Line data Source code
1 : #ifndef INCLUDED_COM_SUN_STAR_ANIMATIONS_EVENT_HDL
2 : #define INCLUDED_COM_SUN_STAR_ANIMATIONS_EVENT_HDL
3 :
4 : #include "sal/config.h"
5 :
6 : #include "com/sun/star/uno/Any.h"
7 : #include "cppu/macros.hxx"
8 : #include "sal/types.h"
9 :
10 : namespace com { namespace sun { namespace star { namespace uno { class Type; } } } }
11 :
12 : namespace com { namespace sun { namespace star { namespace animations {
13 :
14 : #ifdef SAL_W32
15 : # pragma pack(push, 8)
16 : #endif
17 :
18 231 : struct Event {
19 : inline Event() SAL_THROW(());
20 :
21 : inline Event(const ::com::sun::star::uno::Any& Source_, const ::sal_Int16& Trigger_, const ::com::sun::star::uno::Any& Offset_, const ::sal_uInt16& Repeat_) SAL_THROW(());
22 :
23 : ::com::sun::star::uno::Any Source;
24 : ::sal_Int16 Trigger;
25 : ::com::sun::star::uno::Any Offset;
26 : ::sal_uInt16 Repeat;
27 : };
28 :
29 : #ifdef SAL_W32
30 : # pragma pack(pop)
31 : #endif
32 :
33 :
34 : inline ::com::sun::star::uno::Type const & cppu_detail_getUnoType(SAL_UNUSED_PARAMETER css::animations::Event const *);
35 : } } } }
36 :
37 : inline ::com::sun::star::uno::Type const & SAL_CALL getCppuType(const css::animations::Event *) SAL_THROW(());
38 :
39 : #endif
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