Line data Source code
1 : #ifndef INCLUDED_COM_SUN_STAR_ANIMATIONS_VALUEPAIR_HDL
2 : #define INCLUDED_COM_SUN_STAR_ANIMATIONS_VALUEPAIR_HDL
3 :
4 : #include "sal/config.h"
5 :
6 : #include "com/sun/star/uno/Any.h"
7 : #include "cppu/macros.hxx"
8 :
9 : namespace com { namespace sun { namespace star { namespace uno { class Type; } } } }
10 :
11 : namespace com { namespace sun { namespace star { namespace animations {
12 :
13 : #ifdef SAL_W32
14 : # pragma pack(push, 8)
15 : #endif
16 :
17 0 : struct ValuePair {
18 : inline ValuePair() SAL_THROW(());
19 :
20 : inline ValuePair(const ::com::sun::star::uno::Any& First_, const ::com::sun::star::uno::Any& Second_) SAL_THROW(());
21 :
22 : ::com::sun::star::uno::Any First;
23 : ::com::sun::star::uno::Any Second;
24 : };
25 :
26 : #ifdef SAL_W32
27 : # pragma pack(pop)
28 : #endif
29 :
30 :
31 : inline ::com::sun::star::uno::Type const & cppu_detail_getUnoType(SAL_UNUSED_PARAMETER css::animations::ValuePair const *);
32 : } } } }
33 :
34 : inline ::com::sun::star::uno::Type const & SAL_CALL getCppuType(const css::animations::ValuePair *) SAL_THROW(());
35 :
36 : #endif
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