Line data Source code
1 : #ifndef INCLUDED_COM_SUN_STAR_DRAWING_POSITION3D_HPP
2 : #define INCLUDED_COM_SUN_STAR_DRAWING_POSITION3D_HPP
3 :
4 : #include "sal/config.h"
5 :
6 : #include "com/sun/star/drawing/Position3D.hdl"
7 :
8 : #include "com/sun/star/uno/Type.hxx"
9 : #include "cppu/unotype.hxx"
10 : #include "sal/types.h"
11 : #include "typelib/typeclass.h"
12 : #include "typelib/typedescription.h"
13 :
14 : namespace com { namespace sun { namespace star { namespace drawing {
15 :
16 69133 : inline Position3D::Position3D() SAL_THROW(())
17 : : PositionX(0)
18 : , PositionY(0)
19 69133 : , PositionZ(0)
20 : {
21 69133 : }
22 :
23 96566 : inline Position3D::Position3D(const double& PositionX_, const double& PositionY_, const double& PositionZ_) SAL_THROW(())
24 : : PositionX(PositionX_)
25 : , PositionY(PositionY_)
26 96566 : , PositionZ(PositionZ_)
27 : {
28 96566 : }
29 :
30 : } } } }
31 :
32 : namespace com { namespace sun { namespace star { namespace drawing {
33 :
34 3 : inline ::com::sun::star::uno::Type const & cppu_detail_getUnoType(SAL_UNUSED_PARAMETER css::drawing::Position3D const *) {
35 : //TODO: On certain platforms with weak memory models, the following code can result in some threads observing that the_type points to garbage
36 : static ::typelib_TypeDescriptionReference * the_type = 0;
37 3 : if (the_type == 0) {
38 2 : ::typelib_static_type_init(&the_type, typelib_TypeClass_STRUCT, "com.sun.star.drawing.Position3D");
39 : }
40 3 : return *reinterpret_cast< ::com::sun::star::uno::Type * >(&the_type);
41 : }
42 :
43 : } } } }
44 :
45 2 : inline ::com::sun::star::uno::Type const & SAL_CALL getCppuType(SAL_UNUSED_PARAMETER css::drawing::Position3D const *) SAL_THROW(()) {
46 2 : return ::cppu::UnoType< css::drawing::Position3D >::get();
47 : }
48 :
49 : #endif // INCLUDED_COM_SUN_STAR_DRAWING_POSITION3D_HPP
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