NOTICE file distributed
13 : * with this work for additional information regarding copyright
14 : * ownership. The ASF licenses this file to you under the Apache
15 : * License, Version 2.0 (the "License"); you may not use this file
16 : * except in compliance with the License. You may obtain a copy of
17 : * the License at http://www.apache.org/licenses/LICENSE-2.0 .
18 : */
19 :
20 : #include <tools/debug.hxx>
21 : #include <vcl/outdev.hxx>
22 : #include <vcl/virdev.hxx>
23 : #include <vcl/bmpacc.hxx>
24 : #include <vcl/metaact.hxx>
25 : #include <vcl/gdimtf.hxx>
26 : #include <vcl/svapp.hxx>
27 : #include <vcl/wrkwin.hxx>
28 : #include <vcl/graph.hxx>
29 :
30 : #include <wall2.hxx>
31 : #include <salgdi.hxx>
32 : #include <window.h>
33 : #include <svdata.hxx>
34 : #include <outdev.h>
35 :
36 : #include <com/sun/star/uno/Sequence.hxx>
37 :
38 : #include <basegfx/vector/b2dvector.hxx>
39 : #include <basegfx/polygon/b2dpolypolygon.hxx>
40 : #include <basegfx/polygon/b2dpolygon.hxx>
41 : #include <basegfx/matrix/b2dhommatrix.hxx>
42 :
43 : #include <math.h>
44 :
45 : // ========================================================================
46 :
47 : DBG_NAMEEX( OutputDevice )
48 :
49 : // ------------------------------------------------------------------------
50 :
51 0 : void OutputDevice::DrawGrid( const Rectangle& rRect, const Size& rDist, sal_uLong nFlags )
52 : {
53 : OSL_TRACE( "OutputDevice::DrawGrid()" );
54 : DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
55 :
56 0 : Rectangle aDstRect( PixelToLogic( Point() ), GetOutputSize() );
57 0 : aDstRect.Intersection( rRect );
58 :
59 0 : if( aDstRect.IsEmpty() || ImplIsRecordLayout() )
60 : return;
61 :
62 0 : if( !mpGraphics && !ImplGetGraphics() )
63 : return;
64 :
65 0 : if( mbInitClipRegion )
66 0 : ImplInitClipRegion();
67 :
68 0 : if( mbOutputClipped )
69 : return;
70 :
71 0 : const long nDistX = Max( rDist.Width(), 1L );
72 0 : const long nDistY = Max( rDist.Height(), 1L );
73 0 : long nX = ( rRect.Left() >= aDstRect.Left() ) ? rRect.Left() : ( rRect.Left() + ( ( aDstRect.Left() - rRect.Left() ) / nDistX ) * nDistX );
74 0 : long nY = ( rRect.Top() >= aDstRect.Top() ) ? rRect.Top() : ( rRect.Top() + ( ( aDstRect.Top() - rRect.Top() ) / nDistY ) * nDistY );
75 0 : const long nRight = aDstRect.Right();
76 0 : const long nBottom = aDstRect.Bottom();
77 0 : const long nStartX = ImplLogicXToDevicePixel( nX );
78 0 : const long nEndX = ImplLogicXToDevicePixel( nRight );
79 0 : const long nStartY = ImplLogicYToDevicePixel( nY );
80 0 : const long nEndY = ImplLogicYToDevicePixel( nBottom );
81 0 : long nHorzCount = 0L;
82 0 : long nVertCount = 0L;
83 :
84 0 : ::com::sun::star::uno::Sequence< sal_Int32 > aVertBuf;
85 0 : ::com::sun::star::uno::Sequence< sal_Int32 > aHorzBuf;
86 :
87 0 : if( ( nFlags & GRID_DOTS ) || ( nFlags & GRID_HORZLINES ) )
88 : {
89 0 : aVertBuf.realloc( aDstRect.GetHeight() / nDistY + 2L );
90 0 : aVertBuf[ nVertCount++ ] = nStartY;
91 0 : while( ( nY += nDistY ) <= nBottom )
92 0 : aVertBuf[ nVertCount++ ] = ImplLogicYToDevicePixel( nY );
93 : }
94 :
95 0 : if( ( nFlags & GRID_DOTS ) || ( nFlags & GRID_VERTLINES ) )
96 : {
97 0 : aHorzBuf.realloc( aDstRect.GetWidth() / nDistX + 2L );
98 0 : aHorzBuf[ nHorzCount++ ] = nStartX;
99 0 : while( ( nX += nDistX ) <= nRight )
100 0 : aHorzBuf[ nHorzCount++ ] = ImplLogicXToDevicePixel( nX );
101 : }
102 :
103 0 : if( mbInitLineColor )
104 0 : ImplInitLineColor();
105 :
106 0 : if( mbInitFillColor )
107 0 : ImplInitFillColor();
108 :
109 0 : const sal_Bool bOldMap = mbMap;
110 0 : EnableMapMode( sal_False );
111 :
112 0 : if( nFlags & GRID_DOTS )
113 : {
114 0 : for( long i = 0L; i < nVertCount; i++ )
115 0 : for( long j = 0L, Y = aVertBuf[ i ]; j < nHorzCount; j++ )
116 0 : mpGraphics->DrawPixel( aHorzBuf[ j ], Y, this );
117 : }
118 : else
119 : {
120 0 : if( nFlags & GRID_HORZLINES )
121 : {
122 0 : for( long i = 0L; i < nVertCount; i++ )
123 : {
124 0 : nY = aVertBuf[ i ];
125 0 : mpGraphics->DrawLine( nStartX, nY, nEndX, nY, this );
126 : }
127 : }
128 :
129 0 : if( nFlags & GRID_VERTLINES )
130 : {
131 0 : for( long i = 0L; i < nHorzCount; i++ )
132 : {
133 0 : nX = aHorzBuf[ i ];
134 0 : mpGraphics->DrawLine( nX, nStartY, nX, nEndY, this );
135 : }
136 : }
137 : }
138 :
139 0 : EnableMapMode( bOldMap );
140 :
141 0 : if( mpAlphaVDev )
142 0 : mpAlphaVDev->DrawGrid( rRect, rDist, nFlags );
143 : }
144 :
145 : // ------------------------------------------------------------------------
146 : // Caution: This method is nearly the same as
147 : // void OutputDevice::DrawPolyPolygon( const basegfx::B2DPolyPolygon& rB2DPolyPoly )
148 : // so when changes are made here do not forget to make change sthere, too
149 :
150 0 : void OutputDevice::DrawTransparent( const basegfx::B2DPolyPolygon& rB2DPolyPoly, double fTransparency)
151 : {
152 : OSL_TRACE( "OutputDevice::DrawTransparent(B2D&,transparency)" );
153 : DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
154 :
155 : // AW: Do NOT paint empty PolyPolygons
156 0 : if(!rB2DPolyPoly.count())
157 : return;
158 :
159 : // we need a graphics
160 0 : if( !mpGraphics )
161 0 : if( !ImplGetGraphics() )
162 : return;
163 :
164 0 : if( mbInitClipRegion )
165 0 : ImplInitClipRegion();
166 0 : if( mbOutputClipped )
167 : return;
168 :
169 0 : if( mbInitLineColor )
170 0 : ImplInitLineColor();
171 0 : if( mbInitFillColor )
172 0 : ImplInitFillColor();
173 :
174 0 : if((mnAntialiasing & ANTIALIASING_ENABLE_B2DDRAW)
175 0 : && mpGraphics->supportsOperation(OutDevSupport_B2DDraw)
176 0 : && ROP_OVERPAINT == GetRasterOp() )
177 : {
178 : // b2dpolygon support not implemented yet on non-UNX platforms
179 0 : const ::basegfx::B2DHomMatrix aTransform = ImplGetDeviceTransformation();
180 0 : basegfx::B2DPolyPolygon aB2DPolyPolygon(rB2DPolyPoly);
181 :
182 : // transform the polygon into device space and ensure it is closed
183 0 : aB2DPolyPolygon.transform( aTransform );
184 0 : aB2DPolyPolygon.setClosed( true );
185 :
186 0 : bool bDrawnOk = true;
187 0 : if( IsFillColor() )
188 0 : bDrawnOk = mpGraphics->DrawPolyPolygon( aB2DPolyPolygon, fTransparency, this );
189 0 : if( bDrawnOk && IsLineColor() )
190 : {
191 0 : const basegfx::B2DVector aHairlineWidth(1,1);
192 0 : const int nPolyCount = aB2DPolyPolygon.count();
193 0 : for( int nPolyIdx = 0; nPolyIdx < nPolyCount; ++nPolyIdx )
194 : {
195 0 : const ::basegfx::B2DPolygon aOnePoly = aB2DPolyPolygon.getB2DPolygon( nPolyIdx );
196 0 : mpGraphics->DrawPolyLine( aOnePoly, fTransparency, aHairlineWidth, ::basegfx::B2DLINEJOIN_NONE, com::sun::star::drawing::LineCap_BUTT, this );
197 0 : }
198 : }
199 :
200 0 : if( bDrawnOk )
201 : {
202 0 : if( mpMetaFile )
203 0 : mpMetaFile->AddAction( new MetaTransparentAction( PolyPolygon( rB2DPolyPoly ), static_cast< sal_uInt16 >(fTransparency * 100.0)));
204 : return;
205 0 : }
206 : }
207 :
208 : // fallback to old polygon drawing if needed
209 0 : const PolyPolygon aToolsPolyPolygon( rB2DPolyPoly );
210 0 : DrawTransparent(PolyPolygon(rB2DPolyPoly), static_cast< sal_uInt16 >(fTransparency * 100.0));
211 : }
212 :
213 : // ------------------------------------------------------------------------
214 :
215 10 : void OutputDevice::DrawTransparent( const PolyPolygon& rPolyPoly,
216 : sal_uInt16 nTransparencePercent )
217 : {
218 : OSL_TRACE( "OutputDevice::DrawTransparent()" );
219 : DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
220 :
221 : // short circuit for drawing an opaque polygon
222 10 : if( (nTransparencePercent < 1) || ((mnDrawMode & DRAWMODE_NOTRANSPARENCY) != 0) )
223 : {
224 0 : DrawPolyPolygon( rPolyPoly );
225 0 : return;
226 : }
227 :
228 : // short circut for drawing an invisible polygon
229 10 : if( !mbFillColor || (nTransparencePercent >= 100) )
230 : {
231 : // short circuit if the polygon border is invisible too
232 10 : if( !mbLineColor )
233 10 : return;
234 :
235 : // DrawTransparent() assumes that the border is NOT to be drawn transparently???
236 0 : Push( PUSH_FILLCOLOR );
237 0 : SetFillColor();
238 0 : DrawPolyPolygon( rPolyPoly );
239 0 : Pop();
240 0 : return;
241 : }
242 :
243 : // handle metafile recording
244 0 : if( mpMetaFile )
245 0 : mpMetaFile->AddAction( new MetaTransparentAction( rPolyPoly, nTransparencePercent ) );
246 :
247 0 : bool bDrawn = !IsDeviceOutputNecessary() || ImplIsRecordLayout();
248 0 : if( bDrawn )
249 0 : return;
250 :
251 : // get the device graphics as drawing target
252 0 : if( !mpGraphics )
253 0 : if( !ImplGetGraphics() )
254 0 : return;
255 :
256 : // debug helper:
257 0 : static const char* pDisableNative = getenv( "SAL_DISABLE_NATIVE_ALPHA");
258 :
259 : // try hard to draw it directly, because the emulation layers are slower
260 0 : if( !pDisableNative
261 0 : && mpGraphics->supportsOperation( OutDevSupport_B2DDraw )
262 : #if defined UNX && ! defined QUARTZ
263 0 : && GetBitCount() > 8
264 : #endif
265 : #ifdef WIN32
266 : // workaround bad dithering on remote displaying when using GDI+ with toolbar buttoin hilighting
267 : && !rPolyPoly.IsRect()
268 : #endif
269 : )
270 : {
271 : // prepare the graphics device
272 0 : if( mbInitClipRegion )
273 0 : ImplInitClipRegion();
274 0 : if( mbOutputClipped )
275 : return;
276 0 : if( mbInitLineColor )
277 0 : ImplInitLineColor();
278 0 : if( mbInitFillColor )
279 0 : ImplInitFillColor();
280 :
281 : // get the polygon in device coordinates
282 0 : basegfx::B2DPolyPolygon aB2DPolyPolygon( rPolyPoly.getB2DPolyPolygon() );
283 0 : const ::basegfx::B2DHomMatrix aTransform = ImplGetDeviceTransformation();
284 0 : aB2DPolyPolygon.transform( aTransform );
285 :
286 0 : const double fTransparency = 0.01 * nTransparencePercent;
287 0 : if( mbFillColor )
288 : {
289 : // draw the transparent polygon
290 : // NOTE: filled polygons are assumed to be drawn as if they were always closed
291 0 : bDrawn = mpGraphics->DrawPolyPolygon( aB2DPolyPolygon, fTransparency, this );
292 : }
293 :
294 0 : if( mbLineColor )
295 : {
296 : // disable the fill color for now
297 0 : mpGraphics->SetFillColor();
298 : // draw the border line
299 0 : const basegfx::B2DVector aLineWidths( 1, 1 );
300 0 : const int nPolyCount = aB2DPolyPolygon.count();
301 0 : for( int nPolyIdx = 0; nPolyIdx < nPolyCount; ++nPolyIdx )
302 : {
303 0 : const ::basegfx::B2DPolygon& rPolygon = aB2DPolyPolygon.getB2DPolygon( nPolyIdx );
304 0 : bDrawn = mpGraphics->DrawPolyLine( rPolygon, fTransparency, aLineWidths, ::basegfx::B2DLINEJOIN_NONE, com::sun::star::drawing::LineCap_BUTT, this );
305 0 : }
306 : // prepare to restore the fill color
307 0 : mbInitFillColor = mbFillColor;
308 0 : }
309 : }
310 :
311 0 : if( bDrawn )
312 0 : return;
313 :
314 0 : VirtualDevice* pOldAlphaVDev = mpAlphaVDev;
315 :
316 : // #110958# Disable alpha VDev, we perform the necessary
317 : // operation explicitly further below.
318 0 : if( mpAlphaVDev )
319 0 : mpAlphaVDev = NULL;
320 :
321 0 : GDIMetaFile* pOldMetaFile = mpMetaFile;
322 0 : mpMetaFile = NULL;
323 :
324 0 : if( OUTDEV_PRINTER == meOutDevType )
325 : {
326 0 : if(100 <= nTransparencePercent)
327 : {
328 : // #i112959# 100% transparent, draw nothing
329 : return;
330 : }
331 :
332 0 : Rectangle aPolyRect( LogicToPixel( rPolyPoly ).GetBoundRect() );
333 0 : const Size aDPISize( LogicToPixel( Size( 1, 1 ), MAP_INCH ) );
334 0 : const long nBaseExtent = Max( FRound( aDPISize.Width() / 300. ), 1L );
335 : long nMove;
336 : const sal_uInt16 nTrans = ( nTransparencePercent < 13 ) ? 0 :
337 : ( nTransparencePercent < 38 ) ? 25 :
338 : ( nTransparencePercent < 63 ) ? 50 :
339 0 : ( nTransparencePercent < 88 ) ? 75 : 100;
340 :
341 0 : switch( nTrans )
342 : {
343 0 : case( 25 ): nMove = nBaseExtent * 3; break;
344 0 : case( 50 ): nMove = nBaseExtent * 4; break;
345 0 : case( 75 ): nMove = nBaseExtent * 6; break;
346 :
347 : // #i112959# very transparent (88 < nTransparencePercent <= 99)
348 0 : case( 100 ): nMove = nBaseExtent * 8; break;
349 :
350 : // #i112959# not transparent (nTransparencePercent < 13)
351 0 : default: nMove = 0; break;
352 : }
353 :
354 0 : Push( PUSH_CLIPREGION | PUSH_LINECOLOR );
355 0 : IntersectClipRegion( rPolyPoly );
356 0 : SetLineColor( GetFillColor() );
357 0 : const sal_Bool bOldMap = mbMap;
358 0 : EnableMapMode( sal_False );
359 :
360 0 : if(nMove)
361 : {
362 0 : Rectangle aRect( aPolyRect.TopLeft(), Size( aPolyRect.GetWidth(), nBaseExtent ) );
363 0 : while( aRect.Top() <= aPolyRect.Bottom() )
364 : {
365 0 : DrawRect( aRect );
366 0 : aRect.Move( 0, nMove );
367 : }
368 :
369 0 : aRect = Rectangle( aPolyRect.TopLeft(), Size( nBaseExtent, aPolyRect.GetHeight() ) );
370 0 : while( aRect.Left() <= aPolyRect.Right() )
371 : {
372 0 : DrawRect( aRect );
373 0 : aRect.Move( nMove, 0 );
374 : }
375 : }
376 : else
377 : {
378 : // #i112959# if not transparent, draw full rectangle in clip region
379 0 : DrawRect( aPolyRect );
380 : }
381 :
382 0 : EnableMapMode( bOldMap );
383 0 : Pop();
384 : }
385 : else
386 : {
387 0 : PolyPolygon aPolyPoly( LogicToPixel( rPolyPoly ) );
388 0 : Rectangle aPolyRect( aPolyPoly.GetBoundRect() );
389 0 : Point aPoint;
390 0 : Rectangle aDstRect( aPoint, GetOutputSizePixel() );
391 :
392 0 : aDstRect.Intersection( aPolyRect );
393 :
394 0 : if( OUTDEV_WINDOW == meOutDevType )
395 : {
396 0 : const Region aPaintRgn( ( (Window*) this )->GetPaintRegion() );
397 :
398 0 : if( !aPaintRgn.IsNull() )
399 0 : aDstRect.Intersection( LogicToPixel( aPaintRgn ).GetBoundRect() );
400 : }
401 :
402 0 : if( !aDstRect.IsEmpty() )
403 : {
404 : // #i66849# Added fast path for exactly rectangular
405 : // polygons
406 : // #i83087# Naturally, system alpha blending cannot
407 : // work with separate alpha VDev
408 0 : if( !mpAlphaVDev && !pDisableNative && aPolyPoly.IsRect() )
409 : {
410 : // setup Graphics only here (other cases delegate
411 : // to basic OutDev methods)
412 0 : if ( mbInitClipRegion )
413 0 : ImplInitClipRegion();
414 0 : if ( mbInitLineColor )
415 0 : ImplInitLineColor();
416 0 : if ( mbInitFillColor )
417 0 : ImplInitFillColor();
418 :
419 0 : Rectangle aLogicPolyRect( rPolyPoly.GetBoundRect() );
420 0 : Rectangle aPixelRect( ImplLogicToDevicePixel( aLogicPolyRect ) );
421 :
422 0 : if( !mbOutputClipped )
423 : {
424 : bDrawn = mpGraphics->DrawAlphaRect(
425 0 : aPixelRect.Left(), aPixelRect.Top(),
426 : // #i98405# use methods with small g, else one pixel too much will be painted.
427 : // This is because the source is a polygon which when painted would not paint
428 : // the rightmost and lowest pixel line(s), so use one pixel less for the
429 : // rectangle, too.
430 : aPixelRect.getWidth(), aPixelRect.getHeight(),
431 0 : sal::static_int_cast<sal_uInt8>(nTransparencePercent),
432 0 : this );
433 : }
434 : else
435 0 : bDrawn = true;
436 : }
437 :
438 0 : if( !bDrawn )
439 : {
440 0 : VirtualDevice aVDev( *this, 1 );
441 0 : const Size aDstSz( aDstRect.GetSize() );
442 0 : const sal_uInt8 cTrans = (sal_uInt8) MinMax( FRound( nTransparencePercent * 2.55 ), 0, 255 );
443 :
444 0 : if( aDstRect.Left() || aDstRect.Top() )
445 0 : aPolyPoly.Move( -aDstRect.Left(), -aDstRect.Top() );
446 :
447 0 : if( aVDev.SetOutputSizePixel( aDstSz ) )
448 : {
449 0 : const sal_Bool bOldMap = mbMap;
450 :
451 0 : EnableMapMode( sal_False );
452 :
453 0 : aVDev.SetLineColor( COL_BLACK );
454 0 : aVDev.SetFillColor( COL_BLACK );
455 0 : aVDev.DrawPolyPolygon( aPolyPoly );
456 :
457 0 : Bitmap aPaint( GetBitmap( aDstRect.TopLeft(), aDstSz ) );
458 0 : Bitmap aPolyMask( aVDev.GetBitmap( Point(), aDstSz ) );
459 :
460 : // #107766# check for non-empty bitmaps before accessing them
461 0 : if( !!aPaint && !!aPolyMask )
462 : {
463 0 : BitmapWriteAccess* pW = aPaint.AcquireWriteAccess();
464 0 : BitmapReadAccess* pR = aPolyMask.AcquireReadAccess();
465 :
466 0 : if( pW && pR )
467 : {
468 0 : BitmapColor aPixCol;
469 0 : const BitmapColor aFillCol( GetFillColor() );
470 0 : const BitmapColor aWhite( pR->GetBestMatchingColor( Color( COL_WHITE ) ) );
471 0 : const BitmapColor aBlack( pR->GetBestMatchingColor( Color( COL_BLACK ) ) );
472 0 : const long nWidth = pW->Width(), nHeight = pW->Height();
473 0 : const long nR = aFillCol.GetRed(), nG = aFillCol.GetGreen(), nB = aFillCol.GetBlue();
474 : long nX, nY;
475 :
476 0 : if( aPaint.GetBitCount() <= 8 )
477 : {
478 0 : const BitmapPalette& rPal = pW->GetPalette();
479 0 : const sal_uInt16 nCount = rPal.GetEntryCount();
480 0 : BitmapColor* pMap = (BitmapColor*) new sal_uInt8[ nCount * sizeof( BitmapColor ) ];
481 :
482 0 : for( sal_uInt16 i = 0; i < nCount; i++ )
483 : {
484 0 : BitmapColor aCol( rPal[ i ] );
485 0 : pMap[ i ] = BitmapColor( (sal_uInt8) rPal.GetBestIndex( aCol.Merge( aFillCol, cTrans ) ) );
486 0 : }
487 :
488 0 : if( pR->GetScanlineFormat() == BMP_FORMAT_1BIT_MSB_PAL &&
489 0 : pW->GetScanlineFormat() == BMP_FORMAT_8BIT_PAL )
490 : {
491 0 : const sal_uInt8 cBlack = aBlack.GetIndex();
492 :
493 0 : for( nY = 0; nY < nHeight; nY++ )
494 : {
495 0 : Scanline pWScan = pW->GetScanline( nY );
496 0 : Scanline pRScan = pR->GetScanline( nY );
497 0 : sal_uInt8 cBit = 128;
498 :
499 0 : for( nX = 0; nX < nWidth; nX++, cBit >>= 1, pWScan++ )
500 : {
501 0 : if( !cBit )
502 0 : cBit = 128, pRScan++;
503 :
504 0 : if( ( *pRScan & cBit ) == cBlack )
505 0 : *pWScan = (sal_uInt8) pMap[ *pWScan ].GetIndex();
506 : }
507 : }
508 : }
509 : else
510 : {
511 0 : for( nY = 0; nY < nHeight; nY++ )
512 0 : for( nX = 0; nX < nWidth; nX++ )
513 0 : if( pR->GetPixel( nY, nX ) == aBlack )
514 0 : pW->SetPixel( nY, nX, pMap[ pW->GetPixel( nY, nX ).GetIndex() ] );
515 : }
516 :
517 0 : delete[] (sal_uInt8*) pMap;
518 : }
519 : else
520 : {
521 0 : if( pR->GetScanlineFormat() == BMP_FORMAT_1BIT_MSB_PAL &&
522 0 : pW->GetScanlineFormat() == BMP_FORMAT_24BIT_TC_BGR )
523 : {
524 0 : const sal_uInt8 cBlack = aBlack.GetIndex();
525 :
526 0 : for( nY = 0; nY < nHeight; nY++ )
527 : {
528 0 : Scanline pWScan = pW->GetScanline( nY );
529 0 : Scanline pRScan = pR->GetScanline( nY );
530 0 : sal_uInt8 cBit = 128;
531 :
532 0 : for( nX = 0; nX < nWidth; nX++, cBit >>= 1, pWScan += 3 )
533 : {
534 0 : if( !cBit )
535 0 : cBit = 128, pRScan++;
536 :
537 0 : if( ( *pRScan & cBit ) == cBlack )
538 : {
539 0 : pWScan[ 0 ] = COLOR_CHANNEL_MERGE( pWScan[ 0 ], nB, cTrans );
540 0 : pWScan[ 1 ] = COLOR_CHANNEL_MERGE( pWScan[ 1 ], nG, cTrans );
541 0 : pWScan[ 2 ] = COLOR_CHANNEL_MERGE( pWScan[ 2 ], nR, cTrans );
542 : }
543 : }
544 : }
545 : }
546 : else
547 : {
548 0 : for( nY = 0; nY < nHeight; nY++ )
549 : {
550 0 : for( nX = 0; nX < nWidth; nX++ )
551 : {
552 0 : if( pR->GetPixel( nY, nX ) == aBlack )
553 : {
554 0 : aPixCol = pW->GetColor( nY, nX );
555 0 : pW->SetPixel( nY, nX, aPixCol.Merge( aFillCol, cTrans ) );
556 : }
557 : }
558 : }
559 : }
560 0 : }
561 : }
562 :
563 0 : aPolyMask.ReleaseAccess( pR );
564 0 : aPaint.ReleaseAccess( pW );
565 :
566 0 : DrawBitmap( aDstRect.TopLeft(), aPaint );
567 :
568 0 : EnableMapMode( bOldMap );
569 :
570 0 : if( mbLineColor )
571 : {
572 0 : Push( PUSH_FILLCOLOR );
573 0 : SetFillColor();
574 0 : DrawPolyPolygon( rPolyPoly );
575 0 : Pop();
576 : }
577 0 : }
578 : }
579 : else
580 0 : DrawPolyPolygon( rPolyPoly );
581 : }
582 0 : }
583 : }
584 :
585 0 : mpMetaFile = pOldMetaFile;
586 :
587 : // #110958# Restore disabled alpha VDev
588 0 : mpAlphaVDev = pOldAlphaVDev;
589 :
590 : // #110958# Apply alpha value also to VDev alpha channel
591 0 : if( mpAlphaVDev )
592 : {
593 0 : const Color aFillCol( mpAlphaVDev->GetFillColor() );
594 0 : mpAlphaVDev->SetFillColor( Color(sal::static_int_cast<sal_uInt8>(255*nTransparencePercent/100),
595 0 : sal::static_int_cast<sal_uInt8>(255*nTransparencePercent/100),
596 0 : sal::static_int_cast<sal_uInt8>(255*nTransparencePercent/100)) );
597 :
598 0 : mpAlphaVDev->DrawTransparent( rPolyPoly, nTransparencePercent );
599 :
600 0 : mpAlphaVDev->SetFillColor( aFillCol );
601 : }
602 : }
603 :
604 : // -----------------------------------------------------------------------
605 :
606 0 : void OutputDevice::DrawTransparent( const GDIMetaFile& rMtf, const Point& rPos,
607 : const Size& rSize, const Gradient& rTransparenceGradient )
608 : {
609 : OSL_TRACE( "OutputDevice::DrawTransparent()" );
610 : DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
611 :
612 0 : const Color aBlack( COL_BLACK );
613 :
614 0 : if( mpMetaFile )
615 0 : mpMetaFile->AddAction( new MetaFloatTransparentAction( rMtf, rPos, rSize, rTransparenceGradient ) );
616 :
617 0 : if( ( rTransparenceGradient.GetStartColor() == aBlack && rTransparenceGradient.GetEndColor() == aBlack ) ||
618 : ( mnDrawMode & ( DRAWMODE_NOTRANSPARENCY ) ) )
619 : {
620 0 : ( (GDIMetaFile&) rMtf ).WindStart();
621 0 : ( (GDIMetaFile&) rMtf ).Play( this, rPos, rSize );
622 0 : ( (GDIMetaFile&) rMtf ).WindStart();
623 : }
624 : else
625 : {
626 0 : GDIMetaFile* pOldMetaFile = mpMetaFile;
627 0 : Rectangle aOutRect( LogicToPixel( rPos ), LogicToPixel( rSize ) );
628 0 : Point aPoint;
629 0 : Rectangle aDstRect( aPoint, GetOutputSizePixel() );
630 :
631 0 : mpMetaFile = NULL;
632 0 : aDstRect.Intersection( aOutRect );
633 :
634 0 : if( OUTDEV_WINDOW == meOutDevType )
635 : {
636 0 : const Region aPaintRgn( ( (Window*) this )->GetPaintRegion() );
637 :
638 0 : if( !aPaintRgn.IsNull() )
639 0 : aDstRect.Intersection( LogicToPixel( aPaintRgn.GetBoundRect() ) );
640 : }
641 :
642 0 : if( !aDstRect.IsEmpty() )
643 : {
644 0 : VirtualDevice* pVDev = new VirtualDevice;
645 :
646 0 : ((OutputDevice*)pVDev)->mnDPIX = mnDPIX;
647 0 : ((OutputDevice*)pVDev)->mnDPIY = mnDPIY;
648 :
649 0 : if( pVDev->SetOutputSizePixel( aDstRect.GetSize() ) )
650 : {
651 0 : if(GetAntialiasing())
652 : {
653 : // #i102109#
654 : // For MetaFile replay (see task) it may now be neccessary to take
655 : // into account that the content is AntiAlialised and needs to be masked
656 : // like that. Instead of masking, i will use a copy-modify-paste cycle
657 : // here (as i already use in the VclPrimiziveRenderer with successs)
658 0 : pVDev->SetAntialiasing(GetAntialiasing());
659 :
660 : // create MapMode for buffer (offset needed) and set
661 0 : MapMode aMap(GetMapMode());
662 0 : const Point aOutPos(PixelToLogic(aDstRect.TopLeft()));
663 0 : aMap.SetOrigin(Point(-aOutPos.X(), -aOutPos.Y()));
664 0 : pVDev->SetMapMode(aMap);
665 :
666 : // copy MapMode state and disable for target
667 0 : const bool bOrigMapModeEnabled(IsMapModeEnabled());
668 0 : EnableMapMode(false);
669 :
670 : // copy MapMode state and disable for buffer
671 0 : const bool bBufferMapModeEnabled(pVDev->IsMapModeEnabled());
672 0 : pVDev->EnableMapMode(false);
673 :
674 : // copy content from original to buffer
675 : pVDev->DrawOutDev(
676 0 : aPoint, pVDev->GetOutputSizePixel(), // dest
677 0 : aDstRect.TopLeft(), pVDev->GetOutputSizePixel(), // source
678 0 : *this);
679 :
680 : // draw MetaFile to buffer
681 0 : pVDev->EnableMapMode(bBufferMapModeEnabled);
682 0 : ((GDIMetaFile&)rMtf).WindStart();
683 0 : ((GDIMetaFile&)rMtf).Play(pVDev, rPos, rSize);
684 0 : ((GDIMetaFile&)rMtf).WindStart();
685 :
686 : // get content bitmap from buffer
687 0 : pVDev->EnableMapMode(false);
688 0 : const Bitmap aPaint(pVDev->GetBitmap(aPoint, pVDev->GetOutputSizePixel()));
689 :
690 : // create alpha mask from gradient and get as Bitmap
691 0 : pVDev->EnableMapMode(bBufferMapModeEnabled);
692 0 : pVDev->SetDrawMode(DRAWMODE_GRAYGRADIENT);
693 0 : pVDev->DrawGradient(Rectangle(rPos, rSize), rTransparenceGradient);
694 0 : pVDev->SetDrawMode(DRAWMODE_DEFAULT);
695 0 : pVDev->EnableMapMode(false);
696 0 : const AlphaMask aAlpha(pVDev->GetBitmap(aPoint, pVDev->GetOutputSizePixel()));
697 :
698 0 : delete pVDev;
699 :
700 : // draw masked content to target and restore MapMode
701 0 : DrawBitmapEx(aDstRect.TopLeft(), BitmapEx(aPaint, aAlpha));
702 0 : EnableMapMode(bOrigMapModeEnabled);
703 : }
704 : else
705 : {
706 0 : Bitmap aPaint, aMask;
707 0 : AlphaMask aAlpha;
708 0 : MapMode aMap( GetMapMode() );
709 0 : Point aOutPos( PixelToLogic( aDstRect.TopLeft() ) );
710 0 : const sal_Bool bOldMap = mbMap;
711 :
712 0 : aMap.SetOrigin( Point( -aOutPos.X(), -aOutPos.Y() ) );
713 0 : pVDev->SetMapMode( aMap );
714 0 : const sal_Bool bVDevOldMap = pVDev->IsMapModeEnabled();
715 :
716 : // create paint bitmap
717 0 : ( (GDIMetaFile&) rMtf ).WindStart();
718 0 : ( (GDIMetaFile&) rMtf ).Play( pVDev, rPos, rSize );
719 0 : ( (GDIMetaFile&) rMtf ).WindStart();
720 0 : pVDev->EnableMapMode( sal_False );
721 0 : aPaint = pVDev->GetBitmap( Point(), pVDev->GetOutputSizePixel() );
722 0 : pVDev->EnableMapMode( bVDevOldMap ); // #i35331#: MUST NOT use EnableMapMode( sal_True ) here!
723 :
724 : // create mask bitmap
725 0 : pVDev->SetLineColor( COL_BLACK );
726 0 : pVDev->SetFillColor( COL_BLACK );
727 0 : pVDev->DrawRect( Rectangle( pVDev->PixelToLogic( Point() ), pVDev->GetOutputSize() ) );
728 : pVDev->SetDrawMode( DRAWMODE_WHITELINE | DRAWMODE_WHITEFILL | DRAWMODE_WHITETEXT |
729 0 : DRAWMODE_WHITEBITMAP | DRAWMODE_WHITEGRADIENT );
730 0 : ( (GDIMetaFile&) rMtf ).WindStart();
731 0 : ( (GDIMetaFile&) rMtf ).Play( pVDev, rPos, rSize );
732 0 : ( (GDIMetaFile&) rMtf ).WindStart();
733 0 : pVDev->EnableMapMode( sal_False );
734 0 : aMask = pVDev->GetBitmap( Point(), pVDev->GetOutputSizePixel() );
735 0 : pVDev->EnableMapMode( bVDevOldMap ); // #i35331#: MUST NOT use EnableMapMode( sal_True ) here!
736 :
737 : // create alpha mask from gradient
738 0 : pVDev->SetDrawMode( DRAWMODE_GRAYGRADIENT );
739 0 : pVDev->DrawGradient( Rectangle( rPos, rSize ), rTransparenceGradient );
740 0 : pVDev->SetDrawMode( DRAWMODE_DEFAULT );
741 0 : pVDev->EnableMapMode( sal_False );
742 0 : pVDev->DrawMask( Point(), pVDev->GetOutputSizePixel(), aMask, Color( COL_WHITE ) );
743 :
744 0 : aAlpha = pVDev->GetBitmap( Point(), pVDev->GetOutputSizePixel() );
745 :
746 0 : delete pVDev;
747 :
748 0 : EnableMapMode( sal_False );
749 0 : DrawBitmapEx( aDstRect.TopLeft(), BitmapEx( aPaint, aAlpha ) );
750 0 : EnableMapMode( bOldMap );
751 : }
752 : }
753 : else
754 0 : delete pVDev;
755 : }
756 :
757 0 : mpMetaFile = pOldMetaFile;
758 : }
759 0 : }
760 :
761 : // -----------------------------------------------------------------------
762 :
763 11924 : void OutputDevice::ImplDrawColorWallpaper( long nX, long nY,
764 : long nWidth, long nHeight,
765 : const Wallpaper& rWallpaper )
766 : {
767 : // Wallpaper ohne Umrandung zeichnen
768 11924 : Color aOldLineColor = GetLineColor();
769 11924 : Color aOldFillColor = GetFillColor();
770 11924 : SetLineColor();
771 11924 : SetFillColor( rWallpaper.GetColor() );
772 11924 : sal_Bool bMap = mbMap;
773 11924 : EnableMapMode( sal_False );
774 11924 : DrawRect( Rectangle( Point( nX, nY ), Size( nWidth, nHeight ) ) );
775 11924 : SetLineColor( aOldLineColor );
776 11924 : SetFillColor( aOldFillColor );
777 11924 : EnableMapMode( bMap );
778 11924 : }
779 :
780 : // -----------------------------------------------------------------------
781 :
782 0 : void OutputDevice::ImplDrawBitmapWallpaper( long nX, long nY,
783 : long nWidth, long nHeight,
784 : const Wallpaper& rWallpaper )
785 : {
786 0 : BitmapEx aBmpEx;
787 0 : const BitmapEx* pCached = rWallpaper.ImplGetImpWallpaper()->ImplGetCachedBitmap();
788 0 : Point aPos;
789 0 : Size aSize;
790 0 : GDIMetaFile* pOldMetaFile = mpMetaFile;
791 0 : const WallpaperStyle eStyle = rWallpaper.GetStyle();
792 0 : const sal_Bool bOldMap = mbMap;
793 0 : sal_Bool bDrawn = sal_False;
794 0 : sal_Bool bDrawGradientBackground = sal_False;
795 0 : sal_Bool bDrawColorBackground = sal_False;
796 :
797 0 : if( pCached )
798 0 : aBmpEx = *pCached;
799 : else
800 0 : aBmpEx = rWallpaper.GetBitmap();
801 :
802 0 : const long nBmpWidth = aBmpEx.GetSizePixel().Width();
803 0 : const long nBmpHeight = aBmpEx.GetSizePixel().Height();
804 0 : const sal_Bool bTransparent = aBmpEx.IsTransparent();
805 :
806 : // draw background
807 0 : if( bTransparent )
808 : {
809 0 : if( rWallpaper.IsGradient() )
810 0 : bDrawGradientBackground = sal_True;
811 : else
812 : {
813 0 : if( !pCached && !rWallpaper.GetColor().GetTransparency() )
814 : {
815 0 : VirtualDevice aVDev( *this );
816 0 : aVDev.SetBackground( rWallpaper.GetColor() );
817 0 : aVDev.SetOutputSizePixel( Size( nBmpWidth, nBmpHeight ) );
818 0 : aVDev.DrawBitmapEx( Point(), aBmpEx );
819 0 : aBmpEx = aVDev.GetBitmap( Point(), aVDev.GetOutputSizePixel() );
820 : }
821 :
822 0 : bDrawColorBackground = sal_True;
823 : }
824 : }
825 0 : else if( eStyle != WALLPAPER_TILE && eStyle != WALLPAPER_SCALE )
826 : {
827 0 : if( rWallpaper.IsGradient() )
828 0 : bDrawGradientBackground = sal_True;
829 : else
830 0 : bDrawColorBackground = sal_True;
831 : }
832 :
833 : // background of bitmap?
834 0 : if( bDrawGradientBackground )
835 0 : ImplDrawGradientWallpaper( nX, nY, nWidth, nHeight, rWallpaper );
836 0 : else if( bDrawColorBackground && bTransparent )
837 : {
838 0 : ImplDrawColorWallpaper( nX, nY, nWidth, nHeight, rWallpaper );
839 0 : bDrawColorBackground = sal_False;
840 : }
841 :
842 : // calc pos and size
843 0 : if( rWallpaper.IsRect() )
844 : {
845 0 : const Rectangle aBound( LogicToPixel( rWallpaper.GetRect() ) );
846 0 : aPos = aBound.TopLeft();
847 0 : aSize = aBound.GetSize();
848 : }
849 : else
850 : {
851 0 : aPos = Point( nX, nY );
852 0 : aSize = Size( nWidth, nHeight );
853 : }
854 :
855 0 : mpMetaFile = NULL;
856 0 : EnableMapMode( sal_False );
857 0 : Push( PUSH_CLIPREGION );
858 0 : IntersectClipRegion( Rectangle( Point( nX, nY ), Size( nWidth, nHeight ) ) );
859 :
860 0 : switch( eStyle )
861 : {
862 : case( WALLPAPER_SCALE ):
863 : {
864 0 : if( !pCached || ( pCached->GetSizePixel() != aSize ) )
865 : {
866 0 : if( pCached )
867 0 : rWallpaper.ImplGetImpWallpaper()->ImplReleaseCachedBitmap();
868 :
869 0 : aBmpEx = rWallpaper.GetBitmap();
870 0 : aBmpEx.Scale( aSize );
871 0 : aBmpEx = BitmapEx( aBmpEx.GetBitmap().CreateDisplayBitmap( this ), aBmpEx.GetMask() );
872 : }
873 : }
874 0 : break;
875 :
876 : case( WALLPAPER_TOPLEFT ):
877 0 : break;
878 :
879 : case( WALLPAPER_TOP ):
880 0 : aPos.X() += ( aSize.Width() - nBmpWidth ) >> 1;
881 0 : break;
882 :
883 : case( WALLPAPER_TOPRIGHT ):
884 0 : aPos.X() += ( aSize.Width() - nBmpWidth );
885 0 : break;
886 :
887 : case( WALLPAPER_LEFT ):
888 0 : aPos.Y() += ( aSize.Height() - nBmpHeight ) >> 1;
889 0 : break;
890 :
891 : case( WALLPAPER_CENTER ):
892 : {
893 0 : aPos.X() += ( aSize.Width() - nBmpWidth ) >> 1;
894 0 : aPos.Y() += ( aSize.Height() - nBmpHeight ) >> 1;
895 : }
896 0 : break;
897 :
898 : case( WALLPAPER_RIGHT ):
899 : {
900 0 : aPos.X() += ( aSize.Width() - nBmpWidth );
901 0 : aPos.Y() += ( aSize.Height() - nBmpHeight ) >> 1;
902 : }
903 0 : break;
904 :
905 : case( WALLPAPER_BOTTOMLEFT ):
906 0 : aPos.Y() += ( aSize.Height() - nBmpHeight );
907 0 : break;
908 :
909 : case( WALLPAPER_BOTTOM ):
910 : {
911 0 : aPos.X() += ( aSize.Width() - nBmpWidth ) >> 1;
912 0 : aPos.Y() += ( aSize.Height() - nBmpHeight );
913 : }
914 0 : break;
915 :
916 : case( WALLPAPER_BOTTOMRIGHT ):
917 : {
918 0 : aPos.X() += ( aSize.Width() - nBmpWidth );
919 0 : aPos.Y() += ( aSize.Height() - nBmpHeight );
920 : }
921 0 : break;
922 :
923 : default:
924 : {
925 0 : const long nRight = nX + nWidth - 1L;
926 0 : const long nBottom = nY + nHeight - 1L;
927 : long nFirstX;
928 : long nFirstY;
929 :
930 0 : if( eStyle == WALLPAPER_TILE )
931 : {
932 0 : nFirstX = aPos.X();
933 0 : nFirstY = aPos.Y();
934 : }
935 : else
936 : {
937 0 : nFirstX = aPos.X() + ( ( aSize.Width() - nBmpWidth ) >> 1 );
938 0 : nFirstY = aPos.Y() + ( ( aSize.Height() - nBmpHeight ) >> 1 );
939 : }
940 :
941 0 : const long nOffX = ( nFirstX - nX ) % nBmpWidth;
942 0 : const long nOffY = ( nFirstY - nY ) % nBmpHeight;
943 0 : long nStartX = nX + nOffX;
944 0 : long nStartY = nY + nOffY;
945 :
946 0 : if( nOffX > 0L )
947 0 : nStartX -= nBmpWidth;
948 :
949 0 : if( nOffY > 0L )
950 0 : nStartY -= nBmpHeight;
951 :
952 0 : for( long nBmpY = nStartY; nBmpY <= nBottom; nBmpY += nBmpHeight )
953 0 : for( long nBmpX = nStartX; nBmpX <= nRight; nBmpX += nBmpWidth )
954 0 : DrawBitmapEx( Point( nBmpX, nBmpY ), aBmpEx );
955 :
956 0 : bDrawn = sal_True;
957 : }
958 0 : break;
959 : }
960 :
961 0 : if( !bDrawn )
962 : {
963 : // optimized for non-transparent bitmaps
964 0 : if( bDrawColorBackground )
965 : {
966 0 : const Size aBmpSize( aBmpEx.GetSizePixel() );
967 0 : const Point aTmpPoint;
968 0 : const Rectangle aOutRect( aTmpPoint, GetOutputSizePixel() );
969 0 : const Rectangle aColRect( Point( nX, nY ), Size( nWidth, nHeight ) );
970 0 : Rectangle aWorkRect;
971 :
972 0 : aWorkRect = Rectangle( 0, 0, aOutRect.Right(), aPos.Y() - 1L );
973 0 : aWorkRect.Justify();
974 0 : aWorkRect.Intersection( aColRect );
975 0 : if( !aWorkRect.IsEmpty() )
976 : {
977 0 : ImplDrawColorWallpaper( aWorkRect.Left(), aWorkRect.Top(),
978 : aWorkRect.GetWidth(), aWorkRect.GetHeight(),
979 0 : rWallpaper );
980 : }
981 :
982 0 : aWorkRect = Rectangle( 0, aPos.Y(), aPos.X() - 1L, aPos.Y() + aBmpSize.Height() - 1L );
983 0 : aWorkRect.Justify();
984 0 : aWorkRect.Intersection( aColRect );
985 0 : if( !aWorkRect.IsEmpty() )
986 : {
987 0 : ImplDrawColorWallpaper( aWorkRect.Left(), aWorkRect.Top(),
988 : aWorkRect.GetWidth(), aWorkRect.GetHeight(),
989 0 : rWallpaper );
990 : }
991 :
992 0 : aWorkRect = Rectangle( aPos.X() + aBmpSize.Width(), aPos.Y(), aOutRect.Right(), aPos.Y() + aBmpSize.Height() - 1L );
993 0 : aWorkRect.Justify();
994 0 : aWorkRect.Intersection( aColRect );
995 0 : if( !aWorkRect.IsEmpty() )
996 : {
997 0 : ImplDrawColorWallpaper( aWorkRect.Left(), aWorkRect.Top(),
998 : aWorkRect.GetWidth(), aWorkRect.GetHeight(),
999 0 : rWallpaper );
1000 : }
1001 :
1002 0 : aWorkRect = Rectangle( 0, aPos.Y() + aBmpSize.Height(), aOutRect.Right(), aOutRect.Bottom() );
1003 0 : aWorkRect.Justify();
1004 0 : aWorkRect.Intersection( aColRect );
1005 0 : if( !aWorkRect.IsEmpty() )
1006 : {
1007 0 : ImplDrawColorWallpaper( aWorkRect.Left(), aWorkRect.Top(),
1008 : aWorkRect.GetWidth(), aWorkRect.GetHeight(),
1009 0 : rWallpaper );
1010 : }
1011 : }
1012 :
1013 0 : DrawBitmapEx( aPos, aBmpEx );
1014 : }
1015 :
1016 0 : rWallpaper.ImplGetImpWallpaper()->ImplSetCachedBitmap( aBmpEx );
1017 :
1018 0 : Pop();
1019 0 : EnableMapMode( bOldMap );
1020 0 : mpMetaFile = pOldMetaFile;
1021 0 : }
1022 :
1023 : // -----------------------------------------------------------------------
1024 :
1025 612 : void OutputDevice::ImplDrawGradientWallpaper( long nX, long nY,
1026 : long nWidth, long nHeight,
1027 : const Wallpaper& rWallpaper )
1028 : {
1029 612 : Rectangle aBound;
1030 612 : GDIMetaFile* pOldMetaFile = mpMetaFile;
1031 612 : const sal_Bool bOldMap = mbMap;
1032 612 : sal_Bool bNeedGradient = sal_True;
1033 :
1034 612 : aBound = Rectangle( Point( nX, nY ), Size( nWidth, nHeight ) );
1035 :
1036 612 : mpMetaFile = NULL;
1037 612 : EnableMapMode( sal_False );
1038 612 : Push( PUSH_CLIPREGION );
1039 612 : IntersectClipRegion( Rectangle( Point( nX, nY ), Size( nWidth, nHeight ) ) );
1040 :
1041 612 : if( OUTDEV_WINDOW == meOutDevType && rWallpaper.GetStyle() == WALLPAPER_APPLICATIONGRADIENT )
1042 : {
1043 612 : Window *pWin = dynamic_cast< Window* >( this );
1044 612 : if( pWin )
1045 : {
1046 : // limit gradient to useful size, so that it still can be noticed
1047 : // in maximized windows
1048 612 : long gradientWidth = pWin->GetDesktopRectPixel().GetSize().Width();
1049 612 : if( gradientWidth > 1024 )
1050 0 : gradientWidth = 1024;
1051 612 : if( mnOutOffX+nWidth > gradientWidth )
1052 0 : ImplDrawColorWallpaper( nX, nY, nWidth, nHeight, rWallpaper.GetGradient().GetEndColor() );
1053 612 : if( mnOutOffX > gradientWidth )
1054 0 : bNeedGradient = sal_False;
1055 : else
1056 612 : aBound = Rectangle( Point( -mnOutOffX, nY ), Size( gradientWidth, nHeight ) );
1057 : }
1058 : }
1059 :
1060 612 : if( bNeedGradient )
1061 612 : DrawGradient( aBound, rWallpaper.GetGradient() );
1062 :
1063 612 : Pop();
1064 612 : EnableMapMode( bOldMap );
1065 612 : mpMetaFile = pOldMetaFile;
1066 612 : }
1067 :
1068 : // -----------------------------------------------------------------------
1069 :
1070 12536 : void OutputDevice::ImplDrawWallpaper( long nX, long nY,
1071 : long nWidth, long nHeight,
1072 : const Wallpaper& rWallpaper )
1073 : {
1074 12536 : if( rWallpaper.IsBitmap() )
1075 0 : ImplDrawBitmapWallpaper( nX, nY, nWidth, nHeight, rWallpaper );
1076 12536 : else if( rWallpaper.IsGradient() )
1077 612 : ImplDrawGradientWallpaper( nX, nY, nWidth, nHeight, rWallpaper );
1078 : else
1079 11924 : ImplDrawColorWallpaper( nX, nY, nWidth, nHeight, rWallpaper );
1080 12536 : }
1081 :
1082 : // -----------------------------------------------------------------------
1083 :
1084 964 : void OutputDevice::DrawWallpaper( const Rectangle& rRect,
1085 : const Wallpaper& rWallpaper )
1086 : {
1087 964 : if ( mpMetaFile )
1088 0 : mpMetaFile->AddAction( new MetaWallpaperAction( rRect, rWallpaper ) );
1089 :
1090 964 : if ( !IsDeviceOutputNecessary() || ImplIsRecordLayout() )
1091 964 : return;
1092 :
1093 964 : if ( rWallpaper.GetStyle() != WALLPAPER_NULL )
1094 : {
1095 960 : Rectangle aRect = LogicToPixel( rRect );
1096 960 : aRect.Justify();
1097 :
1098 960 : if ( !aRect.IsEmpty() )
1099 : {
1100 1920 : ImplDrawWallpaper( aRect.Left(), aRect.Top(), aRect.GetWidth(), aRect.GetHeight(),
1101 2880 : rWallpaper );
1102 : }
1103 : }
1104 :
1105 964 : if( mpAlphaVDev )
1106 0 : mpAlphaVDev->DrawWallpaper( rRect, rWallpaper );
1107 : }
1108 :
1109 : // -----------------------------------------------------------------------
1110 :
1111 11576 : void OutputDevice::Erase()
1112 : {
1113 11576 : if ( !IsDeviceOutputNecessary() || ImplIsRecordLayout() )
1114 11576 : return;
1115 :
1116 11576 : sal_Bool bNativeOK = sal_False;
1117 :
1118 11576 : if( meOutDevType == OUTDEV_WINDOW )
1119 : {
1120 3534 : Window* pWindow = static_cast<Window*>(this);
1121 3534 : ControlPart aCtrlPart = pWindow->ImplGetWindowImpl()->mnNativeBackground;
1122 3534 : if( aCtrlPart != 0 && ! pWindow->IsControlBackground() )
1123 : {
1124 0 : ImplControlValue aControlValue;
1125 0 : Point aGcc3WorkaroundTemporary;
1126 0 : Rectangle aCtrlRegion( aGcc3WorkaroundTemporary, GetOutputSizePixel() );
1127 0 : ControlState nState = 0;
1128 :
1129 0 : if( pWindow->IsEnabled() ) nState |= CTRL_STATE_ENABLED;
1130 : bNativeOK = pWindow->DrawNativeControl( CTRL_WINDOW_BACKGROUND, aCtrlPart, aCtrlRegion,
1131 0 : nState, aControlValue, rtl::OUString() );
1132 : }
1133 : }
1134 :
1135 11576 : if ( mbBackground && ! bNativeOK )
1136 : {
1137 11576 : RasterOp eRasterOp = GetRasterOp();
1138 11576 : if ( eRasterOp != ROP_OVERPAINT )
1139 0 : SetRasterOp( ROP_OVERPAINT );
1140 11576 : ImplDrawWallpaper( 0, 0, mnOutWidth, mnOutHeight, maBackground );
1141 11576 : if ( eRasterOp != ROP_OVERPAINT )
1142 0 : SetRasterOp( eRasterOp );
1143 : }
1144 :
1145 11576 : if( mpAlphaVDev )
1146 0 : mpAlphaVDev->Erase();
1147 : }
1148 :
1149 : // -----------------------------------------------------------------------
1150 :
1151 0 : bool OutputDevice::DrawEPS( const Point& rPoint, const Size& rSize,
1152 : const GfxLink& rGfxLink, GDIMetaFile* pSubst )
1153 : {
1154 : OSL_TRACE( "OutputDevice::DrawEPS()" );
1155 :
1156 0 : bool bDrawn(true);
1157 :
1158 0 : if ( mpMetaFile )
1159 : {
1160 0 : GDIMetaFile aSubst;
1161 :
1162 0 : if( pSubst )
1163 0 : aSubst = *pSubst;
1164 :
1165 0 : mpMetaFile->AddAction( new MetaEPSAction( rPoint, rSize, rGfxLink, aSubst ) );
1166 : }
1167 :
1168 0 : if ( !IsDeviceOutputNecessary() || ImplIsRecordLayout() )
1169 0 : return bDrawn;
1170 :
1171 0 : if( mbOutputClipped )
1172 0 : return bDrawn;
1173 :
1174 0 : Rectangle aRect( ImplLogicToDevicePixel( Rectangle( rPoint, rSize ) ) );
1175 :
1176 0 : if( !aRect.IsEmpty() )
1177 : {
1178 : // draw the real EPS graphics
1179 0 : if( rGfxLink.GetData() && rGfxLink.GetDataSize() )
1180 : {
1181 0 : if( !mpGraphics && !ImplGetGraphics() )
1182 0 : return bDrawn;
1183 :
1184 0 : if( mbInitClipRegion )
1185 0 : ImplInitClipRegion();
1186 :
1187 0 : aRect.Justify();
1188 0 : bDrawn = mpGraphics->DrawEPS( aRect.Left(), aRect.Top(), aRect.GetWidth(), aRect.GetHeight(),
1189 0 : (sal_uInt8*) rGfxLink.GetData(), rGfxLink.GetDataSize(), this );
1190 : }
1191 :
1192 : // else draw the substitution graphics
1193 0 : if( !bDrawn && pSubst )
1194 : {
1195 0 : GDIMetaFile* pOldMetaFile = mpMetaFile;
1196 :
1197 0 : mpMetaFile = NULL;
1198 0 : Graphic( *pSubst ).Draw( this, rPoint, rSize );
1199 0 : mpMetaFile = pOldMetaFile;
1200 : }
1201 : }
1202 :
1203 0 : if( mpAlphaVDev )
1204 0 : mpAlphaVDev->DrawEPS( rPoint, rSize, rGfxLink, pSubst );
1205 :
1206 0 : return bDrawn;
1207 : }
1208 :
1209 : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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