LCOV - code coverage report
Current view: top level - libreoffice/vcl/source/gdi - textlayout.cxx (source / functions) Hit Total Coverage
Test: libreoffice_filtered.info Lines: 0 105 0.0 %
Date: 2012-12-27 Functions: 0 24 0.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
       2             : /*
       3             :  * This file is part of the LibreOffice project.
       4             :  *
       5             :  * This Source Code Form is subject to the terms of the Mozilla Public
       6             :  * License, v. 2.0. If a copy of the MPL was not distributed with this
       7             :  * file, You can obtain one at http://mozilla.org/MPL/2.0/.
       8             :  *
       9             :  * This file incorporates work covered by the following license notice:
      10             :  *
      11             :  *   Licensed to the Apache Software Foundation (ASF) under one or more
      12             :  *   contributor license agreements. See the NOTICE file distributed
      13             :  *   with this work for additional information regarding copyright
      14             :  *   ownership. The ASF licenses this file to you under the Apache
      15             :  *   License, Version 2.0 (the "License"); you may not use this file
      16             :  *   except in compliance with the License. You may obtain a copy of
      17             :  *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
      18             :  */
      19             : 
      20             : 
      21             : #include "vcl/ctrl.hxx"
      22             : #include "vcl/outdev.hxx"
      23             : 
      24             : #include "outfont.hxx"
      25             : #include "textlayout.hxx"
      26             : 
      27             : #include <com/sun/star/i18n/ScriptDirection.hpp>
      28             : 
      29             : #include <tools/diagnose_ex.h>
      30             : 
      31             : #if OSL_DEBUG_LEVEL > 1
      32             : #include <rtl/strbuf.hxx>
      33             : #endif
      34             : 
      35             : //........................................................................
      36             : namespace vcl
      37             : {
      38             : //........................................................................
      39             : 
      40             :     using ::com::sun::star::uno::Reference;
      41             :     using ::com::sun::star::uno::Exception;
      42             :     namespace ScriptDirection = ::com::sun::star::i18n::ScriptDirection;
      43             : 
      44             :     //====================================================================
      45             :     //= DefaultTextLayout
      46             :     //====================================================================
      47             :     //--------------------------------------------------------------------
      48           0 :     DefaultTextLayout::~DefaultTextLayout()
      49             :     {
      50           0 :     }
      51             : 
      52             :     //--------------------------------------------------------------------
      53           0 :     long DefaultTextLayout::GetTextWidth( const XubString& _rText, xub_StrLen _nStartIndex, xub_StrLen _nLength ) const
      54             :     {
      55           0 :         return m_rTargetDevice.GetTextWidth( _rText, _nStartIndex, _nLength );
      56             :     }
      57             : 
      58             :     //--------------------------------------------------------------------
      59           0 :     void DefaultTextLayout::DrawText( const Point& _rStartPoint, const XubString& _rText, xub_StrLen _nStartIndex,
      60             :         xub_StrLen _nLength, MetricVector* _pVector, String* _pDisplayText )
      61             :     {
      62           0 :         m_rTargetDevice.DrawText( _rStartPoint, _rText, _nStartIndex, _nLength, _pVector, _pDisplayText );
      63           0 :     }
      64             : 
      65             :     //--------------------------------------------------------------------
      66           0 :     bool DefaultTextLayout::GetCaretPositions( const XubString& _rText, sal_Int32* _pCaretXArray,
      67             :         xub_StrLen _nStartIndex, xub_StrLen _nLength ) const
      68             :     {
      69           0 :         return m_rTargetDevice.GetCaretPositions( _rText, _pCaretXArray, _nStartIndex, _nLength );
      70             :     }
      71             : 
      72             :     //--------------------------------------------------------------------
      73           0 :     xub_StrLen DefaultTextLayout::GetTextBreak( const XubString& _rText, long _nMaxTextWidth, xub_StrLen _nStartIndex, xub_StrLen _nLength ) const
      74             :     {
      75           0 :         return m_rTargetDevice.GetTextBreak( _rText, _nMaxTextWidth, _nStartIndex, _nLength );
      76             :     }
      77             : 
      78             :     //--------------------------------------------------------------------
      79           0 :     bool DefaultTextLayout::DecomposeTextRectAction() const
      80             :     {
      81           0 :         return false;
      82             :     }
      83             : 
      84             :     //====================================================================
      85             :     //= ReferenceDeviceTextLayout
      86             :     //====================================================================
      87             :     class ReferenceDeviceTextLayout : public ITextLayout
      88             :     {
      89             :     public:
      90             :         ReferenceDeviceTextLayout( const Control& _rControl, OutputDevice& _rTargetDevice, OutputDevice& _rReferenceDevice );
      91             :         virtual ~ReferenceDeviceTextLayout();
      92             : 
      93             :         // ITextLayout
      94             :         virtual long        GetTextWidth( const XubString& rStr, xub_StrLen nIndex, xub_StrLen nLen ) const;
      95             :         virtual void        DrawText( const Point& _rStartPoint, const XubString& _rText, xub_StrLen _nStartIndex, xub_StrLen _nLength, MetricVector* _pVector, String* _pDisplayText );
      96             :         virtual bool        GetCaretPositions( const XubString& _rText, sal_Int32* _pCaretXArray, xub_StrLen _nStartIndex, xub_StrLen _nLength ) const;
      97             :         virtual xub_StrLen  GetTextBreak( const XubString& _rText, long _nMaxTextWidth, xub_StrLen _nStartIndex, xub_StrLen _nLength ) const;
      98             :         virtual bool        DecomposeTextRectAction() const;
      99             : 
     100             :     public:
     101             :         // equivalents to the respective OutputDevice methods, which take the reference device into account
     102             :         long        GetTextArray( const XubString& _rText, sal_Int32* _pDXAry, xub_StrLen _nStartIndex, xub_StrLen _nLength ) const;
     103             :         Rectangle   DrawText( const Rectangle& _rRect, const XubString& _rText, sal_uInt16 _nStyle, MetricVector* _pVector, String* _pDisplayText );
     104             : 
     105             :     protected:
     106           0 :         void onBeginDrawText()
     107             :         {
     108           0 :             m_aCompleteTextRect.SetEmpty();
     109           0 :         }
     110           0 :         Rectangle onEndDrawText()
     111             :         {
     112           0 :             return m_aCompleteTextRect;
     113             :         }
     114             : 
     115             :     private:
     116             :         OutputDevice&   m_rTargetDevice;
     117             :         OutputDevice&   m_rReferenceDevice;
     118             :         Font            m_aUnzoomedPointFont;
     119             :         const Fraction  m_aZoom;
     120             :         const bool      m_bRTLEnabled;
     121             : 
     122             :         Rectangle       m_aCompleteTextRect;
     123             :     };
     124             : 
     125             :     //====================================================================
     126             :     //= ControlTextRenderer
     127             :     //====================================================================
     128           0 :     ReferenceDeviceTextLayout::ReferenceDeviceTextLayout( const Control& _rControl, OutputDevice& _rTargetDevice,
     129             :         OutputDevice& _rReferenceDevice )
     130             :         :m_rTargetDevice( _rTargetDevice )
     131             :         ,m_rReferenceDevice( _rReferenceDevice )
     132             :         ,m_aUnzoomedPointFont( _rControl.GetUnzoomedControlPointFont() )
     133           0 :         ,m_aZoom( _rControl.GetZoom() )
     134           0 :         ,m_bRTLEnabled( _rControl.IsRTLEnabled() )
     135             :     {
     136           0 :         m_rTargetDevice.Push( PUSH_MAPMODE | PUSH_FONT | PUSH_TEXTLAYOUTMODE );
     137             : 
     138           0 :         MapMode aTargetMapMode( m_rTargetDevice.GetMapMode() );
     139             :         OSL_ENSURE( aTargetMapMode.GetOrigin() == Point(), "ReferenceDeviceTextLayout::ReferenceDeviceTextLayout: uhm, the code below won't work here ..." );
     140             : 
     141             :         // normally, controls simulate "zoom" by "zooming" the font. This is responsible for (part of) the discrepancies
     142             :         // between text in Writer and text in controls in Writer, though both have the same font.
     143             :         // So, if we have a zoom set at the control, then we do not scale the font, but instead modify the map mode
     144             :         // to accomodate for the zoom.
     145           0 :         aTargetMapMode.SetScaleX( m_aZoom );    // TODO: shouldn't this be "current_scale * zoom"?
     146           0 :         aTargetMapMode.SetScaleY( m_aZoom );
     147             : 
     148             :         // also, use a higher-resolution map unit than "pixels", which should save us some rounding errors when
     149             :         // translating coordinates between the reference device and the target device.
     150             :         OSL_ENSURE( aTargetMapMode.GetMapUnit() == MAP_PIXEL,
     151             :             "ReferenceDeviceTextLayout::ReferenceDeviceTextLayout: this class is not expected to work with such target devices!" );
     152             :             // we *could* adjust all the code in this class to handle this case, but at the moment, it's not necessary
     153           0 :         const MapUnit eTargetMapUnit = m_rReferenceDevice.GetMapMode().GetMapUnit();
     154           0 :         aTargetMapMode.SetMapUnit( eTargetMapUnit );
     155             :         OSL_ENSURE( aTargetMapMode.GetMapUnit() != MAP_PIXEL,
     156             :             "ReferenceDeviceTextLayout::ReferenceDeviceTextLayout: a reference device which has map mode PIXEL?!" );
     157             : 
     158           0 :         m_rTargetDevice.SetMapMode( aTargetMapMode );
     159             : 
     160             :         // now that the Zoom is part of the map mode, reset the target device's font to the "unzoomed" version
     161           0 :         Font aDrawFont( m_aUnzoomedPointFont );
     162           0 :         aDrawFont.SetSize( m_rTargetDevice.LogicToLogic( aDrawFont.GetSize(), MAP_POINT, eTargetMapUnit ) );
     163           0 :         _rTargetDevice.SetFont( aDrawFont );
     164             : 
     165             :         // transfer font to the reference device
     166           0 :         m_rReferenceDevice.Push( PUSH_FONT | PUSH_TEXTLAYOUTMODE );
     167           0 :         Font aRefFont( m_aUnzoomedPointFont );
     168             :         aRefFont.SetSize( OutputDevice::LogicToLogic(
     169           0 :             aRefFont.GetSize(), MAP_POINT, m_rReferenceDevice.GetMapMode().GetMapUnit() ) );
     170           0 :         m_rReferenceDevice.SetFont( aRefFont );
     171           0 :     }
     172             : 
     173             :     //--------------------------------------------------------------------
     174           0 :     ReferenceDeviceTextLayout::~ReferenceDeviceTextLayout()
     175             :     {
     176           0 :         m_rReferenceDevice.Pop();
     177           0 :         m_rTargetDevice.Pop();
     178           0 :     }
     179             : 
     180             :     //--------------------------------------------------------------------
     181             :     namespace
     182             :     {
     183             :         //................................................................
     184           0 :         bool lcl_normalizeLength( const XubString& _rText, const xub_StrLen _nStartIndex, xub_StrLen& _io_nLength )
     185             :         {
     186           0 :             xub_StrLen nTextLength = _rText.Len();
     187           0 :             if ( _nStartIndex > nTextLength )
     188           0 :                 return false;
     189           0 :             if ( _nStartIndex + _io_nLength > nTextLength )
     190           0 :                 _io_nLength = nTextLength - _nStartIndex;
     191           0 :             return true;
     192             :         }
     193             :     }
     194             : 
     195             :     //--------------------------------------------------------------------
     196           0 :     long ReferenceDeviceTextLayout::GetTextArray( const XubString& _rText, sal_Int32* _pDXAry, xub_StrLen _nStartIndex,
     197             :         xub_StrLen _nLength ) const
     198             :     {
     199           0 :         if ( !lcl_normalizeLength( _rText, _nStartIndex, _nLength ) )
     200           0 :             return 0;
     201             : 
     202             :         // retrieve the character widths from the reference device
     203           0 :         long nTextWidth = m_rReferenceDevice.GetTextArray( _rText, _pDXAry, _nStartIndex, _nLength );
     204             : #if OSL_DEBUG_LEVEL > 1
     205             :         if ( _pDXAry )
     206             :         {
     207             :             ::rtl::OStringBuffer aTrace;
     208             :             aTrace.append( "ReferenceDeviceTextLayout::GetTextArray( " );
     209             :             aTrace.append( ::rtl::OUStringToOString( _rText, RTL_TEXTENCODING_UTF8 ) );
     210             :             aTrace.append( " ): " );
     211             :             aTrace.append( nTextWidth );
     212             :             aTrace.append( " = ( " );
     213             :             for ( size_t i=0; i<_nLength; )
     214             :             {
     215             :                 aTrace.append( _pDXAry[i] );
     216             :                 if ( ++i < _nLength )
     217             :                     aTrace.append( ", " );
     218             :             }
     219             :             aTrace.append( ")" );
     220             :             OSL_TRACE( "%s", aTrace.makeStringAndClear().getStr() );
     221             :         }
     222             : #endif
     223           0 :         return nTextWidth;
     224             :     }
     225             : 
     226             :     //--------------------------------------------------------------------
     227           0 :     long ReferenceDeviceTextLayout::GetTextWidth( const XubString& _rText, xub_StrLen _nStartIndex, xub_StrLen _nLength ) const
     228             :     {
     229           0 :         return GetTextArray( _rText, NULL, _nStartIndex, _nLength );
     230             :     }
     231             : 
     232             :     //--------------------------------------------------------------------
     233           0 :     void ReferenceDeviceTextLayout::DrawText( const Point& _rStartPoint, const XubString& _rText, xub_StrLen _nStartIndex, xub_StrLen _nLength, MetricVector* _pVector, String* _pDisplayText )
     234             :     {
     235           0 :         if ( !lcl_normalizeLength( _rText, _nStartIndex, _nLength ) )
     236           0 :             return;
     237             : 
     238           0 :         if ( _pVector && _pDisplayText )
     239             :         {
     240           0 :             MetricVector aGlyphBounds;
     241           0 :             m_rReferenceDevice.GetGlyphBoundRects( _rStartPoint, _rText, _nStartIndex, _nLength, _nStartIndex, aGlyphBounds );
     242             :             ::std::copy(
     243             :                 aGlyphBounds.begin(), aGlyphBounds.end(),
     244           0 :                 ::std::insert_iterator< MetricVector > ( *_pVector, _pVector->end() ) );
     245           0 :             _pDisplayText->Append( _rText.Copy( _nStartIndex, _nLength ) );
     246           0 :             return;
     247             :         }
     248             : 
     249           0 :         sal_Int32* pCharWidths = new sal_Int32[ _nLength ];
     250           0 :         long nTextWidth = GetTextArray( _rText, pCharWidths, _nStartIndex, _nLength );
     251           0 :         m_rTargetDevice.DrawTextArray( _rStartPoint, _rText, pCharWidths, _nStartIndex, _nLength );
     252           0 :         delete[] pCharWidths;
     253             : 
     254           0 :         m_aCompleteTextRect.Union( Rectangle( _rStartPoint, Size( nTextWidth, m_rTargetDevice.GetTextHeight() ) ) );
     255             :     }
     256             : 
     257             :     //--------------------------------------------------------------------
     258           0 :     bool ReferenceDeviceTextLayout::GetCaretPositions( const XubString& _rText, sal_Int32* _pCaretXArray,
     259             :         xub_StrLen _nStartIndex, xub_StrLen _nLength ) const
     260             :     {
     261           0 :         if ( !lcl_normalizeLength( _rText, _nStartIndex, _nLength ) )
     262           0 :             return false;
     263             : 
     264             :         // retrieve the caret positions from the reference device
     265           0 :         if ( !m_rReferenceDevice.GetCaretPositions( _rText, _pCaretXArray, _nStartIndex, _nLength ) )
     266           0 :             return false;
     267             : 
     268           0 :         return true;
     269             :     }
     270             : 
     271             :     //--------------------------------------------------------------------
     272           0 :     xub_StrLen ReferenceDeviceTextLayout::GetTextBreak( const XubString& _rText, long _nMaxTextWidth, xub_StrLen _nStartIndex, xub_StrLen _nLength ) const
     273             :     {
     274           0 :         if ( !lcl_normalizeLength( _rText, _nStartIndex, _nLength ) )
     275           0 :             return 0;
     276             : 
     277           0 :         return m_rReferenceDevice.GetTextBreak( _rText, _nMaxTextWidth, _nStartIndex, _nLength );
     278             :     }
     279             : 
     280             :     //--------------------------------------------------------------------
     281           0 :     bool ReferenceDeviceTextLayout::DecomposeTextRectAction() const
     282             :     {
     283           0 :         return true;
     284             :     }
     285             : 
     286             :     //--------------------------------------------------------------------
     287           0 :     Rectangle ReferenceDeviceTextLayout::DrawText( const Rectangle& _rRect, const XubString& _rText, sal_uInt16 _nStyle, MetricVector* _pVector, String* _pDisplayText )
     288             :     {
     289           0 :         if ( !_rText.Len() )
     290           0 :             return Rectangle();
     291             : 
     292             :         // determine text layout mode from the RTL-ness of the control whose text we render
     293           0 :         sal_uLong nTextLayoutMode = m_bRTLEnabled ? TEXT_LAYOUT_BIDI_RTL : TEXT_LAYOUT_BIDI_LTR;
     294           0 :         m_rReferenceDevice.SetLayoutMode( nTextLayoutMode );
     295           0 :         m_rTargetDevice.SetLayoutMode( nTextLayoutMode | TEXT_LAYOUT_TEXTORIGIN_LEFT );
     296             :             // TEXT_LAYOUT_TEXTORIGIN_LEFT is because when we do actually draw the text (in DrawText( Point, ... )), then
     297             :             // our caller gives us the left border of the draw position, regardless of script type, text layout,
     298             :             // and the like
     299             : 
     300             :         // in our ctor, we set the map mode of the target device from pixel to twip, but our caller doesn't know this,
     301             :         // but passed pixel coordinates. So, adjust the rect.
     302           0 :         Rectangle aRect( m_rTargetDevice.PixelToLogic( _rRect ) );
     303             : 
     304           0 :         onBeginDrawText();
     305           0 :         m_rTargetDevice.DrawText( aRect, _rText, _nStyle, _pVector, _pDisplayText, this );
     306           0 :         Rectangle aTextRect = onEndDrawText();
     307             : 
     308           0 :         if ( aTextRect.IsEmpty() && !aRect.IsEmpty() )
     309             :         {
     310             :             // this happens for instance if we're in a PaintToDevice call, where only a MetaFile is recorded,
     311             :             // but no actual painting happens, so our "DrawText( Point, ... )" is never called
     312             :             // In this case, calculate the rect from what OutputDevice::GetTextRect would give us. This has
     313             :             // the disadvantage of less accuracy, compared with the approach to calculate the rect from the
     314             :             // single "DrawText( Point, ... )" calls, since more intermediate arithmetics will translate
     315             :             // from ref- to target-units.
     316           0 :             aTextRect = m_rTargetDevice.GetTextRect( aRect, _rText, _nStyle, NULL, this );
     317             :         }
     318             : 
     319             :         // similar to above, the text rect now contains TWIPs (or whatever unit the ref device has), but the caller
     320             :         // expects pixel coordinates
     321           0 :         aTextRect = m_rTargetDevice.LogicToPixel( aTextRect );
     322             : 
     323             :         // convert the metric vector
     324           0 :         if ( _pVector )
     325             :         {
     326           0 :             for (   MetricVector::iterator charRect = _pVector->begin();
     327           0 :                     charRect != _pVector->end();
     328             :                     ++charRect
     329             :                 )
     330             :             {
     331           0 :                 *charRect = m_rTargetDevice.LogicToPixel( *charRect );
     332             :             }
     333             :         }
     334             : 
     335           0 :         return aTextRect;
     336             :     }
     337             : 
     338             :     //====================================================================
     339             :     //= ControlTextRenderer
     340             :     //====================================================================
     341             :     //--------------------------------------------------------------------
     342           0 :     ControlTextRenderer::ControlTextRenderer( const Control& _rControl, OutputDevice& _rTargetDevice, OutputDevice& _rReferenceDevice )
     343           0 :         :m_pImpl( new ReferenceDeviceTextLayout( _rControl, _rTargetDevice, _rReferenceDevice ) )
     344             :     {
     345           0 :     }
     346             : 
     347             :     //--------------------------------------------------------------------
     348           0 :     ControlTextRenderer::~ControlTextRenderer()
     349             :     {
     350           0 :     }
     351             : 
     352             :     //--------------------------------------------------------------------
     353           0 :     Rectangle ControlTextRenderer::DrawText( const Rectangle& _rRect, const XubString& _rText, sal_uInt16 _nStyle,
     354             :         MetricVector* _pVector, String* _pDisplayText )
     355             :     {
     356           0 :         return m_pImpl->DrawText( _rRect, _rText, _nStyle, _pVector, _pDisplayText );
     357             :     }
     358             : 
     359             : //........................................................................
     360             : } // namespace vcl
     361             : //........................................................................
     362             : 
     363             : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */

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