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1 : #ifndef INCLUDED_COM_SUN_STAR_DATATRANSFER_DND_DROPTARGETDROPEVENT_HPP
2 : #define INCLUDED_COM_SUN_STAR_DATATRANSFER_DND_DROPTARGETDROPEVENT_HPP
3 :
4 : #include "sal/config.h"
5 :
6 : #include "com/sun/star/datatransfer/dnd/DropTargetDropEvent.hdl"
7 :
8 : #include "com/sun/star/datatransfer/XTransferable.hpp"
9 : #include "com/sun/star/datatransfer/dnd/DropTargetEvent.hpp"
10 : #include "com/sun/star/datatransfer/dnd/XDropTargetDropContext.hpp"
11 : #include "com/sun/star/uno/Reference.hxx"
12 : #include "com/sun/star/uno/Type.hxx"
13 : #include "cppu/unotype.hxx"
14 : #include "sal/types.h"
15 : #include "typelib/typeclass.h"
16 : #include "typelib/typedescription.h"
17 :
18 : namespace com { namespace sun { namespace star { namespace datatransfer { namespace dnd {
19 :
20 0 : inline DropTargetDropEvent::DropTargetDropEvent() SAL_THROW(())
21 : : css::datatransfer::dnd::DropTargetEvent()
22 : , Context()
23 : , DropAction(0)
24 : , LocationX(0)
25 : , LocationY(0)
26 : , SourceActions(0)
27 0 : , Transferable()
28 : {
29 0 : }
30 :
31 0 : inline DropTargetDropEvent::DropTargetDropEvent(const ::com::sun::star::uno::Reference< css::uno::XInterface >& Source_, const ::sal_Int8& Dummy_, const ::com::sun::star::uno::Reference< css::datatransfer::dnd::XDropTargetDropContext >& Context_, const ::sal_Int8& DropAction_, const ::sal_Int32& LocationX_, const ::sal_Int32& LocationY_, const ::sal_Int8& SourceActions_, const ::com::sun::star::uno::Reference< css::datatransfer::XTransferable >& Transferable_) SAL_THROW(())
32 : : css::datatransfer::dnd::DropTargetEvent(Source_, Dummy_)
33 : , Context(Context_)
34 : , DropAction(DropAction_)
35 : , LocationX(LocationX_)
36 : , LocationY(LocationY_)
37 : , SourceActions(SourceActions_)
38 0 : , Transferable(Transferable_)
39 : {
40 0 : }
41 :
42 : } } } } }
43 :
44 : namespace com { namespace sun { namespace star { namespace datatransfer { namespace dnd {
45 :
46 : inline ::com::sun::star::uno::Type const & cppu_detail_getUnoType(SAL_UNUSED_PARAMETER css::datatransfer::dnd::DropTargetDropEvent const *) {
47 : //TODO: On certain platforms with weak memory models, the following code can result in some threads observing that the_type points to garbage
48 : static ::typelib_TypeDescriptionReference * the_type = 0;
49 : if (the_type == 0) {
50 : ::typelib_static_type_init(&the_type, typelib_TypeClass_STRUCT, "com.sun.star.datatransfer.dnd.DropTargetDropEvent");
51 : }
52 : return *reinterpret_cast< ::com::sun::star::uno::Type * >(&the_type);
53 : }
54 :
55 : } } } } }
56 :
57 : inline ::com::sun::star::uno::Type const & SAL_CALL getCppuType(SAL_UNUSED_PARAMETER css::datatransfer::dnd::DropTargetDropEvent const *) SAL_THROW(()) {
58 : return ::cppu::UnoType< css::datatransfer::dnd::DropTargetDropEvent >::get();
59 : }
60 :
61 : #endif // INCLUDED_COM_SUN_STAR_DATATRANSFER_DND_DROPTARGETDROPEVENT_HPP
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